<?xml version="1.0" encoding="UTF-8" ?> <class name="Translation" inherits="Resource" version="4.0"> <brief_description> Language Translation. </brief_description> <description> Translations are resources that can be loaded and unloaded on demand. They map a string to another string. </description> <tutorials> <link>https://docs.godotengine.org/en/latest/tutorials/i18n/internationalizing_games.html</link> <link>https://docs.godotengine.org/en/latest/tutorials/i18n/locales.html</link> </tutorials> <methods> <method name="add_message"> <return type="void"> </return> <argument index="0" name="src_message" type="String"> </argument> <argument index="1" name="xlated_message" type="String"> </argument> <description> Adds a message if nonexistent, followed by its translation. </description> </method> <method name="erase_message"> <return type="void"> </return> <argument index="0" name="src_message" type="String"> </argument> <description> Erases a message. </description> </method> <method name="get_message" qualifiers="const"> <return type="String"> </return> <argument index="0" name="src_message" type="String"> </argument> <description> Returns a message's translation. </description> </method> <method name="get_message_count" qualifiers="const"> <return type="int"> </return> <description> Returns the number of existing messages. </description> </method> <method name="get_message_list" qualifiers="const"> <return type="PoolStringArray"> </return> <description> Returns all the messages (keys). </description> </method> </methods> <members> <member name="locale" type="String" setter="set_locale" getter="get_locale" default=""en""> The locale of the translation. </member> </members> <constants> </constants> </class>