/**************************************************************************/ /* display_server_x11.h */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #ifndef DISPLAY_SERVER_X11_H #define DISPLAY_SERVER_X11_H #ifdef X11_ENABLED #include "joypad_linux.h" #include "core/input/input.h" #include "core/os/mutex.h" #include "core/os/thread.h" #include "core/templates/local_vector.h" #include "drivers/alsa/audio_driver_alsa.h" #include "drivers/alsamidi/midi_driver_alsamidi.h" #include "drivers/pulseaudio/audio_driver_pulseaudio.h" #include "drivers/unix/os_unix.h" #include "servers/audio_server.h" #include "servers/display_server.h" #include "servers/rendering/renderer_compositor.h" #include "servers/rendering_server.h" #if defined(SPEECHD_ENABLED) #include "tts_linux.h" #endif #if defined(GLES3_ENABLED) #include "x11/gl_manager_x11.h" #include "x11/gl_manager_x11_egl.h" #endif #if defined(VULKAN_ENABLED) #include "x11/vulkan_context_x11.h" #include "drivers/vulkan/rendering_device_vulkan.h" #endif #if defined(DBUS_ENABLED) #include "freedesktop_portal_desktop.h" #include "freedesktop_screensaver.h" #endif #include <X11/Xatom.h> #include <X11/Xlib.h> #include <X11/Xutil.h> #include <X11/keysym.h> #ifdef SOWRAP_ENABLED #include "x11/dynwrappers/xlib-so_wrap.h" #include "x11/dynwrappers/xcursor-so_wrap.h" #include "x11/dynwrappers/xext-so_wrap.h" #include "x11/dynwrappers/xinerama-so_wrap.h" #include "x11/dynwrappers/xinput2-so_wrap.h" #include "x11/dynwrappers/xrandr-so_wrap.h" #include "x11/dynwrappers/xrender-so_wrap.h" #include "xkbcommon-so_wrap.h" #else #include <X11/XKBlib.h> #include <X11/Xlib.h> #include <X11/Xutil.h> #include <X11/Xcursor/Xcursor.h> #include <X11/extensions/XInput2.h> #include <X11/extensions/Xext.h> #include <X11/extensions/Xinerama.h> #include <X11/extensions/Xrandr.h> #include <X11/extensions/Xrender.h> #include <X11/extensions/shape.h> #ifdef XKB_ENABLED #include <xkbcommon/xkbcommon-compose.h> #include <xkbcommon/xkbcommon-keysyms.h> #include <xkbcommon/xkbcommon.h> #endif #endif typedef struct _xrr_monitor_info { Atom name; Bool primary = false; Bool automatic = false; int noutput = 0; int x = 0; int y = 0; int width = 0; int height = 0; int mwidth = 0; int mheight = 0; RROutput *outputs = nullptr; } xrr_monitor_info; #undef CursorShape class DisplayServerX11 : public DisplayServer { // No need to register with GDCLASS, it's platform-specific and nothing is added. _THREAD_SAFE_CLASS_ Atom wm_delete; Atom xdnd_enter; Atom xdnd_position; Atom xdnd_status; Atom xdnd_action_copy; Atom xdnd_drop; Atom xdnd_finished; Atom xdnd_selection; Atom xdnd_aware; Atom requested = None; int xdnd_version = 5; #if defined(GLES3_ENABLED) GLManager_X11 *gl_manager = nullptr; GLManagerEGL_X11 *gl_manager_egl = nullptr; #endif #if defined(VULKAN_ENABLED) VulkanContextX11 *context_vulkan = nullptr; RenderingDeviceVulkan *rendering_device_vulkan = nullptr; #endif #if defined(DBUS_ENABLED) FreeDesktopScreenSaver *screensaver = nullptr; bool keep_screen_on = false; #endif #ifdef SPEECHD_ENABLED TTS_Linux *tts = nullptr; #endif #if defined(DBUS_ENABLED) FreeDesktopPortalDesktop *portal_desktop = nullptr; #endif struct WindowData { Window x11_window; Window x11_xim_window; Window parent; ::XIC xic; bool ime_active = false; bool ime_in_progress = false; bool ime_suppress_next_keyup = false; #ifdef XKB_ENABLED xkb_compose_state *xkb_state = nullptr; #endif Size2i min_size; Size2i max_size; Point2i position; Size2i size; Callable rect_changed_callback; Callable event_callback; Callable input_event_callback; Callable input_text_callback; Callable drop_files_callback; Vector<Vector2> mpath; WindowID transient_parent = INVALID_WINDOW_ID; HashSet<WindowID> transient_children; ObjectID instance_id; bool no_focus = false; //better to guess on the fly, given WM can change it //WindowMode mode; bool fullscreen = false; //OS can't exit from this mode bool exclusive_fullscreen = false; bool on_top = false; bool borderless = false; bool resize_disabled = false; Vector2i last_position_before_fs; bool focused = true; bool minimized = false; bool maximized = false; bool is_popup = false; bool layered_window = false; bool mpass = false; Rect2i parent_safe_rect; unsigned int focus_order = 0; }; Point2i im_selection; String im_text; #ifdef XKB_ENABLED bool xkb_loaded_v05p = false; bool xkb_loaded_v08p = false; xkb_context *xkb_ctx = nullptr; xkb_compose_table *dead_tbl = nullptr; #endif HashMap<WindowID, WindowData> windows; unsigned int last_mouse_monitor_mask = 0; uint64_t time_since_popup = 0; List<WindowID> popup_list; WindowID window_mouseover_id = INVALID_WINDOW_ID; WindowID last_focused_window = INVALID_WINDOW_ID; WindowID window_id_counter = MAIN_WINDOW_ID; WindowID _create_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect); String internal_clipboard; String internal_clipboard_primary; Window xdnd_source_window = 0; ::Display *x11_display; char *xmbstring = nullptr; int xmblen = 0; unsigned long last_timestamp = 0; ::Time last_keyrelease_time = 0; ::XIM xim; ::XIMStyle xim_style; static int _xim_preedit_start_callback(::XIM xim, ::XPointer client_data, ::XPointer call_data); static void _xim_preedit_done_callback(::XIM xim, ::XPointer client_data, ::XPointer call_data); static void _xim_preedit_draw_callback(::XIM xim, ::XPointer client_data, ::XIMPreeditDrawCallbackStruct *call_data); static void _xim_preedit_caret_callback(::XIM xim, ::XPointer client_data, ::XIMPreeditCaretCallbackStruct *call_data); static void _xim_destroy_callback(::XIM im, ::XPointer client_data, ::XPointer call_data); Point2i last_mouse_pos; bool last_mouse_pos_valid = false; Point2i last_click_pos = Point2i(-100, -100); uint64_t last_click_ms = 0; MouseButton last_click_button_index = MouseButton::NONE; BitField<MouseButtonMask> last_button_state; bool app_focused = false; uint64_t time_since_no_focus = 0; struct { int opcode; Vector<int> touch_devices; HashMap<int, Vector2> absolute_devices; HashMap<int, Vector2> pen_pressure_range; HashMap<int, Vector2> pen_tilt_x_range; HashMap<int, Vector2> pen_tilt_y_range; HashMap<int, bool> pen_inverted_devices; XIEventMask all_event_mask; HashMap<int, Vector2> state; double pressure; bool pressure_supported; bool pen_inverted; Vector2 tilt; Vector2 mouse_pos_to_filter; Vector2 relative_motion; Vector2 raw_pos; Vector2 old_raw_pos; ::Time last_relative_time; } xi; bool _refresh_device_info(); Rect2i _screen_get_rect(int p_screen) const; BitField<MouseButtonMask> _get_mouse_button_state(MouseButton p_x11_button, int p_x11_type); void _get_key_modifier_state(unsigned int p_x11_state, Ref<InputEventWithModifiers> state); void _flush_mouse_motion(); MouseMode mouse_mode = MOUSE_MODE_VISIBLE; Point2i center; void _handle_key_event(WindowID p_window, XKeyEvent *p_event, LocalVector<XEvent> &p_events, uint32_t &p_event_index, bool p_echo = false); Atom _process_selection_request_target(Atom p_target, Window p_requestor, Atom p_property, Atom p_selection) const; void _handle_selection_request_event(XSelectionRequestEvent *p_event) const; void _update_window_mouse_passthrough(WindowID p_window); String _clipboard_get_impl(Atom p_source, Window x11_window, Atom target) const; String _clipboard_get(Atom p_source, Window x11_window) const; Atom _clipboard_get_image_target(Atom p_source, Window x11_window) const; void _clipboard_transfer_ownership(Atom p_source, Window x11_window) const; bool do_mouse_warp = false; const char *cursor_theme = nullptr; int cursor_size = 0; XcursorImage *cursor_img[CURSOR_MAX]; Cursor cursors[CURSOR_MAX]; Cursor null_cursor; CursorShape current_cursor = CURSOR_ARROW; HashMap<CursorShape, Vector<Variant>> cursors_cache; String rendering_driver; void set_wm_fullscreen(bool p_enabled); void set_wm_above(bool p_enabled); typedef xrr_monitor_info *(*xrr_get_monitors_t)(Display *dpy, Window window, Bool get_active, int *nmonitors); typedef void (*xrr_free_monitors_t)(xrr_monitor_info *monitors); xrr_get_monitors_t xrr_get_monitors = nullptr; xrr_free_monitors_t xrr_free_monitors = nullptr; void *xrandr_handle = nullptr; bool xrandr_ext_ok = true; bool xinerama_ext_ok = true; bool xshaped_ext_ok = true; struct Property { unsigned char *data; int format, nitems; Atom type; }; static Property _read_property(Display *p_display, Window p_window, Atom p_property); void _update_real_mouse_position(const WindowData &wd); bool _window_maximize_check(WindowID p_window, const char *p_atom_name) const; bool _window_fullscreen_check(WindowID p_window) const; bool _window_minimize_check(WindowID p_window) const; void _validate_mode_on_map(WindowID p_window); void _update_size_hints(WindowID p_window); void _set_wm_fullscreen(WindowID p_window, bool p_enabled, bool p_exclusive); void _set_wm_maximized(WindowID p_window, bool p_enabled); void _set_wm_minimized(WindowID p_window, bool p_enabled); void _update_context(WindowData &wd); Context context = CONTEXT_ENGINE; WindowID _get_focused_window_or_popup() const; bool _window_focus_check(); void _send_window_event(const WindowData &wd, WindowEvent p_event); static void _dispatch_input_events(const Ref<InputEvent> &p_event); void _dispatch_input_event(const Ref<InputEvent> &p_event); mutable Mutex events_mutex; Thread events_thread; SafeFlag events_thread_done; LocalVector<XEvent> polled_events; static void _poll_events_thread(void *ud); bool _wait_for_events() const; void _poll_events(); void _check_pending_events(LocalVector<XEvent> &r_events); static Bool _predicate_all_events(Display *display, XEvent *event, XPointer arg); static Bool _predicate_clipboard_selection(Display *display, XEvent *event, XPointer arg); static Bool _predicate_clipboard_incr(Display *display, XEvent *event, XPointer arg); static Bool _predicate_clipboard_save_targets(Display *display, XEvent *event, XPointer arg); protected: void _window_changed(XEvent *event); public: bool mouse_process_popups(); void popup_open(WindowID p_window); void popup_close(WindowID p_window); virtual bool has_feature(Feature p_feature) const override; virtual String get_name() const override; #ifdef SPEECHD_ENABLED virtual bool tts_is_speaking() const override; virtual bool tts_is_paused() const override; virtual TypedArray<Dictionary> tts_get_voices() const override; virtual void tts_speak(const String &p_text, const String &p_voice, int p_volume = 50, float p_pitch = 1.f, float p_rate = 1.f, int p_utterance_id = 0, bool p_interrupt = false) override; virtual void tts_pause() override; virtual void tts_resume() override; virtual void tts_stop() override; #endif #if defined(DBUS_ENABLED) virtual bool is_dark_mode_supported() const override; virtual bool is_dark_mode() const override; virtual Error file_dialog_show(const String &p_title, const String &p_current_directory, const String &p_filename, bool p_show_hidden, FileDialogMode p_mode, const Vector<String> &p_filters, const Callable &p_callback) override; #endif virtual void mouse_set_mode(MouseMode p_mode) override; virtual MouseMode mouse_get_mode() const override; virtual void warp_mouse(const Point2i &p_position) override; virtual Point2i mouse_get_position() const override; virtual BitField<MouseButtonMask> mouse_get_button_state() const override; virtual void clipboard_set(const String &p_text) override; virtual String clipboard_get() const override; virtual Ref<Image> clipboard_get_image() const override; virtual bool clipboard_has_image() const override; virtual void clipboard_set_primary(const String &p_text) override; virtual String clipboard_get_primary() const override; virtual int get_screen_count() const override; virtual int get_primary_screen() const override; virtual int get_keyboard_focus_screen() const override; virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; virtual float screen_get_refresh_rate(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; virtual Color screen_get_pixel(const Point2i &p_position) const override; virtual Ref<Image> screen_get_image(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; #if defined(DBUS_ENABLED) virtual void screen_set_keep_on(bool p_enable) override; virtual bool screen_is_kept_on() const override; #endif virtual Vector<DisplayServer::WindowID> get_window_list() const override; virtual WindowID create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i()) override; virtual void show_window(WindowID p_id) override; virtual void delete_sub_window(WindowID p_id) override; virtual WindowID window_get_active_popup() const override; virtual void window_set_popup_safe_rect(WindowID p_window, const Rect2i &p_rect) override; virtual Rect2i window_get_popup_safe_rect(WindowID p_window) const override; virtual WindowID get_window_at_screen_position(const Point2i &p_position) const override; virtual int64_t window_get_native_handle(HandleType p_handle_type, WindowID p_window = MAIN_WINDOW_ID) const override; virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override; virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const override; virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) override; virtual void window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window = MAIN_WINDOW_ID) override; virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override; virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const override; virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override; virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const override; virtual Point2i window_get_position_with_decorations(WindowID p_window = MAIN_WINDOW_ID) const override; virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) override; virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override; virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const override; virtual void gl_window_make_current(DisplayServer::WindowID p_window_id) override; virtual void window_set_transient(WindowID p_window, WindowID p_parent) override; virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override; virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const override; virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override; virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override; virtual Size2i window_get_size_with_decorations(WindowID p_window = MAIN_WINDOW_ID) const override; virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override; virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override; virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const override; virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID) override; virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const override; virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID) override; virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID) override; virtual bool window_is_focused(WindowID p_window = MAIN_WINDOW_ID) const override; virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const override; virtual bool can_any_window_draw() const override; virtual void window_set_ime_active(const bool p_active, WindowID p_window = MAIN_WINDOW_ID) override; virtual void window_set_ime_position(const Point2i &p_pos, WindowID p_window = MAIN_WINDOW_ID) override; virtual Point2i ime_get_selection() const override; virtual String ime_get_text() const override; virtual void window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window = MAIN_WINDOW_ID) override; virtual DisplayServer::VSyncMode window_get_vsync_mode(WindowID p_vsync_mode) const override; virtual void cursor_set_shape(CursorShape p_shape) override; virtual CursorShape cursor_get_shape() const override; virtual void cursor_set_custom_image(const Ref<Resource> &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) override; virtual int keyboard_get_layout_count() const override; virtual int keyboard_get_current_layout() const override; virtual void keyboard_set_current_layout(int p_index) override; virtual String keyboard_get_layout_language(int p_index) const override; virtual String keyboard_get_layout_name(int p_index) const override; virtual Key keyboard_get_keycode_from_physical(Key p_keycode) const override; virtual Key keyboard_get_label_from_physical(Key p_keycode) const override; virtual void process_events() override; virtual void release_rendering_thread() override; virtual void make_rendering_thread() override; virtual void swap_buffers() override; virtual void set_context(Context p_context) override; virtual void set_native_icon(const String &p_filename) override; virtual void set_icon(const Ref<Image> &p_icon) override; static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, Error &r_error); static Vector<String> get_rendering_drivers_func(); static void register_x11_driver(); DisplayServerX11(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, Error &r_error); ~DisplayServerX11(); }; #endif // X11_ENABLED #endif // DISPLAY_SERVER_X11_H