/*************************************************************************/ /* sound_room_params.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "sound_room_params.h" #include "scene/main/viewport.h" #ifndef _3D_DISABLED void SoundRoomParams::_update_sound_room() { if (!room.is_valid()) return; for (int i = 0; i < PARAM_MAX; i++) { SpatialSoundServer::get_singleton()->room_set_param(room, SpatialSoundServer::RoomParam(i), params[i]); } SpatialSoundServer::get_singleton()->room_set_reverb(room, SpatialSoundServer::RoomReverb(reverb)); SpatialSoundServer::get_singleton()->room_set_force_params_to_all_sources(room, force_params_for_all_sources); } void SoundRoomParams::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: { //#if 0 Node *n = this; Room *room_instance = NULL; while (n) { room_instance = n->cast_to(); if (room_instance) { break; } if (n->cast_to()) break; n = n->get_parent(); } if (room_instance) { room = room_instance->get_sound_room(); } else { room = get_viewport()->find_world()->get_sound_space(); } _update_sound_room(); //#endif } break; case NOTIFICATION_EXIT_TREE: { room = RID(); } break; } } void SoundRoomParams::set_param(Params p_param, float p_value) { ERR_FAIL_INDEX(p_param, PARAM_MAX); params[p_param] = p_value; if (room.is_valid()) SpatialSoundServer::get_singleton()->room_set_param(room, SpatialSoundServer::RoomParam(p_param), p_value); } float SoundRoomParams::get_param(Params p_param) const { ERR_FAIL_INDEX_V(p_param, PARAM_MAX, 0); return params[p_param]; } void SoundRoomParams::set_reverb_mode(Reverb p_mode) { ERR_FAIL_INDEX(p_mode, 4); reverb = p_mode; if (room.is_valid()) SpatialSoundServer::get_singleton()->room_set_reverb(room, SpatialSoundServer::RoomReverb(p_mode)); } SoundRoomParams::Reverb SoundRoomParams::get_reverb_mode() const { return reverb; } void SoundRoomParams::set_force_params_to_all_sources(bool p_force) { force_params_for_all_sources = p_force; if (room.is_valid()) SpatialSoundServer::get_singleton()->room_set_force_params_to_all_sources(room, p_force); } bool SoundRoomParams::is_forcing_params_to_all_sources() { return force_params_for_all_sources; } void SoundRoomParams::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_param", "param", "value"), &SoundRoomParams::set_param); ObjectTypeDB::bind_method(_MD("get_param", "param"), &SoundRoomParams::get_param); ObjectTypeDB::bind_method(_MD("set_reverb_mode", "reverb_mode", "value"), &SoundRoomParams::set_reverb_mode); ObjectTypeDB::bind_method(_MD("get_reverb_mode", "reverb_mode"), &SoundRoomParams::get_reverb_mode); ObjectTypeDB::bind_method(_MD("set_force_params_to_all_sources", "enabled"), &SoundRoomParams::set_force_params_to_all_sources); ObjectTypeDB::bind_method(_MD("is_forcing_params_to_all_sources"), &SoundRoomParams::is_forcing_params_to_all_sources); ADD_PROPERTY(PropertyInfo(Variant::INT, "reverb/mode", PROPERTY_HINT_ENUM, "Small,Medium,Large,Hall"), _SCS("set_reverb_mode"), _SCS("get_reverb_mode")); ADD_PROPERTYI(PropertyInfo(Variant::REAL, "params/speed_of_scale", PROPERTY_HINT_RANGE, "0.01,16,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_SPEED_OF_SOUND_SCALE); ADD_PROPERTYI(PropertyInfo(Variant::REAL, "params/doppler_factor", PROPERTY_HINT_RANGE, "0.01,16,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_DOPPLER_FACTOR); ADD_PROPERTYI(PropertyInfo(Variant::REAL, "params/pitch_scale", PROPERTY_HINT_RANGE, "0.01,32,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_PITCH_SCALE); ADD_PROPERTYI(PropertyInfo(Variant::REAL, "params/volume_scale_db", PROPERTY_HINT_RANGE, "-80,24,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_VOLUME_SCALE_DB); ADD_PROPERTYI(PropertyInfo(Variant::REAL, "params/reverb_send", PROPERTY_HINT_RANGE, "0,1,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_REVERB_SEND); ADD_PROPERTYI(PropertyInfo(Variant::REAL, "params/chorus_send", PROPERTY_HINT_RANGE, "0,1,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_CHORUS_SEND); ADD_PROPERTYI(PropertyInfo(Variant::REAL, "params/attenuation_scale", PROPERTY_HINT_RANGE, "0.01,32,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_ATTENUATION_SCALE); ADD_PROPERTYI(PropertyInfo(Variant::REAL, "params/attenuation_hf_cutoff", PROPERTY_HINT_RANGE, "30,16384,1"), _SCS("set_param"), _SCS("get_param"), PARAM_ATTENUATION_HF_CUTOFF); ADD_PROPERTYI(PropertyInfo(Variant::REAL, "params/attenuation_hf_floor_db", PROPERTY_HINT_RANGE, "-80,24,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_ATTENUATION_HF_FLOOR_DB); ADD_PROPERTYI(PropertyInfo(Variant::REAL, "params/attenuation_hf_ratio_exp", PROPERTY_HINT_RANGE, "0.01,32,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_ATTENUATION_HF_RATIO_EXP); ADD_PROPERTYI(PropertyInfo(Variant::REAL, "params/attenuation_reverb_scale", PROPERTY_HINT_RANGE, "0.01,32,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_ATTENUATION_REVERB_SCALE); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "force_to_all_sources"), _SCS("set_force_params_to_all_sources"), _SCS("is_forcing_params_to_all_sources")); } SoundRoomParams::SoundRoomParams() { reverb = REVERB_HALL; params[PARAM_SPEED_OF_SOUND_SCALE] = 1; params[PARAM_DOPPLER_FACTOR] = 1.0; params[PARAM_PITCH_SCALE] = 1.0; params[PARAM_VOLUME_SCALE_DB] = 0; params[PARAM_REVERB_SEND] = 0; params[PARAM_CHORUS_SEND] = 0; params[PARAM_ATTENUATION_SCALE] = 1.0; params[PARAM_ATTENUATION_HF_CUTOFF] = 5000; params[PARAM_ATTENUATION_HF_FLOOR_DB] = -24.0; params[PARAM_ATTENUATION_HF_RATIO_EXP] = 1.0; params[PARAM_ATTENUATION_REVERB_SCALE] = 0.0; force_params_for_all_sources = false; } #endif