// Copyright 2009-2020 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "default.h" #include "device.h" #include "builder.h" #include "../../common/algorithms/parallel_any_of.h" #include "scene_triangle_mesh.h" #include "scene_quad_mesh.h" #include "scene_user_geometry.h" #include "scene_instance.h" #include "scene_curves.h" #include "scene_line_segments.h" #include "scene_subdiv_mesh.h" #include "scene_grid_mesh.h" #include "scene_points.h" #include "../subdiv/tessellation_cache.h" #include "acceln.h" #include "geometry.h" namespace embree { /*! Base class all scenes are derived from */ class Scene : public AccelN { ALIGNED_CLASS_(std::alignment_of::value); public: template class Iterator { public: Iterator () {} Iterator (Scene* scene, bool all = false) : scene(scene), all(all) {} __forceinline Ty* at(const size_t i) { Geometry* geom = scene->geometries[i].ptr; if (geom == nullptr) return nullptr; if (!all && !geom->isEnabled()) return nullptr; const size_t mask = geom->getTypeMask() & Ty::geom_type; if (!(mask)) return nullptr; if ((geom->numTimeSteps != 1) != mblur) return nullptr; return (Ty*) geom; } __forceinline Ty* operator[] (const size_t i) { return at(i); } __forceinline size_t size() const { return scene->size(); } __forceinline size_t numPrimitives() const { return scene->getNumPrimitives(Ty::geom_type,mblur); } __forceinline size_t maxPrimitivesPerGeometry() { size_t ret = 0; for (size_t i=0; isize(); i++) { Ty* mesh = at(i); if (mesh == nullptr) continue; ret = max(ret,mesh->size()); } return ret; } __forceinline unsigned int maxGeomID() { unsigned int ret = 0; for (size_t i=0; isize(); i++) { Ty* mesh = at(i); if (mesh == nullptr) continue; ret = max(ret,(unsigned int)i); } return ret; } __forceinline unsigned maxTimeStepsPerGeometry() { unsigned ret = 0; for (size_t i=0; isize(); i++) { Ty* mesh = at(i); if (mesh == nullptr) continue; ret = max(ret,mesh->numTimeSteps); } return ret; } private: Scene* scene; bool all; }; class Iterator2 { public: Iterator2 () {} Iterator2 (Scene* scene, Geometry::GTypeMask typemask, bool mblur) : scene(scene), typemask(typemask), mblur(mblur) {} __forceinline Geometry* at(const size_t i) { Geometry* geom = scene->geometries[i].ptr; if (geom == nullptr) return nullptr; if (!geom->isEnabled()) return nullptr; if (!(geom->getTypeMask() & typemask)) return nullptr; if ((geom->numTimeSteps != 1) != mblur) return nullptr; return geom; } __forceinline Geometry* operator[] (const size_t i) { return at(i); } __forceinline size_t size() const { return scene->size(); } private: Scene* scene; Geometry::GTypeMask typemask; bool mblur; }; public: /*! Scene construction */ Scene (Device* device); /*! Scene destruction */ ~Scene () noexcept; private: /*! class is non-copyable */ Scene (const Scene& other) DELETED; // do not implement Scene& operator= (const Scene& other) DELETED; // do not implement public: void createTriangleAccel(); void createTriangleMBAccel(); void createQuadAccel(); void createQuadMBAccel(); void createHairAccel(); void createHairMBAccel(); void createSubdivAccel(); void createSubdivMBAccel(); void createUserGeometryAccel(); void createUserGeometryMBAccel(); void createInstanceAccel(); void createInstanceMBAccel(); void createInstanceExpensiveAccel(); void createInstanceExpensiveMBAccel(); void createGridAccel(); void createGridMBAccel(); /*! prints statistics about the scene */ void printStatistics(); /*! clears the scene */ void clear(); /*! detaches some geometry */ void detachGeometry(size_t geomID); void setBuildQuality(RTCBuildQuality quality_flags); RTCBuildQuality getBuildQuality() const; void setSceneFlags(RTCSceneFlags scene_flags); RTCSceneFlags getSceneFlags() const; void commit (bool join); void commit_task (); void build () {} void updateInterface(); /* return number of geometries */ __forceinline size_t size() const { return geometries.size(); } /* bind geometry to the scene */ unsigned int bind (unsigned geomID, Ref geometry); /* determines if scene is modified */ __forceinline bool isModified() const { return modified; } /* sets modified flag */ __forceinline void setModified(bool f = true) { modified = f; } __forceinline bool isGeometryModified(size_t geomID) { Ref& g = geometries[geomID]; if (!g) return false; return g->getModCounter() > geometryModCounters_[geomID]; } protected: __forceinline void checkIfModifiedAndSet () { if (isModified ()) return; auto geometryIsModified = [this](size_t geomID)->bool { return isGeometryModified(geomID); }; if (parallel_any_of (size_t(0), geometries.size (), geometryIsModified)) { setModified (); } } public: /* get mesh by ID */ __forceinline Geometry* get(size_t i) { assert(i < geometries.size()); return geometries[i].ptr; } __forceinline const Geometry* get(size_t i) const { assert(i < geometries.size()); return geometries[i].ptr; } template __forceinline Mesh* get(size_t i) { assert(i < geometries.size()); assert(geometries[i]->getTypeMask() & Mesh::geom_type); return (Mesh*)geometries[i].ptr; } template __forceinline const Mesh* get(size_t i) const { assert(i < geometries.size()); assert(geometries[i]->getTypeMask() & Mesh::geom_type); return (Mesh*)geometries[i].ptr; } template __forceinline Mesh* getSafe(size_t i) { assert(i < geometries.size()); if (geometries[i] == null) return nullptr; if (!(geometries[i]->getTypeMask() & Mesh::geom_type)) return nullptr; else return (Mesh*) geometries[i].ptr; } __forceinline Ref get_locked(size_t i) { Lock lock(geometriesMutex); assert(i < geometries.size()); return geometries[i]; } /* flag decoding */ __forceinline bool isFastAccel() const { return !isCompactAccel() && !isRobustAccel(); } __forceinline bool isCompactAccel() const { return scene_flags & RTC_SCENE_FLAG_COMPACT; } __forceinline bool isRobustAccel() const { return scene_flags & RTC_SCENE_FLAG_ROBUST; } __forceinline bool isStaticAccel() const { return !(scene_flags & RTC_SCENE_FLAG_DYNAMIC); } __forceinline bool isDynamicAccel() const { return scene_flags & RTC_SCENE_FLAG_DYNAMIC; } __forceinline bool hasContextFilterFunction() const { return scene_flags & RTC_SCENE_FLAG_CONTEXT_FILTER_FUNCTION; } __forceinline bool hasGeometryFilterFunction() { return world.numFilterFunctions != 0; } __forceinline bool hasFilterFunction() { return hasContextFilterFunction() || hasGeometryFilterFunction(); } /* test if scene got already build */ __forceinline bool isBuild() const { return is_build; } public: IDPool id_pool; vector> geometries; //!< list of all user geometries vector geometryModCounters_; vector vertices; public: Device* device; /* these are to detect if we need to recreate the acceleration structures */ bool flags_modified; unsigned int enabled_geometry_types; RTCSceneFlags scene_flags; RTCBuildQuality quality_flags; MutexSys buildMutex; SpinLock geometriesMutex; bool is_build; private: bool modified; //!< true if scene got modified public: /*! global lock step task scheduler */ #if defined(TASKING_INTERNAL) MutexSys schedulerMutex; Ref scheduler; #elif defined(TASKING_TBB) && TASKING_TBB_USE_TASK_ISOLATION tbb::isolated_task_group group; #elif defined(TASKING_TBB) tbb::task_group group; #elif defined(TASKING_PPL) concurrency::task_group group; #endif public: struct BuildProgressMonitorInterface : public BuildProgressMonitor { BuildProgressMonitorInterface(Scene* scene) : scene(scene) {} void operator() (size_t dn) const { scene->progressMonitor(double(dn)); } private: Scene* scene; }; BuildProgressMonitorInterface progressInterface; RTCProgressMonitorFunction progress_monitor_function; void* progress_monitor_ptr; std::atomic progress_monitor_counter; void progressMonitor(double nprims); void setProgressMonitorFunction(RTCProgressMonitorFunction func, void* ptr); private: GeometryCounts world; //!< counts for geometry public: __forceinline size_t numPrimitives() const { return world.size(); } __forceinline size_t getNumPrimitives(Geometry::GTypeMask mask, bool mblur) const { size_t count = 0; if (mask & Geometry::MTY_TRIANGLE_MESH) count += mblur ? world.numMBTriangles : world.numTriangles; if (mask & Geometry::MTY_QUAD_MESH) count += mblur ? world.numMBQuads : world.numQuads; if (mask & Geometry::MTY_CURVE2) count += mblur ? world.numMBLineSegments : world.numLineSegments; if (mask & Geometry::MTY_CURVE4) count += mblur ? world.numMBBezierCurves : world.numBezierCurves; if (mask & Geometry::MTY_POINTS) count += mblur ? world.numMBPoints : world.numPoints; if (mask & Geometry::MTY_SUBDIV_MESH) count += mblur ? world.numMBSubdivPatches : world.numSubdivPatches; if (mask & Geometry::MTY_USER_GEOMETRY) count += mblur ? world.numMBUserGeometries : world.numUserGeometries; if (mask & Geometry::MTY_INSTANCE_CHEAP) count += mblur ? world.numMBInstancesCheap : world.numInstancesCheap; if (mask & Geometry::MTY_INSTANCE_EXPENSIVE) count += mblur ? world.numMBInstancesExpensive : world.numInstancesExpensive; if (mask & Geometry::MTY_GRID_MESH) count += mblur ? world.numMBGrids : world.numGrids; return count; } template __forceinline unsigned getNumTimeSteps() { if (!mblur) return 1; Scene::Iterator iter(this); return iter.maxTimeStepsPerGeometry(); } template __forceinline unsigned int getMaxGeomID() { Scene::Iterator iter(this); return iter.maxGeomID(); } }; }