[gd_scene load_steps=4 format=1] [ext_resource path="res://car.png" type="Texture" id=1] [ext_resource path="res://motion.gd" type="Script" id=2] [sub_resource type="Animation" id=1] resource/name = "motion" length = 5.0 loop = true step = 0.1 tracks/0/type = "value" tracks/0/path = NodePath(".:transform/pos") tracks/0/interp = 1 tracks/0/keys = { "cont":true, "times":FloatArray( 0, 5 ), "transitions":FloatArray( 1, 1 ), "values":[ Vector2( -113, 154 ), Vector2( 907, 154 ) ] } [node name="Node2D" type="Node2D"] [node name="idle" type="Node2D" parent="."] [node name="car" type="Sprite" parent="idle"] transform/pos = Vector2( -113, 154 ) texture = ExtResource( 1 ) [node name="anim" type="AnimationPlayer" parent="idle/car"] playback/process_mode = 1 playback/default_blend_time = 0.0 root/root = NodePath("..") anims/motion = SubResource( 1 ) playback/active = true playback/speed = 1.0 blend_times = [ ] autoplay = "motion" [node name="Label" type="Label" parent="idle"] focus/ignore_mouse = true focus/stop_mouse = true size_flags/horizontal = 2 margin/left = 27.0 margin/top = 80.0 margin/right = 104.0 margin/bottom = 93.0 text = "Idle Process Animation" percent_visible = 1.0 lines_skipped = 0 max_lines_visible = -1 [node name="fixed" type="Node2D" parent="."] transform/pos = Vector2( 0, 106 ) [node name="car" type="Sprite" parent="fixed"] transform/pos = Vector2( -113, 154 ) texture = ExtResource( 1 ) [node name="anim" type="AnimationPlayer" parent="fixed/car"] playback/process_mode = 0 playback/default_blend_time = 0.0 root/root = NodePath("..") anims/motion = SubResource( 1 ) playback/active = true playback/speed = 1.0 blend_times = [ ] autoplay = "motion" [node name="Label1" type="Label" parent="fixed"] focus/ignore_mouse = true focus/stop_mouse = true size_flags/horizontal = 2 margin/left = 27.0 margin/top = 80.0 margin/right = 104.0 margin/bottom = 93.0 text = "Fixed Process Animation" percent_visible = 1.0 lines_skipped = 0 max_lines_visible = -1 [node name="code_idle" type="Node2D" parent="."] transform/pos = Vector2( 0, 215 ) [node name="car" type="Sprite" parent="code_idle"] transform/pos = Vector2( -113, 154 ) texture = ExtResource( 1 ) script/script = ExtResource( 2 ) use_idle = true [node name="Label1" type="Label" parent="code_idle"] focus/ignore_mouse = true focus/stop_mouse = true size_flags/horizontal = 2 margin/left = 27.0 margin/top = 80.0 margin/right = 104.0 margin/bottom = 93.0 text = "Idle Process Code" percent_visible = 1.0 lines_skipped = 0 max_lines_visible = -1 [node name="code_fixed" type="Node2D" parent="."] transform/pos = Vector2( 0, 324 ) [node name="car" type="Sprite" parent="code_fixed"] transform/pos = Vector2( -113, 154 ) texture = ExtResource( 1 ) script/script = ExtResource( 2 ) use_idle = false [node name="Label1" type="Label" parent="code_fixed"] focus/ignore_mouse = true focus/stop_mouse = true size_flags/horizontal = 2 margin/left = 27.0 margin/top = 80.0 margin/right = 104.0 margin/bottom = 93.0 text = "Fixed Process Code" percent_visible = 1.0 lines_skipped = 0 max_lines_visible = -1