<?xml version="1.0" encoding="UTF-8" ?> <class name="VisualShaderNodeFloatConstant" inherits="VisualShaderNodeConstant" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> A scalar floating-point constant to be used within the visual shader graph. </brief_description> <description> Translated to [code]float[/code] in the shader language. </description> <tutorials> </tutorials> <members> <member name="constant" type="float" setter="set_constant" getter="get_constant" default="0.0"> A floating-point constant which represents a state of this node. </member> </members> </class>