/*************************************************************************/ /* os_winrt.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "drivers/gles2/rasterizer_gles2.h" #include "drivers/unix/memory_pool_static_malloc.h" #include "drivers/windows/dir_access_windows.h" #include "drivers/windows/file_access_windows.h" #include "drivers/windows/mutex_windows.h" #include "drivers/windows/semaphore_windows.h" #include "main/main.h" #include "os/memory_pool_dynamic_static.h" #include "os_winrt.h" #include "thread_winrt.h" #include "servers/audio/audio_server_sw.h" #include "servers/visual/visual_server_raster.h" #include "servers/visual/visual_server_wrap_mt.h" #include "globals.h" #include "io/marshalls.h" #include "os/memory_pool_dynamic_prealloc.h" #include "drivers/unix/ip_unix.h" #include "platform/windows/packet_peer_udp_winsock.h" #include "platform/windows/stream_peer_winsock.h" #include "platform/windows/tcp_server_winsock.h" #include #include using namespace Windows::ApplicationModel::Core; using namespace Windows::ApplicationModel::Activation; using namespace Windows::UI::Core; using namespace Windows::UI::Input; using namespace Windows::UI::Popups; using namespace Windows::Foundation; using namespace Windows::Graphics::Display; using namespace Microsoft::WRL; using namespace Windows::UI::ViewManagement; using namespace Windows::Devices::Input; using namespace Windows::Devices::Sensors; using namespace Windows::ApplicationModel::DataTransfer; using namespace concurrency; int OSWinrt::get_video_driver_count() const { return 1; } const char *OSWinrt::get_video_driver_name(int p_driver) const { return "GLES2"; } OS::VideoMode OSWinrt::get_default_video_mode() const { return video_mode; } Size2 OSWinrt::get_window_size() const { Size2 size; size.width = video_mode.width; size.height = video_mode.height; return size; } void OSWinrt::set_window_size(const Size2 p_size) { Windows::Foundation::Size new_size; new_size.Width = p_size.width; new_size.Height = p_size.height; ApplicationView ^ view = ApplicationView::GetForCurrentView(); if (view->TryResizeView(new_size)) { video_mode.width = p_size.width; video_mode.height = p_size.height; } } void OSWinrt::set_window_fullscreen(bool p_enabled) { ApplicationView ^ view = ApplicationView::GetForCurrentView(); video_mode.fullscreen = view->IsFullScreenMode; if (video_mode.fullscreen == p_enabled) return; if (p_enabled) { video_mode.fullscreen = view->TryEnterFullScreenMode(); } else { view->ExitFullScreenMode(); video_mode.fullscreen = false; } } bool OSWinrt::is_window_fullscreen() const { return ApplicationView::GetForCurrentView()->IsFullScreenMode; } void OSWinrt::set_keep_screen_on(bool p_enabled) { if (is_keep_screen_on() == p_enabled) return; if (p_enabled) display_request->RequestActive(); else display_request->RequestRelease(); OS::set_keep_screen_on(p_enabled); } int OSWinrt::get_audio_driver_count() const { return AudioDriverManagerSW::get_driver_count(); } const char *OSWinrt::get_audio_driver_name(int p_driver) const { AudioDriverSW *driver = AudioDriverManagerSW::get_driver(p_driver); ERR_FAIL_COND_V(!driver, ""); return AudioDriverManagerSW::get_driver(p_driver)->get_name(); } static MemoryPoolStatic *mempool_static = NULL; static MemoryPoolDynamic *mempool_dynamic = NULL; void OSWinrt::initialize_core() { last_button_state = 0; //RedirectIOToConsole(); ThreadWinrt::make_default(); SemaphoreWindows::make_default(); MutexWindows::make_default(); FileAccess::make_default(FileAccess::ACCESS_RESOURCES); FileAccess::make_default(FileAccess::ACCESS_USERDATA); FileAccess::make_default(FileAccess::ACCESS_FILESYSTEM); //FileAccessBufferedFA::make_default(); DirAccess::make_default(DirAccess::ACCESS_RESOURCES); DirAccess::make_default(DirAccess::ACCESS_USERDATA); DirAccess::make_default(DirAccess::ACCESS_FILESYSTEM); //TCPServerWinsock::make_default(); //StreamPeerWinsock::make_default(); TCPServerWinsock::make_default(); StreamPeerWinsock::make_default(); PacketPeerUDPWinsock::make_default(); mempool_static = new MemoryPoolStaticMalloc; #if 1 mempool_dynamic = memnew(MemoryPoolDynamicStatic); #else #define DYNPOOL_SIZE 4 * 1024 * 1024 void *buffer = malloc(DYNPOOL_SIZE); mempool_dynamic = memnew(MemoryPoolDynamicPrealloc(buffer, DYNPOOL_SIZE)); #endif // We need to know how often the clock is updated if (!QueryPerformanceFrequency((LARGE_INTEGER *)&ticks_per_second)) ticks_per_second = 1000; // If timeAtGameStart is 0 then we get the time since // the start of the computer when we call GetGameTime() ticks_start = 0; ticks_start = get_ticks_usec(); IP_Unix::make_default(); cursor_shape = CURSOR_ARROW; } bool OSWinrt::can_draw() const { return !minimized; }; void OSWinrt::set_gl_context(ContextEGL *p_context) { gl_context = p_context; }; void OSWinrt::screen_size_changed() { gl_context->reset(); }; void OSWinrt::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) { main_loop = NULL; outside = true; gl_context->initialize(); VideoMode vm; vm.width = gl_context->get_window_width(); vm.height = gl_context->get_window_height(); vm.resizable = false; ApplicationView ^ view = ApplicationView::GetForCurrentView(); vm.fullscreen = view->IsFullScreenMode; view->SetDesiredBoundsMode(ApplicationViewBoundsMode::UseVisible); view->PreferredLaunchWindowingMode = ApplicationViewWindowingMode::PreferredLaunchViewSize; if (p_desired.fullscreen != view->IsFullScreenMode) { if (p_desired.fullscreen) { vm.fullscreen = view->TryEnterFullScreenMode(); } else { view->ExitFullScreenMode(); vm.fullscreen = false; } } Windows::Foundation::Size desired; desired.Width = p_desired.width; desired.Height = p_desired.height; view->PreferredLaunchViewSize = desired; if (view->TryResizeView(desired)) { vm.width = view->VisibleBounds.Width; vm.height = view->VisibleBounds.Height; } set_video_mode(vm); gl_context->make_current(); rasterizer = memnew(RasterizerGLES2); visual_server = memnew(VisualServerRaster(rasterizer)); if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) { visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD)); } // physics_server = memnew(PhysicsServerSW); physics_server->init(); physics_2d_server = memnew(Physics2DServerSW); physics_2d_server->init(); visual_server->init(); input = memnew(InputDefault); joystick = ref new JoystickWinrt(input); joystick->register_events(); AudioDriverManagerSW::get_driver(p_audio_driver)->set_singleton(); if (AudioDriverManagerSW::get_driver(p_audio_driver)->init() != OK) { ERR_PRINT("Initializing audio failed."); } sample_manager = memnew(SampleManagerMallocSW); audio_server = memnew(AudioServerSW(sample_manager)); audio_server->init(); spatial_sound_server = memnew(SpatialSoundServerSW); spatial_sound_server->init(); spatial_sound_2d_server = memnew(SpatialSound2DServerSW); spatial_sound_2d_server->init(); managed_object->update_clipboard(); Clipboard::ContentChanged += ref new EventHandler(managed_object, &ManagedType::on_clipboard_changed); accelerometer = Accelerometer::GetDefault(); if (accelerometer != nullptr) { // 60 FPS accelerometer->ReportInterval = (1.0f / 60.0f) * 1000; accelerometer->ReadingChanged += ref new TypedEventHandler(managed_object, &ManagedType::on_accelerometer_reading_changed); } magnetometer = Magnetometer::GetDefault(); if (magnetometer != nullptr) { // 60 FPS magnetometer->ReportInterval = (1.0f / 60.0f) * 1000; magnetometer->ReadingChanged += ref new TypedEventHandler(managed_object, &ManagedType::on_magnetometer_reading_changed); } gyrometer = Gyrometer::GetDefault(); if (gyrometer != nullptr) { // 60 FPS gyrometer->ReportInterval = (1.0f / 60.0f) * 1000; gyrometer->ReadingChanged += ref new TypedEventHandler(managed_object, &ManagedType::on_gyroscope_reading_changed); } _ensure_data_dir(); if (is_keep_screen_on()) display_request->RequestActive(); set_keep_screen_on(GLOBAL_DEF("display/keep_screen_on", true)); } void OSWinrt::set_clipboard(const String &p_text) { DataPackage ^ clip = ref new DataPackage(); clip->RequestedOperation = DataPackageOperation::Copy; clip->SetText(ref new Platform::String((const wchar_t *)p_text.c_str())); Clipboard::SetContent(clip); }; String OSWinrt::get_clipboard() const { if (managed_object->clipboard != nullptr) return managed_object->clipboard->Data(); else return ""; }; void OSWinrt::input_event(InputEvent &p_event) { p_event.ID = ++last_id; input->parse_input_event(p_event); if (p_event.type == InputEvent::MOUSE_BUTTON && p_event.mouse_button.pressed && p_event.mouse_button.button_index > 3) { //send release for mouse wheel p_event.mouse_button.pressed = false; p_event.ID = ++last_id; input->parse_input_event(p_event); } }; void OSWinrt::delete_main_loop() { if (main_loop) memdelete(main_loop); main_loop = NULL; } void OSWinrt::set_main_loop(MainLoop *p_main_loop) { input->set_main_loop(p_main_loop); main_loop = p_main_loop; } void OSWinrt::finalize() { if (main_loop) memdelete(main_loop); main_loop = NULL; visual_server->finish(); memdelete(visual_server); #ifdef OPENGL_ENABLED if (gl_context) memdelete(gl_context); #endif if (rasterizer) memdelete(rasterizer); spatial_sound_server->finish(); memdelete(spatial_sound_server); spatial_sound_2d_server->finish(); memdelete(spatial_sound_2d_server); //if (debugger_connection_console) { // memdelete(debugger_connection_console); //} memdelete(sample_manager); audio_server->finish(); memdelete(audio_server); memdelete(input); physics_server->finish(); memdelete(physics_server); physics_2d_server->finish(); memdelete(physics_2d_server); joystick = nullptr; } void OSWinrt::finalize_core() { if (mempool_dynamic) memdelete(mempool_dynamic); delete mempool_static; } void OSWinrt::vprint(const char *p_format, va_list p_list, bool p_stderr) { char buf[16384 + 1]; int len = vsnprintf(buf, 16384, p_format, p_list); if (len <= 0) return; buf[len] = 0; int wlen = MultiByteToWideChar(CP_UTF8, 0, buf, len, NULL, 0); if (wlen < 0) return; wchar_t *wbuf = (wchar_t *)malloc((len + 1) * sizeof(wchar_t)); MultiByteToWideChar(CP_UTF8, 0, buf, len, wbuf, wlen); wbuf[wlen] = 0; if (p_stderr) fwprintf(stderr, L"%s", wbuf); else wprintf(L"%s", wbuf); free(wbuf); fflush(stdout); }; void OSWinrt::alert(const String &p_alert, const String &p_title) { Platform::String ^ alert = ref new Platform::String(p_alert.c_str()); Platform::String ^ title = ref new Platform::String(p_title.c_str()); MessageDialog ^ msg = ref new MessageDialog(alert, title); UICommand ^ close = ref new UICommand("Close", ref new UICommandInvokedHandler(managed_object, &OSWinrt::ManagedType::alert_close)); msg->Commands->Append(close); msg->DefaultCommandIndex = 0; managed_object->alert_close_handle = true; msg->ShowAsync(); } void OSWinrt::ManagedType::alert_close(IUICommand ^ command) { alert_close_handle = false; } void OSWinrt::ManagedType::on_clipboard_changed(Platform::Object ^ sender, Platform::Object ^ ev) { update_clipboard(); } void OSWinrt::ManagedType::update_clipboard() { DataPackageView ^ data = Clipboard::GetContent(); if (data->Contains(StandardDataFormats::Text)) { create_task(data->GetTextAsync()).then([this](Platform::String ^ clipboard_content) { this->clipboard = clipboard_content; }); } } void OSWinrt::ManagedType::on_accelerometer_reading_changed(Accelerometer ^ sender, AccelerometerReadingChangedEventArgs ^ args) { AccelerometerReading ^ reading = args->Reading; os->input->set_accelerometer(Vector3( reading->AccelerationX, reading->AccelerationY, reading->AccelerationZ)); } void OSWinrt::ManagedType::on_magnetometer_reading_changed(Magnetometer ^ sender, MagnetometerReadingChangedEventArgs ^ args) { MagnetometerReading ^ reading = args->Reading; os->input->set_magnetometer(Vector3( reading->MagneticFieldX, reading->MagneticFieldY, reading->MagneticFieldZ)); } void OSWinrt::ManagedType::on_gyroscope_reading_changed(Gyrometer ^ sender, GyrometerReadingChangedEventArgs ^ args) { GyrometerReading ^ reading = args->Reading; os->input->set_magnetometer(Vector3( reading->AngularVelocityX, reading->AngularVelocityY, reading->AngularVelocityZ)); } void OSWinrt::set_mouse_mode(MouseMode p_mode) { if (p_mode == MouseMode::MOUSE_MODE_CAPTURED) { CoreWindow::GetForCurrentThread()->SetPointerCapture(); } else { CoreWindow::GetForCurrentThread()->ReleasePointerCapture(); } if (p_mode == MouseMode::MOUSE_MODE_CAPTURED || p_mode == MouseMode::MOUSE_MODE_HIDDEN) { CoreWindow::GetForCurrentThread()->PointerCursor = nullptr; } else { CoreWindow::GetForCurrentThread()->PointerCursor = ref new CoreCursor(CoreCursorType::Arrow, 0); } mouse_mode = p_mode; SetEvent(mouse_mode_changed); } OSWinrt::MouseMode OSWinrt::get_mouse_mode() const { return mouse_mode; } Point2 OSWinrt::get_mouse_pos() const { return Point2(old_x, old_y); } int OSWinrt::get_mouse_button_state() const { return last_button_state; } void OSWinrt::set_window_title(const String &p_title) { } void OSWinrt::set_video_mode(const VideoMode &p_video_mode, int p_screen) { video_mode = p_video_mode; } OS::VideoMode OSWinrt::get_video_mode(int p_screen) const { return video_mode; } void OSWinrt::get_fullscreen_mode_list(List *p_list, int p_screen) const { } void OSWinrt::print_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, ErrorType p_type) { const char *err_details; if (p_rationale && p_rationale[0]) err_details = p_rationale; else err_details = p_code; switch (p_type) { case ERR_ERROR: print("ERROR: %s: %s\n", p_function, err_details); print(" At: %s:%i\n", p_file, p_line); break; case ERR_WARNING: print("WARNING: %s: %s\n", p_function, err_details); print(" At: %s:%i\n", p_file, p_line); break; case ERR_SCRIPT: print("SCRIPT ERROR: %s: %s\n", p_function, err_details); print(" At: %s:%i\n", p_file, p_line); break; } } String OSWinrt::get_name() { return "WinRT"; } OS::Date OSWinrt::get_date(bool utc) const { SYSTEMTIME systemtime; if (utc) GetSystemTime(&systemtime); else GetLocalTime(&systemtime); Date date; date.day = systemtime.wDay; date.month = Month(systemtime.wMonth); date.weekday = Weekday(systemtime.wDayOfWeek); date.year = systemtime.wYear; date.dst = false; return date; } OS::Time OSWinrt::get_time(bool utc) const { SYSTEMTIME systemtime; if (utc) GetSystemTime(&systemtime); else GetLocalTime(&systemtime); Time time; time.hour = systemtime.wHour; time.min = systemtime.wMinute; time.sec = systemtime.wSecond; return time; } OS::TimeZoneInfo OSWinrt::get_time_zone_info() const { TIME_ZONE_INFORMATION info; bool daylight = false; if (GetTimeZoneInformation(&info) == TIME_ZONE_ID_DAYLIGHT) daylight = true; TimeZoneInfo ret; if (daylight) { ret.name = info.DaylightName; } else { ret.name = info.StandardName; } ret.bias = info.Bias; return ret; } uint64_t OSWinrt::get_unix_time() const { FILETIME ft; SYSTEMTIME st; GetSystemTime(&st); SystemTimeToFileTime(&st, &ft); SYSTEMTIME ep; ep.wYear = 1970; ep.wMonth = 1; ep.wDayOfWeek = 4; ep.wDay = 1; ep.wHour = 0; ep.wMinute = 0; ep.wSecond = 0; ep.wMilliseconds = 0; FILETIME fep; SystemTimeToFileTime(&ep, &fep); return (*(uint64_t *)&ft - *(uint64_t *)&fep) / 10000000; }; void OSWinrt::delay_usec(uint32_t p_usec) const { int msec = p_usec < 1000 ? 1 : p_usec / 1000; // no Sleep() WaitForSingleObjectEx(GetCurrentThread(), msec, false); } uint64_t OSWinrt::get_ticks_usec() const { uint64_t ticks; uint64_t time; // This is the number of clock ticks since start QueryPerformanceCounter((LARGE_INTEGER *)&ticks); // Divide by frequency to get the time in seconds time = ticks * 1000000L / ticks_per_second; // Subtract the time at game start to get // the time since the game started time -= ticks_start; return time; } void OSWinrt::process_events() { last_id = joystick->process_controllers(last_id); process_key_events(); } void OSWinrt::process_key_events() { for (int i = 0; i < key_event_pos; i++) { KeyEvent &kev = key_event_buffer[i]; InputEvent iev; iev.type = InputEvent::KEY; iev.key.mod = kev.mod_state; iev.key.echo = kev.echo; iev.key.scancode = kev.scancode; iev.key.unicode = kev.unicode; iev.key.pressed = kev.pressed; input_event(iev); } key_event_pos = 0; } void OSWinrt::queue_key_event(KeyEvent &p_event) { // This merges Char events with the previous Key event, so // the unicode can be retrieved without sending duplicate events. if (p_event.type == KeyEvent::MessageType::CHAR_EVENT_MESSAGE && key_event_pos > 0) { KeyEvent &old = key_event_buffer[key_event_pos - 1]; ERR_FAIL_COND(old.type != KeyEvent::MessageType::KEY_EVENT_MESSAGE); key_event_buffer[key_event_pos - 1].unicode = p_event.unicode; return; } ERR_FAIL_COND(key_event_pos >= KEY_EVENT_BUFFER_SIZE); key_event_buffer[key_event_pos++] = p_event; } void OSWinrt::set_cursor_shape(CursorShape p_shape) { ERR_FAIL_INDEX(p_shape, CURSOR_MAX); if (cursor_shape == p_shape) return; static const CoreCursorType uwp_cursors[CURSOR_MAX] = { CoreCursorType::Arrow, CoreCursorType::IBeam, CoreCursorType::Hand, CoreCursorType::Cross, CoreCursorType::Wait, CoreCursorType::Wait, CoreCursorType::Arrow, CoreCursorType::Arrow, CoreCursorType::UniversalNo, CoreCursorType::SizeNorthSouth, CoreCursorType::SizeWestEast, CoreCursorType::SizeNortheastSouthwest, CoreCursorType::SizeNorthwestSoutheast, CoreCursorType::SizeAll, CoreCursorType::SizeNorthSouth, CoreCursorType::SizeWestEast, CoreCursorType::Help }; CoreWindow::GetForCurrentThread()->PointerCursor = ref new CoreCursor(uwp_cursors[p_shape], 0); cursor_shape = p_shape; } void OSWinrt::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) { // FIXME: // Not implemented, some work needs to be done for this one // Might be a good source: https://stackoverflow.com/questions/43793745/set-custom-mouse-cursor-on-windows-10-universal-app-uwp } Error OSWinrt::execute(const String &p_path, const List &p_arguments, bool p_blocking, ProcessID *r_child_id, String *r_pipe, int *r_exitcode, bool read_stderr) { return FAILED; }; Error OSWinrt::kill(const ProcessID &p_pid) { return FAILED; }; Error OSWinrt::set_cwd(const String &p_cwd) { return FAILED; } String OSWinrt::get_executable_path() const { return ""; } void OSWinrt::set_icon(const Image &p_icon) { } bool OSWinrt::has_environment(const String &p_var) const { return false; }; String OSWinrt::get_environment(const String &p_var) const { return ""; }; String OSWinrt::get_stdin_string(bool p_block) { return String(); } void OSWinrt::move_window_to_foreground() { } Error OSWinrt::shell_open(String p_uri) { return FAILED; } String OSWinrt::get_locale() const { #if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP // this should work on phone 8.1, but it doesn't return "en"; #else Platform::String ^ language = Windows::Globalization::Language::CurrentInputMethodLanguageTag; return String(language->Data()).replace("-", "_"); #endif } void OSWinrt::release_rendering_thread() { gl_context->release_current(); } void OSWinrt::make_rendering_thread() { gl_context->make_current(); } void OSWinrt::swap_buffers() { gl_context->swap_buffers(); } bool OSWinrt::has_touchscreen_ui_hint() const { TouchCapabilities ^ tc = ref new TouchCapabilities(); return tc->TouchPresent != 0 || UIViewSettings::GetForCurrentView()->UserInteractionMode == UserInteractionMode::Touch; } bool OSWinrt::has_virtual_keyboard() const { return UIViewSettings::GetForCurrentView()->UserInteractionMode == UserInteractionMode::Touch; } void OSWinrt::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect) { InputPane ^ pane = InputPane::GetForCurrentView(); pane->TryShow(); } void OSWinrt::hide_virtual_keyboard() { InputPane ^ pane = InputPane::GetForCurrentView(); pane->TryHide(); } void OSWinrt::run() { if (!main_loop) return; main_loop->init(); uint64_t last_ticks = get_ticks_usec(); int frames = 0; uint64_t frame = 0; while (!force_quit) { CoreWindow::GetForCurrentThread()->Dispatcher->ProcessEvents(CoreProcessEventsOption::ProcessAllIfPresent); if (managed_object->alert_close_handle) continue; process_events(); // get rid of pending events if (Main::iteration() == true) break; }; main_loop->finish(); } MainLoop *OSWinrt::get_main_loop() const { return main_loop; } String OSWinrt::get_data_dir() const { Windows::Storage::StorageFolder ^ data_folder = Windows::Storage::ApplicationData::Current->LocalFolder; return String(data_folder->Path->Data()).replace("\\", "/"); } OSWinrt::OSWinrt() { key_event_pos = 0; force_quit = false; alt_mem = false; gr_mem = false; shift_mem = false; control_mem = false; meta_mem = false; minimized = false; pressrc = 0; old_invalid = true; last_id = 0; mouse_mode = MOUSE_MODE_VISIBLE; #ifdef STDOUT_FILE stdo = fopen("stdout.txt", "wb"); #endif gl_context = NULL; display_request = ref new Windows::System::Display::DisplayRequest(); managed_object = ref new ManagedType; managed_object->os = this; mouse_mode_changed = CreateEvent(NULL, TRUE, FALSE, L"os_mouse_mode_changed"); AudioDriverManagerSW::add_driver(&audio_driver); } OSWinrt::~OSWinrt() { #ifdef STDOUT_FILE fclose(stdo); #endif }