/*************************************************************************/ /* denoise_wrapper.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "denoise_wrapper.h" #include "core/os/copymem.h" #include "core/os/memory.h" #include "thirdparty/oidn/include/OpenImageDenoise/oidn.h" #include void *oidn_denoiser_init() { OIDNDeviceImpl *device = oidnNewDevice(OIDN_DEVICE_TYPE_CPU); oidnCommitDevice(device); return device; } bool oidn_denoise(void *deviceptr, float *p_floats, int p_width, int p_height) { OIDNDeviceImpl *device = (OIDNDeviceImpl *)deviceptr; OIDNFilter filter = oidnNewFilter(device, "RTLightmap"); void *input_buffer = memalloc(p_width * p_height * 3 * sizeof(float)); copymem(input_buffer, p_floats, p_width * p_height * 3 * sizeof(float)); oidnSetSharedFilterImage(filter, "color", input_buffer, OIDN_FORMAT_FLOAT3, p_width, p_height, 0, 0, 0); oidnSetSharedFilterImage(filter, "output", (void *)p_floats, OIDN_FORMAT_FLOAT3, p_width, p_height, 0, 0, 0); oidnSetFilter1b(filter, "hdr", true); oidnCommitFilter(filter); oidnExecuteFilter(filter); const char *msg; bool success = true; if (oidnGetDeviceError(device, &msg) != OIDN_ERROR_NONE) { printf("LightmapDenoiser: %s\n", msg); success = false; } oidnReleaseFilter(filter); return success; } void oidn_denoiser_finish(void *device) { oidnReleaseDevice((OIDNDeviceImpl *)device); }