/**************************************************************************/ /* gradient_editor_plugin.h */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #ifndef GRADIENT_EDITOR_PLUGIN_H #define GRADIENT_EDITOR_PLUGIN_H #include "editor/editor_inspector.h" #include "editor/plugins/editor_plugin.h" class EditorSpinSlider; class ColorPicker; class PopupPanel; class GradientTexture1D; class GradientEdit : public Control { GDCLASS(GradientEdit, Control); Ref gradient; Ref preview_texture; PopupPanel *popup = nullptr; ColorPicker *picker = nullptr; bool snap_enabled = false; int snap_count = 10; enum GrabMode { GRAB_NONE, GRAB_ADD, GRAB_MOVE }; GrabMode grabbing = GRAB_NONE; float pre_grab_offset = 0.5; int pre_grab_index = -1; int selected_index = -1; int hovered_index = -1; // Make sure to use the scaled values below. const int BASE_SPACING = 4; const int BASE_HANDLE_WIDTH = 8; int draw_spacing = BASE_SPACING; int handle_width = BASE_HANDLE_WIDTH; int _get_gradient_rect_width() const; void _color_changed(const Color &p_color); void _redraw(); int _get_point_at(int p_xpos) const; int _predict_insertion_index(float p_offset); void _show_color_picker(); protected: virtual void gui_input(const Ref &p_event) override; void _notification(int p_what); static void _bind_methods(); public: void set_gradient(const Ref &p_gradient); const Ref &get_gradient() const; ColorPicker *get_picker() const; PopupPanel *get_popup() const; void set_selected_index(int p_index); void add_point(float p_offset, const Color &p_color); void remove_point(int p_index); void set_offset(int p_index, float p_offset); void set_color(int p_index, const Color &p_color); void reverse_gradient(); void set_snap_enabled(bool p_enabled); void set_snap_count(int p_count); GradientEdit(); }; class GradientEditor : public VBoxContainer { GDCLASS(GradientEditor, VBoxContainer); Button *reverse_button = nullptr; Button *snap_button = nullptr; EditorSpinSlider *snap_count_edit = nullptr; GradientEdit *gradient_editor_rect = nullptr; void _set_snap_enabled(bool p_enabled); void _set_snap_count(int p_count); protected: void _notification(int p_what); public: static const int DEFAULT_SNAP; void set_gradient(const Ref &p_gradient); GradientEditor(); }; class EditorInspectorPluginGradient : public EditorInspectorPlugin { GDCLASS(EditorInspectorPluginGradient, EditorInspectorPlugin); public: virtual bool can_handle(Object *p_object) override; virtual void parse_begin(Object *p_object) override; }; class GradientEditorPlugin : public EditorPlugin { GDCLASS(GradientEditorPlugin, EditorPlugin); public: virtual String get_name() const override { return "Gradient"; } GradientEditorPlugin(); }; #endif // GRADIENT_EDITOR_PLUGIN_H