/*************************************************************************/ /* resource_loader.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "resource_loader.h" #include "core/io/resource_importer.h" #include "core/os/file_access.h" #include "core/os/os.h" #include "core/path_remap.h" #include "core/print_string.h" #include "core/project_settings.h" #include "core/translation.h" #include "core/variant_parser.h" Ref ResourceLoader::loader[ResourceLoader::MAX_LOADERS]; int ResourceLoader::loader_count = 0; Error ResourceInteractiveLoader::wait() { Error err = poll(); while (err == OK) { err = poll(); } return err; } ResourceInteractiveLoader::~ResourceInteractiveLoader() { if (path_loading != String()) { ResourceLoader::_remove_from_loading_map_and_thread(path_loading, path_loading_thread); } } bool ResourceFormatLoader::recognize_path(const String &p_path, const String &p_for_type) const { String extension = p_path.get_extension(); List extensions; if (p_for_type == String()) { get_recognized_extensions(&extensions); } else { get_recognized_extensions_for_type(p_for_type, &extensions); } for (List::Element *E = extensions.front(); E; E = E->next()) { if (E->get().nocasecmp_to(extension) == 0) { return true; } } return false; } bool ResourceFormatLoader::handles_type(const String &p_type) const { if (get_script_instance() && get_script_instance()->has_method("handles_type")) { // I guess custom loaders for custom resources should use "Resource" return get_script_instance()->call("handles_type", p_type); } return false; } String ResourceFormatLoader::get_resource_type(const String &p_path) const { if (get_script_instance() && get_script_instance()->has_method("get_resource_type")) { return get_script_instance()->call("get_resource_type", p_path); } return ""; } void ResourceFormatLoader::get_recognized_extensions_for_type(const String &p_type, List *p_extensions) const { if (p_type == "" || handles_type(p_type)) { get_recognized_extensions(p_extensions); } } void ResourceLoader::get_recognized_extensions_for_type(const String &p_type, List *p_extensions) { for (int i = 0; i < loader_count; i++) { loader[i]->get_recognized_extensions_for_type(p_type, p_extensions); } } void ResourceInteractiveLoader::_bind_methods() { ClassDB::bind_method(D_METHOD("get_resource"), &ResourceInteractiveLoader::get_resource); ClassDB::bind_method(D_METHOD("poll"), &ResourceInteractiveLoader::poll); ClassDB::bind_method(D_METHOD("wait"), &ResourceInteractiveLoader::wait); ClassDB::bind_method(D_METHOD("get_stage"), &ResourceInteractiveLoader::get_stage); ClassDB::bind_method(D_METHOD("get_stage_count"), &ResourceInteractiveLoader::get_stage_count); } class ResourceInteractiveLoaderDefault : public ResourceInteractiveLoader { GDCLASS(ResourceInteractiveLoaderDefault, ResourceInteractiveLoader); public: Ref resource; virtual void set_local_path(const String &p_local_path) { /*scene->set_filename(p_local_path);*/ } virtual Ref get_resource() { return resource; } virtual Error poll() { return ERR_FILE_EOF; } virtual int get_stage() const { return 1; } virtual int get_stage_count() const { return 1; } virtual void set_translation_remapped(bool p_remapped) { resource->set_as_translation_remapped(p_remapped); } ResourceInteractiveLoaderDefault() {} }; bool ResourceFormatLoader::exists(const String &p_path) const { return FileAccess::exists(p_path); //by default just check file } void ResourceFormatLoader::get_recognized_extensions(List *p_extensions) const { if (get_script_instance() && get_script_instance()->has_method("get_recognized_extensions")) { PoolStringArray exts = get_script_instance()->call("get_recognized_extensions"); { PoolStringArray::Read r = exts.read(); for (int i = 0; i < exts.size(); ++i) { p_extensions->push_back(r[i]); } } } } // Warning: Derived classes must override either `load` or `load_interactive`. The base code // here can trigger an infinite recursion otherwise, since `load` calls `load_interactive` // vice versa. Ref ResourceFormatLoader::load_interactive(const String &p_path, const String &p_original_path, Error *r_error) { // Warning: See previous note about the risk of infinite recursion. Ref res = load(p_path, p_original_path, r_error); if (res.is_null()) { return Ref(); } Ref ril = Ref(memnew(ResourceInteractiveLoaderDefault)); ril->resource = res; return ril; } RES ResourceFormatLoader::load(const String &p_path, const String &p_original_path, Error *r_error) { // Check user-defined loader if there's any. Hard fail if it returns an error. if (get_script_instance() && get_script_instance()->has_method("load")) { Variant res = get_script_instance()->call("load", p_path, p_original_path); if (res.get_type() == Variant::INT) { // Error code, abort. if (r_error) { *r_error = (Error)res.operator int64_t(); } return RES(); } else { // Success, pass on result. if (r_error) { *r_error = OK; } return res; } } // Warning: See previous note about the risk of infinite recursion. Ref ril = load_interactive(p_path, p_original_path, r_error); if (!ril.is_valid()) { return RES(); } ril->set_local_path(p_original_path); while (true) { Error err = ril->poll(); if (err == ERR_FILE_EOF) { if (r_error) { *r_error = OK; } return ril->get_resource(); } if (r_error) { *r_error = err; } ERR_FAIL_COND_V_MSG(err != OK, RES(), "Failed to load resource '" + p_path + "'."); } } void ResourceFormatLoader::get_dependencies(const String &p_path, List *p_dependencies, bool p_add_types) { if (get_script_instance() && get_script_instance()->has_method("get_dependencies")) { PoolStringArray deps = get_script_instance()->call("get_dependencies", p_path, p_add_types); { PoolStringArray::Read r = deps.read(); for (int i = 0; i < deps.size(); ++i) { p_dependencies->push_back(r[i]); } } } } Error ResourceFormatLoader::rename_dependencies(const String &p_path, const Map &p_map) { if (get_script_instance() && get_script_instance()->has_method("rename_dependencies")) { Dictionary deps_dict; for (Map::Element *E = p_map.front(); E; E = E->next()) { deps_dict[E->key()] = E->value(); } int64_t res = get_script_instance()->call("rename_dependencies", deps_dict); return (Error)res; } return OK; } void ResourceFormatLoader::_bind_methods() { { MethodInfo info = MethodInfo(Variant::NIL, "load", PropertyInfo(Variant::STRING, "path"), PropertyInfo(Variant::STRING, "original_path")); info.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT; ClassDB::add_virtual_method(get_class_static(), info); } ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::POOL_STRING_ARRAY, "get_recognized_extensions")); ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::BOOL, "handles_type", PropertyInfo(Variant::STRING, "typename"))); ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::STRING, "get_resource_type", PropertyInfo(Variant::STRING, "path"))); ClassDB::add_virtual_method(get_class_static(), MethodInfo("get_dependencies", PropertyInfo(Variant::STRING, "path"), PropertyInfo(Variant::STRING, "add_types"))); ClassDB::add_virtual_method(get_class_static(), MethodInfo(Variant::INT, "rename_dependencies", PropertyInfo(Variant::STRING, "path"), PropertyInfo(Variant::STRING, "renames"))); } /////////////////////////////////// RES ResourceLoader::_load(const String &p_path, const String &p_original_path, const String &p_type_hint, bool p_no_cache, Error *r_error) { bool found = false; // Try all loaders and pick the first match for the type hint for (int i = 0; i < loader_count; i++) { if (!loader[i]->recognize_path(p_path, p_type_hint)) { continue; } found = true; RES res = loader[i]->load(p_path, p_original_path != String() ? p_original_path : p_path, r_error); if (res.is_null()) { continue; } return res; } ERR_FAIL_COND_V_MSG(found, RES(), vformat("Failed loading resource: %s. Make sure resources have been imported by opening the project in the editor at least once.", p_path)); #ifdef TOOLS_ENABLED FileAccessRef file_check = FileAccess::create(FileAccess::ACCESS_RESOURCES); ERR_FAIL_COND_V_MSG(!file_check->file_exists(p_path), RES(), "Resource file not found: " + p_path + "."); #endif ERR_FAIL_V_MSG(RES(), "No loader found for resource: " + p_path + "."); } bool ResourceLoader::_add_to_loading_map(const String &p_path) { bool success; loading_map_mutex.lock(); LoadingMapKey key; key.path = p_path; key.thread = Thread::get_caller_id(); if (loading_map.has(key)) { success = false; } else { loading_map[key] = true; success = true; } loading_map_mutex.unlock(); return success; } void ResourceLoader::_remove_from_loading_map(const String &p_path) { loading_map_mutex.lock(); LoadingMapKey key; key.path = p_path; key.thread = Thread::get_caller_id(); loading_map.erase(key); loading_map_mutex.unlock(); } void ResourceLoader::_remove_from_loading_map_and_thread(const String &p_path, Thread::ID p_thread) { loading_map_mutex.lock(); LoadingMapKey key; key.path = p_path; key.thread = p_thread; loading_map.erase(key); loading_map_mutex.unlock(); } RES ResourceLoader::load(const String &p_path, const String &p_type_hint, bool p_no_cache, Error *r_error) { if (r_error) { *r_error = ERR_CANT_OPEN; } String local_path; if (p_path.is_rel_path()) { local_path = "res://" + p_path; } else { local_path = ProjectSettings::get_singleton()->localize_path(p_path); } if (!p_no_cache) { { bool success = _add_to_loading_map(local_path); ERR_FAIL_COND_V_MSG(!success, RES(), "Resource: '" + local_path + "' is already being loaded. Cyclic reference?"); } //lock first if possible ResourceCache::lock.read_lock(); //get ptr Resource **rptr = ResourceCache::resources.getptr(local_path); if (rptr) { RES res(*rptr); //it is possible this resource was just freed in a thread. If so, this referencing will not work and resource is considered not cached if (res.is_valid()) { //referencing is fine if (r_error) { *r_error = OK; } ResourceCache::lock.read_unlock(); _remove_from_loading_map(local_path); return res; } } ResourceCache::lock.read_unlock(); } bool xl_remapped = false; String path = _path_remap(local_path, &xl_remapped); if (path == "") { if (!p_no_cache) { _remove_from_loading_map(local_path); } ERR_FAIL_V_MSG(RES(), "Remapping '" + local_path + "' failed."); } print_verbose("Loading resource: " + path); RES res = _load(path, local_path, p_type_hint, p_no_cache, r_error); if (res.is_null()) { if (!p_no_cache) { _remove_from_loading_map(local_path); } return RES(); } if (!p_no_cache) { res->set_path(local_path); } if (xl_remapped) { res->set_as_translation_remapped(true); } #ifdef TOOLS_ENABLED res->set_edited(false); if (timestamp_on_load) { uint64_t mt = FileAccess::get_modified_time(path); //printf("mt %s: %lli\n",remapped_path.utf8().get_data(),mt); res->set_last_modified_time(mt); } #endif if (!p_no_cache) { _remove_from_loading_map(local_path); } if (_loaded_callback) { _loaded_callback(res, p_path); } return res; } bool ResourceLoader::exists(const String &p_path, const String &p_type_hint) { String local_path; if (p_path.is_rel_path()) { local_path = "res://" + p_path; } else { local_path = ProjectSettings::get_singleton()->localize_path(p_path); } if (ResourceCache::has(local_path)) { return true; // If cached, it probably exists } bool xl_remapped = false; String path = _path_remap(local_path, &xl_remapped); // Try all loaders and pick the first match for the type hint for (int i = 0; i < loader_count; i++) { if (!loader[i]->recognize_path(path, p_type_hint)) { continue; } if (loader[i]->exists(path)) { return true; } } return false; } Ref ResourceLoader::load_interactive(const String &p_path, const String &p_type_hint, bool p_no_cache, Error *r_error) { if (r_error) { *r_error = ERR_CANT_OPEN; } String local_path; if (p_path.is_rel_path()) { local_path = "res://" + p_path; } else { local_path = ProjectSettings::get_singleton()->localize_path(p_path); } if (!p_no_cache) { bool success = _add_to_loading_map(local_path); ERR_FAIL_COND_V_MSG(!success, RES(), "Resource: '" + local_path + "' is already being loaded. Cyclic reference?"); if (ResourceCache::has(local_path)) { print_verbose("Loading resource: " + local_path + " (cached)"); Ref res_cached = ResourceCache::get(local_path); Ref ril = Ref(memnew(ResourceInteractiveLoaderDefault)); ril->resource = res_cached; ril->path_loading = local_path; ril->path_loading_thread = Thread::get_caller_id(); return ril; } } bool xl_remapped = false; String path = _path_remap(local_path, &xl_remapped); if (path == "") { if (!p_no_cache) { _remove_from_loading_map(local_path); } ERR_FAIL_V_MSG(RES(), "Remapping '" + local_path + "' failed."); } print_verbose("Loading resource: " + path); bool found = false; for (int i = 0; i < loader_count; i++) { if (!loader[i]->recognize_path(path, p_type_hint)) { continue; } found = true; Ref ril = loader[i]->load_interactive(path, local_path, r_error); if (ril.is_null()) { continue; } if (!p_no_cache) { ril->set_local_path(local_path); ril->path_loading = local_path; ril->path_loading_thread = Thread::get_caller_id(); } if (xl_remapped) { ril->set_translation_remapped(true); } return ril; } if (!p_no_cache) { _remove_from_loading_map(local_path); } ERR_FAIL_COND_V_MSG(found, Ref(), "Failed loading resource: " + path + "."); ERR_FAIL_V_MSG(Ref(), "No loader found for resource: " + path + "."); } void ResourceLoader::add_resource_format_loader(Ref p_format_loader, bool p_at_front) { ERR_FAIL_COND(p_format_loader.is_null()); ERR_FAIL_COND(loader_count >= MAX_LOADERS); if (p_at_front) { for (int i = loader_count; i > 0; i--) { loader[i] = loader[i - 1]; } loader[0] = p_format_loader; loader_count++; } else { loader[loader_count++] = p_format_loader; } } void ResourceLoader::remove_resource_format_loader(Ref p_format_loader) { ERR_FAIL_COND(p_format_loader.is_null()); // Find loader int i = 0; for (; i < loader_count; ++i) { if (loader[i] == p_format_loader) { break; } } ERR_FAIL_COND(i >= loader_count); // Not found // Shift next loaders up for (; i < loader_count - 1; ++i) { loader[i] = loader[i + 1]; } loader[loader_count - 1].unref(); --loader_count; } int ResourceLoader::get_import_order(const String &p_path) { String path = _path_remap(p_path); String local_path; if (path.is_rel_path()) { local_path = "res://" + path; } else { local_path = ProjectSettings::get_singleton()->localize_path(path); } for (int i = 0; i < loader_count; i++) { if (!loader[i]->recognize_path(local_path)) { continue; } /* if (p_type_hint!="" && !loader[i]->handles_type(p_type_hint)) continue; */ return loader[i]->get_import_order(p_path); } return 0; } String ResourceLoader::get_import_group_file(const String &p_path) { String path = _path_remap(p_path); String local_path; if (path.is_rel_path()) { local_path = "res://" + path; } else { local_path = ProjectSettings::get_singleton()->localize_path(path); } for (int i = 0; i < loader_count; i++) { if (!loader[i]->recognize_path(local_path)) { continue; } /* if (p_type_hint!="" && !loader[i]->handles_type(p_type_hint)) continue; */ return loader[i]->get_import_group_file(p_path); } return String(); //not found } bool ResourceLoader::is_import_valid(const String &p_path) { String path = _path_remap(p_path); String local_path; if (path.is_rel_path()) { local_path = "res://" + path; } else { local_path = ProjectSettings::get_singleton()->localize_path(path); } for (int i = 0; i < loader_count; i++) { if (!loader[i]->recognize_path(local_path)) { continue; } /* if (p_type_hint!="" && !loader[i]->handles_type(p_type_hint)) continue; */ return loader[i]->is_import_valid(p_path); } return false; //not found } bool ResourceLoader::is_imported(const String &p_path) { String path = _path_remap(p_path); String local_path; if (path.is_rel_path()) { local_path = "res://" + path; } else { local_path = ProjectSettings::get_singleton()->localize_path(path); } for (int i = 0; i < loader_count; i++) { if (!loader[i]->recognize_path(local_path)) { continue; } /* if (p_type_hint!="" && !loader[i]->handles_type(p_type_hint)) continue; */ return loader[i]->is_imported(p_path); } return false; //not found } void ResourceLoader::get_dependencies(const String &p_path, List *p_dependencies, bool p_add_types) { String path = _path_remap(p_path); String local_path; if (path.is_rel_path()) { local_path = "res://" + path; } else { local_path = ProjectSettings::get_singleton()->localize_path(path); } for (int i = 0; i < loader_count; i++) { if (!loader[i]->recognize_path(local_path)) { continue; } /* if (p_type_hint!="" && !loader[i]->handles_type(p_type_hint)) continue; */ loader[i]->get_dependencies(local_path, p_dependencies, p_add_types); } } Error ResourceLoader::rename_dependencies(const String &p_path, const Map &p_map) { String path = _path_remap(p_path); String local_path; if (path.is_rel_path()) { local_path = "res://" + path; } else { local_path = ProjectSettings::get_singleton()->localize_path(path); } for (int i = 0; i < loader_count; i++) { if (!loader[i]->recognize_path(local_path)) { continue; } /* if (p_type_hint!="" && !loader[i]->handles_type(p_type_hint)) continue; */ return loader[i]->rename_dependencies(local_path, p_map); } return OK; // ?? } String ResourceLoader::get_resource_type(const String &p_path) { String local_path; if (p_path.is_rel_path()) { local_path = "res://" + p_path; } else { local_path = ProjectSettings::get_singleton()->localize_path(p_path); } for (int i = 0; i < loader_count; i++) { String result = loader[i]->get_resource_type(local_path); if (result != "") { return result; } } return ""; } String ResourceLoader::_path_remap(const String &p_path, bool *r_translation_remapped) { String new_path = p_path; if (translation_remaps.has(p_path)) { // translation_remaps has the following format: // { "res://path.png": PoolStringArray( "res://path-ru.png:ru", "res://path-de.png:de" ) } // To find the path of the remapped resource, we extract the locale name after // the last ':' to match the project locale. // We also fall back in case of regional locales as done in TranslationServer::translate // (e.g. 'ru_RU' -> 'ru' if the former has no specific mapping). // An extra remap may still be necessary afterwards due to the text -> binary converter on export. String locale = TranslationServer::get_singleton()->get_locale(); ERR_FAIL_COND_V_MSG(locale.length() < 2, p_path, "Could not remap path '" + p_path + "' for translation as configured locale '" + locale + "' is invalid."); String lang = TranslationServer::get_language_code(locale); Vector &res_remaps = *translation_remaps.getptr(new_path); bool near_match = false; for (int i = 0; i < res_remaps.size(); i++) { int split = res_remaps[i].rfind(":"); if (split == -1) { continue; } String l = res_remaps[i].right(split + 1).strip_edges(); if (l == locale) { // Exact match. new_path = res_remaps[i].left(split); break; } else if (near_match) { continue; // Already found near match, keep going for potential exact match. } // No exact match (e.g. locale 'ru_RU' but remap is 'ru'), let's look further // for a near match (same language code, i.e. first 2 or 3 letters before // regional code, if included). if (TranslationServer::get_language_code(l) == lang) { // Language code matches, that's a near match. Keep looking for exact match. near_match = true; new_path = res_remaps[i].left(split); continue; } } if (r_translation_remapped) { *r_translation_remapped = true; } } if (path_remaps.has(new_path)) { new_path = path_remaps[new_path]; } else { // Try file remap. Error err; FileAccess *f = FileAccess::open(new_path + ".remap", FileAccess::READ, &err); if (f) { VariantParser::StreamFile stream; stream.f = f; String assign; Variant value; VariantParser::Tag next_tag; int lines = 0; String error_text; while (true) { assign = Variant(); next_tag.fields.clear(); next_tag.name = String(); err = VariantParser::parse_tag_assign_eof(&stream, lines, error_text, next_tag, assign, value, nullptr, true); if (err == ERR_FILE_EOF) { break; } else if (err != OK) { ERR_PRINT("Parse error: " + p_path + ".remap:" + itos(lines) + " error: " + error_text + "."); break; } if (assign == "path") { new_path = value; break; } else if (next_tag.name != "remap") { break; } } memdelete(f); } } return new_path; } String ResourceLoader::import_remap(const String &p_path) { if (ResourceFormatImporter::get_singleton()->recognize_path(p_path)) { return ResourceFormatImporter::get_singleton()->get_internal_resource_path(p_path); } return p_path; } String ResourceLoader::path_remap(const String &p_path) { return _path_remap(p_path); } void ResourceLoader::reload_translation_remaps() { ResourceCache::lock.read_lock(); List to_reload; SelfList *E = remapped_list.first(); while (E) { to_reload.push_back(E->self()); E = E->next(); } ResourceCache::lock.read_unlock(); //now just make sure to not delete any of these resources while changing locale.. while (to_reload.front()) { to_reload.front()->get()->reload_from_file(); to_reload.pop_front(); } } void ResourceLoader::load_translation_remaps() { if (!ProjectSettings::get_singleton()->has_setting("locale/translation_remaps")) { return; } Dictionary remaps = ProjectSettings::get_singleton()->get("locale/translation_remaps"); List keys; remaps.get_key_list(&keys); for (List::Element *E = keys.front(); E; E = E->next()) { Array langs = remaps[E->get()]; Vector lang_remaps; lang_remaps.resize(langs.size()); for (int i = 0; i < langs.size(); i++) { lang_remaps.write[i] = langs[i]; } translation_remaps[String(E->get())] = lang_remaps; } } void ResourceLoader::clear_translation_remaps() { translation_remaps.clear(); while (remapped_list.first() != nullptr) { remapped_list.remove(remapped_list.first()); } } void ResourceLoader::load_path_remaps() { if (!ProjectSettings::get_singleton()->has_setting("path_remap/remapped_paths")) { return; } PoolVector remaps = ProjectSettings::get_singleton()->get("path_remap/remapped_paths"); int rc = remaps.size(); ERR_FAIL_COND(rc & 1); //must be even PoolVector::Read r = remaps.read(); for (int i = 0; i < rc; i += 2) { path_remaps[r[i]] = r[i + 1]; } } void ResourceLoader::clear_path_remaps() { path_remaps.clear(); } void ResourceLoader::set_load_callback(ResourceLoadedCallback p_callback) { _loaded_callback = p_callback; } ResourceLoadedCallback ResourceLoader::_loaded_callback = nullptr; Ref ResourceLoader::_find_custom_resource_format_loader(String path) { for (int i = 0; i < loader_count; ++i) { if (loader[i]->get_script_instance() && loader[i]->get_script_instance()->get_script()->get_path() == path) { return loader[i]; } } return Ref(); } bool ResourceLoader::add_custom_resource_format_loader(String script_path) { if (_find_custom_resource_format_loader(script_path).is_valid()) { return false; } Ref res = ResourceLoader::load(script_path); ERR_FAIL_COND_V(res.is_null(), false); ERR_FAIL_COND_V(!res->is_class("Script"), false); Ref