#!/usr/bin/env python

Import("env")

env.editor_sources = []

import os
import glob
import editor_builders


def _make_doc_data_class_path(to_path):
    # NOTE: It is safe to generate this file here, since this is still executed serially
    with open(os.path.join(to_path, "doc_data_class_path.gen.h"), "w", encoding="utf-8", newline="\n") as g:
        g.write("static const int _doc_data_class_path_count = " + str(len(env.doc_class_path)) + ";\n")
        g.write("struct _DocDataClassPath { const char* name; const char* path; };\n")

        g.write("static const _DocDataClassPath _doc_data_class_paths[" + str(len(env.doc_class_path) + 1) + "] = {\n")
        for c in sorted(env.doc_class_path):
            g.write('\t{"' + c + '", "' + env.doc_class_path[c] + '"},\n')
        g.write("\t{nullptr, nullptr}\n")
        g.write("};\n")


if env.editor_build:
    # Register exporters
    reg_exporters_inc = '#include "register_exporters.h"\n\n'
    reg_exporters = "void register_exporters() {\n"
    for e in env.platform_exporters:
        # Add all .cpp files in export folder
        env.add_source_files(env.editor_sources, "../platform/" + e + "/export/" + "*.cpp")

        reg_exporters += "\tregister_" + e + "_exporter();\n"
        reg_exporters_inc += '#include "platform/' + e + '/export/export.h"\n'
    reg_exporters += "}\n\n"
    reg_exporters += "void register_exporter_types() {\n"
    for e in env.platform_exporters:
        reg_exporters += "\tregister_" + e + "_exporter_types();\n"
    reg_exporters += "}\n"

    # NOTE: It is safe to generate this file here, since this is still executed serially
    with open("register_exporters.gen.cpp", "w", encoding="utf-8", newline="\n") as f:
        f.write(reg_exporters_inc)
        f.write(reg_exporters)

    # Core API documentation.
    docs = []
    docs += Glob("#doc/classes/*.xml")

    # Module API documentation.
    module_dirs = []
    for d in env.doc_class_path.values():
        if d not in module_dirs:
            module_dirs.append(d)

    for d in module_dirs:
        if not os.path.isabs(d):
            docs += Glob("#" + d + "/*.xml")  # Built-in.
        else:
            docs += Glob(d + "/*.xml")  # Custom.

    _make_doc_data_class_path(env.Dir("#editor").abspath)

    docs = sorted(docs)
    env.Depends("#editor/doc_data_compressed.gen.h", docs)
    env.CommandNoCache(
        "#editor/doc_data_compressed.gen.h",
        docs,
        env.Run(editor_builders.make_doc_header),
    )

    # Editor interface and class reference translations incur a significant size
    # cost for the editor binary (see godot-proposals#3421).
    # To limit it, we only include translations with a high enough completion
    # ratio (20% for the editor UI, 10% for the class reference).
    # Generated with `make include-list` for each resource.

    # Editor translations
    tlist = glob.glob(env.Dir("#editor/translations/editor").abspath + "/*.po")
    env.Depends("#editor/editor_translations.gen.h", tlist)
    env.CommandNoCache(
        "#editor/editor_translations.gen.h",
        tlist,
        env.Run(editor_builders.make_editor_translations_header),
    )

    # Property translations
    tlist = glob.glob(env.Dir("#editor/translations/properties").abspath + "/*.po")
    env.Depends("#editor/property_translations.gen.h", tlist)
    env.CommandNoCache(
        "#editor/property_translations.gen.h",
        tlist,
        env.Run(editor_builders.make_property_translations_header),
    )

    # Documentation translations
    tlist = glob.glob(env.Dir("#doc/translations").abspath + "/*.po")
    env.Depends("#editor/doc_translations.gen.h", tlist)
    env.CommandNoCache(
        "#editor/doc_translations.gen.h",
        tlist,
        env.Run(editor_builders.make_doc_translations_header),
    )

    # Extractable translations
    tlist = glob.glob(env.Dir("#editor/translations/extractable").abspath + "/*.po")
    env.Depends("#editor/extractable_translations.gen.h", tlist)
    env.CommandNoCache(
        "#editor/extractable_translations.gen.h",
        tlist,
        env.Run(editor_builders.make_extractable_translations_header),
    )

    env.add_source_files(env.editor_sources, "*.cpp")
    env.add_source_files(env.editor_sources, "register_exporters.gen.cpp")

    SConscript("debugger/SCsub")
    SConscript("export/SCsub")
    SConscript("gui/SCsub")
    SConscript("icons/SCsub")
    SConscript("import/SCsub")
    SConscript("plugins/SCsub")
    SConscript("project_manager/SCsub")
    SConscript("themes/SCsub")

    lib = env.add_library("editor", env.editor_sources)
    env.Prepend(LIBS=[lib])