/*************************************************************************/ /* dir_access_windows.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #if defined(WINDOWS_ENABLED) #include "dir_access_windows.h" #include "os/memory.h" #include "print_string.h" #include #include #include /* [03:57] yessopie, so i dont havemak to rely on unicows [03:58] reduz- yeah, all of the functions fail, and then you can call GetLastError () which will return 120 [03:58] CategoryApl, hehe, what? :) [03:59] didn't Verona lead to some trouble [03:59] 120 = ERROR_CALL_NOT_IMPLEMENTED [03:59] (you can use that constant if you include winerr.h) [03:59] well answer with winning a compo [04:02] if ( SetCurrentDirectoryW ( L"." ) == FALSE && GetLastError () == ERROR_CALL_NOT_IMPLEMENTED ) { use ANSI } */ struct DirAccessWindowsPrivate { HANDLE h; //handle for findfirstfile WIN32_FIND_DATA f; WIN32_FIND_DATAW fu; //unicode version }; // CreateFolderAsync bool DirAccessWindows::list_dir_begin() { _cisdir = false; _cishidden = false; list_dir_end(); p->h = FindFirstFileExW((current_dir + "\\*").c_str(), FindExInfoStandard, &p->fu, FindExSearchNameMatch, NULL, 0); return (p->h == INVALID_HANDLE_VALUE); } String DirAccessWindows::get_next() { if (p->h == INVALID_HANDLE_VALUE) return ""; _cisdir = (p->fu.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY); _cishidden = (p->fu.dwFileAttributes & FILE_ATTRIBUTE_HIDDEN); String name = p->fu.cFileName; if (FindNextFileW(p->h, &p->fu) == 0) { FindClose(p->h); p->h = INVALID_HANDLE_VALUE; } return name; } bool DirAccessWindows::current_is_dir() const { return _cisdir; } bool DirAccessWindows::current_is_hidden() const { return _cishidden; } void DirAccessWindows::list_dir_end() { if (p->h != INVALID_HANDLE_VALUE) { FindClose(p->h); p->h = INVALID_HANDLE_VALUE; } } int DirAccessWindows::get_drive_count() { return drive_count; } String DirAccessWindows::get_drive(int p_drive) { if (p_drive < 0 || p_drive >= drive_count) return ""; return String::chr(drives[p_drive]) + ":"; } Error DirAccessWindows::change_dir(String p_dir) { GLOBAL_LOCK_FUNCTION p_dir = fix_path(p_dir); wchar_t real_current_dir_name[2048]; GetCurrentDirectoryW(2048, real_current_dir_name); String prev_dir = real_current_dir_name; SetCurrentDirectoryW(current_dir.c_str()); bool worked = (SetCurrentDirectoryW(p_dir.c_str()) != 0); String base = _get_root_path(); if (base != "") { GetCurrentDirectoryW(2048, real_current_dir_name); String new_dir; new_dir = String(real_current_dir_name).replace("\\", "/"); if (!new_dir.begins_with(base)) { worked = false; } } if (worked) { GetCurrentDirectoryW(2048, real_current_dir_name); current_dir = real_current_dir_name; // TODO, utf8 parser current_dir = current_dir.replace("\\", "/"); } //else { SetCurrentDirectoryW(prev_dir.c_str()); //} return worked ? OK : ERR_INVALID_PARAMETER; } Error DirAccessWindows::make_dir(String p_dir) { GLOBAL_LOCK_FUNCTION if (p_dir.is_rel_path()) p_dir = get_current_dir().plus_file(p_dir); p_dir = fix_path(p_dir); p_dir = p_dir.replace("/", "\\"); bool success; int err; p_dir = "\\\\?\\" + p_dir; //done according to // https://msdn.microsoft.com/en-us/library/windows/desktop/aa363855(v=vs.85).aspx success = CreateDirectoryW(p_dir.c_str(), NULL); err = GetLastError(); if (success) { return OK; }; if (err == ERROR_ALREADY_EXISTS || err == ERROR_ACCESS_DENIED) { return ERR_ALREADY_EXISTS; }; return ERR_CANT_CREATE; } String DirAccessWindows::get_current_dir() { String base = _get_root_path(); if (base != "") { String bd = current_dir.replace("\\", "/").replace_first(base, ""); if (bd.begins_with("/")) return _get_root_string() + bd.substr(1, bd.length()); else return _get_root_string() + bd; } else { } return current_dir; } bool DirAccessWindows::file_exists(String p_file) { GLOBAL_LOCK_FUNCTION if (!p_file.is_abs_path()) p_file = get_current_dir().plus_file(p_file); p_file = fix_path(p_file); //p_file.replace("/","\\"); //WIN32_FILE_ATTRIBUTE_DATA fileInfo; DWORD fileAttr; fileAttr = GetFileAttributesW(p_file.c_str()); if (INVALID_FILE_ATTRIBUTES == fileAttr) return false; return !(fileAttr & FILE_ATTRIBUTE_DIRECTORY); } bool DirAccessWindows::dir_exists(String p_dir) { GLOBAL_LOCK_FUNCTION if (p_dir.is_rel_path()) p_dir = get_current_dir().plus_file(p_dir); p_dir = fix_path(p_dir); //p_dir.replace("/","\\"); //WIN32_FILE_ATTRIBUTE_DATA fileInfo; DWORD fileAttr; fileAttr = GetFileAttributesW(p_dir.c_str()); if (INVALID_FILE_ATTRIBUTES == fileAttr) return false; return (fileAttr & FILE_ATTRIBUTE_DIRECTORY); } Error DirAccessWindows::rename(String p_path, String p_new_path) { if (p_path.is_rel_path()) p_path = get_current_dir().plus_file(p_path); p_path = fix_path(p_path); if (p_new_path.is_rel_path()) p_new_path = get_current_dir().plus_file(p_new_path); p_new_path = fix_path(p_new_path); if (file_exists(p_new_path)) { if (remove(p_new_path) != OK) { return FAILED; }; }; return ::_wrename(p_path.c_str(), p_new_path.c_str()) == 0 ? OK : FAILED; } Error DirAccessWindows::remove(String p_path) { if (p_path.is_rel_path()) p_path = get_current_dir().plus_file(p_path); p_path = fix_path(p_path); printf("erasing %s\n", p_path.utf8().get_data()); //WIN32_FILE_ATTRIBUTE_DATA fileInfo; //DWORD fileAttr = GetFileAttributesExW(p_path.c_str(), GetFileExInfoStandard, &fileInfo); DWORD fileAttr; fileAttr = GetFileAttributesW(p_path.c_str()); if (INVALID_FILE_ATTRIBUTES == fileAttr) return FAILED; if ((fileAttr & FILE_ATTRIBUTE_DIRECTORY)) return ::_wrmdir(p_path.c_str()) == 0 ? OK : FAILED; else return ::_wunlink(p_path.c_str()) == 0 ? OK : FAILED; } /* FileType DirAccessWindows::get_file_type(const String& p_file) const { wchar_t real_current_dir_name[2048]; GetCurrentDirectoryW(2048,real_current_dir_name); String prev_dir=real_current_dir_name; bool worked SetCurrentDirectoryW(current_dir.c_str()); DWORD attr; if (worked) { WIN32_FILE_ATTRIBUTE_DATA fileInfo; attr = GetFileAttributesExW(p_file.c_str(), GetFileExInfoStandard, &fileInfo); } SetCurrentDirectoryW(prev_dir.c_str()); if (!worked) return FILE_TYPE_NONE; return (attr&FILE_ATTRIBUTE_DIRECTORY)?FILE_TYPE_ } */ size_t DirAccessWindows::get_space_left() { uint64_t bytes = 0; if (!GetDiskFreeSpaceEx(NULL, (PULARGE_INTEGER)&bytes, NULL, NULL)) return 0; //this is either 0 or a value in bytes. return (size_t)bytes; } DirAccessWindows::DirAccessWindows() { p = memnew(DirAccessWindowsPrivate); p->h = INVALID_HANDLE_VALUE; current_dir = "."; drive_count = 0; #ifdef WINRT_ENABLED Windows::Storage::StorageFolder ^ install_folder = Windows::ApplicationModel::Package::Current->InstalledLocation; change_dir(install_folder->Path->Data()); #else DWORD mask = GetLogicalDrives(); for (int i = 0; i < MAX_DRIVES; i++) { if (mask & (1 << i)) { //DRIVE EXISTS drives[drive_count] = 'a' + i; drive_count++; } } change_dir("."); #endif } DirAccessWindows::~DirAccessWindows() { memdelete(p); } #endif //windows DirAccess support