<?xml version="1.0" encoding="UTF-8" ?> <class name="WebSocketServer" inherits="WebSocketMultiplayerPeer" category="Core" version="3.1-dev"> <brief_description> </brief_description> <description> </description> <tutorials> </tutorials> <demos> </demos> <methods> <method name="has_peer" qualifiers="const"> <return type="bool"> </return> <argument index="0" name="id" type="int"> </argument> <description> </description> </method> <method name="is_listening" qualifiers="const"> <return type="bool"> </return> <description> </description> </method> <method name="listen"> <return type="int" enum="Error"> </return> <argument index="0" name="port" type="int"> </argument> <argument index="1" name="protocols" type="PoolStringArray" default="PoolStringArray( )"> </argument> <argument index="2" name="gd_mp_api" type="bool" default="false"> </argument> <description> </description> </method> <method name="stop"> <return type="void"> </return> <description> </description> </method> </methods> <signals> <signal name="client_connected"> <argument index="0" name="id" type="int"> </argument> <argument index="1" name="protocol" type="String"> </argument> <description> </description> </signal> <signal name="client_disconnected"> <argument index="0" name="id" type="int"> </argument> <description> </description> </signal> <signal name="data_received"> <argument index="0" name="id" type="int"> </argument> <description> </description> </signal> </signals> <constants> </constants> </class>