<?xml version="1.0" encoding="UTF-8" ?>
<class name="WebSocketServer" inherits="WebSocketMultiplayerPeer" category="Core" version="3.1-dev">
	<brief_description>
	</brief_description>
	<description>
	</description>
	<tutorials>
	</tutorials>
	<demos>
	</demos>
	<methods>
		<method name="has_peer" qualifiers="const">
			<return type="bool">
			</return>
			<argument index="0" name="id" type="int">
			</argument>
			<description>
			</description>
		</method>
		<method name="is_listening" qualifiers="const">
			<return type="bool">
			</return>
			<description>
			</description>
		</method>
		<method name="listen">
			<return type="int" enum="Error">
			</return>
			<argument index="0" name="port" type="int">
			</argument>
			<argument index="1" name="protocols" type="PoolStringArray" default="PoolStringArray(  )">
			</argument>
			<argument index="2" name="gd_mp_api" type="bool" default="false">
			</argument>
			<description>
			</description>
		</method>
		<method name="stop">
			<return type="void">
			</return>
			<description>
			</description>
		</method>
	</methods>
	<signals>
		<signal name="client_connected">
			<argument index="0" name="id" type="int">
			</argument>
			<argument index="1" name="protocol" type="String">
			</argument>
			<description>
			</description>
		</signal>
		<signal name="client_disconnected">
			<argument index="0" name="id" type="int">
			</argument>
			<description>
			</description>
		</signal>
		<signal name="data_received">
			<argument index="0" name="id" type="int">
			</argument>
			<description>
			</description>
		</signal>
	</signals>
	<constants>
	</constants>
</class>