/*************************************************************************/
/*  renderer_thread_pool.cpp                                             */
/*************************************************************************/
/*                       This file is part of:                           */
/*                           GODOT ENGINE                                */
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/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */
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#include "renderer_thread_pool.h"

RendererThreadPool *RendererThreadPool::singleton = nullptr;

RendererThreadPool::RendererThreadPool() {
	singleton = this;
	thread_work_pool.init();
}

RendererThreadPool::~RendererThreadPool() {
	thread_work_pool.finish();
}