// Copyright 2009-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "bvh_factory.h" namespace embree { /*! BVH8 instantiations */ class BVH8Factory : public BVHFactory { public: BVH8Factory(int bfeatures, int ifeatures); public: Accel* BVH8OBBVirtualCurve8v(Scene* scene, IntersectVariant ivariant); Accel* BVH8OBBVirtualCurve8iMB(Scene* scene, IntersectVariant ivariant); DEFINE_SYMBOL2(VirtualCurveIntersector*,VirtualCurveIntersector8v); DEFINE_SYMBOL2(VirtualCurveIntersector*,VirtualCurveIntersector8iMB); Accel* BVH8Triangle4 (Scene* scene, BuildVariant bvariant = BuildVariant::STATIC, IntersectVariant ivariant = IntersectVariant::FAST); Accel* BVH8Triangle4v (Scene* scene, BuildVariant bvariant = BuildVariant::STATIC, IntersectVariant ivariant = IntersectVariant::FAST); Accel* BVH8Triangle4i (Scene* scene, BuildVariant bvariant = BuildVariant::STATIC, IntersectVariant ivariant = IntersectVariant::FAST); Accel* BVH8Triangle4vMB(Scene* scene, BuildVariant bvariant = BuildVariant::STATIC, IntersectVariant ivariant = IntersectVariant::FAST); Accel* BVH8Triangle4iMB(Scene* scene, BuildVariant bvariant = BuildVariant::STATIC, IntersectVariant ivariant = IntersectVariant::FAST); Accel* BVH8Quad4v (Scene* scene, BuildVariant bvariant = BuildVariant::STATIC, IntersectVariant ivariant = IntersectVariant::FAST); Accel* BVH8Quad4i (Scene* scene, BuildVariant bvariant = BuildVariant::STATIC, IntersectVariant ivariant = IntersectVariant::FAST); Accel* BVH8Quad4iMB(Scene* scene, BuildVariant bvariant = BuildVariant::STATIC, IntersectVariant ivariant = IntersectVariant::FAST); Accel* BVH8QuantizedTriangle4i(Scene* scene); Accel* BVH8QuantizedTriangle4(Scene* scene); Accel* BVH8QuantizedQuad4i(Scene* scene); Accel* BVH8UserGeometry(Scene* scene, BuildVariant bvariant = BuildVariant::STATIC); Accel* BVH8UserGeometryMB(Scene* scene); Accel* BVH8Instance(Scene* scene, bool isExpensive, BuildVariant bvariant = BuildVariant::STATIC); Accel* BVH8InstanceMB(Scene* scene, bool isExpensive); Accel* BVH8InstanceArray(Scene* scene, BuildVariant bvariant = BuildVariant::STATIC); Accel* BVH8InstanceArrayMB(Scene* scene); Accel* BVH8Grid(Scene* scene, BuildVariant bvariant = BuildVariant::STATIC, IntersectVariant ivariant = IntersectVariant::FAST); Accel* BVH8GridMB(Scene* scene, BuildVariant bvariant = BuildVariant::STATIC, IntersectVariant ivariant = IntersectVariant::FAST); private: void selectBuilders(int features); void selectIntersectors(int features); private: Accel::Intersectors BVH8OBBVirtualCurveIntersectors(BVH8* bvh, VirtualCurveIntersector* leafIntersector, IntersectVariant ivariant); Accel::Intersectors BVH8OBBVirtualCurveIntersectorsMB(BVH8* bvh, VirtualCurveIntersector* leafIntersector, IntersectVariant ivariant); Accel::Intersectors BVH8Triangle4Intersectors(BVH8* bvh, IntersectVariant ivariant); Accel::Intersectors BVH8Triangle4vIntersectors(BVH8* bvh, IntersectVariant ivariant); Accel::Intersectors BVH8Triangle4iIntersectors(BVH8* bvh, IntersectVariant ivariant); Accel::Intersectors BVH8Triangle4iMBIntersectors(BVH8* bvh, IntersectVariant ivariant); Accel::Intersectors BVH8Triangle4vMBIntersectors(BVH8* bvh, IntersectVariant ivariant); Accel::Intersectors BVH8Quad4vIntersectors(BVH8* bvh, IntersectVariant ivariant); Accel::Intersectors BVH8Quad4iIntersectors(BVH8* bvh, IntersectVariant ivariant); Accel::Intersectors BVH8Quad4iMBIntersectors(BVH8* bvh, IntersectVariant ivariant); Accel::Intersectors QBVH8Triangle4iIntersectors(BVH8* bvh); Accel::Intersectors QBVH8Triangle4Intersectors(BVH8* bvh); Accel::Intersectors QBVH8Quad4iIntersectors(BVH8* bvh); Accel::Intersectors BVH8UserGeometryIntersectors(BVH8* bvh); Accel::Intersectors BVH8UserGeometryMBIntersectors(BVH8* bvh); Accel::Intersectors BVH8InstanceIntersectors(BVH8* bvh); Accel::Intersectors BVH8InstanceMBIntersectors(BVH8* bvh); Accel::Intersectors BVH8InstanceArrayIntersectors(BVH8* bvh); Accel::Intersectors BVH8InstanceArrayMBIntersectors(BVH8* bvh); Accel::Intersectors BVH8GridIntersectors(BVH8* bvh, IntersectVariant ivariant); Accel::Intersectors BVH8GridMBIntersectors(BVH8* bvh, IntersectVariant ivariant); private: DEFINE_SYMBOL2(Accel::Collider,BVH8ColliderUserGeom); DEFINE_SYMBOL2(Accel::Intersector1,BVH8OBBVirtualCurveIntersector1); DEFINE_SYMBOL2(Accel::Intersector1,BVH8OBBVirtualCurveIntersector1MB); DEFINE_SYMBOL2(Accel::Intersector1,BVH8OBBVirtualCurveIntersectorRobust1); DEFINE_SYMBOL2(Accel::Intersector1,BVH8OBBVirtualCurveIntersectorRobust1MB); DEFINE_SYMBOL2(Accel::Intersector1,BVH8Triangle4Intersector1Moeller); DEFINE_SYMBOL2(Accel::Intersector1,BVH8Triangle4iIntersector1Moeller); DEFINE_SYMBOL2(Accel::Intersector1,BVH8Triangle4vIntersector1Pluecker); DEFINE_SYMBOL2(Accel::Intersector1,BVH8Triangle4iIntersector1Pluecker); DEFINE_SYMBOL2(Accel::Intersector1,BVH8Triangle4vMBIntersector1Moeller); DEFINE_SYMBOL2(Accel::Intersector1,BVH8Triangle4iMBIntersector1Moeller); DEFINE_SYMBOL2(Accel::Intersector1,BVH8Triangle4vMBIntersector1Pluecker); DEFINE_SYMBOL2(Accel::Intersector1,BVH8Triangle4iMBIntersector1Pluecker); DEFINE_SYMBOL2(Accel::Intersector1,BVH8Triangle4vIntersector1Woop); DEFINE_SYMBOL2(Accel::Intersector1,BVH8Quad4vIntersector1Moeller); DEFINE_SYMBOL2(Accel::Intersector1,BVH8Quad4iIntersector1Moeller); DEFINE_SYMBOL2(Accel::Intersector1,BVH8Quad4vIntersector1Pluecker); DEFINE_SYMBOL2(Accel::Intersector1,BVH8Quad4iIntersector1Pluecker); DEFINE_SYMBOL2(Accel::Intersector1,BVH8Quad4iMBIntersector1Moeller); DEFINE_SYMBOL2(Accel::Intersector1,BVH8Quad4iMBIntersector1Pluecker); DEFINE_SYMBOL2(Accel::Intersector1,QBVH8Triangle4iIntersector1Pluecker); DEFINE_SYMBOL2(Accel::Intersector1,QBVH8Triangle4Intersector1Moeller); DEFINE_SYMBOL2(Accel::Intersector1,QBVH8Quad4iIntersector1Pluecker); DEFINE_SYMBOL2(Accel::Intersector1,BVH8VirtualIntersector1); DEFINE_SYMBOL2(Accel::Intersector1,BVH8VirtualMBIntersector1); DEFINE_SYMBOL2(Accel::Intersector1,BVH8InstanceIntersector1); DEFINE_SYMBOL2(Accel::Intersector1,BVH8InstanceMBIntersector1); DEFINE_SYMBOL2(Accel::Intersector1,BVH8InstanceArrayIntersector1); DEFINE_SYMBOL2(Accel::Intersector1,BVH8InstanceArrayMBIntersector1); DEFINE_SYMBOL2(Accel::Intersector1,BVH8GridIntersector1Moeller); DEFINE_SYMBOL2(Accel::Intersector1,BVH8GridMBIntersector1Moeller); DEFINE_SYMBOL2(Accel::Intersector1,BVH8GridIntersector1Pluecker); DEFINE_SYMBOL2(Accel::Intersector4,BVH8OBBVirtualCurveIntersector4Hybrid); DEFINE_SYMBOL2(Accel::Intersector4,BVH8OBBVirtualCurveIntersector4HybridMB); DEFINE_SYMBOL2(Accel::Intersector4,BVH8OBBVirtualCurveIntersectorRobust4Hybrid); DEFINE_SYMBOL2(Accel::Intersector4,BVH8OBBVirtualCurveIntersectorRobust4HybridMB); DEFINE_SYMBOL2(Accel::Intersector4,BVH8Triangle4Intersector4HybridMoeller); DEFINE_SYMBOL2(Accel::Intersector4,BVH8Triangle4Intersector4HybridMoellerNoFilter); DEFINE_SYMBOL2(Accel::Intersector4,BVH8Triangle4iIntersector4HybridMoeller); DEFINE_SYMBOL2(Accel::Intersector4,BVH8Triangle4vIntersector4HybridPluecker); DEFINE_SYMBOL2(Accel::Intersector4,BVH8Triangle4iIntersector4HybridPluecker); DEFINE_SYMBOL2(Accel::Intersector4,BVH8Triangle4vMBIntersector4HybridMoeller); DEFINE_SYMBOL2(Accel::Intersector4,BVH8Triangle4iMBIntersector4HybridMoeller); DEFINE_SYMBOL2(Accel::Intersector4,BVH8Triangle4vMBIntersector4HybridPluecker); DEFINE_SYMBOL2(Accel::Intersector4,BVH8Triangle4iMBIntersector4HybridPluecker); DEFINE_SYMBOL2(Accel::Intersector4,BVH8Quad4vIntersector4HybridMoeller); DEFINE_SYMBOL2(Accel::Intersector4,BVH8Quad4vIntersector4HybridMoellerNoFilter); DEFINE_SYMBOL2(Accel::Intersector4,BVH8Quad4iIntersector4HybridMoeller); DEFINE_SYMBOL2(Accel::Intersector4,BVH8Quad4vIntersector4HybridPluecker); DEFINE_SYMBOL2(Accel::Intersector4,BVH8Quad4iIntersector4HybridPluecker); DEFINE_SYMBOL2(Accel::Intersector4,BVH8Quad4iMBIntersector4HybridMoeller); DEFINE_SYMBOL2(Accel::Intersector4,BVH8Quad4iMBIntersector4HybridPluecker); DEFINE_SYMBOL2(Accel::Intersector4,BVH8VirtualIntersector4Chunk); DEFINE_SYMBOL2(Accel::Intersector4,BVH8VirtualMBIntersector4Chunk); DEFINE_SYMBOL2(Accel::Intersector4,BVH8InstanceIntersector4Chunk); DEFINE_SYMBOL2(Accel::Intersector4,BVH8InstanceMBIntersector4Chunk); DEFINE_SYMBOL2(Accel::Intersector4,BVH8InstanceArrayIntersector4Chunk); DEFINE_SYMBOL2(Accel::Intersector4,BVH8InstanceArrayMBIntersector4Chunk); DEFINE_SYMBOL2(Accel::Intersector4,BVH8GridIntersector4HybridMoeller); DEFINE_SYMBOL2(Accel::Intersector4,BVH8GridIntersector4HybridPluecker); DEFINE_SYMBOL2(Accel::Intersector8,BVH8OBBVirtualCurveIntersector8Hybrid); DEFINE_SYMBOL2(Accel::Intersector8,BVH8OBBVirtualCurveIntersector8HybridMB); DEFINE_SYMBOL2(Accel::Intersector8,BVH8OBBVirtualCurveIntersectorRobust8Hybrid); DEFINE_SYMBOL2(Accel::Intersector8,BVH8OBBVirtualCurveIntersectorRobust8HybridMB); DEFINE_SYMBOL2(Accel::Intersector8,BVH8Triangle4Intersector8HybridMoeller); DEFINE_SYMBOL2(Accel::Intersector8,BVH8Triangle4Intersector8HybridMoellerNoFilter); DEFINE_SYMBOL2(Accel::Intersector8,BVH8Triangle4iIntersector8HybridMoeller); DEFINE_SYMBOL2(Accel::Intersector8,BVH8Triangle4vIntersector8HybridPluecker); DEFINE_SYMBOL2(Accel::Intersector8,BVH8Triangle4iIntersector8HybridPluecker); DEFINE_SYMBOL2(Accel::Intersector8,BVH8Triangle4vMBIntersector8HybridMoeller); DEFINE_SYMBOL2(Accel::Intersector8,BVH8Triangle4iMBIntersector8HybridMoeller); DEFINE_SYMBOL2(Accel::Intersector8,BVH8Triangle4vMBIntersector8HybridPluecker); DEFINE_SYMBOL2(Accel::Intersector8,BVH8Triangle4iMBIntersector8HybridPluecker); DEFINE_SYMBOL2(Accel::Intersector8,BVH8Quad4vIntersector8HybridMoeller); DEFINE_SYMBOL2(Accel::Intersector8,BVH8Quad4vIntersector8HybridMoellerNoFilter); DEFINE_SYMBOL2(Accel::Intersector8,BVH8Quad4iIntersector8HybridMoeller); DEFINE_SYMBOL2(Accel::Intersector8,BVH8Quad4vIntersector8HybridPluecker); DEFINE_SYMBOL2(Accel::Intersector8,BVH8Quad4iIntersector8HybridPluecker); DEFINE_SYMBOL2(Accel::Intersector8,BVH8Quad4iMBIntersector8HybridMoeller); DEFINE_SYMBOL2(Accel::Intersector8,BVH8Quad4iMBIntersector8HybridPluecker); DEFINE_SYMBOL2(Accel::Intersector8,BVH8VirtualIntersector8Chunk); DEFINE_SYMBOL2(Accel::Intersector8,BVH8VirtualMBIntersector8Chunk); DEFINE_SYMBOL2(Accel::Intersector8,BVH8InstanceIntersector8Chunk); DEFINE_SYMBOL2(Accel::Intersector8,BVH8InstanceMBIntersector8Chunk); DEFINE_SYMBOL2(Accel::Intersector8,BVH8InstanceArrayIntersector8Chunk); DEFINE_SYMBOL2(Accel::Intersector8,BVH8InstanceArrayMBIntersector8Chunk); DEFINE_SYMBOL2(Accel::Intersector8,BVH8GridIntersector8HybridMoeller); DEFINE_SYMBOL2(Accel::Intersector8,BVH8GridIntersector8HybridPluecker); DEFINE_SYMBOL2(Accel::Intersector16,BVH8OBBVirtualCurveIntersector16Hybrid); DEFINE_SYMBOL2(Accel::Intersector16,BVH8OBBVirtualCurveIntersector16HybridMB); DEFINE_SYMBOL2(Accel::Intersector16,BVH8OBBVirtualCurveIntersectorRobust16Hybrid); DEFINE_SYMBOL2(Accel::Intersector16,BVH8OBBVirtualCurveIntersectorRobust16HybridMB); DEFINE_SYMBOL2(Accel::Intersector16,BVH8Triangle4Intersector16HybridMoeller); DEFINE_SYMBOL2(Accel::Intersector16,BVH8Triangle4Intersector16HybridMoellerNoFilter); DEFINE_SYMBOL2(Accel::Intersector16,BVH8Triangle4iIntersector16HybridMoeller); DEFINE_SYMBOL2(Accel::Intersector16,BVH8Triangle4vIntersector16HybridPluecker); DEFINE_SYMBOL2(Accel::Intersector16,BVH8Triangle4iIntersector16HybridPluecker); DEFINE_SYMBOL2(Accel::Intersector16,BVH8Triangle4vMBIntersector16HybridMoeller); DEFINE_SYMBOL2(Accel::Intersector16,BVH8Triangle4iMBIntersector16HybridMoeller); DEFINE_SYMBOL2(Accel::Intersector16,BVH8Triangle4vMBIntersector16HybridPluecker); DEFINE_SYMBOL2(Accel::Intersector16,BVH8Triangle4iMBIntersector16HybridPluecker); DEFINE_SYMBOL2(Accel::Intersector16,BVH8Quad4vIntersector16HybridMoeller); DEFINE_SYMBOL2(Accel::Intersector16,BVH8Quad4vIntersector16HybridMoellerNoFilter); DEFINE_SYMBOL2(Accel::Intersector16,BVH8Quad4iIntersector16HybridMoeller); DEFINE_SYMBOL2(Accel::Intersector16,BVH8Quad4vIntersector16HybridPluecker); DEFINE_SYMBOL2(Accel::Intersector16,BVH8Quad4iIntersector16HybridPluecker); DEFINE_SYMBOL2(Accel::Intersector16,BVH8Quad4iMBIntersector16HybridMoeller); DEFINE_SYMBOL2(Accel::Intersector16,BVH8Quad4iMBIntersector16HybridPluecker); DEFINE_SYMBOL2(Accel::Intersector16,BVH8VirtualIntersector16Chunk); DEFINE_SYMBOL2(Accel::Intersector16,BVH8VirtualMBIntersector16Chunk); DEFINE_SYMBOL2(Accel::Intersector16,BVH8InstanceIntersector16Chunk); DEFINE_SYMBOL2(Accel::Intersector16,BVH8InstanceMBIntersector16Chunk); DEFINE_SYMBOL2(Accel::Intersector16,BVH8InstanceArrayIntersector16Chunk); DEFINE_SYMBOL2(Accel::Intersector16,BVH8InstanceArrayMBIntersector16Chunk); DEFINE_SYMBOL2(Accel::Intersector16,BVH8GridIntersector16HybridMoeller); DEFINE_SYMBOL2(Accel::Intersector16,BVH8GridIntersector16HybridPluecker); // SAH scene builders private: DEFINE_ISA_FUNCTION(Builder*,BVH8Curve8vBuilder_OBB_New,void* COMMA Scene* COMMA size_t); DEFINE_ISA_FUNCTION(Builder*,BVH8OBBCurve8iMBBuilder_OBB,void* COMMA Scene* COMMA size_t); DEFINE_ISA_FUNCTION(Builder*,BVH8Triangle4SceneBuilderSAH,void* COMMA Scene* COMMA size_t); DEFINE_ISA_FUNCTION(Builder*,BVH8Triangle4vSceneBuilderSAH,void* COMMA Scene* COMMA size_t); DEFINE_ISA_FUNCTION(Builder*,BVH8Triangle4iSceneBuilderSAH,void* COMMA Scene* COMMA size_t); DEFINE_ISA_FUNCTION(Builder*,BVH8Triangle4iMBSceneBuilderSAH,void* COMMA Scene* COMMA size_t); DEFINE_ISA_FUNCTION(Builder*,BVH8Triangle4vMBSceneBuilderSAH,void* COMMA Scene* COMMA size_t); DEFINE_ISA_FUNCTION(Builder*,BVH8QuantizedTriangle4iSceneBuilderSAH,void* COMMA Scene* COMMA size_t); DEFINE_ISA_FUNCTION(Builder*,BVH8QuantizedTriangle4SceneBuilderSAH,void* COMMA Scene* COMMA size_t); DEFINE_ISA_FUNCTION(Builder*,BVH8Quad4vSceneBuilderSAH,void* COMMA Scene* COMMA size_t); DEFINE_ISA_FUNCTION(Builder*,BVH8Quad4iSceneBuilderSAH,void* COMMA Scene* COMMA size_t); DEFINE_ISA_FUNCTION(Builder*,BVH8Quad4iMBSceneBuilderSAH,void* COMMA Scene* COMMA size_t); DEFINE_ISA_FUNCTION(Builder*,BVH8QuantizedQuad4iSceneBuilderSAH,void* COMMA Scene* COMMA size_t); DEFINE_ISA_FUNCTION(Builder*,BVH8VirtualSceneBuilderSAH,void* COMMA Scene* COMMA size_t); DEFINE_ISA_FUNCTION(Builder*,BVH8VirtualMBSceneBuilderSAH,void* COMMA Scene* COMMA size_t); DEFINE_ISA_FUNCTION(Builder*,BVH8InstanceSceneBuilderSAH,void* COMMA Scene* COMMA Geometry::GTypeMask); DEFINE_ISA_FUNCTION(Builder*,BVH8InstanceMBSceneBuilderSAH,void* COMMA Scene* COMMA Geometry::GTypeMask); DEFINE_ISA_FUNCTION(Builder*,BVH8InstanceArraySceneBuilderSAH,void* COMMA Scene* COMMA Geometry::GTypeMask); DEFINE_ISA_FUNCTION(Builder*,BVH8InstanceArrayMBSceneBuilderSAH,void* COMMA Scene* COMMA Geometry::GTypeMask); DEFINE_ISA_FUNCTION(Builder*,BVH8GridSceneBuilderSAH,void* COMMA Scene* COMMA size_t); DEFINE_ISA_FUNCTION(Builder*,BVH8GridMBSceneBuilderSAH,void* COMMA Scene* COMMA size_t); // SAH spatial scene builders private: DEFINE_ISA_FUNCTION(Builder*,BVH8Triangle4SceneBuilderFastSpatialSAH,void* COMMA Scene* COMMA size_t); DEFINE_ISA_FUNCTION(Builder*,BVH8Triangle4vSceneBuilderFastSpatialSAH,void* COMMA Scene* COMMA size_t); DEFINE_ISA_FUNCTION(Builder*,BVH8Quad4vSceneBuilderFastSpatialSAH,void* COMMA Scene* COMMA size_t); // twolevel scene builders private: DEFINE_ISA_FUNCTION(Builder*,BVH8BuilderTwoLevelTriangle4MeshSAH,void* COMMA Scene* COMMA bool); DEFINE_ISA_FUNCTION(Builder*,BVH8BuilderTwoLevelTriangle4vMeshSAH,void* COMMA Scene* COMMA bool); DEFINE_ISA_FUNCTION(Builder*,BVH8BuilderTwoLevelTriangle4iMeshSAH,void* COMMA Scene* COMMA bool); DEFINE_ISA_FUNCTION(Builder*,BVH8BuilderTwoLevelQuadMeshSAH,void* COMMA Scene* COMMA bool); DEFINE_ISA_FUNCTION(Builder*,BVH8BuilderTwoLevelVirtualSAH,void* COMMA Scene* COMMA bool); DEFINE_ISA_FUNCTION(Builder*,BVH8BuilderTwoLevelInstanceSAH,void* COMMA Scene* COMMA Geometry::GTypeMask COMMA bool); DEFINE_ISA_FUNCTION(Builder*,BVH8BuilderTwoLevelInstanceArraySAH,void* COMMA Scene* COMMA Geometry::GTypeMask COMMA bool); }; }