<?xml version="1.0" encoding="UTF-8" ?> <class name="TextureLayeredRD" inherits="TextureLayered" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> Abstract base class for layered texture RD types. </brief_description> <description> Base class for [Texture2DArrayRD], [TextureCubemapRD] and [TextureCubemapArrayRD]. Cannot be used directly, but contains all the functions necessary for accessing the derived resource types. </description> <tutorials> </tutorials> <members> <member name="texture_rd_rid" type="RID" setter="set_texture_rd_rid" getter="get_texture_rd_rid" default="RID()"> The RID of the texture object created on the [RenderingDevice]. </member> </members> </class>