/*************************************************************************/ /* resource_format_xml.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef RESOURCE_FORMAT_XML_H #define RESOURCE_FORMAT_XML_H #include "io/resource_loader.h" #include "io/resource_saver.h" #include "os/file_access.h" class ResourceInteractiveLoaderXML : public ResourceInteractiveLoader { String local_path; String res_path; FileAccess *f; struct Tag { String name; HashMap args; }; _FORCE_INLINE_ Error _parse_array_element(Vector &buff, bool p_number_only, FileAccess *f, bool *end); struct ExtResource { String path; String type; }; Map remaps; Map ext_resources; int resources_total; int resource_current; String resource_type; mutable int lines; uint8_t get_char() const; int get_current_line() const; friend class ResourceFormatLoaderXML; List tag_stack; List resource_cache; Tag *parse_tag(bool *r_exit = NULL, bool p_printerr = true, List *r_order = NULL); Error close_tag(const String &p_name); _FORCE_INLINE_ void unquote(String &p_str); Error goto_end_of_tag(); Error parse_property_data(String &r_data); Error parse_property(Variant &r_v, String &r_name, bool p_for_export_data = false); Error error; RES resource; public: virtual void set_local_path(const String &p_local_path); virtual Ref get_resource(); virtual Error poll(); virtual int get_stage() const; virtual int get_stage_count() const; void open(FileAccess *p_f); String recognize(FileAccess *p_f); void get_dependencies(FileAccess *p_f, List *p_dependencies, bool p_add_types); Error rename_dependencies(FileAccess *p_f, const String &p_path, const Map &p_map); Error get_export_data(FileAccess *p_f, ExportData &r_export_data); ~ResourceInteractiveLoaderXML(); }; class ResourceFormatLoaderXML : public ResourceFormatLoader { public: static ResourceFormatLoaderXML *singleton; virtual Ref load_interactive(const String &p_path, Error *r_error = NULL); virtual void get_recognized_extensions_for_type(const String &p_type, List *p_extensions) const; virtual void get_recognized_extensions(List *p_extensions) const; virtual bool handles_type(const String &p_type) const; virtual String get_resource_type(const String &p_path) const; virtual void get_dependencies(const String &p_path, List *p_dependencies, bool p_add_types = false); virtual Error rename_dependencies(const String &p_path, const Map &p_map); virtual Error get_export_data(const String &p_path, ExportData &r_export_data); ResourceFormatLoaderXML() { singleton = this; } }; //////////////////////////////////////////////////////////////////////////////////////////// class ResourceFormatSaverXMLInstance { String local_path; bool takeover_paths; bool relative_paths; bool bundle_resources; bool skip_editor; FileAccess *f; int depth; Set resource_set; List saved_resources; Map external_resources; void enter_tag(const char *p_tag, const String &p_args = String()); void exit_tag(const char *p_tag); void _find_resources(const Variant &p_variant, bool p_main = false); void write_property(const String &p_name, const Variant &p_property, bool *r_ok = NULL); void escape(String &p_str); void write_tabs(int p_diff = 0); void write_string(String p_str, bool p_escape = true); public: Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0); }; class ResourceFormatSaverXML : public ResourceFormatSaver { public: static ResourceFormatSaverXML *singleton; virtual Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0); virtual bool recognize(const RES &p_resource) const; virtual void get_recognized_extensions(const RES &p_resource, List *p_extensions) const; ResourceFormatSaverXML(); }; #endif // RESOURCE_FORMAT_XML_H