Import('env') Import('env_modules') # Thirdparty source files # Not unbundled so far since not widespread as shared library thirdparty_dir = "#thirdparty/pvrtccompressor/" thirdparty_pvr_sources = [ "BitScale.cpp", "MortonTable.cpp", "PvrTcDecoder.cpp", "PvrTcEncoder.cpp", "PvrTcPacket.cpp", ] thirdparty_pvr_sources = [thirdparty_dir + file for file in thirdparty_pvr_sources] env_modules.add_source_files(env.modules_sources, thirdparty_pvr_sources) env_modules.Append(CPPPATH = [thirdparty_dir]) # Godot source files env_modules.add_source_files(env.modules_sources, "*.cpp") Export('env_modules') Export('env')