/**************************************************************************/ /* graph_edit.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "graph_edit.h" #include "graph_edit.compat.inc" #include "core/input/input.h" #include "core/math/geometry_2d.h" #include "core/math/math_funcs.h" #include "core/os/keyboard.h" #include "scene/2d/line_2d.h" #include "scene/gui/box_container.h" #include "scene/gui/button.h" #include "scene/gui/graph_edit_arranger.h" #include "scene/gui/label.h" #include "scene/gui/panel_container.h" #include "scene/gui/scroll_bar.h" #include "scene/gui/spin_box.h" #include "scene/gui/view_panner.h" #include "scene/resources/style_box_flat.h" #include "scene/theme/theme_db.h" constexpr int MINIMAP_OFFSET = 12; constexpr int MINIMAP_PADDING = 5; constexpr int MIN_DRAG_DISTANCE_FOR_VALID_CONNECTION = 20; constexpr int MAX_CONNECTION_LINE_CURVE_TESSELATION_STAGES = 5; constexpr int GRID_MINOR_STEPS_PER_MAJOR_LINE = 10; constexpr int GRID_MINOR_STEPS_PER_MAJOR_DOT = 5; constexpr int GRID_MIN_SNAPPING_DISTANCE = 2; constexpr int GRID_MAX_SNAPPING_DISTANCE = 100; bool GraphEditFilter::has_point(const Point2 &p_point) const { return ge->_filter_input(p_point); } GraphEditFilter::GraphEditFilter(GraphEdit *p_edit) { ge = p_edit; } Control::CursorShape GraphEditMinimap::get_cursor_shape(const Point2 &p_pos) const { if (is_resizing || (p_pos.x < theme_cache.resizer->get_width() && p_pos.y < theme_cache.resizer->get_height())) { return CURSOR_FDIAGSIZE; } return Control::get_cursor_shape(p_pos); } void GraphEditMinimap::update_minimap() { Vector2 graph_offset = _get_graph_offset(); Vector2 graph_size = _get_graph_size(); camera_position = ge->get_scroll_offset() - graph_offset; camera_size = ge->get_size(); Vector2 render_size = _get_render_size(); float target_ratio = render_size.width / render_size.height; float graph_ratio = graph_size.width / graph_size.height; graph_proportions = graph_size; graph_padding = Vector2(0, 0); if (graph_ratio > target_ratio) { graph_proportions.width = graph_size.width; graph_proportions.height = graph_size.width / target_ratio; graph_padding.y = Math::abs(graph_size.height - graph_proportions.y) / 2; } else { graph_proportions.width = graph_size.height * target_ratio; graph_proportions.height = graph_size.height; graph_padding.x = Math::abs(graph_size.width - graph_proportions.x) / 2; } // This centers minimap inside the minimap rectangle. minimap_offset = minimap_padding + _convert_from_graph_position(graph_padding); } Rect2 GraphEditMinimap::get_camera_rect() { Vector2 camera_center = _convert_from_graph_position(camera_position + camera_size / 2) + minimap_offset; Vector2 camera_viewport = _convert_from_graph_position(camera_size); Vector2 camera_pos = (camera_center - camera_viewport / 2); return Rect2(camera_pos, camera_viewport); } Vector2 GraphEditMinimap::_get_render_size() { if (!is_inside_tree()) { return Vector2(0, 0); } return get_size() - 2 * minimap_padding; } Vector2 GraphEditMinimap::_get_graph_offset() { return Vector2(ge->h_scrollbar->get_min(), ge->v_scrollbar->get_min()); } Vector2 GraphEditMinimap::_get_graph_size() { Vector2 graph_size = Vector2(ge->h_scrollbar->get_max(), ge->v_scrollbar->get_max()) - Vector2(ge->h_scrollbar->get_min(), ge->v_scrollbar->get_min()); if (graph_size.width == 0) { graph_size.width = 1; } if (graph_size.height == 0) { graph_size.height = 1; } return graph_size; } Vector2 GraphEditMinimap::_convert_from_graph_position(const Vector2 &p_position) { Vector2 map_position = Vector2(0, 0); Vector2 render_size = _get_render_size(); map_position.x = p_position.x * render_size.width / graph_proportions.x; map_position.y = p_position.y * render_size.height / graph_proportions.y; return map_position; } Vector2 GraphEditMinimap::_convert_to_graph_position(const Vector2 &p_position) { Vector2 graph_position = Vector2(0, 0); Vector2 render_size = _get_render_size(); graph_position.x = p_position.x * graph_proportions.x / render_size.width; graph_position.y = p_position.y * graph_proportions.y / render_size.height; return graph_position; } void GraphEditMinimap::gui_input(const Ref &p_ev) { ERR_FAIL_COND(p_ev.is_null()); if (!ge->is_minimap_enabled()) { return; } Ref mb = p_ev; Ref mm = p_ev; if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT) { if (mb->is_pressed()) { is_pressing = true; Rect2 resizer_hitbox = Rect2(Point2(), theme_cache.resizer->get_size()); if (resizer_hitbox.has_point(mb->get_position())) { is_resizing = true; } else { Vector2 click_position = _convert_to_graph_position(mb->get_position() - minimap_padding) - graph_padding; _adjust_graph_scroll(click_position); } } else { is_pressing = false; is_resizing = false; } accept_event(); } else if (mm.is_valid() && is_pressing) { if (is_resizing) { // Prevent setting minimap wider than GraphEdit. Vector2 new_minimap_size; new_minimap_size = (get_size() - mm->get_relative()).min(ge->get_size() - 2.0 * minimap_padding); ge->set_minimap_size(new_minimap_size); queue_redraw(); } else { Vector2 click_position = _convert_to_graph_position(mm->get_position() - minimap_padding) - graph_padding; _adjust_graph_scroll(click_position); } accept_event(); } } void GraphEditMinimap::_adjust_graph_scroll(const Vector2 &p_offset) { Vector2 graph_offset = _get_graph_offset(); ge->set_scroll_offset(p_offset + graph_offset - camera_size / 2); } void GraphEditMinimap::_bind_methods() { BIND_THEME_ITEM(Theme::DATA_TYPE_STYLEBOX, GraphEditMinimap, panel); BIND_THEME_ITEM_CUSTOM(Theme::DATA_TYPE_STYLEBOX, GraphEditMinimap, node_style, "node"); BIND_THEME_ITEM_CUSTOM(Theme::DATA_TYPE_STYLEBOX, GraphEditMinimap, camera_style, "camera"); BIND_THEME_ITEM(Theme::DATA_TYPE_ICON, GraphEditMinimap, resizer); BIND_THEME_ITEM(Theme::DATA_TYPE_COLOR, GraphEditMinimap, resizer_color); } GraphEditMinimap::GraphEditMinimap(GraphEdit *p_edit) { ge = p_edit; minimap_padding = Vector2(MINIMAP_PADDING, MINIMAP_PADDING); minimap_offset = minimap_padding + _convert_from_graph_position(graph_padding); } Ref GraphEdit::default_connections_shader; void GraphEdit::init_shaders() { default_connections_shader.instantiate(); default_connections_shader->set_code(R"( // Connection lines shader. shader_type canvas_item; render_mode blend_mix; uniform vec4 rim_color : source_color; uniform int from_type; uniform int to_type; uniform float line_width; void fragment(){ float fake_aa_width = 1.5/line_width; float rim_width = 1.5/line_width; float dist = abs(UV.y - 0.5); float alpha = smoothstep(0.5, 0.5-fake_aa_width, dist); vec4 final_color = mix(rim_color, COLOR, smoothstep(0.5-rim_width, 0.5-fake_aa_width-rim_width, dist)); COLOR = vec4(final_color.rgb, final_color.a*alpha); } )"); } void GraphEdit::finish_shaders() { default_connections_shader.unref(); } Control::CursorShape GraphEdit::get_cursor_shape(const Point2 &p_pos) const { if (moving_selection) { return CURSOR_MOVE; } return Control::get_cursor_shape(p_pos); } PackedStringArray GraphEdit::get_configuration_warnings() const { PackedStringArray warnings = Control::get_configuration_warnings(); warnings.push_back(RTR("Please be aware that GraphEdit and GraphNode will undergo extensive refactoring in a future 4.x version involving compatibility-breaking API changes.")); return warnings; } Error GraphEdit::connect_node(const StringName &p_from, int p_from_port, const StringName &p_to, int p_to_port) { if (is_node_connected(p_from, p_from_port, p_to, p_to_port)) { return OK; } Ref c; c.instantiate(); c->from_node = p_from; c->from_port = p_from_port; c->to_node = p_to; c->to_port = p_to_port; c->activity = 0; connections.push_back(c); connection_map[p_from].push_back(c); connection_map[p_to].push_back(c); Line2D *line = memnew(Line2D); line->set_texture_mode(Line2D::LineTextureMode::LINE_TEXTURE_STRETCH); Ref line_material; line_material.instantiate(); line_material->set_shader(connections_shader); float line_width = _get_shader_line_width(); line_material->set_shader_parameter("line_width", line_width); line_material->set_shader_parameter("from_type", c->from_port); line_material->set_shader_parameter("to_type", c->to_port); Ref bg_panel = theme_cache.panel; Color connection_line_rim_color = bg_panel.is_valid() ? bg_panel->get_bg_color() : Color(0.0, 0.0, 0.0, 0.0); line_material->set_shader_parameter("rim_color", connection_line_rim_color); line->set_material(line_material); connections_layer->add_child(line); c->_cache.line = line; minimap->queue_redraw(); queue_redraw(); connections_layer->queue_redraw(); callable_mp(this, &GraphEdit::_update_top_connection_layer).call_deferred(); return OK; } bool GraphEdit::is_node_connected(const StringName &p_from, int p_from_port, const StringName &p_to, int p_to_port) { for (const Ref &conn : connection_map[p_from]) { if (conn->from_node == p_from && conn->from_port == p_from_port && conn->to_node == p_to && conn->to_port == p_to_port) { return true; } } return false; } void GraphEdit::disconnect_node(const StringName &p_from, int p_from_port, const StringName &p_to, int p_to_port) { for (const List>::Element *E = connections.front(); E; E = E->next()) { if (E->get()->from_node == p_from && E->get()->from_port == p_from_port && E->get()->to_node == p_to && E->get()->to_port == p_to_port) { connection_map[p_from].erase(E->get()); connection_map[p_to].erase(E->get()); E->get()->_cache.line->queue_free(); connections.erase(E); minimap->queue_redraw(); queue_redraw(); connections_layer->queue_redraw(); callable_mp(this, &GraphEdit::_update_top_connection_layer).call_deferred(); return; } } } const List> &GraphEdit::get_connection_list() const { return connections; } void GraphEdit::set_scroll_offset(const Vector2 &p_offset) { setting_scroll_offset = true; h_scrollbar->set_value(p_offset.x); v_scrollbar->set_value(p_offset.y); _update_scroll(); setting_scroll_offset = false; } Vector2 GraphEdit::get_scroll_offset() const { return Vector2(h_scrollbar->get_value(), v_scrollbar->get_value()); } void GraphEdit::_scroll_moved(double) { if (!awaiting_scroll_offset_update) { callable_mp(this, &GraphEdit::_update_scroll_offset).call_deferred(); awaiting_scroll_offset_update = true; } minimap->queue_redraw(); queue_redraw(); callable_mp(this, &GraphEdit::_update_top_connection_layer).call_deferred(); } void GraphEdit::_update_scroll_offset() { set_block_minimum_size_adjust(true); for (int i = 0; i < get_child_count(); i++) { GraphElement *graph_element = Object::cast_to(get_child(i)); if (!graph_element) { continue; } Point2 pos = graph_element->get_position_offset() * zoom; pos -= Point2(h_scrollbar->get_value(), v_scrollbar->get_value()); graph_element->set_position(pos); if (graph_element->get_scale() != Vector2(zoom, zoom)) { graph_element->set_scale(Vector2(zoom, zoom)); } } connections_layer->set_position(-Point2(h_scrollbar->get_value(), v_scrollbar->get_value())); set_block_minimum_size_adjust(false); awaiting_scroll_offset_update = false; // In Godot, signals on value change are avoided by convention. if (!setting_scroll_offset) { emit_signal(SNAME("scroll_offset_changed"), get_scroll_offset()); } } void GraphEdit::_update_scroll() { if (updating) { return; } updating = true; set_block_minimum_size_adjust(true); Rect2 screen_rect; for (int i = 0; i < get_child_count(); i++) { GraphElement *graph_element = Object::cast_to(get_child(i)); if (!graph_element) { continue; } Rect2 node_rect; node_rect.position = graph_element->get_position_offset() * zoom; node_rect.size = graph_element->get_size() * zoom; screen_rect = screen_rect.merge(node_rect); } screen_rect.position -= get_size(); screen_rect.size += get_size() * 2.0; h_scrollbar->set_min(screen_rect.position.x); h_scrollbar->set_max(screen_rect.position.x + screen_rect.size.width); h_scrollbar->set_page(get_size().x); if (h_scrollbar->get_max() - h_scrollbar->get_min() <= h_scrollbar->get_page()) { h_scrollbar->hide(); } else { h_scrollbar->show(); } v_scrollbar->set_min(screen_rect.position.y); v_scrollbar->set_max(screen_rect.position.y + screen_rect.size.height); v_scrollbar->set_page(get_size().height); if (v_scrollbar->get_max() - v_scrollbar->get_min() <= v_scrollbar->get_page()) { v_scrollbar->hide(); } else { v_scrollbar->show(); } Size2 hmin = h_scrollbar->get_combined_minimum_size(); Size2 vmin = v_scrollbar->get_combined_minimum_size(); // Avoid scrollbar overlapping. h_scrollbar->set_anchor_and_offset(SIDE_RIGHT, ANCHOR_END, v_scrollbar->is_visible() ? -vmin.width : 0); v_scrollbar->set_anchor_and_offset(SIDE_BOTTOM, ANCHOR_END, h_scrollbar->is_visible() ? -hmin.height : 0); set_block_minimum_size_adjust(false); if (!awaiting_scroll_offset_update) { callable_mp(this, &GraphEdit::_update_scroll_offset).call_deferred(); awaiting_scroll_offset_update = true; } updating = false; } void GraphEdit::_ensure_node_order_from(Node *p_node) { GraphElement *graph_node = Object::cast_to(p_node); ERR_FAIL_NULL(graph_node); GraphFrame *frame = Object::cast_to(p_node); // Move a non-frame node directly to the front. if (!frame) { graph_node->move_to_front(); return; } // Reorder the frames behind the connection layer. List attached_nodes_to_move; attached_nodes_to_move.push_back(frame); while (!attached_nodes_to_move.is_empty()) { GraphFrame *attached_frame = attached_nodes_to_move.front()->get(); attached_nodes_to_move.pop_front(); // Move the frame to the front of the background node index range. attached_frame->get_parent()->call_deferred("move_child", attached_frame, background_nodes_separator_idx - 1); if (!frame_attached_nodes.has(attached_frame->get_name())) { continue; } for (const StringName &attached_node_name : frame_attached_nodes.get(attached_frame->get_name())) { GraphElement *attached_node = Object::cast_to(get_node(NodePath(attached_node_name))); GraphFrame *attached_child_frame_node = Object::cast_to(attached_node); if (attached_child_frame_node && (attached_child_frame_node != frame)) { attached_nodes_to_move.push_back(attached_child_frame_node); } } } } void GraphEdit::_graph_element_selected(Node *p_node) { GraphElement *graph_element = Object::cast_to(p_node); ERR_FAIL_NULL(graph_element); emit_signal(SNAME("node_selected"), graph_element); } void GraphEdit::_graph_element_deselected(Node *p_node) { GraphElement *graph_element = Object::cast_to(p_node); ERR_FAIL_NULL(graph_element); emit_signal(SNAME("node_deselected"), graph_element); } void GraphEdit::_graph_element_resize_request(const Vector2 &p_new_minsize, Node *p_node) { GraphElement *graph_element = Object::cast_to(p_node); ERR_FAIL_NULL(graph_element); // Snap the new size to the grid if snapping is enabled. Vector2 new_size = p_new_minsize; if (snapping_enabled ^ Input::get_singleton()->is_key_pressed(Key::CTRL)) { new_size = new_size.snappedf(snapping_distance); } // Disallow resizing the frame to a size smaller than the minimum size of the attached nodes. GraphFrame *frame = Object::cast_to(graph_element); if (frame && !frame->is_autoshrink_enabled()) { Rect2 frame_rect = _compute_shrinked_frame_rect(frame); Vector2 computed_min_size = (frame_rect.position + frame_rect.size) - frame->get_position_offset(); frame->set_size(new_size.max(computed_min_size)); } else { graph_element->set_size(new_size); } // Update all parent frames recursively bottom-up. if (linked_parent_map.has(graph_element->get_name())) { GraphFrame *parent_frame = Object::cast_to(get_node_or_null(NodePath(linked_parent_map[graph_element->get_name()]))); if (parent_frame) { _update_graph_frame(parent_frame); } } } void GraphEdit::_graph_frame_autoshrink_changed(const Vector2 &p_new_minsize, GraphFrame *p_frame) { _update_graph_frame(p_frame); minimap->queue_redraw(); queue_redraw(); connections_layer->queue_redraw(); callable_mp(this, &GraphEdit::_update_top_connection_layer).call_deferred(); } void GraphEdit::_graph_element_moved(Node *p_node) { GraphElement *graph_element = Object::cast_to(p_node); ERR_FAIL_NULL(graph_element); minimap->queue_redraw(); queue_redraw(); connections_layer->queue_redraw(); callable_mp(this, &GraphEdit::_update_top_connection_layer).call_deferred(); } void GraphEdit::_graph_node_slot_updated(int p_index, Node *p_node) { GraphNode *graph_node = Object::cast_to(p_node); ERR_FAIL_NULL(graph_node); // Update all adjacent connections during the next redraw. for (const Ref &conn : connection_map[graph_node->get_name()]) { conn->_cache.dirty = true; } minimap->queue_redraw(); queue_redraw(); connections_layer->queue_redraw(); callable_mp(this, &GraphEdit::_update_top_connection_layer).call_deferred(); } void GraphEdit::_graph_node_rect_changed(GraphNode *p_node) { // Only invalidate the cache when zooming or the node is moved/resized in graph space. if (panner->is_panning()) { return; } for (Ref &c : connection_map[p_node->get_name()]) { c->_cache.dirty = true; } connections_layer->queue_redraw(); callable_mp(this, &GraphEdit::_update_top_connection_layer).call_deferred(); // Update all parent frames recursively bottom-up. if (linked_parent_map.has(p_node->get_name())) { GraphFrame *parent_frame = Object::cast_to(get_node(NodePath(linked_parent_map[p_node->get_name()]))); if (parent_frame) { _update_graph_frame(parent_frame); } } } void GraphEdit::_ensure_node_order_from_root(const StringName &p_node) { // Find the root frame node of the frame tree starting from p_node. GraphElement *root_frame = Object::cast_to(get_node(NodePath(p_node))); ERR_FAIL_NULL(root_frame); while (linked_parent_map.has(root_frame->get_name())) { root_frame = Object::cast_to(get_node(NodePath(linked_parent_map[root_frame->get_name()]))); } _ensure_node_order_from(root_frame); } void GraphEdit::add_child_notify(Node *p_child) { Control::add_child_notify(p_child); // Keep the top layer always on top! callable_mp((CanvasItem *)top_layer, &CanvasItem::move_to_front).call_deferred(); GraphElement *graph_element = Object::cast_to(p_child); if (graph_element) { graph_element->connect("position_offset_changed", callable_mp(this, &GraphEdit::_graph_element_moved).bind(graph_element)); graph_element->connect("node_selected", callable_mp(this, &GraphEdit::_graph_element_selected).bind(graph_element)); graph_element->connect("node_deselected", callable_mp(this, &GraphEdit::_graph_element_deselected).bind(graph_element)); GraphNode *graph_node = Object::cast_to(graph_element); if (graph_node) { graph_node->connect("slot_updated", callable_mp(this, &GraphEdit::_graph_node_slot_updated).bind(graph_element)); graph_node->connect(SceneStringName(item_rect_changed), callable_mp(this, &GraphEdit::_graph_node_rect_changed).bind(graph_node)); _ensure_node_order_from(graph_node); } GraphFrame *graph_frame = Object::cast_to(graph_element); if (graph_frame) { background_nodes_separator_idx++; callable_mp((Node *)this, &Node::move_child).call_deferred(graph_frame, 0); callable_mp((Node *)this, &Node::move_child).call_deferred(connections_layer, background_nodes_separator_idx); _update_graph_frame(graph_frame); graph_frame->connect("autoshrink_changed", callable_mp(this, &GraphEdit::_graph_frame_autoshrink_changed).bind(graph_element)); } graph_element->connect("raise_request", callable_mp(this, &GraphEdit::_ensure_node_order_from).bind(graph_element)); graph_element->connect("resize_request", callable_mp(this, &GraphEdit::_graph_element_resize_request).bind(graph_element)); graph_element->connect(SceneStringName(item_rect_changed), callable_mp((CanvasItem *)connections_layer, &CanvasItem::queue_redraw)); graph_element->connect(SceneStringName(item_rect_changed), callable_mp((CanvasItem *)minimap, &GraphEditMinimap::queue_redraw)); graph_element->set_scale(Vector2(zoom, zoom)); _graph_element_moved(graph_element); graph_element->set_mouse_filter(MOUSE_FILTER_PASS); } } void GraphEdit::remove_child_notify(Node *p_child) { Control::remove_child_notify(p_child); if (p_child == top_layer) { top_layer = nullptr; minimap = nullptr; } else if (p_child == connections_layer) { connections_layer = nullptr; } if (top_layer != nullptr && is_inside_tree()) { // Keep the top layer always on top! callable_mp((CanvasItem *)top_layer, &CanvasItem::move_to_front).call_deferred(); } GraphElement *graph_element = Object::cast_to(p_child); if (graph_element) { graph_element->disconnect("position_offset_changed", callable_mp(this, &GraphEdit::_graph_element_moved)); graph_element->disconnect("node_selected", callable_mp(this, &GraphEdit::_graph_element_selected)); graph_element->disconnect("node_deselected", callable_mp(this, &GraphEdit::_graph_element_deselected)); GraphNode *graph_node = Object::cast_to(graph_element); if (graph_node) { graph_node->disconnect("slot_updated", callable_mp(this, &GraphEdit::_graph_node_slot_updated)); graph_node->disconnect(SceneStringName(item_rect_changed), callable_mp(this, &GraphEdit::_graph_node_rect_changed)); // Invalidate all adjacent connections, so that they are removed before the next redraw. for (const Ref &conn : connection_map[graph_node->get_name()]) { conn->_cache.dirty = true; } connections_layer->queue_redraw(); } GraphFrame *frame = Object::cast_to(graph_element); if (frame) { background_nodes_separator_idx--; graph_element->disconnect("autoshrink_changed", callable_mp(this, &GraphEdit::_graph_frame_autoshrink_changed)); } if (linked_parent_map.has(graph_element->get_name())) { GraphFrame *parent_frame = Object::cast_to(get_node(NodePath(linked_parent_map[graph_element->get_name()]))); if (parent_frame) { if (frame_attached_nodes.has(parent_frame->get_name())) { frame_attached_nodes.get(parent_frame->get_name()).erase(graph_element->get_name()); } linked_parent_map.erase(graph_element->get_name()); _update_graph_frame(parent_frame); } } if (frame_attached_nodes.has(graph_element->get_name())) { for (const StringName &attached_node_name : frame_attached_nodes.get(graph_element->get_name())) { GraphElement *attached_node = Object::cast_to(get_node(NodePath(attached_node_name))); if (attached_node) { linked_parent_map.erase(attached_node->get_name()); } } frame_attached_nodes.erase(graph_element->get_name()); } graph_element->disconnect("raise_request", callable_mp(this, &GraphEdit::_ensure_node_order_from)); graph_element->disconnect("resize_request", callable_mp(this, &GraphEdit::_graph_element_resize_request)); if (connections_layer != nullptr && connections_layer->is_inside_tree()) { graph_element->disconnect(SceneStringName(item_rect_changed), callable_mp((CanvasItem *)connections_layer, &CanvasItem::queue_redraw)); } // In case of the whole GraphEdit being destroyed these references can already be freed. if (minimap != nullptr && minimap->is_inside_tree()) { graph_element->disconnect(SceneStringName(item_rect_changed), callable_mp((CanvasItem *)minimap, &GraphEditMinimap::queue_redraw)); } } } void GraphEdit::_update_theme_item_cache() { Control::_update_theme_item_cache(); theme_cache.base_scale = get_theme_default_base_scale(); } void GraphEdit::_notification(int p_what) { switch (p_what) { case NOTIFICATION_THEME_CHANGED: { zoom_minus_button->set_icon(theme_cache.zoom_out); zoom_reset_button->set_icon(theme_cache.zoom_reset); zoom_plus_button->set_icon(theme_cache.zoom_in); toggle_snapping_button->set_icon(theme_cache.snapping_toggle); toggle_grid_button->set_icon(theme_cache.grid_toggle); minimap_button->set_icon(theme_cache.minimap_toggle); arrange_button->set_icon(theme_cache.layout); zoom_label->set_custom_minimum_size(Size2(48, 0) * theme_cache.base_scale); menu_panel->add_theme_style_override(SceneStringName(panel), theme_cache.menu_panel); } break; case NOTIFICATION_READY: { Size2 hmin = h_scrollbar->get_combined_minimum_size(); Size2 vmin = v_scrollbar->get_combined_minimum_size(); h_scrollbar->set_anchor_and_offset(SIDE_LEFT, ANCHOR_BEGIN, 0); h_scrollbar->set_anchor_and_offset(SIDE_RIGHT, ANCHOR_END, 0); h_scrollbar->set_anchor_and_offset(SIDE_TOP, ANCHOR_END, -hmin.height); h_scrollbar->set_anchor_and_offset(SIDE_BOTTOM, ANCHOR_END, 0); v_scrollbar->set_anchor_and_offset(SIDE_LEFT, ANCHOR_END, -vmin.width); v_scrollbar->set_anchor_and_offset(SIDE_RIGHT, ANCHOR_END, 0); v_scrollbar->set_anchor_and_offset(SIDE_TOP, ANCHOR_BEGIN, 0); v_scrollbar->set_anchor_and_offset(SIDE_BOTTOM, ANCHOR_END, 0); } break; case NOTIFICATION_DRAW: { // Draw background fill. draw_style_box(theme_cache.panel, Rect2(Point2(), get_size())); // Draw background grid. if (show_grid) { _draw_grid(); } } break; case NOTIFICATION_RESIZED: { _update_scroll(); minimap->queue_redraw(); callable_mp(this, &GraphEdit::_update_top_connection_layer).call_deferred(); } break; } } Rect2 GraphEdit::_compute_shrinked_frame_rect(const GraphFrame *p_frame) { Vector2 min_point{ FLT_MAX, FLT_MAX }; Vector2 max_point{ -FLT_MAX, -FLT_MAX }; if (!frame_attached_nodes.has(p_frame->get_name())) { return Rect2(p_frame->get_position_offset(), Size2()); } int autoshrink_margin = p_frame->get_autoshrink_margin(); for (const StringName &attached_node_name : frame_attached_nodes.get(p_frame->get_name())) { GraphElement *attached_node = Object::cast_to(get_node_or_null(NodePath(attached_node_name))); if (!attached_node || attached_node == p_frame) { if (!attached_node) { frame_attached_nodes.get(p_frame->get_name()).erase(attached_node_name); } continue; } Vector2 node_pos = attached_node->get_position_offset(); Vector2 size = attached_node->get_size(); min_point = min_point.min(node_pos); max_point = max_point.max(node_pos + size); } // It's sufficient to check only one value here. if (min_point.x == FLT_MAX) { return Rect2(p_frame->get_position_offset(), Size2()); } const Size2 titlebar_size = p_frame->get_titlebar_size(); min_point -= Size2(autoshrink_margin, MAX(autoshrink_margin, titlebar_size.y)); max_point += Size2(autoshrink_margin, autoshrink_margin); return Rect2(min_point, max_point - min_point); } void GraphEdit::_update_graph_frame(GraphFrame *p_frame) { Rect2 frame_rect = _compute_shrinked_frame_rect(p_frame); Vector2 min_point = frame_rect.position; Vector2 max_point = frame_rect.position + frame_rect.size; // Only update the size if there are attached nodes. if (frame_attached_nodes.has(p_frame->get_name()) && frame_attached_nodes.get(p_frame->get_name()).size() > 0) { if (!p_frame->is_autoshrink_enabled()) { Vector2 old_offset = p_frame->get_position_offset(); min_point = min_point.min(old_offset); max_point = max_point.max(old_offset + p_frame->get_size()); } Rect2 old_rect = p_frame->get_rect(); p_frame->set_position_offset(min_point); p_frame->set_size(max_point - min_point); // Emit the signal only if the frame rect has changed. if (old_rect != p_frame->get_rect()) { emit_signal(SNAME("frame_rect_changed"), p_frame, p_frame->get_rect()); } } // Update all parent frames recursively bottom-up. if (linked_parent_map.has(p_frame->get_name())) { GraphFrame *parent_frame = Object::cast_to(get_node_or_null(NodePath(linked_parent_map[p_frame->get_name()]))); if (parent_frame) { _update_graph_frame(parent_frame); } } } void GraphEdit::_set_drag_frame_attached_nodes(GraphFrame *p_frame, bool p_drag) { if (!frame_attached_nodes.has(p_frame->get_name())) { return; } for (const StringName &attached_node_name : frame_attached_nodes.get(p_frame->get_name())) { GraphElement *attached_node = Object::cast_to(get_node(NodePath(attached_node_name))); attached_node->set_drag(p_drag); GraphFrame *graph_frame = Object::cast_to(attached_node); if (graph_frame) { _set_drag_frame_attached_nodes(graph_frame, p_drag); } } } void GraphEdit::_set_position_of_frame_attached_nodes(GraphFrame *p_frame, const Vector2 &p_pos) { if (!frame_attached_nodes.has(p_frame->get_name())) { return; } for (const StringName &attached_node_name : frame_attached_nodes.get(p_frame->get_name())) { GraphElement *attached_node = Object::cast_to(get_node_or_null(NodePath(attached_node_name))); if (!attached_node) { continue; } Vector2 pos = (attached_node->get_drag_from() * zoom + drag_accum) / zoom; if (snapping_enabled ^ Input::get_singleton()->is_key_pressed(Key::CTRL)) { pos = pos.snappedf(snapping_distance); } // Recursively move graph frames. attached_node->set_position_offset(pos); GraphFrame *graph_frame = Object::cast_to(attached_node); if (graph_frame) { _set_position_of_frame_attached_nodes(graph_frame, p_pos); } } } bool GraphEdit::_filter_input(const Point2 &p_point) { for (int i = get_child_count() - 1; i >= 0; i--) { GraphNode *graph_node = Object::cast_to(get_child(i)); if (!graph_node || !graph_node->is_visible_in_tree()) { continue; } Ref port_icon = graph_node->theme_cache.port; for (int j = 0; j < graph_node->get_input_port_count(); j++) { Vector2i port_size = Vector2i(port_icon->get_width(), port_icon->get_height()); // Determine slot height. int slot_index = graph_node->get_input_port_slot(j); Control *child = Object::cast_to(graph_node->get_child(slot_index, false)); port_size.height = MAX(port_size.height, child ? child->get_size().y : 0); if (is_in_input_hotzone(graph_node, j, p_point / zoom, port_size)) { return true; } } for (int j = 0; j < graph_node->get_output_port_count(); j++) { Vector2i port_size = Vector2i(port_icon->get_width(), port_icon->get_height()); // Determine slot height. int slot_index = graph_node->get_output_port_slot(j); Control *child = Object::cast_to(graph_node->get_child(slot_index, false)); port_size.height = MAX(port_size.height, child ? child->get_size().y : 0); if (is_in_output_hotzone(graph_node, j, p_point / zoom, port_size)) { return true; } } // This prevents interactions with a port hotzone that is behind another node. Rect2 graph_node_rect = Rect2(graph_node->get_position(), graph_node->get_size() * zoom); if (graph_node_rect.has_point(click_pos * zoom)) { break; } } return false; } void GraphEdit::_top_connection_layer_input(const Ref &p_ev) { Ref mb = p_ev; if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && mb->is_pressed()) { connecting_valid = false; click_pos = mb->get_position() / zoom; for (int i = get_child_count() - 1; i >= 0; i--) { GraphNode *graph_node = Object::cast_to(get_child(i)); if (!graph_node || !graph_node->is_visible_in_tree()) { continue; } Ref port_icon = graph_node->theme_cache.port; for (int j = 0; j < graph_node->get_output_port_count(); j++) { Vector2 pos = graph_node->get_output_port_position(j) * zoom + graph_node->get_position(); Vector2i port_size = Vector2i(port_icon->get_width(), port_icon->get_height()); // Determine slot height. int slot_index = graph_node->get_output_port_slot(j); Control *child = Object::cast_to(graph_node->get_child(slot_index, false)); port_size.height = MAX(port_size.height, child ? child->get_size().y : 0); if (is_in_output_hotzone(graph_node, j, click_pos, port_size)) { if (valid_left_disconnect_types.has(graph_node->get_output_port_type(j))) { // Check disconnect. for (const Ref &conn : connection_map[graph_node->get_name()]) { if (conn->from_node == graph_node->get_name() && conn->from_port == j) { Node *to = get_node(NodePath(conn->to_node)); if (Object::cast_to(to)) { connecting_from_node = conn->to_node; connecting_from_port_index = conn->to_port; connecting_from_output = false; connecting_type = Object::cast_to(to)->get_input_port_type(conn->to_port); connecting_color = Object::cast_to(to)->get_input_port_color(conn->to_port); connecting_target_valid = false; connecting_to_point = pos; if (connecting_type >= 0) { just_disconnected = true; emit_signal(SNAME("disconnection_request"), conn->from_node, conn->from_port, conn->to_node, conn->to_port); to = get_node(NodePath(connecting_from_node)); // Maybe it was erased. if (Object::cast_to(to)) { connecting = true; emit_signal(SNAME("connection_drag_started"), connecting_from_node, connecting_from_port_index, false); } } return; } } } } connecting_from_node = graph_node->get_name(); connecting_from_port_index = j; connecting_from_output = true; connecting_type = graph_node->get_output_port_type(j); connecting_color = graph_node->get_output_port_color(j); connecting_target_valid = false; connecting_to_point = pos; if (connecting_type >= 0) { connecting = true; just_disconnected = false; emit_signal(SNAME("connection_drag_started"), connecting_from_node, connecting_from_port_index, true); } return; } } for (int j = 0; j < graph_node->get_input_port_count(); j++) { Vector2 pos = graph_node->get_input_port_position(j) * zoom + graph_node->get_position(); Vector2i port_size = Vector2i(port_icon->get_width(), port_icon->get_height()); // Determine slot height. int slot_index = graph_node->get_input_port_slot(j); Control *child = Object::cast_to(graph_node->get_child(slot_index, false)); port_size.height = MAX(port_size.height, child ? child->get_size().y : 0); if (is_in_input_hotzone(graph_node, j, click_pos, port_size)) { if (right_disconnects || valid_right_disconnect_types.has(graph_node->get_input_port_type(j))) { // Check disconnect. for (const Ref &conn : connection_map[graph_node->get_name()]) { if (conn->to_node == graph_node->get_name() && conn->to_port == j) { Node *fr = get_node(NodePath(conn->from_node)); if (Object::cast_to(fr)) { connecting_from_node = conn->from_node; connecting_from_port_index = conn->from_port; connecting_from_output = true; connecting_type = Object::cast_to(fr)->get_output_port_type(conn->from_port); connecting_color = Object::cast_to(fr)->get_output_port_color(conn->from_port); connecting_target_valid = false; connecting_to_point = pos; just_disconnected = true; if (connecting_type >= 0) { emit_signal(SNAME("disconnection_request"), conn->from_node, conn->from_port, conn->to_node, conn->to_port); fr = get_node(NodePath(connecting_from_node)); if (Object::cast_to(fr)) { connecting = true; emit_signal(SNAME("connection_drag_started"), connecting_from_node, connecting_from_port_index, true); } } return; } } } } connecting_from_node = graph_node->get_name(); connecting_from_port_index = j; connecting_from_output = false; connecting_type = graph_node->get_input_port_type(j); connecting_color = graph_node->get_input_port_color(j); connecting_target_valid = false; connecting_to_point = pos; if (connecting_type >= 0) { connecting = true; just_disconnected = false; emit_signal(SNAME("connection_drag_started"), connecting_from_node, connecting_from_port_index, false); } return; } } // This prevents interactions with a port hotzone that is behind another node. Rect2 graph_node_rect = Rect2(graph_node->get_position(), graph_node->get_size() * zoom); if (graph_node_rect.has_point(click_pos * zoom)) { break; } } } Ref mm = p_ev; if (mm.is_valid() && connecting) { connecting_to_point = mm->get_position(); minimap->queue_redraw(); callable_mp(this, &GraphEdit::_update_top_connection_layer).call_deferred(); connecting_valid = just_disconnected || click_pos.distance_to(connecting_to_point / zoom) > MIN_DRAG_DISTANCE_FOR_VALID_CONNECTION; if (connecting_valid) { Vector2 mpos = mm->get_position() / zoom; for (int i = get_child_count() - 1; i >= 0; i--) { GraphNode *graph_node = Object::cast_to(get_child(i)); if (!graph_node || !graph_node->is_visible_in_tree()) { continue; } Ref port_icon = graph_node->theme_cache.port; if (!connecting_from_output) { for (int j = 0; j < graph_node->get_output_port_count(); j++) { Vector2 pos = graph_node->get_output_port_position(j) * zoom + graph_node->get_position(); Vector2i port_size = Vector2i(port_icon->get_width(), port_icon->get_height()); // Determine slot height. int slot_index = graph_node->get_output_port_slot(j); Control *child = Object::cast_to(graph_node->get_child(slot_index, false)); port_size.height = MAX(port_size.height, child ? child->get_size().y : 0); int type = graph_node->get_output_port_type(j); if ((type == connecting_type || graph_node->is_ignoring_valid_connection_type() || valid_connection_types.has(ConnectionType(type, connecting_type))) && is_in_output_hotzone(graph_node, j, mpos, port_size)) { if (!is_node_hover_valid(graph_node->get_name(), j, connecting_from_node, connecting_from_port_index)) { continue; } connecting_target_valid = true; connecting_to_point = pos; connecting_target_node = graph_node->get_name(); connecting_target_port_index = j; return; } } connecting_target_valid = false; } else { for (int j = 0; j < graph_node->get_input_port_count(); j++) { Vector2 pos = graph_node->get_input_port_position(j) * zoom + graph_node->get_position(); Vector2i port_size = Vector2i(port_icon->get_width(), port_icon->get_height()); // Determine slot height. int slot_index = graph_node->get_input_port_slot(j); Control *child = Object::cast_to(graph_node->get_child(slot_index, false)); port_size.height = MAX(port_size.height, child ? child->get_size().y : 0); int type = graph_node->get_input_port_type(j); if ((type == connecting_type || graph_node->is_ignoring_valid_connection_type() || valid_connection_types.has(ConnectionType(connecting_type, type))) && is_in_input_hotzone(graph_node, j, mpos, port_size)) { if (!is_node_hover_valid(connecting_from_node, connecting_from_port_index, graph_node->get_name(), j)) { continue; } connecting_target_valid = true; connecting_to_point = pos; connecting_target_node = graph_node->get_name(); connecting_target_port_index = j; return; } } connecting_target_valid = false; } } } } if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && !mb->is_pressed()) { if (connecting_valid) { if (connecting && connecting_target_valid) { if (connecting_from_output) { emit_signal(SNAME("connection_request"), connecting_from_node, connecting_from_port_index, connecting_target_node, connecting_target_port_index); } else { emit_signal(SNAME("connection_request"), connecting_target_node, connecting_target_port_index, connecting_from_node, connecting_from_port_index); } } else if (!just_disconnected) { if (connecting_from_output) { emit_signal(SNAME("connection_to_empty"), connecting_from_node, connecting_from_port_index, mb->get_position()); } else { emit_signal(SNAME("connection_from_empty"), connecting_from_node, connecting_from_port_index, mb->get_position()); } } } else { set_selected(get_node_or_null(NodePath(connecting_from_node))); } if (connecting) { force_connection_drag_end(); } } } bool GraphEdit::_check_clickable_control(Control *p_control, const Vector2 &mpos, const Vector2 &p_offset) { if (p_control->is_set_as_top_level() || !p_control->is_visible() || !p_control->is_inside_tree()) { return false; } Rect2 control_rect = p_control->get_rect(); control_rect.position *= zoom; control_rect.size *= zoom; control_rect.position += p_offset; if (!control_rect.has_point(mpos) || p_control->get_mouse_filter() == MOUSE_FILTER_IGNORE) { // Test children. for (int i = 0; i < p_control->get_child_count(); i++) { Control *child_rect = Object::cast_to(p_control->get_child(i)); if (!child_rect) { continue; } if (_check_clickable_control(child_rect, mpos, control_rect.position)) { return true; } } return false; } else { return true; } } bool GraphEdit::is_in_input_hotzone(GraphNode *p_graph_node, int p_port_idx, const Vector2 &p_mouse_pos, const Vector2i &p_port_size) { bool success; if (GDVIRTUAL_CALL(_is_in_input_hotzone, p_graph_node, p_port_idx, p_mouse_pos, success)) { return success; } else { Vector2 pos = p_graph_node->get_input_port_position(p_port_idx) * zoom + p_graph_node->get_position(); return is_in_port_hotzone(pos / zoom, p_mouse_pos, p_port_size, true); } } bool GraphEdit::is_in_output_hotzone(GraphNode *p_graph_node, int p_port_idx, const Vector2 &p_mouse_pos, const Vector2i &p_port_size) { if (p_graph_node->is_resizable()) { Ref resizer = p_graph_node->theme_cache.resizer; Rect2 resizer_rect = Rect2(p_graph_node->get_position() / zoom + p_graph_node->get_size() - resizer->get_size(), resizer->get_size()); if (resizer_rect.has_point(p_mouse_pos)) { return false; } } bool success; if (GDVIRTUAL_CALL(_is_in_output_hotzone, p_graph_node, p_port_idx, p_mouse_pos, success)) { return success; } else { Vector2 pos = p_graph_node->get_output_port_position(p_port_idx) * zoom + p_graph_node->get_position(); return is_in_port_hotzone(pos / zoom, p_mouse_pos, p_port_size, false); } } bool GraphEdit::is_in_port_hotzone(const Vector2 &p_pos, const Vector2 &p_mouse_pos, const Vector2i &p_port_size, bool p_left) { Rect2 hotzone = Rect2( p_pos.x - (p_left ? theme_cache.port_hotzone_outer_extent : theme_cache.port_hotzone_inner_extent), p_pos.y - p_port_size.height / 2.0, theme_cache.port_hotzone_inner_extent + theme_cache.port_hotzone_outer_extent, p_port_size.height); if (!hotzone.has_point(p_mouse_pos)) { return false; } for (int i = 0; i < get_child_count(); i++) { GraphNode *child = Object::cast_to(get_child(i)); if (!child) { continue; } Rect2 child_rect = child->get_rect(); if (child_rect.has_point(p_mouse_pos * zoom)) { for (int j = 0; j < child->get_child_count(); j++) { Control *subchild = Object::cast_to(child->get_child(j)); if (!subchild) { continue; } if (_check_clickable_control(subchild, p_mouse_pos * zoom, child_rect.position)) { return false; } } } } return true; } PackedVector2Array GraphEdit::get_connection_line(const Vector2 &p_from, const Vector2 &p_to) const { Vector ret; if (GDVIRTUAL_CALL(_get_connection_line, p_from, p_to, ret)) { return ret; } float x_diff = (p_to.x - p_from.x); float cp_offset = x_diff * lines_curvature; if (x_diff < 0) { cp_offset *= -1; } Curve2D curve; curve.add_point(p_from); curve.set_point_out(0, Vector2(cp_offset, 0)); curve.add_point(p_to); curve.set_point_in(1, Vector2(-cp_offset, 0)); if (lines_curvature > 0) { return curve.tessellate(MAX_CONNECTION_LINE_CURVE_TESSELATION_STAGES, 2.0); } else { return curve.tessellate(1); } } Ref GraphEdit::get_closest_connection_at_point(const Vector2 &p_point, float p_max_distance) const { Vector2 transformed_point = p_point + get_scroll_offset(); Ref closest_connection; float closest_distance = p_max_distance; for (const Ref &c : connections) { if (c->_cache.aabb.distance_to(transformed_point) > p_max_distance) { continue; } Vector points = get_connection_line(c->_cache.from_pos * zoom, c->_cache.to_pos * zoom); for (int i = 0; i < points.size() - 1; i++) { float distance = Geometry2D::get_distance_to_segment(transformed_point, &points[i]); if (distance <= lines_thickness * 0.5 + p_max_distance && distance < closest_distance) { closest_connection = c; closest_distance = distance; } } } return closest_connection; } List> GraphEdit::get_connections_intersecting_with_rect(const Rect2 &p_rect) const { Rect2 transformed_rect = p_rect; transformed_rect.position += get_scroll_offset(); List> intersecting_connections; for (const Ref &c : connections) { if (!c->_cache.aabb.intersects(transformed_rect)) { continue; } Vector points = get_connection_line(c->_cache.from_pos * zoom, c->_cache.to_pos * zoom); for (int i = 0; i < points.size() - 1; i++) { if (Geometry2D::segment_intersects_rect(points[i], points[i + 1], transformed_rect)) { intersecting_connections.push_back(c); break; } } } return intersecting_connections; } void GraphEdit::_draw_minimap_connection_line(const Vector2 &p_from_graph_position, const Vector2 &p_to_graph_position, const Color &p_from_color, const Color &p_to_color) { Vector points = get_connection_line(p_from_graph_position, p_to_graph_position); ERR_FAIL_COND_MSG(points.size() < 2, "\"_get_connection_line()\" returned an invalid line."); // Convert to minimap points. for (Vector2 &point : points) { point = minimap->_convert_from_graph_position(point) + minimap->minimap_offset; } // Setup polyline colors. LocalVector colors; colors.reserve(points.size()); const Vector2 &from = points[0]; const Vector2 &to = points[points.size() - 1]; float length_inv = 1.0 / (from).distance_to(to); for (const Vector2 &point : points) { float normalized_curve_position = from.distance_to(point) * length_inv; colors.push_back(p_from_color.lerp(p_to_color, normalized_curve_position)); } minimap->draw_polyline_colors(points, colors, 0.5, lines_antialiased); } void GraphEdit::_update_connections() { // Collect all dead connections and remove them. List>::Element *> dead_connections; for (List>::Element *E = connections.front(); E; E = E->next()) { Ref &c = E->get(); if (c->_cache.dirty) { Node *from = get_node_or_null(NodePath(c->from_node)); GraphNode *gnode_from = Object::cast_to(from); if (!gnode_from) { dead_connections.push_back(E); continue; } Node *to = get_node_or_null(NodePath(c->to_node)); GraphNode *gnode_to = Object::cast_to(to); if (!gnode_to) { dead_connections.push_back(E); continue; } const Vector2 from_pos = gnode_from->get_output_port_position(c->from_port) + gnode_from->get_position_offset(); const Vector2 to_pos = gnode_to->get_input_port_position(c->to_port) + gnode_to->get_position_offset(); const Color from_color = gnode_from->get_output_port_color(c->from_port); const Color to_color = gnode_to->get_input_port_color(c->to_port); const int from_type = gnode_from->get_output_port_type(c->from_port); const int to_type = gnode_to->get_input_port_type(c->to_port); c->_cache.from_pos = from_pos; c->_cache.to_pos = to_pos; c->_cache.from_color = from_color; c->_cache.to_color = to_color; PackedVector2Array line_points = get_connection_line(from_pos * zoom, to_pos * zoom); c->_cache.line->set_points(line_points); Ref line_material = c->_cache.line->get_material(); if (line_material.is_null()) { line_material.instantiate(); c->_cache.line->set_material(line_material); } float line_width = _get_shader_line_width(); line_material->set_shader_parameter("line_width", line_width); line_material->set_shader_parameter("from_type", from_type); line_material->set_shader_parameter("to_type", to_type); line_material->set_shader_parameter("rim_color", theme_cache.connection_rim_color); // Compute bounding box of the line, including the line width. c->_cache.aabb = Rect2(line_points[0], Vector2()); for (int i = 0; i < line_points.size(); i++) { c->_cache.aabb.expand_to(line_points[i]); } c->_cache.aabb.grow_by(lines_thickness * 0.5); c->_cache.dirty = false; } // Skip updating/drawing connections that are not visible. Rect2 viewport_rect = get_viewport_rect(); viewport_rect.position += get_scroll_offset(); if (!c->_cache.aabb.intersects(viewport_rect)) { continue; } Color from_color = c->_cache.from_color; Color to_color = c->_cache.to_color; if (c->activity > 0) { from_color = from_color.lerp(theme_cache.activity_color, c->activity); to_color = to_color.lerp(theme_cache.activity_color, c->activity); } if (c == hovered_connection) { from_color = from_color.blend(theme_cache.connection_hover_tint_color); to_color = to_color.blend(theme_cache.connection_hover_tint_color); } // Update Line2D node. Ref line_gradient = memnew(Gradient); float line_width = _get_shader_line_width(); c->_cache.line->set_width(line_width); line_gradient->set_color(0, from_color); line_gradient->set_color(1, to_color); c->_cache.line->set_gradient(line_gradient); } for (const List>::Element *E : dead_connections) { List> &connections_from = connection_map[E->get()->from_node]; List> &connections_to = connection_map[E->get()->to_node]; connections_from.erase(E->get()); connections_to.erase(E->get()); E->get()->_cache.line->queue_free(); connections.erase(E->get()); } } void GraphEdit::_top_layer_draw() { if (!box_selecting) { return; } top_layer->draw_rect(box_selecting_rect, theme_cache.selection_fill); top_layer->draw_rect(box_selecting_rect, theme_cache.selection_stroke, false); } void GraphEdit::_update_top_connection_layer() { _update_scroll(); if (!connecting) { dragged_connection_line->clear_points(); return; } GraphNode *graph_node_from = Object::cast_to(get_node_or_null(NodePath(connecting_from_node))); ERR_FAIL_NULL(graph_node_from); Vector2 from_pos = graph_node_from->get_position() / zoom; Vector2 to_pos = connecting_to_point / zoom; int from_type; int to_type = connecting_type; Color from_color; Color to_color = connecting_color; if (connecting_from_output) { from_pos += graph_node_from->get_output_port_position(connecting_from_port_index); from_type = graph_node_from->get_output_port_type(connecting_from_port_index); from_color = graph_node_from->get_output_port_color(connecting_from_port_index); } else { from_pos += graph_node_from->get_input_port_position(connecting_from_port_index); from_type = graph_node_from->get_input_port_type(connecting_from_port_index); from_color = graph_node_from->get_input_port_color(connecting_from_port_index); } if (connecting_target_valid) { GraphNode *graph_node_to = Object::cast_to(get_node_or_null(NodePath(connecting_target_node))); ERR_FAIL_NULL(graph_node_to); if (connecting_from_output) { to_type = graph_node_to->get_input_port_type(connecting_target_port_index); to_color = graph_node_to->get_input_port_color(connecting_target_port_index); } else { to_type = graph_node_to->get_output_port_type(connecting_target_port_index); to_color = graph_node_to->get_output_port_color(connecting_target_port_index); } // Highlight the line to the mouse cursor when it's over a valid target port. from_color = from_color.blend(theme_cache.connection_valid_target_tint_color); to_color = to_color.blend(theme_cache.connection_valid_target_tint_color); } if (!connecting_from_output) { SWAP(from_pos, to_pos); SWAP(from_type, to_type); SWAP(from_color, to_color); } PackedVector2Array line_points = get_connection_line(from_pos * zoom, to_pos * zoom); dragged_connection_line->set_points(line_points); Ref line_material = dragged_connection_line->get_material(); if (line_material.is_null()) { line_material.instantiate(); line_material->set_shader(connections_shader); dragged_connection_line->set_material(line_material); } float line_width = _get_shader_line_width(); line_material->set_shader_parameter("line_width", line_width); line_material->set_shader_parameter("from_type", from_type); line_material->set_shader_parameter("to_type", to_type); line_material->set_shader_parameter("rim_color", theme_cache.connection_rim_color); Ref line_gradient = memnew(Gradient); dragged_connection_line->set_width(line_width); line_gradient->set_color(0, from_color); line_gradient->set_color(1, to_color); dragged_connection_line->set_gradient(line_gradient); } void GraphEdit::_minimap_draw() { if (!is_minimap_enabled()) { return; } minimap->update_minimap(); // Draw the minimap background. Rect2 minimap_rect = Rect2(Point2(), minimap->get_size()); minimap->draw_style_box(minimap->theme_cache.panel, minimap_rect); Vector2 graph_offset = minimap->_get_graph_offset(); Vector2 minimap_offset = minimap->minimap_offset; // Draw frame nodes. for (int i = get_child_count() - 1; i >= 0; i--) { GraphFrame *graph_frame = Object::cast_to(get_child(i)); if (!graph_frame || !graph_frame->is_visible()) { continue; } Vector2 node_position = minimap->_convert_from_graph_position(graph_frame->get_position_offset() * zoom - graph_offset) + minimap_offset; Vector2 node_size = minimap->_convert_from_graph_position(graph_frame->get_size() * zoom); Rect2 node_rect = Rect2(node_position, node_size); Ref sb_minimap = minimap->theme_cache.node_style->duplicate(); // Override default values with colors provided by the GraphNode's stylebox, if possible. Ref sb_frame = graph_frame->get_theme_stylebox(graph_frame->is_selected() ? SNAME("panel_selected") : SceneStringName(panel)); if (sb_frame.is_valid()) { Color node_color = sb_frame->get_bg_color(); if (graph_frame->is_tint_color_enabled()) { node_color = graph_frame->get_tint_color(); } sb_minimap->set_bg_color(node_color); } minimap->draw_style_box(sb_minimap, node_rect); } // Draw regular graph nodes. for (int i = get_child_count() - 1; i >= 0; i--) { GraphNode *graph_node = Object::cast_to(get_child(i)); if (!graph_node || !graph_node->is_visible()) { continue; } Vector2 node_position = minimap->_convert_from_graph_position(graph_node->get_position_offset() * zoom - graph_offset) + minimap_offset; Vector2 node_size = minimap->_convert_from_graph_position(graph_node->get_size() * zoom); Rect2 node_rect = Rect2(node_position, node_size); Ref sb_minimap = minimap->theme_cache.node_style->duplicate(); // Override default values with colors provided by the GraphNode's stylebox, if possible. Ref sb_frame = graph_node->is_selected() ? graph_node->theme_cache.panel_selected : graph_node->theme_cache.panel; if (sb_frame.is_valid()) { Color node_color = sb_frame->get_bg_color(); sb_minimap->set_bg_color(node_color); } minimap->draw_style_box(sb_minimap, node_rect); } // Draw node connections. for (const Ref &c : connections) { Vector2 from_graph_position = c->_cache.from_pos * zoom - graph_offset; Vector2 to_graph_position = c->_cache.to_pos * zoom - graph_offset; Color from_color = c->_cache.from_color; Color to_color = c->_cache.to_color; if (c->activity > 0) { from_color = from_color.lerp(theme_cache.activity_color, c->activity); to_color = to_color.lerp(theme_cache.activity_color, c->activity); } _draw_minimap_connection_line(from_graph_position, to_graph_position, from_color, to_color); } // Draw the "camera" viewport. Rect2 camera_rect = minimap->get_camera_rect(); minimap->draw_style_box(minimap->theme_cache.camera_style, camera_rect); // Draw the resizer control. Ref resizer = minimap->theme_cache.resizer; Color resizer_color = minimap->theme_cache.resizer_color; minimap->draw_texture(resizer, Point2(), resizer_color); } void GraphEdit::_draw_grid() { Vector2 offset = get_scroll_offset() / zoom; Size2 size = get_size() / zoom; Point2i from_pos = (offset / float(snapping_distance)).floor(); Point2i len = (size / float(snapping_distance)).floor() + Vector2(1, 1); switch (grid_pattern) { case GRID_PATTERN_LINES: { for (int i = from_pos.x; i < from_pos.x + len.x; i++) { Color color; if (ABS(i) % GRID_MINOR_STEPS_PER_MAJOR_LINE == 0) { color = theme_cache.grid_major; } else { color = theme_cache.grid_minor; } float base_offset = i * snapping_distance * zoom - offset.x * zoom; draw_line(Vector2(base_offset, 0), Vector2(base_offset, get_size().height), color); } for (int i = from_pos.y; i < from_pos.y + len.y; i++) { Color color; if (ABS(i) % GRID_MINOR_STEPS_PER_MAJOR_LINE == 0) { color = theme_cache.grid_major; } else { color = theme_cache.grid_minor; } float base_offset = i * snapping_distance * zoom - offset.y * zoom; draw_line(Vector2(0, base_offset), Vector2(get_size().width, base_offset), color); } } break; case GRID_PATTERN_DOTS: { Color transparent_grid_minor = theme_cache.grid_minor; transparent_grid_minor.a *= CLAMP(1.0 * (zoom - 0.4), 0, 1); for (int i = from_pos.x; i < from_pos.x + len.x; i++) { for (int j = from_pos.y; j < from_pos.y + len.y; j++) { Color color = transparent_grid_minor; if (ABS(i) % GRID_MINOR_STEPS_PER_MAJOR_DOT == 0 && ABS(j) % GRID_MINOR_STEPS_PER_MAJOR_DOT == 0) { color = theme_cache.grid_major; } if (color.a == 0) { continue; } float base_offset_x = i * snapping_distance * zoom - offset.x * zoom; float base_offset_y = j * snapping_distance * zoom - offset.y * zoom; draw_rect(Rect2(base_offset_x - 1, base_offset_y - 1, 3, 3), color); } } } break; } } void GraphEdit::set_selected(Node *p_child) { for (int i = get_child_count() - 1; i >= 0; i--) { GraphElement *graph_element = Object::cast_to(get_child(i)); if (!graph_element) { continue; } graph_element->set_selected(graph_element == p_child); } } void GraphEdit::gui_input(const Ref &p_ev) { ERR_FAIL_COND(p_ev.is_null()); if (panner->gui_input(p_ev, warped_panning ? get_global_rect() : Rect2())) { return; } // Highlight the connection close to the mouse cursor. Ref mm = p_ev; if (mm.is_valid()) { Ref new_highlighted_connection = get_closest_connection_at_point(mm->get_position()); if (new_highlighted_connection != hovered_connection) { connections_layer->queue_redraw(); } hovered_connection = new_highlighted_connection; } // Logic for moving graph controls via mouse drag. if (mm.is_valid() && dragging) { if (!moving_selection) { emit_signal(SNAME("begin_node_move")); moving_selection = true; } just_selected = true; drag_accum += mm->get_relative(); for (int i = get_child_count() - 1; i >= 0; i--) { GraphElement *graph_element = Object::cast_to(get_child(i)); if (graph_element && graph_element->is_selected() && graph_element->is_draggable()) { Vector2 pos = (graph_element->get_drag_from() * zoom + drag_accum) / zoom; // Snapping can be toggled temporarily by holding down Ctrl. // This is done here as to not toggle the grid when holding down Ctrl. if (snapping_enabled ^ Input::get_singleton()->is_key_pressed(Key::CMD_OR_CTRL)) { pos = pos.snappedf(snapping_distance); } graph_element->set_position_offset(pos); if (linked_parent_map.has(graph_element->get_name())) { GraphFrame *parent_frame = Object::cast_to(get_node_or_null(NodePath(linked_parent_map[graph_element->get_name()]))); if (parent_frame) { _update_graph_frame(parent_frame); } } // Update all frame transforms recursively. GraphFrame *graph_frame = Object::cast_to(get_child(i)); if (graph_frame) { _set_position_of_frame_attached_nodes(graph_frame, drag_accum); } } } } // Box selection logic. if (mm.is_valid() && box_selecting) { box_selecting_to = mm->get_position(); box_selecting_rect = Rect2(box_selecting_from.min(box_selecting_to), (box_selecting_from - box_selecting_to).abs()); for (int i = get_child_count() - 1; i >= 0; i--) { GraphElement *graph_element = Object::cast_to(get_child(i)); if (!graph_element) { continue; } // Only select frames when the box selection is fully enclosing them. bool is_frame = Object::cast_to(graph_element); Rect2 r = graph_element->get_rect(); bool should_be_selected = is_frame ? box_selecting_rect.encloses(r) : box_selecting_rect.intersects(r); if (should_be_selected) { graph_element->set_selected(box_selection_mode_additive); } else { graph_element->set_selected(prev_selected.find(graph_element) != nullptr); } } top_layer->queue_redraw(); minimap->queue_redraw(); } Ref mb = p_ev; if (mb.is_valid()) { if (mb->get_button_index() == MouseButton::RIGHT && mb->is_pressed()) { if (box_selecting) { box_selecting = false; for (int i = get_child_count() - 1; i >= 0; i--) { GraphElement *graph_element = Object::cast_to(get_child(i)); if (!graph_element) { continue; } graph_element->set_selected(prev_selected.find(graph_element) != nullptr); } top_layer->queue_redraw(); minimap->queue_redraw(); } else { if (connecting) { force_connection_drag_end(); } else { emit_signal(SNAME("popup_request"), mb->get_position()); } } } if (mb->get_button_index() == MouseButton::LEFT && !mb->is_pressed() && dragging) { if (!just_selected && drag_accum == Vector2() && Input::get_singleton()->is_key_pressed(Key::CMD_OR_CTRL)) { // Deselect current node. for (int i = get_child_count() - 1; i >= 0; i--) { GraphElement *graph_element = Object::cast_to(get_child(i)); if (graph_element) { Rect2 r = graph_element->get_rect(); if (r.has_point(mb->get_position())) { graph_element->set_selected(false); } } } } if (drag_accum != Vector2()) { for (int i = get_child_count() - 1; i >= 0; i--) { GraphElement *graph_element = Object::cast_to(get_child(i)); if (graph_element && graph_element->is_selected()) { graph_element->set_drag(false); GraphFrame *frame = Object::cast_to(get_child(i)); if (frame) { _set_drag_frame_attached_nodes(frame, false); } } } } if (moving_selection) { emit_signal(SNAME("end_node_move")); moving_selection = false; Vector dragged_nodes; for (int i = get_child_count() - 1; i >= 0; i--) { GraphElement *moved_node = Object::cast_to(get_child(i)); if (moved_node && moved_node->is_selected() && moved_node->is_draggable()) { dragged_nodes.push_back(moved_node); } } GraphFrame *frame_dropped_on = nullptr; // Find frame on which the node(s) is/were dropped. // Count down to find the topmost frame. for (int i = get_child_count() - 1; i >= 0; i--) { GraphFrame *frame = Object::cast_to(get_child(i)); if (!frame || frame->is_resizing()) { continue; } Rect2 frame_rect = frame->get_rect(); if (frame_rect.has_point(mb->get_position()) && !dragged_nodes.has(frame)) { frame_dropped_on = frame; break; } } if (frame_dropped_on) { dragged_nodes.erase(frame_dropped_on); TypedArray dragged_node_names; for (GraphElement *moved_node : dragged_nodes) { if (!linked_parent_map.has(moved_node->get_name())) { dragged_node_names.push_back(moved_node->get_name()); } } if (dragged_node_names.size() > 0) { emit_signal(SNAME("graph_elements_linked_to_frame_request"), dragged_node_names, frame_dropped_on->get_name()); } } } dragging = false; minimap->queue_redraw(); queue_redraw(); connections_layer->queue_redraw(); callable_mp(this, &GraphEdit::_update_top_connection_layer).call_deferred(); } // Node selection logic. if (mb->get_button_index() == MouseButton::LEFT && mb->is_pressed()) { GraphElement *graph_element = nullptr; // Find node which was clicked on. for (int i = get_child_count() - 1; i >= 0; i--) { GraphElement *selected_element = Object::cast_to(get_child(i)); if (!selected_element) { continue; } if (selected_element->is_resizing()) { continue; } if (selected_element->has_point((mb->get_position() - selected_element->get_position()) / zoom)) { graph_element = selected_element; break; } } if (graph_element) { if (_filter_input(mb->get_position())) { return; } // Left-clicked on a node, select it. dragging = true; drag_accum = Vector2(); just_selected = !graph_element->is_selected(); if (!graph_element->is_selected() && !Input::get_singleton()->is_key_pressed(Key::CMD_OR_CTRL)) { for (int i = 0; i < get_child_count(); i++) { GraphElement *child_element = Object::cast_to(get_child(i)); if (!child_element) { continue; } child_element->set_selected(child_element == graph_element); } } graph_element->set_selected(true); for (int i = 0; i < get_child_count(); i++) { GraphElement *child_element = Object::cast_to(get_child(i)); if (!child_element) { continue; } if (child_element->is_selected()) { child_element->set_drag(true); GraphFrame *frame_node = Object::cast_to(get_child(i)); if (frame_node) { _ensure_node_order_from(frame_node); _set_drag_frame_attached_nodes(frame_node, true); } } } } else { if (_filter_input(mb->get_position())) { return; } if (panner->is_panning()) { return; } // Left-clicked on empty space, start box select. box_selecting = true; box_selecting_from = mb->get_position(); if (mb->is_command_or_control_pressed()) { box_selection_mode_additive = true; prev_selected.clear(); for (int i = get_child_count() - 1; i >= 0; i--) { GraphElement *child_element = Object::cast_to(get_child(i)); if (!child_element || !child_element->is_selected()) { continue; } prev_selected.push_back(child_element); } } else if (mb->is_shift_pressed()) { box_selection_mode_additive = false; prev_selected.clear(); for (int i = get_child_count() - 1; i >= 0; i--) { GraphElement *child_element = Object::cast_to(get_child(i)); if (!child_element || !child_element->is_selected()) { continue; } prev_selected.push_back(child_element); } } else { box_selection_mode_additive = true; prev_selected.clear(); for (int i = get_child_count() - 1; i >= 0; i--) { GraphElement *child_element = Object::cast_to(get_child(i)); if (!child_element) { continue; } child_element->set_selected(false); } } } } if (mb->get_button_index() == MouseButton::LEFT && !mb->is_pressed() && box_selecting) { // Box selection ended. Nodes were selected during mouse movement. box_selecting = false; box_selecting_rect = Rect2(); prev_selected.clear(); top_layer->queue_redraw(); minimap->queue_redraw(); } } if (p_ev->is_pressed()) { if (p_ev->is_action("ui_graph_duplicate", true)) { emit_signal(SNAME("duplicate_nodes_request")); accept_event(); } else if (p_ev->is_action("ui_copy", true)) { emit_signal(SNAME("copy_nodes_request")); accept_event(); } else if (p_ev->is_action("ui_paste", true)) { emit_signal(SNAME("paste_nodes_request")); accept_event(); } else if (p_ev->is_action("ui_graph_delete", true)) { TypedArray nodes; for (int i = 0; i < get_child_count(); i++) { GraphElement *graph_element = Object::cast_to(get_child(i)); if (!graph_element) { continue; } if (graph_element->is_selected()) { nodes.push_back(graph_element->get_name()); } } emit_signal(SNAME("delete_nodes_request"), nodes); accept_event(); } } } void GraphEdit::_pan_callback(Vector2 p_scroll_vec, Ref p_event) { h_scrollbar->set_value(h_scrollbar->get_value() - p_scroll_vec.x); v_scrollbar->set_value(v_scrollbar->get_value() - p_scroll_vec.y); connections_layer->queue_redraw(); } void GraphEdit::_zoom_callback(float p_zoom_factor, Vector2 p_origin, Ref p_event) { // We need to invalidate all connections since we don't know whether // the user is zooming/panning at the same time. _invalidate_connection_line_cache(); set_zoom_custom(zoom * p_zoom_factor, p_origin); } void GraphEdit::set_connection_activity(const StringName &p_from, int p_from_port, const StringName &p_to, int p_to_port, float p_activity) { for (Ref &c : connection_map[p_from]) { if (c->from_node == p_from && c->from_port == p_from_port && c->to_node == p_to && c->to_port == p_to_port) { if (!Math::is_equal_approx(c->activity, p_activity)) { // Update only if changed. minimap->queue_redraw(); c->_cache.dirty = true; connections_layer->queue_redraw(); callable_mp(this, &GraphEdit::_update_top_connection_layer).call_deferred(); } c->activity = p_activity; return; } } } void GraphEdit::reset_all_connection_activity() { bool changed = false; for (Ref &conn : connections) { if (conn->activity > 0) { changed = true; conn->_cache.dirty = true; } conn->activity = 0; } if (changed) { connections_layer->queue_redraw(); } } void GraphEdit::clear_connections() { for (Ref &c : connections) { c->_cache.line->queue_free(); } connections.clear(); connection_map.clear(); minimap->queue_redraw(); queue_redraw(); connections_layer->queue_redraw(); } void GraphEdit::force_connection_drag_end() { ERR_FAIL_COND_MSG(!connecting, "Drag end requested without active drag!"); connecting = false; connecting_valid = false; minimap->queue_redraw(); queue_redraw(); connections_layer->queue_redraw(); callable_mp(this, &GraphEdit::_update_top_connection_layer).call_deferred(); emit_signal(SNAME("connection_drag_ended")); } bool GraphEdit::is_node_hover_valid(const StringName &p_from, const int p_from_port, const StringName &p_to, const int p_to_port) { bool valid = true; GDVIRTUAL_CALL(_is_node_hover_valid, p_from, p_from_port, p_to, p_to_port, valid); return valid; } void GraphEdit::set_panning_scheme(PanningScheme p_scheme) { panning_scheme = p_scheme; panner->set_control_scheme((ViewPanner::ControlScheme)p_scheme); } GraphEdit::PanningScheme GraphEdit::get_panning_scheme() const { return panning_scheme; } void GraphEdit::set_zoom(float p_zoom) { set_zoom_custom(p_zoom, get_size() / 2); } void GraphEdit::set_zoom_custom(float p_zoom, const Vector2 &p_center) { p_zoom = CLAMP(p_zoom, zoom_min, zoom_max); if (zoom == p_zoom) { return; } Vector2 scrollbar_offset = (Vector2(h_scrollbar->get_value(), v_scrollbar->get_value()) + p_center) / zoom; zoom = p_zoom; callable_mp(this, &GraphEdit::_update_top_connection_layer).call_deferred(); zoom_minus_button->set_disabled(zoom == zoom_min); zoom_plus_button->set_disabled(zoom == zoom_max); _update_scroll(); minimap->queue_redraw(); connections_layer->queue_redraw(); if (is_visible_in_tree()) { Vector2 offset = scrollbar_offset * zoom - p_center; h_scrollbar->set_value(offset.x); v_scrollbar->set_value(offset.y); } _update_zoom_label(); queue_redraw(); } float GraphEdit::get_zoom() const { return zoom; } void GraphEdit::set_zoom_step(float p_zoom_step) { p_zoom_step = abs(p_zoom_step); ERR_FAIL_COND(!isfinite(p_zoom_step)); if (zoom_step == p_zoom_step) { return; } zoom_step = p_zoom_step; panner->set_scroll_zoom_factor(zoom_step); } float GraphEdit::get_zoom_step() const { return zoom_step; } void GraphEdit::set_zoom_min(float p_zoom_min) { ERR_FAIL_COND_MSG(p_zoom_min > zoom_max, "Cannot set min zoom level greater than max zoom level."); if (zoom_min == p_zoom_min) { return; } zoom_min = p_zoom_min; set_zoom(zoom); } float GraphEdit::get_zoom_min() const { return zoom_min; } void GraphEdit::set_zoom_max(float p_zoom_max) { ERR_FAIL_COND_MSG(p_zoom_max < zoom_min, "Cannot set max zoom level lesser than min zoom level."); if (zoom_max == p_zoom_max) { return; } zoom_max = p_zoom_max; set_zoom(zoom); } float GraphEdit::get_zoom_max() const { return zoom_max; } void GraphEdit::set_right_disconnects(bool p_enable) { right_disconnects = p_enable; } bool GraphEdit::is_right_disconnects_enabled() const { return right_disconnects; } void GraphEdit::add_valid_right_disconnect_type(int p_type) { valid_right_disconnect_types.insert(p_type); } void GraphEdit::remove_valid_right_disconnect_type(int p_type) { valid_right_disconnect_types.erase(p_type); } void GraphEdit::add_valid_left_disconnect_type(int p_type) { valid_left_disconnect_types.insert(p_type); } void GraphEdit::remove_valid_left_disconnect_type(int p_type) { valid_left_disconnect_types.erase(p_type); } TypedArray GraphEdit::_get_connection_list() const { List> conns = get_connection_list(); TypedArray arr; for (const Ref &conn : conns) { Dictionary d; d["from_node"] = conn->from_node; d["from_port"] = conn->from_port; d["to_node"] = conn->to_node; d["to_port"] = conn->to_port; arr.push_back(d); } return arr; } Dictionary GraphEdit::_get_closest_connection_at_point(const Vector2 &p_point, float p_max_distance) const { Dictionary ret; Ref c = get_closest_connection_at_point(p_point, p_max_distance); if (c.is_valid()) { ret["from_node"] = c->from_node; ret["from_port"] = c->from_port; ret["to_node"] = c->to_node; ret["to_port"] = c->to_port; } return ret; } TypedArray GraphEdit::_get_connections_intersecting_with_rect(const Rect2 &p_rect) const { List> intersecting_connections = get_connections_intersecting_with_rect(p_rect); TypedArray arr; for (const Ref &conn : intersecting_connections) { Dictionary d; d["from_node"] = conn->from_node; d["from_port"] = conn->from_port; d["to_node"] = conn->to_node; d["to_port"] = conn->to_port; arr.push_back(d); } return arr; } void GraphEdit::_zoom_minus() { set_zoom(zoom / zoom_step); } void GraphEdit::_zoom_reset() { set_zoom(1); } void GraphEdit::_zoom_plus() { set_zoom(zoom * zoom_step); } void GraphEdit::_update_zoom_label() { int zoom_percent = static_cast(Math::round(zoom * 100)); String zoom_text = itos(zoom_percent) + "%"; zoom_label->set_text(zoom_text); } void GraphEdit::_invalidate_connection_line_cache() { for (Ref &c : connections) { c->_cache.dirty = true; } } float GraphEdit::_get_shader_line_width() { return lines_thickness * theme_cache.base_scale + 4.0; } void GraphEdit::add_valid_connection_type(int p_type, int p_with_type) { ConnectionType ct(p_type, p_with_type); valid_connection_types.insert(ct); } void GraphEdit::remove_valid_connection_type(int p_type, int p_with_type) { ConnectionType ct(p_type, p_with_type); valid_connection_types.erase(ct); } bool GraphEdit::is_valid_connection_type(int p_type, int p_with_type) const { ConnectionType ct(p_type, p_with_type); return valid_connection_types.has(ct); } void GraphEdit::attach_graph_element_to_frame(const StringName &p_graph_element, const StringName &p_parent_frame) { GraphFrame *frame = Object::cast_to(get_node(NodePath(p_parent_frame))); ERR_FAIL_NULL_MSG(frame, "Frame does not exist or is not of type GraphFrame."); GraphElement *graph_element = Object::cast_to(get_node(NodePath(p_graph_element))); ERR_FAIL_NULL_MSG(graph_element, "Graph element to attach does not exist or is not of type GraphElement."); ERR_FAIL_COND_MSG(frame == graph_element, "Cannot attach a frame to itself."); linked_parent_map.insert(p_graph_element, p_parent_frame); frame_attached_nodes[p_parent_frame].insert(p_graph_element); _ensure_node_order_from_root(p_graph_element); _update_graph_frame(frame); } void GraphEdit::detach_graph_element_from_frame(const StringName &p_graph_element) { if (!linked_parent_map.has(p_graph_element)) { return; } GraphFrame *frame = Object::cast_to(get_node(NodePath(linked_parent_map[p_graph_element]))); ERR_FAIL_NULL_MSG(frame, "Frame does not exist or is not of type GraphFrame."); GraphElement *graph_element = Object::cast_to(get_node(NodePath(p_graph_element))); ERR_FAIL_NULL_MSG(graph_element, "Graph element to detach does not exist or is not of type GraphElement."); frame_attached_nodes.get(frame->get_name()).erase(p_graph_element); linked_parent_map.erase(p_graph_element); _update_graph_frame(frame); } GraphFrame *GraphEdit::get_element_frame(const StringName &p_attached_graph_element) { if (!linked_parent_map.has(p_attached_graph_element)) { return nullptr; } Node *parent = get_node_or_null(NodePath(linked_parent_map[p_attached_graph_element])); return Object::cast_to(parent); } TypedArray GraphEdit::get_attached_nodes_of_frame(const StringName &p_graph_frame) { if (!frame_attached_nodes.has(p_graph_frame)) { return TypedArray(); } TypedArray attached_nodes; for (const StringName &node : frame_attached_nodes.get(p_graph_frame)) { attached_nodes.push_back(node); } return attached_nodes; } void GraphEdit::set_snapping_enabled(bool p_enable) { if (snapping_enabled == p_enable) { return; } snapping_enabled = p_enable; toggle_snapping_button->set_pressed(p_enable); queue_redraw(); } bool GraphEdit::is_snapping_enabled() const { return snapping_enabled; } void GraphEdit::set_snapping_distance(int p_snapping_distance) { ERR_FAIL_COND_MSG(p_snapping_distance < GRID_MIN_SNAPPING_DISTANCE || p_snapping_distance > GRID_MAX_SNAPPING_DISTANCE, vformat("GraphEdit's snapping distance must be between %d and %d (inclusive)", GRID_MIN_SNAPPING_DISTANCE, GRID_MAX_SNAPPING_DISTANCE)); snapping_distance = p_snapping_distance; snapping_distance_spinbox->set_value(p_snapping_distance); queue_redraw(); } int GraphEdit::get_snapping_distance() const { return snapping_distance; } void GraphEdit::set_show_grid(bool p_show) { if (show_grid == p_show) { return; } show_grid = p_show; toggle_grid_button->set_pressed(p_show); queue_redraw(); } bool GraphEdit::is_showing_grid() const { return show_grid; } void GraphEdit::set_grid_pattern(GridPattern p_pattern) { if (grid_pattern == p_pattern) { return; } grid_pattern = p_pattern; queue_redraw(); } GraphEdit::GridPattern GraphEdit::get_grid_pattern() const { return grid_pattern; } void GraphEdit::_snapping_toggled() { snapping_enabled = toggle_snapping_button->is_pressed(); } void GraphEdit::_snapping_distance_changed(double) { snapping_distance = snapping_distance_spinbox->get_value(); queue_redraw(); } void GraphEdit::_show_grid_toggled() { show_grid = toggle_grid_button->is_pressed(); queue_redraw(); } void GraphEdit::set_minimap_size(Vector2 p_size) { minimap->set_size(p_size); Vector2 minimap_size = minimap->get_size(); // The size might've been adjusted by the minimum size. minimap->set_anchors_preset(Control::PRESET_BOTTOM_RIGHT); minimap->set_offset(Side::SIDE_LEFT, -minimap_size.width - MINIMAP_OFFSET); minimap->set_offset(Side::SIDE_TOP, -minimap_size.height - MINIMAP_OFFSET); minimap->set_offset(Side::SIDE_RIGHT, -MINIMAP_OFFSET); minimap->set_offset(Side::SIDE_BOTTOM, -MINIMAP_OFFSET); minimap->queue_redraw(); } Vector2 GraphEdit::get_minimap_size() const { return minimap->get_size(); } void GraphEdit::set_minimap_opacity(float p_opacity) { if (minimap->get_modulate().a == p_opacity) { return; } minimap->set_modulate(Color(1, 1, 1, p_opacity)); minimap->queue_redraw(); } float GraphEdit::get_minimap_opacity() const { Color minimap_modulate = minimap->get_modulate(); return minimap_modulate.a; } void GraphEdit::set_minimap_enabled(bool p_enable) { if (minimap_button->is_pressed() == p_enable) { return; } minimap_button->set_pressed(p_enable); _minimap_toggled(); minimap->queue_redraw(); } bool GraphEdit::is_minimap_enabled() const { return minimap_button->is_pressed(); } void GraphEdit::set_show_menu(bool p_hidden) { show_menu = p_hidden; menu_panel->set_visible(show_menu); } bool GraphEdit::is_showing_menu() const { return show_menu; } void GraphEdit::set_show_zoom_label(bool p_hidden) { show_zoom_label = p_hidden; zoom_label->set_visible(show_zoom_label); } bool GraphEdit::is_showing_zoom_label() const { return show_zoom_label; } void GraphEdit::set_show_zoom_buttons(bool p_hidden) { show_zoom_buttons = p_hidden; zoom_minus_button->set_visible(show_zoom_buttons); zoom_reset_button->set_visible(show_zoom_buttons); zoom_plus_button->set_visible(show_zoom_buttons); } bool GraphEdit::is_showing_zoom_buttons() const { return show_zoom_buttons; } void GraphEdit::set_show_grid_buttons(bool p_hidden) { show_grid_buttons = p_hidden; toggle_grid_button->set_visible(show_grid_buttons); toggle_snapping_button->set_visible(show_grid_buttons); snapping_distance_spinbox->set_visible(show_grid_buttons); } bool GraphEdit::is_showing_grid_buttons() const { return show_grid_buttons; } void GraphEdit::set_show_minimap_button(bool p_hidden) { show_minimap_button = p_hidden; minimap_button->set_visible(show_minimap_button); } bool GraphEdit::is_showing_minimap_button() const { return show_minimap_button; } void GraphEdit::set_show_arrange_button(bool p_hidden) { show_arrange_button = p_hidden; arrange_button->set_visible(show_arrange_button); } bool GraphEdit::is_showing_arrange_button() const { return show_arrange_button; } void GraphEdit::override_connections_shader(const Ref &p_shader) { connections_shader = p_shader; _invalidate_connection_line_cache(); connections_layer->queue_redraw(); minimap->queue_redraw(); callable_mp(this, &GraphEdit::_update_top_connection_layer).call_deferred(); } void GraphEdit::_minimap_toggled() { if (is_minimap_enabled()) { minimap->set_visible(true); minimap->queue_redraw(); } else { minimap->set_visible(false); } } void GraphEdit::set_connection_lines_curvature(float p_curvature) { lines_curvature = p_curvature; _invalidate_connection_line_cache(); connections_layer->queue_redraw(); queue_redraw(); } float GraphEdit::get_connection_lines_curvature() const { return lines_curvature; } void GraphEdit::set_connection_lines_thickness(float p_thickness) { ERR_FAIL_COND_MSG(p_thickness < 0, "Connection lines thickness must be greater than or equal to 0."); if (lines_thickness == p_thickness) { return; } lines_thickness = p_thickness; _invalidate_connection_line_cache(); connections_layer->queue_redraw(); queue_redraw(); } float GraphEdit::get_connection_lines_thickness() const { return lines_thickness; } void GraphEdit::set_connection_lines_antialiased(bool p_antialiased) { if (lines_antialiased == p_antialiased) { return; } lines_antialiased = p_antialiased; _invalidate_connection_line_cache(); connections_layer->queue_redraw(); queue_redraw(); } bool GraphEdit::is_connection_lines_antialiased() const { return lines_antialiased; } HBoxContainer *GraphEdit::get_menu_hbox() { return menu_hbox; } Ref GraphEdit::get_panner() { return panner; } void GraphEdit::set_warped_panning(bool p_warped) { warped_panning = p_warped; } void GraphEdit::arrange_nodes() { arranger->arrange_nodes(); } void GraphEdit::_bind_methods() { ClassDB::bind_method(D_METHOD("connect_node", "from_node", "from_port", "to_node", "to_port"), &GraphEdit::connect_node); ClassDB::bind_method(D_METHOD("is_node_connected", "from_node", "from_port", "to_node", "to_port"), &GraphEdit::is_node_connected); ClassDB::bind_method(D_METHOD("disconnect_node", "from_node", "from_port", "to_node", "to_port"), &GraphEdit::disconnect_node); ClassDB::bind_method(D_METHOD("set_connection_activity", "from_node", "from_port", "to_node", "to_port", "amount"), &GraphEdit::set_connection_activity); ClassDB::bind_method(D_METHOD("get_connection_list"), &GraphEdit::_get_connection_list); ClassDB::bind_method(D_METHOD("get_closest_connection_at_point", "point", "max_distance"), &GraphEdit::_get_closest_connection_at_point, DEFVAL(4.0)); ClassDB::bind_method(D_METHOD("get_connections_intersecting_with_rect", "rect"), &GraphEdit::_get_connections_intersecting_with_rect); ClassDB::bind_method(D_METHOD("clear_connections"), &GraphEdit::clear_connections); ClassDB::bind_method(D_METHOD("force_connection_drag_end"), &GraphEdit::force_connection_drag_end); ClassDB::bind_method(D_METHOD("get_scroll_offset"), &GraphEdit::get_scroll_offset); ClassDB::bind_method(D_METHOD("set_scroll_offset", "offset"), &GraphEdit::set_scroll_offset); ClassDB::bind_method(D_METHOD("add_valid_right_disconnect_type", "type"), &GraphEdit::add_valid_right_disconnect_type); ClassDB::bind_method(D_METHOD("remove_valid_right_disconnect_type", "type"), &GraphEdit::remove_valid_right_disconnect_type); ClassDB::bind_method(D_METHOD("add_valid_left_disconnect_type", "type"), &GraphEdit::add_valid_left_disconnect_type); ClassDB::bind_method(D_METHOD("remove_valid_left_disconnect_type", "type"), &GraphEdit::remove_valid_left_disconnect_type); ClassDB::bind_method(D_METHOD("add_valid_connection_type", "from_type", "to_type"), &GraphEdit::add_valid_connection_type); ClassDB::bind_method(D_METHOD("remove_valid_connection_type", "from_type", "to_type"), &GraphEdit::remove_valid_connection_type); ClassDB::bind_method(D_METHOD("is_valid_connection_type", "from_type", "to_type"), &GraphEdit::is_valid_connection_type); ClassDB::bind_method(D_METHOD("get_connection_line", "from_node", "to_node"), &GraphEdit::get_connection_line); ClassDB::bind_method(D_METHOD("attach_graph_element_to_frame", "element", "frame"), &GraphEdit::attach_graph_element_to_frame); ClassDB::bind_method(D_METHOD("detach_graph_element_from_frame", "element"), &GraphEdit::detach_graph_element_from_frame); ClassDB::bind_method(D_METHOD("get_element_frame", "element"), &GraphEdit::get_element_frame); ClassDB::bind_method(D_METHOD("get_attached_nodes_of_frame", "frame"), &GraphEdit::get_attached_nodes_of_frame); ClassDB::bind_method(D_METHOD("set_panning_scheme", "scheme"), &GraphEdit::set_panning_scheme); ClassDB::bind_method(D_METHOD("get_panning_scheme"), &GraphEdit::get_panning_scheme); ClassDB::bind_method(D_METHOD("set_zoom", "zoom"), &GraphEdit::set_zoom); ClassDB::bind_method(D_METHOD("get_zoom"), &GraphEdit::get_zoom); ClassDB::bind_method(D_METHOD("set_zoom_min", "zoom_min"), &GraphEdit::set_zoom_min); ClassDB::bind_method(D_METHOD("get_zoom_min"), &GraphEdit::get_zoom_min); ClassDB::bind_method(D_METHOD("set_zoom_max", "zoom_max"), &GraphEdit::set_zoom_max); ClassDB::bind_method(D_METHOD("get_zoom_max"), &GraphEdit::get_zoom_max); ClassDB::bind_method(D_METHOD("set_zoom_step", "zoom_step"), &GraphEdit::set_zoom_step); ClassDB::bind_method(D_METHOD("get_zoom_step"), &GraphEdit::get_zoom_step); ClassDB::bind_method(D_METHOD("set_show_grid", "enable"), &GraphEdit::set_show_grid); ClassDB::bind_method(D_METHOD("is_showing_grid"), &GraphEdit::is_showing_grid); ClassDB::bind_method(D_METHOD("set_grid_pattern", "pattern"), &GraphEdit::set_grid_pattern); ClassDB::bind_method(D_METHOD("get_grid_pattern"), &GraphEdit::get_grid_pattern); ClassDB::bind_method(D_METHOD("set_snapping_enabled", "enable"), &GraphEdit::set_snapping_enabled); ClassDB::bind_method(D_METHOD("is_snapping_enabled"), &GraphEdit::is_snapping_enabled); ClassDB::bind_method(D_METHOD("set_snapping_distance", "pixels"), &GraphEdit::set_snapping_distance); ClassDB::bind_method(D_METHOD("get_snapping_distance"), &GraphEdit::get_snapping_distance); ClassDB::bind_method(D_METHOD("set_connection_lines_curvature", "curvature"), &GraphEdit::set_connection_lines_curvature); ClassDB::bind_method(D_METHOD("get_connection_lines_curvature"), &GraphEdit::get_connection_lines_curvature); ClassDB::bind_method(D_METHOD("set_connection_lines_thickness", "pixels"), &GraphEdit::set_connection_lines_thickness); ClassDB::bind_method(D_METHOD("get_connection_lines_thickness"), &GraphEdit::get_connection_lines_thickness); ClassDB::bind_method(D_METHOD("set_connection_lines_antialiased", "pixels"), &GraphEdit::set_connection_lines_antialiased); ClassDB::bind_method(D_METHOD("is_connection_lines_antialiased"), &GraphEdit::is_connection_lines_antialiased); ClassDB::bind_method(D_METHOD("set_minimap_size", "size"), &GraphEdit::set_minimap_size); ClassDB::bind_method(D_METHOD("get_minimap_size"), &GraphEdit::get_minimap_size); ClassDB::bind_method(D_METHOD("set_minimap_opacity", "opacity"), &GraphEdit::set_minimap_opacity); ClassDB::bind_method(D_METHOD("get_minimap_opacity"), &GraphEdit::get_minimap_opacity); ClassDB::bind_method(D_METHOD("set_minimap_enabled", "enable"), &GraphEdit::set_minimap_enabled); ClassDB::bind_method(D_METHOD("is_minimap_enabled"), &GraphEdit::is_minimap_enabled); ClassDB::bind_method(D_METHOD("set_show_menu", "hidden"), &GraphEdit::set_show_menu); ClassDB::bind_method(D_METHOD("is_showing_menu"), &GraphEdit::is_showing_menu); ClassDB::bind_method(D_METHOD("set_show_zoom_label", "enable"), &GraphEdit::set_show_zoom_label); ClassDB::bind_method(D_METHOD("is_showing_zoom_label"), &GraphEdit::is_showing_zoom_label); ClassDB::bind_method(D_METHOD("set_show_grid_buttons", "hidden"), &GraphEdit::set_show_grid_buttons); ClassDB::bind_method(D_METHOD("is_showing_grid_buttons"), &GraphEdit::is_showing_grid_buttons); ClassDB::bind_method(D_METHOD("set_show_zoom_buttons", "hidden"), &GraphEdit::set_show_zoom_buttons); ClassDB::bind_method(D_METHOD("is_showing_zoom_buttons"), &GraphEdit::is_showing_zoom_buttons); ClassDB::bind_method(D_METHOD("set_show_minimap_button", "hidden"), &GraphEdit::set_show_minimap_button); ClassDB::bind_method(D_METHOD("is_showing_minimap_button"), &GraphEdit::is_showing_minimap_button); ClassDB::bind_method(D_METHOD("set_show_arrange_button", "hidden"), &GraphEdit::set_show_arrange_button); ClassDB::bind_method(D_METHOD("is_showing_arrange_button"), &GraphEdit::is_showing_arrange_button); ClassDB::bind_method(D_METHOD("set_right_disconnects", "enable"), &GraphEdit::set_right_disconnects); ClassDB::bind_method(D_METHOD("is_right_disconnects_enabled"), &GraphEdit::is_right_disconnects_enabled); GDVIRTUAL_BIND(_is_in_input_hotzone, "in_node", "in_port", "mouse_position"); GDVIRTUAL_BIND(_is_in_output_hotzone, "in_node", "in_port", "mouse_position"); ClassDB::bind_method(D_METHOD("get_menu_hbox"), &GraphEdit::get_menu_hbox); ClassDB::bind_method(D_METHOD("arrange_nodes"), &GraphEdit::arrange_nodes); ClassDB::bind_method(D_METHOD("set_selected", "node"), &GraphEdit::set_selected); GDVIRTUAL_BIND(_get_connection_line, "from_position", "to_position") GDVIRTUAL_BIND(_is_node_hover_valid, "from_node", "from_port", "to_node", "to_port"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scroll_offset", PROPERTY_HINT_NONE, "suffix:px"), "set_scroll_offset", "get_scroll_offset"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "show_grid"), "set_show_grid", "is_showing_grid"); ADD_PROPERTY(PropertyInfo(Variant::INT, "grid_pattern", PROPERTY_HINT_ENUM, "Lines,Dots"), "set_grid_pattern", "get_grid_pattern"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "snapping_enabled"), "set_snapping_enabled", "is_snapping_enabled"); ADD_PROPERTY(PropertyInfo(Variant::INT, "snapping_distance", PROPERTY_HINT_NONE, "suffix:px"), "set_snapping_distance", "get_snapping_distance"); ADD_PROPERTY(PropertyInfo(Variant::INT, "panning_scheme", PROPERTY_HINT_ENUM, "Scroll Zooms,Scroll Pans"), "set_panning_scheme", "get_panning_scheme"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "right_disconnects"), "set_right_disconnects", "is_right_disconnects_enabled"); ADD_GROUP("Connection Lines", "connection_lines"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "connection_lines_curvature"), "set_connection_lines_curvature", "get_connection_lines_curvature"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "connection_lines_thickness", PROPERTY_HINT_RANGE, "0,100,0.1,suffix:px"), "set_connection_lines_thickness", "get_connection_lines_thickness"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "connection_lines_antialiased"), "set_connection_lines_antialiased", "is_connection_lines_antialiased"); ADD_GROUP("Zoom", ""); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "zoom"), "set_zoom", "get_zoom"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "zoom_min"), "set_zoom_min", "get_zoom_min"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "zoom_max"), "set_zoom_max", "get_zoom_max"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "zoom_step"), "set_zoom_step", "get_zoom_step"); ADD_GROUP("Minimap", "minimap_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "minimap_enabled"), "set_minimap_enabled", "is_minimap_enabled"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "minimap_size", PROPERTY_HINT_NONE, "suffix:px"), "set_minimap_size", "get_minimap_size"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "minimap_opacity"), "set_minimap_opacity", "get_minimap_opacity"); ADD_GROUP("Toolbar Menu", ""); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "show_menu"), "set_show_menu", "is_showing_menu"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "show_zoom_label"), "set_show_zoom_label", "is_showing_zoom_label"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "show_zoom_buttons"), "set_show_zoom_buttons", "is_showing_zoom_buttons"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "show_grid_buttons"), "set_show_grid_buttons", "is_showing_grid_buttons"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "show_minimap_button"), "set_show_minimap_button", "is_showing_minimap_button"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "show_arrange_button"), "set_show_arrange_button", "is_showing_arrange_button"); ADD_SIGNAL(MethodInfo("connection_request", PropertyInfo(Variant::STRING_NAME, "from_node"), PropertyInfo(Variant::INT, "from_port"), PropertyInfo(Variant::STRING_NAME, "to_node"), PropertyInfo(Variant::INT, "to_port"))); ADD_SIGNAL(MethodInfo("disconnection_request", PropertyInfo(Variant::STRING_NAME, "from_node"), PropertyInfo(Variant::INT, "from_port"), PropertyInfo(Variant::STRING_NAME, "to_node"), PropertyInfo(Variant::INT, "to_port"))); ADD_SIGNAL(MethodInfo("connection_to_empty", PropertyInfo(Variant::STRING_NAME, "from_node"), PropertyInfo(Variant::INT, "from_port"), PropertyInfo(Variant::VECTOR2, "release_position"))); ADD_SIGNAL(MethodInfo("connection_from_empty", PropertyInfo(Variant::STRING_NAME, "to_node"), PropertyInfo(Variant::INT, "to_port"), PropertyInfo(Variant::VECTOR2, "release_position"))); ADD_SIGNAL(MethodInfo("connection_drag_started", PropertyInfo(Variant::STRING_NAME, "from_node"), PropertyInfo(Variant::INT, "from_port"), PropertyInfo(Variant::BOOL, "is_output"))); ADD_SIGNAL(MethodInfo("connection_drag_ended")); ADD_SIGNAL(MethodInfo("copy_nodes_request")); ADD_SIGNAL(MethodInfo("paste_nodes_request")); ADD_SIGNAL(MethodInfo("duplicate_nodes_request")); ADD_SIGNAL(MethodInfo("delete_nodes_request", PropertyInfo(Variant::ARRAY, "nodes", PROPERTY_HINT_ARRAY_TYPE, "StringName"))); ADD_SIGNAL(MethodInfo("node_selected", PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "Node"))); ADD_SIGNAL(MethodInfo("node_deselected", PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "Node"))); ADD_SIGNAL(MethodInfo("frame_rect_changed", PropertyInfo(Variant::OBJECT, "frame", PROPERTY_HINT_RESOURCE_TYPE, "GraphFrame"), PropertyInfo(Variant::VECTOR2, "new_rect"))); ADD_SIGNAL(MethodInfo("popup_request", PropertyInfo(Variant::VECTOR2, "at_position"))); ADD_SIGNAL(MethodInfo("begin_node_move")); ADD_SIGNAL(MethodInfo("end_node_move")); ADD_SIGNAL(MethodInfo("graph_elements_linked_to_frame_request", PropertyInfo(Variant::ARRAY, "elements"), PropertyInfo(Variant::STRING_NAME, "frame"))); ADD_SIGNAL(MethodInfo("scroll_offset_changed", PropertyInfo(Variant::VECTOR2, "offset"))); BIND_ENUM_CONSTANT(SCROLL_ZOOMS); BIND_ENUM_CONSTANT(SCROLL_PANS); BIND_ENUM_CONSTANT(GRID_PATTERN_LINES); BIND_ENUM_CONSTANT(GRID_PATTERN_DOTS); BIND_THEME_ITEM(Theme::DATA_TYPE_STYLEBOX, GraphEdit, panel); BIND_THEME_ITEM(Theme::DATA_TYPE_COLOR, GraphEdit, grid_major); BIND_THEME_ITEM(Theme::DATA_TYPE_COLOR, GraphEdit, grid_minor); BIND_THEME_ITEM_CUSTOM(Theme::DATA_TYPE_COLOR, GraphEdit, activity_color, "activity"); BIND_THEME_ITEM(Theme::DATA_TYPE_COLOR, GraphEdit, connection_hover_tint_color); BIND_THEME_ITEM(Theme::DATA_TYPE_COLOR, GraphEdit, connection_valid_target_tint_color); BIND_THEME_ITEM(Theme::DATA_TYPE_COLOR, GraphEdit, connection_rim_color); BIND_THEME_ITEM(Theme::DATA_TYPE_COLOR, GraphEdit, selection_fill); BIND_THEME_ITEM(Theme::DATA_TYPE_COLOR, GraphEdit, selection_stroke); BIND_THEME_ITEM(Theme::DATA_TYPE_STYLEBOX, GraphEdit, menu_panel); BIND_THEME_ITEM(Theme::DATA_TYPE_ICON, GraphEdit, zoom_in); BIND_THEME_ITEM(Theme::DATA_TYPE_ICON, GraphEdit, zoom_out); BIND_THEME_ITEM(Theme::DATA_TYPE_ICON, GraphEdit, zoom_reset); BIND_THEME_ITEM(Theme::DATA_TYPE_ICON, GraphEdit, snapping_toggle); BIND_THEME_ITEM(Theme::DATA_TYPE_ICON, GraphEdit, grid_toggle); BIND_THEME_ITEM(Theme::DATA_TYPE_ICON, GraphEdit, minimap_toggle); BIND_THEME_ITEM(Theme::DATA_TYPE_ICON, GraphEdit, layout); BIND_THEME_ITEM(Theme::DATA_TYPE_CONSTANT, GraphEdit, port_hotzone_inner_extent); BIND_THEME_ITEM(Theme::DATA_TYPE_CONSTANT, GraphEdit, port_hotzone_outer_extent); } GraphEdit::GraphEdit() { set_focus_mode(FOCUS_ALL); // Allow dezooming 8 times from the default zoom level. // At low zoom levels, text is unreadable due to its small size and poor filtering, // but this is still useful for previewing and navigation. zoom_min = (1 / Math::pow(zoom_step, 8)); // Allow zooming 4 times from the default zoom level. zoom_max = (1 * Math::pow(zoom_step, 4)); panner.instantiate(); panner->set_callbacks(callable_mp(this, &GraphEdit::_pan_callback), callable_mp(this, &GraphEdit::_zoom_callback)); top_layer = memnew(Control); add_child(top_layer, false, INTERNAL_MODE_BACK); top_layer->set_mouse_filter(MOUSE_FILTER_IGNORE); top_layer->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT); top_layer->connect(SceneStringName(draw), callable_mp(this, &GraphEdit::_top_layer_draw)); top_layer->connect(SceneStringName(focus_exited), callable_mp(panner.ptr(), &ViewPanner::release_pan_key)); connections_layer = memnew(Control); add_child(connections_layer, false); connections_layer->connect(SceneStringName(draw), callable_mp(this, &GraphEdit::_update_connections)); connections_layer->set_name("_connection_layer"); connections_layer->set_disable_visibility_clip(true); // Necessary, so it can draw freely and be offset. connections_layer->set_mouse_filter(MOUSE_FILTER_IGNORE); top_connection_layer = memnew(GraphEditFilter(this)); add_child(top_connection_layer, false, INTERNAL_MODE_BACK); connections_shader = default_connections_shader; top_connection_layer->set_mouse_filter(MOUSE_FILTER_PASS); top_connection_layer->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT); top_connection_layer->connect(SceneStringName(gui_input), callable_mp(this, &GraphEdit::_top_connection_layer_input)); dragged_connection_line = memnew(Line2D); dragged_connection_line->set_texture_mode(Line2D::LINE_TEXTURE_STRETCH); top_connection_layer->add_child(dragged_connection_line); h_scrollbar = memnew(HScrollBar); h_scrollbar->set_name("_h_scroll"); top_layer->add_child(h_scrollbar); v_scrollbar = memnew(VScrollBar); v_scrollbar->set_name("_v_scroll"); top_layer->add_child(v_scrollbar); // Set large minmax so it can scroll even if not resized yet. h_scrollbar->set_min(-10000); h_scrollbar->set_max(10000); v_scrollbar->set_min(-10000); v_scrollbar->set_max(10000); h_scrollbar->connect(SceneStringName(value_changed), callable_mp(this, &GraphEdit::_scroll_moved)); v_scrollbar->connect(SceneStringName(value_changed), callable_mp(this, &GraphEdit::_scroll_moved)); // Toolbar menu. menu_panel = memnew(PanelContainer); menu_panel->set_visible(show_menu); top_layer->add_child(menu_panel); menu_panel->set_position(Vector2(10, 10)); menu_hbox = memnew(HBoxContainer); menu_panel->add_child(menu_hbox); // Zoom label and controls. zoom_label = memnew(Label); zoom_label->set_visible(show_zoom_label); zoom_label->set_v_size_flags(Control::SIZE_SHRINK_CENTER); zoom_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER); zoom_label->set_custom_minimum_size(Size2(48, 0)); menu_hbox->add_child(zoom_label); _update_zoom_label(); zoom_minus_button = memnew(Button); zoom_minus_button->set_theme_type_variation("FlatButton"); zoom_minus_button->set_visible(show_zoom_buttons); zoom_minus_button->set_tooltip_text(ETR("Zoom Out")); zoom_minus_button->set_focus_mode(FOCUS_NONE); menu_hbox->add_child(zoom_minus_button); zoom_minus_button->connect(SceneStringName(pressed), callable_mp(this, &GraphEdit::_zoom_minus)); zoom_reset_button = memnew(Button); zoom_reset_button->set_theme_type_variation("FlatButton"); zoom_reset_button->set_visible(show_zoom_buttons); zoom_reset_button->set_tooltip_text(ETR("Zoom Reset")); zoom_reset_button->set_focus_mode(FOCUS_NONE); menu_hbox->add_child(zoom_reset_button); zoom_reset_button->connect(SceneStringName(pressed), callable_mp(this, &GraphEdit::_zoom_reset)); zoom_plus_button = memnew(Button); zoom_plus_button->set_theme_type_variation("FlatButton"); zoom_plus_button->set_visible(show_zoom_buttons); zoom_plus_button->set_tooltip_text(ETR("Zoom In")); zoom_plus_button->set_focus_mode(FOCUS_NONE); menu_hbox->add_child(zoom_plus_button); zoom_plus_button->connect(SceneStringName(pressed), callable_mp(this, &GraphEdit::_zoom_plus)); // Grid controls. toggle_grid_button = memnew(Button); toggle_grid_button->set_theme_type_variation("FlatButton"); toggle_grid_button->set_visible(show_grid_buttons); toggle_grid_button->set_toggle_mode(true); toggle_grid_button->set_pressed(true); toggle_grid_button->set_tooltip_text(ETR("Toggle the visual grid.")); toggle_grid_button->set_focus_mode(FOCUS_NONE); menu_hbox->add_child(toggle_grid_button); toggle_grid_button->connect(SceneStringName(pressed), callable_mp(this, &GraphEdit::_show_grid_toggled)); toggle_snapping_button = memnew(Button); toggle_snapping_button->set_theme_type_variation("FlatButton"); toggle_snapping_button->set_visible(show_grid_buttons); toggle_snapping_button->set_toggle_mode(true); toggle_snapping_button->set_tooltip_text(ETR("Toggle snapping to the grid.")); toggle_snapping_button->set_pressed(snapping_enabled); toggle_snapping_button->set_focus_mode(FOCUS_NONE); menu_hbox->add_child(toggle_snapping_button); toggle_snapping_button->connect(SceneStringName(pressed), callable_mp(this, &GraphEdit::_snapping_toggled)); snapping_distance_spinbox = memnew(SpinBox); snapping_distance_spinbox->set_visible(show_grid_buttons); snapping_distance_spinbox->set_min(GRID_MIN_SNAPPING_DISTANCE); snapping_distance_spinbox->set_max(GRID_MAX_SNAPPING_DISTANCE); snapping_distance_spinbox->set_step(1); snapping_distance_spinbox->set_value(snapping_distance); snapping_distance_spinbox->set_tooltip_text(ETR("Change the snapping distance.")); menu_hbox->add_child(snapping_distance_spinbox); snapping_distance_spinbox->connect(SceneStringName(value_changed), callable_mp(this, &GraphEdit::_snapping_distance_changed)); // Extra controls. minimap_button = memnew(Button); minimap_button->set_theme_type_variation("FlatButton"); minimap_button->set_visible(show_minimap_button); minimap_button->set_toggle_mode(true); minimap_button->set_tooltip_text(ETR("Toggle the graph minimap.")); minimap_button->set_pressed(show_grid); minimap_button->set_focus_mode(FOCUS_NONE); menu_hbox->add_child(minimap_button); minimap_button->connect(SceneStringName(pressed), callable_mp(this, &GraphEdit::_minimap_toggled)); arrange_button = memnew(Button); arrange_button->set_theme_type_variation("FlatButton"); arrange_button->set_visible(show_arrange_button); arrange_button->connect(SceneStringName(pressed), callable_mp(this, &GraphEdit::arrange_nodes)); arrange_button->set_focus_mode(FOCUS_NONE); menu_hbox->add_child(arrange_button); arrange_button->set_tooltip_text(ETR("Automatically arrange selected nodes.")); // Minimap. const Vector2 minimap_size = Vector2(240, 160); const float minimap_opacity = 0.65; minimap = memnew(GraphEditMinimap(this)); top_layer->add_child(minimap); minimap->set_name("_minimap"); minimap->set_modulate(Color(1, 1, 1, minimap_opacity)); minimap->set_mouse_filter(MOUSE_FILTER_PASS); minimap->set_custom_minimum_size(Vector2(50, 50)); minimap->set_size(minimap_size); minimap->set_anchors_preset(Control::PRESET_BOTTOM_RIGHT); minimap->set_offset(Side::SIDE_LEFT, -minimap_size.width - MINIMAP_OFFSET); minimap->set_offset(Side::SIDE_TOP, -minimap_size.height - MINIMAP_OFFSET); minimap->set_offset(Side::SIDE_RIGHT, -MINIMAP_OFFSET); minimap->set_offset(Side::SIDE_BOTTOM, -MINIMAP_OFFSET); minimap->connect(SceneStringName(draw), callable_mp(this, &GraphEdit::_minimap_draw)); set_clip_contents(true); arranger = Ref(memnew(GraphEditArranger(this))); }