<?xml version="1.0" encoding="UTF-8" ?> <class name="TouchScreenButton" inherits="Node2D" category="Core" version="3.1"> <brief_description> Button for touch screen devices. </brief_description> <description> Button for touch screen devices. You can set it to be visible on all screens, or only on touch devices. </description> <tutorials> </tutorials> <demos> </demos> <methods> <method name="is_pressed" qualifiers="const"> <return type="bool"> </return> <description> Returns [code]true[/code] if this button is currently pressed. </description> </method> </methods> <members> <member name="action" type="String" setter="set_action" getter="get_action"> The button's action. Actions can be handled with [InputEventAction]. </member> <member name="bitmask" type="BitMap" setter="set_bitmask" getter="get_bitmask"> The button's bitmask. </member> <member name="normal" type="Texture" setter="set_texture" getter="get_texture"> The button's texture for the normal state. </member> <member name="passby_press" type="bool" setter="set_passby_press" getter="is_passby_press_enabled"> If [code]true[/code] passby presses are enabled. </member> <member name="pressed" type="Texture" setter="set_texture_pressed" getter="get_texture_pressed"> The button's texture for the pressed state. </member> <member name="shape" type="Shape2D" setter="set_shape" getter="get_shape"> The button's shape. </member> <member name="shape_centered" type="bool" setter="set_shape_centered" getter="is_shape_centered"> If [code]true[/code] the button's shape is centered. </member> <member name="shape_visible" type="bool" setter="set_shape_visible" getter="is_shape_visible"> If [code]true[/code] the button's shape is visible. </member> <member name="visibility_mode" type="int" setter="set_visibility_mode" getter="get_visibility_mode" enum="TouchScreenButton.VisibilityMode"> The button's visibility mode. See [code]VISIBILITY_*[/code] constants. </member> </members> <signals> <signal name="pressed"> <description> Emitted when the button is pressed (down). </description> </signal> <signal name="released"> <description> Emitted when the button is released (up). </description> </signal> </signals> <constants> <constant name="VISIBILITY_ALWAYS" value="0" enum="VisibilityMode"> Always visible. </constant> <constant name="VISIBILITY_TOUCHSCREEN_ONLY" value="1" enum="VisibilityMode"> Visible on touch screens only. </constant> </constants> </class>