/*************************************************************************/ /* os_osx.mm */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "os_osx.h" #include "core/os/keyboard.h" #include "core/print_string.h" #include "core/version_generated.gen.h" #include "dir_access_osx.h" #include "drivers/gles2/rasterizer_gles2.h" #include "drivers/gles3/rasterizer_gles3.h" #include "main/main.h" #include "semaphore_osx.h" #include "servers/visual/visual_server_raster.h" #include #include #import #include #include #include #include #if MAC_OS_X_VERSION_MAX_ALLOWED >= 101200 #include #endif #include #include #include #include #include #include #include #include #if MAC_OS_X_VERSION_MAX_ALLOWED < 101200 #define NSEventMaskAny NSAnyEventMask #define NSEventTypeKeyDown NSKeyDown #define NSEventTypeKeyUp NSKeyUp #define NSEventModifierFlagShift NSShiftKeyMask #define NSEventModifierFlagCommand NSCommandKeyMask #define NSEventModifierFlagControl NSControlKeyMask #define NSEventModifierFlagOption NSAlternateKeyMask #define NSWindowStyleMaskTitled NSTitledWindowMask #define NSWindowStyleMaskResizable NSResizableWindowMask #define NSWindowStyleMaskMiniaturizable NSMiniaturizableWindowMask #define NSWindowStyleMaskClosable NSClosableWindowMask #define NSWindowStyleMaskBorderless NSBorderlessWindowMask #endif #ifndef NSAppKitVersionNumber10_12 #define NSAppKitVersionNumber10_12 1504 #endif #ifndef NSAppKitVersionNumber10_14 #define NSAppKitVersionNumber10_14 1671 #endif static void get_key_modifier_state(unsigned int p_osx_state, Ref state) { state->set_shift((p_osx_state & NSEventModifierFlagShift)); state->set_control((p_osx_state & NSEventModifierFlagControl)); state->set_alt((p_osx_state & NSEventModifierFlagOption)); state->set_metakey((p_osx_state & NSEventModifierFlagCommand)); } static void push_to_key_event_buffer(const OS_OSX::KeyEvent &p_event) { Vector &buffer = OS_OSX::singleton->key_event_buffer; if (OS_OSX::singleton->key_event_pos >= buffer.size()) { buffer.resize(1 + OS_OSX::singleton->key_event_pos); } buffer.write[OS_OSX::singleton->key_event_pos++] = p_event; } static int mouse_x = 0; static int mouse_y = 0; static int button_mask = 0; static bool mouse_down_control = false; static Vector2 get_mouse_pos(NSPoint locationInWindow) { const NSRect contentRect = [OS_OSX::singleton->window_view frame]; const NSPoint p = locationInWindow; const float s = OS_OSX::singleton->get_screen_max_scale(); mouse_x = p.x * s; mouse_y = (contentRect.size.height - p.y) * s; return Vector2(mouse_x, mouse_y); } static NSCursor *cursorFromSelector(SEL selector, SEL fallback = nil) { if ([NSCursor respondsToSelector:selector]) { id object = [NSCursor performSelector:selector]; if ([object isKindOfClass:[NSCursor class]]) { return object; } } if (fallback) { // Fallback should be a reasonable default, no need to check. return [NSCursor performSelector:fallback]; } return [NSCursor arrowCursor]; } @interface GodotApplication : NSApplication @end @implementation GodotApplication - (void)sendEvent:(NSEvent *)event { // special case handling of command-period, which is traditionally a special // shortcut in macOS and doesn't arrive at our regular keyDown handler. if ([event type] == NSEventTypeKeyDown) { if (([event modifierFlags] & NSEventModifierFlagCommand) && [event keyCode] == 0x2f) { Ref k; k.instance(); get_key_modifier_state([event modifierFlags], k); k->set_pressed(true); k->set_scancode(KEY_PERIOD); k->set_echo([event isARepeat]); OS_OSX::singleton->push_input(k); } } // From http://cocoadev.com/index.pl?GameKeyboardHandlingAlmost // This works around an AppKit bug, where key up events while holding // down the command key don't get sent to the key window. if ([event type] == NSEventTypeKeyUp && ([event modifierFlags] & NSEventModifierFlagCommand)) [[self keyWindow] sendEvent:event]; else [super sendEvent:event]; } @end @interface GodotApplicationDelegate : NSObject - (void)forceUnbundledWindowActivationHackStep1; - (void)forceUnbundledWindowActivationHackStep2; - (void)forceUnbundledWindowActivationHackStep3; @end @implementation GodotApplicationDelegate - (void)forceUnbundledWindowActivationHackStep1 { // Step1: Switch focus to macOS Dock. // Required to perform step 2, TransformProcessType will fail if app is already the in focus. for (NSRunningApplication *app in [NSRunningApplication runningApplicationsWithBundleIdentifier:@"com.apple.dock"]) { [app activateWithOptions:NSApplicationActivateIgnoringOtherApps]; break; } [self performSelector:@selector(forceUnbundledWindowActivationHackStep2) withObject:nil afterDelay:0.02]; } - (void)forceUnbundledWindowActivationHackStep2 { // Step 2: Register app as foreground process. ProcessSerialNumber psn = { 0, kCurrentProcess }; (void)TransformProcessType(&psn, kProcessTransformToForegroundApplication); [self performSelector:@selector(forceUnbundledWindowActivationHackStep3) withObject:nil afterDelay:0.02]; } - (void)forceUnbundledWindowActivationHackStep3 { // Step 3: Switch focus back to app window. [[NSRunningApplication currentApplication] activateWithOptions:NSApplicationActivateIgnoringOtherApps]; } - (void)applicationDidFinishLaunching:(NSNotification *)notice { NSString *nsappname = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleName"]; if (nsappname == nil) { // If executable is not a bundled, macOS WindowServer won't register and activate app window correctly (menu and title bar are grayed out and input ignored). [self performSelector:@selector(forceUnbundledWindowActivationHackStep1) withObject:nil afterDelay:0.02]; } } - (void)globalMenuCallback:(id)sender { if (![sender representedObject]) return; OS_OSX::GlobalMenuItem *item = (OS_OSX::GlobalMenuItem *)[[sender representedObject] pointerValue]; if (!item) return; OS_OSX::singleton->main_loop->global_menu_action(item->signal, item->meta); } - (NSMenu *)applicationDockMenu:(NSApplication *)sender { NSMenu *menu = [[[NSMenu alloc] initWithTitle:@""] autorelease]; Vector &E = OS_OSX::singleton->global_menus["_dock"]; for (int i = 0; i < E.size(); i++) { if (E[i].label == String()) { [menu addItem:[NSMenuItem separatorItem]]; } else { NSMenuItem *menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:E[i].label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:@""]; [menu_item setRepresentedObject:[NSValue valueWithPointer:&(E[i])]]; } } return menu; } - (BOOL)application:(NSApplication *)sender openFile:(NSString *)filename { // Note: may be called called before main loop init! char *utfs = strdup([filename UTF8String]); OS_OSX::singleton->open_with_filename.parse_utf8(utfs); free(utfs); #ifdef TOOLS_ENABLED // Open new instance if (OS_OSX::singleton->get_main_loop()) { List args; args.push_back(OS_OSX::singleton->open_with_filename); String exec = OS::get_singleton()->get_executable_path(); OS::ProcessID pid = 0; OS::get_singleton()->execute(exec, args, false, &pid); } #endif return YES; } - (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender { if (OS_OSX::singleton->get_main_loop()) OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_QUIT_REQUEST); return NSTerminateCancel; } - (void)applicationDidHide:(NSNotification *)notification { /* _Godotwindow* window; for (window = _Godot.windowListHead; window; window = window->next) _GodotInputWindowVisibility(window, GL_FALSE); */ } - (void)applicationDidUnhide:(NSNotification *)notification { /* _Godotwindow* window; for (window = _Godot.windowListHead; window; window = window->next) { if ([window_object isVisible]) _GodotInputWindowVisibility(window, GL_TRUE); } */ } - (void)applicationDidChangeScreenParameters:(NSNotification *)notification { //_GodotInputMonitorChange(); } - (void)showAbout:(id)sender { if (OS_OSX::singleton->get_main_loop()) OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_ABOUT); } @end @interface GodotWindowDelegate : NSObject { //_Godotwindow* window; } @end @implementation GodotWindowDelegate - (BOOL)windowShouldClose:(id)sender { //_GodotInputWindowCloseRequest(window); if (OS_OSX::singleton->get_main_loop()) OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_QUIT_REQUEST); return NO; } - (void)windowDidEnterFullScreen:(NSNotification *)notification { OS_OSX::singleton->zoomed = true; [OS_OSX::singleton->window_object setContentMinSize:NSMakeSize(0, 0)]; [OS_OSX::singleton->window_object setContentMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)]; } - (void)windowDidExitFullScreen:(NSNotification *)notification { OS_OSX::singleton->zoomed = false; if (OS_OSX::singleton->min_size != Size2()) { Size2 size = OS_OSX::singleton->min_size / OS_OSX::singleton->get_screen_max_scale(); [OS_OSX::singleton->window_object setContentMinSize:NSMakeSize(size.x, size.y)]; } if (OS_OSX::singleton->max_size != Size2()) { Size2 size = OS_OSX::singleton->max_size / OS_OSX::singleton->get_screen_max_scale(); [OS_OSX::singleton->window_object setContentMaxSize:NSMakeSize(size.x, size.y)]; } if (!OS_OSX::singleton->resizable) [OS_OSX::singleton->window_object setStyleMask:[OS_OSX::singleton->window_object styleMask] & ~NSWindowStyleMaskResizable]; } - (void)windowDidChangeBackingProperties:(NSNotification *)notification { if (!OS_OSX::singleton) return; NSWindow *window = (NSWindow *)[notification object]; CGFloat newBackingScaleFactor = [window backingScaleFactor]; CGFloat oldBackingScaleFactor = [[[notification userInfo] objectForKey:@"NSBackingPropertyOldScaleFactorKey"] doubleValue]; if (OS_OSX::singleton->is_hidpi_allowed()) { [OS_OSX::singleton->window_view setWantsBestResolutionOpenGLSurface:YES]; } else { [OS_OSX::singleton->window_view setWantsBestResolutionOpenGLSurface:NO]; } if (newBackingScaleFactor != oldBackingScaleFactor) { //Set new display scale and window size float newDisplayScale = OS_OSX::singleton->get_screen_max_scale(); const NSRect contentRect = [OS_OSX::singleton->window_view frame]; const NSRect fbRect = contentRect; OS_OSX::singleton->window_size.width = fbRect.size.width * newDisplayScale; OS_OSX::singleton->window_size.height = fbRect.size.height * newDisplayScale; if (OS_OSX::singleton->context) { GLint dim[2]; dim[0] = OS_OSX::singleton->window_size.width; dim[1] = OS_OSX::singleton->window_size.height; CGLSetParameter((CGLContextObj)[OS_OSX::singleton->context CGLContextObj], kCGLCPSurfaceBackingSize, &dim[0]); CGLEnable((CGLContextObj)[OS_OSX::singleton->context CGLContextObj], kCGLCESurfaceBackingSize); } //Update context if (OS_OSX::singleton->main_loop) { //Force window resize event [self windowDidResize:notification]; } } } - (void)windowDidResize:(NSNotification *)notification { [OS_OSX::singleton->context update]; const NSRect contentRect = [OS_OSX::singleton->window_view frame]; const NSRect fbRect = contentRect; float displayScale = OS_OSX::singleton->get_screen_max_scale(); OS_OSX::singleton->window_size.width = fbRect.size.width * displayScale; OS_OSX::singleton->window_size.height = fbRect.size.height * displayScale; if (OS_OSX::singleton->context) { GLint dim[2]; dim[0] = OS_OSX::singleton->window_size.width; dim[1] = OS_OSX::singleton->window_size.height; CGLSetParameter((CGLContextObj)[OS_OSX::singleton->context CGLContextObj], kCGLCPSurfaceBackingSize, &dim[0]); CGLEnable((CGLContextObj)[OS_OSX::singleton->context CGLContextObj], kCGLCESurfaceBackingSize); } if (OS_OSX::singleton->main_loop) { Main::force_redraw(); //Event retrieval blocks until resize is over. Call Main::iteration() directly. if (!Main::is_iterating()) { //avoid cyclic loop Main::iteration(); } } /* _GodotInputFramebufferSize(window, fbRect.size.width, fbRect.size.height); _GodotInputWindowSize(window, contentRect.size.width, contentRect.size.height); _GodotInputWindowDamage(window); if (window->cursorMode == Godot_CURSOR_DISABLED) centerCursor(window); */ } - (void)windowDidMove:(NSNotification *)notification { if (OS_OSX::singleton->get_main_loop()) { OS_OSX::singleton->input->release_pressed_events(); } /* [window->nsgl.context update]; int x, y; _GodotPlatformGetWindowPos(window, &x, &y); _GodotInputWindowPos(window, x, y); if (window->cursorMode == Godot_CURSOR_DISABLED) centerCursor(window); */ } - (void)windowDidBecomeKey:(NSNotification *)notification { if (OS_OSX::singleton->get_main_loop()) { get_mouse_pos([OS_OSX::singleton->window_object mouseLocationOutsideOfEventStream]); OS_OSX::singleton->input->set_mouse_position(Point2(mouse_x, mouse_y)); OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN); } OS_OSX::singleton->window_focused = true; } - (void)windowDidResignKey:(NSNotification *)notification { if (OS_OSX::singleton->get_main_loop()) OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT); OS_OSX::singleton->window_focused = false; } - (void)windowDidMiniaturize:(NSNotification *)notification { OS_OSX::singleton->wm_minimized(true); if (OS_OSX::singleton->get_main_loop()) OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT); OS_OSX::singleton->window_focused = false; }; - (void)windowDidDeminiaturize:(NSNotification *)notification { OS_OSX::singleton->wm_minimized(false); if (OS_OSX::singleton->get_main_loop()) OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN); OS_OSX::singleton->window_focused = true; }; @end @interface GodotContentView : NSOpenGLView { NSTrackingArea *trackingArea; NSMutableAttributedString *markedText; bool imeInputEventInProgress; } - (void)cancelComposition; - (BOOL)wantsUpdateLayer; - (void)updateLayer; @end @implementation GodotContentView + (void)initialize { if (self == [GodotContentView class]) { // nothing left to do here at the moment.. } } - (BOOL)wantsUpdateLayer { return YES; } - (void)updateLayer { [OS_OSX::singleton->context update]; } - (id)init { self = [super init]; trackingArea = nil; imeInputEventInProgress = false; [self updateTrackingAreas]; #if MAC_OS_X_VERSION_MIN_REQUIRED >= 101400 [self registerForDraggedTypes:[NSArray arrayWithObject:NSPasteboardTypeFileURL]]; #else [self registerForDraggedTypes:[NSArray arrayWithObject:NSFilenamesPboardType]]; #endif markedText = [[NSMutableAttributedString alloc] init]; return self; } - (void)dealloc { [trackingArea release]; [markedText release]; [super dealloc]; } static const NSRange kEmptyRange = { NSNotFound, 0 }; - (BOOL)hasMarkedText { return (markedText.length > 0); } - (NSRange)markedRange { return NSMakeRange(0, markedText.length); } - (NSRange)selectedRange { return kEmptyRange; } - (void)setMarkedText:(id)aString selectedRange:(NSRange)selectedRange replacementRange:(NSRange)replacementRange { if ([aString isKindOfClass:[NSAttributedString class]]) { [markedText initWithAttributedString:aString]; } else { [markedText initWithString:aString]; } if (markedText.length == 0) { [self unmarkText]; return; } if (OS_OSX::singleton->im_active) { imeInputEventInProgress = true; OS_OSX::singleton->im_text.parse_utf8([[markedText mutableString] UTF8String]); OS_OSX::singleton->im_selection = Point2(selectedRange.location, selectedRange.length); if (OS_OSX::singleton->get_main_loop()) OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_OS_IME_UPDATE); } } - (void)doCommandBySelector:(SEL)aSelector { if ([self respondsToSelector:aSelector]) [self performSelector:aSelector]; } - (void)unmarkText { imeInputEventInProgress = false; [[markedText mutableString] setString:@""]; if (OS_OSX::singleton->im_active) { OS_OSX::singleton->im_text = String(); OS_OSX::singleton->im_selection = Point2(); if (OS_OSX::singleton->get_main_loop()) OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_OS_IME_UPDATE); } } - (NSArray *)validAttributesForMarkedText { return [NSArray array]; } - (NSAttributedString *)attributedSubstringForProposedRange:(NSRange)aRange actualRange:(NSRangePointer)actualRange { return nil; } - (NSUInteger)characterIndexForPoint:(NSPoint)aPoint { return 0; } - (NSRect)firstRectForCharacterRange:(NSRange)aRange actualRange:(NSRangePointer)actualRange { const NSRect contentRect = [OS_OSX::singleton->window_view frame]; float displayScale = OS_OSX::singleton->get_screen_max_scale(); NSRect pointInWindowRect = NSMakeRect(OS_OSX::singleton->im_position.x / displayScale, contentRect.size.height - (OS_OSX::singleton->im_position.y / displayScale) - 1, 0, 0); NSPoint pointOnScreen = [[OS_OSX::singleton->window_view window] convertRectToScreen:pointInWindowRect].origin; return NSMakeRect(pointOnScreen.x, pointOnScreen.y, 0, 0); } - (void)cancelComposition { [self unmarkText]; NSTextInputContext *currentInputContext = [NSTextInputContext currentInputContext]; [currentInputContext discardMarkedText]; } - (void)insertText:(id)aString { [self insertText:aString replacementRange:NSMakeRange(0, 0)]; } - (void)insertText:(id)aString replacementRange:(NSRange)replacementRange { NSEvent *event = [NSApp currentEvent]; NSString *characters; if ([aString isKindOfClass:[NSAttributedString class]]) { characters = [aString string]; } else { characters = (NSString *)aString; } NSUInteger i, length = [characters length]; NSCharacterSet *ctrlChars = [NSCharacterSet controlCharacterSet]; NSCharacterSet *wsnlChars = [NSCharacterSet whitespaceAndNewlineCharacterSet]; if ([characters rangeOfCharacterFromSet:ctrlChars].length && [characters rangeOfCharacterFromSet:wsnlChars].length == 0) { NSTextInputContext *currentInputContext = [NSTextInputContext currentInputContext]; [currentInputContext discardMarkedText]; [self cancelComposition]; return; } for (i = 0; i < length; i++) { const unichar codepoint = [characters characterAtIndex:i]; if ((codepoint & 0xFF00) == 0xF700) continue; OS_OSX::KeyEvent ke; ke.osx_state = [event modifierFlags]; ke.pressed = true; ke.echo = false; ke.raw = false; // IME input event ke.scancode = 0; ke.unicode = codepoint; push_to_key_event_buffer(ke); } [self cancelComposition]; } - (NSDragOperation)draggingEntered:(id)sender { return NSDragOperationCopy; } - (NSDragOperation)draggingUpdated:(id)sender { return NSDragOperationCopy; } - (BOOL)performDragOperation:(id)sender { NSPasteboard *pboard = [sender draggingPasteboard]; #if MAC_OS_X_VERSION_MIN_REQUIRED >= 101400 NSArray *filenames = [pboard propertyListForType:NSPasteboardTypeFileURL]; #else NSArray *filenames = [pboard propertyListForType:NSFilenamesPboardType]; #endif Vector files; for (NSUInteger i = 0; i < filenames.count; i++) { #if MAC_OS_X_VERSION_MIN_REQUIRED >= 101400 NSString *ns = [[filenames objectAtIndex:i] path]; #else NSString *ns = [filenames objectAtIndex:i]; #endif char *utfs = strdup([ns UTF8String]); String ret; ret.parse_utf8(utfs); free(utfs); files.push_back(ret); } if (files.size()) { OS_OSX::singleton->main_loop->drop_files(files, 0); OS_OSX::singleton->move_window_to_foreground(); } return NO; } - (BOOL)isOpaque { return YES; } - (BOOL)canBecomeKeyView { return YES; } - (BOOL)acceptsFirstResponder { return YES; } - (void)cursorUpdate:(NSEvent *)event { OS::CursorShape p_shape = OS_OSX::singleton->cursor_shape; OS_OSX::singleton->cursor_shape = OS::CURSOR_MAX; OS_OSX::singleton->set_cursor_shape(p_shape); } static void _mouseDownEvent(NSEvent *event, int index, int mask, bool pressed) { if (pressed) { button_mask |= mask; } else { button_mask &= ~mask; } Ref mb; mb.instance(); const Vector2 pos = get_mouse_pos([event locationInWindow]); get_key_modifier_state([event modifierFlags], mb); mb->set_button_index(index); mb->set_pressed(pressed); mb->set_position(pos); mb->set_global_position(pos); mb->set_button_mask(button_mask); if (index == BUTTON_LEFT && pressed) { mb->set_doubleclick([event clickCount] == 2); } OS_OSX::singleton->push_input(mb); } - (void)mouseDown:(NSEvent *)event { if (([event modifierFlags] & NSEventModifierFlagControl)) { mouse_down_control = true; _mouseDownEvent(event, BUTTON_RIGHT, BUTTON_MASK_RIGHT, true); } else { mouse_down_control = false; _mouseDownEvent(event, BUTTON_LEFT, BUTTON_MASK_LEFT, true); } } - (void)mouseDragged:(NSEvent *)event { [self mouseMoved:event]; } - (void)mouseUp:(NSEvent *)event { if (mouse_down_control) { _mouseDownEvent(event, BUTTON_RIGHT, BUTTON_MASK_RIGHT, false); } else { _mouseDownEvent(event, BUTTON_LEFT, BUTTON_MASK_LEFT, false); } } - (void)mouseMoved:(NSEvent *)event { NSPoint delta = NSMakePoint([event deltaX], [event deltaY]); NSPoint mpos = [event locationInWindow]; if (OS_OSX::singleton->mouse_mode == OS::MOUSE_MODE_CONFINED) { // Discard late events if (([event timestamp]) < OS_OSX::singleton->last_warp) { return; } // Warp affects next event delta, subtract previous warp deltas List::Element *F = OS_OSX::singleton->warp_events.front(); while (F) { if (F->get().timestamp < [event timestamp]) { List::Element *E = F; delta.x -= E->get().delta.x; delta.y -= E->get().delta.y; F = F->next(); OS_OSX::singleton->warp_events.erase(E); } else { F = F->next(); } } // Confine mouse position to the window, and update delta NSRect frame = [OS_OSX::singleton->window_object frame]; NSPoint conf_pos = mpos; conf_pos.x = CLAMP(conf_pos.x + delta.x, 0.f, frame.size.width); conf_pos.y = CLAMP(conf_pos.y - delta.y, 0.f, frame.size.height); delta.x = conf_pos.x - mpos.x; delta.y = mpos.y - conf_pos.y; mpos = conf_pos; // Move mouse cursor NSRect pointInWindowRect = NSMakeRect(conf_pos.x, conf_pos.y, 0, 0); conf_pos = [[OS_OSX::singleton->window_view window] convertRectToScreen:pointInWindowRect].origin; conf_pos.y = CGDisplayBounds(CGMainDisplayID()).size.height - conf_pos.y; CGWarpMouseCursorPosition(conf_pos); // Save warp data OS_OSX::singleton->last_warp = [[NSProcessInfo processInfo] systemUptime]; OS_OSX::WarpEvent ev; ev.timestamp = OS_OSX::singleton->last_warp; ev.delta = delta; OS_OSX::singleton->warp_events.push_back(ev); } Ref mm; mm.instance(); mm->set_button_mask(button_mask); const Vector2 pos = get_mouse_pos(mpos); mm->set_position(pos); mm->set_pressure([event pressure]); if ([event subtype] == NSEventSubtypeTabletPoint) { const NSPoint p = [event tilt]; mm->set_tilt(Vector2(p.x, p.y)); } mm->set_global_position(pos); mm->set_speed(OS_OSX::singleton->input->get_last_mouse_speed()); const Vector2 relativeMotion = Vector2(delta.x, delta.y) * OS_OSX::singleton->get_screen_max_scale(); mm->set_relative(relativeMotion); get_key_modifier_state([event modifierFlags], mm); OS_OSX::singleton->input->set_mouse_position(Point2(mouse_x, mouse_y)); OS_OSX::singleton->push_input(mm); } - (void)rightMouseDown:(NSEvent *)event { _mouseDownEvent(event, BUTTON_RIGHT, BUTTON_MASK_RIGHT, true); } - (void)rightMouseDragged:(NSEvent *)event { [self mouseMoved:event]; } - (void)rightMouseUp:(NSEvent *)event { _mouseDownEvent(event, BUTTON_RIGHT, BUTTON_MASK_RIGHT, false); } - (void)otherMouseDown:(NSEvent *)event { if ((int)[event buttonNumber] == 2) { _mouseDownEvent(event, BUTTON_MIDDLE, BUTTON_MASK_MIDDLE, true); } else if ((int)[event buttonNumber] == 3) { _mouseDownEvent(event, BUTTON_XBUTTON1, BUTTON_MASK_XBUTTON1, true); } else if ((int)[event buttonNumber] == 4) { _mouseDownEvent(event, BUTTON_XBUTTON2, BUTTON_MASK_XBUTTON2, true); } else { return; } } - (void)otherMouseDragged:(NSEvent *)event { [self mouseMoved:event]; } - (void)otherMouseUp:(NSEvent *)event { if ((int)[event buttonNumber] == 2) { _mouseDownEvent(event, BUTTON_MIDDLE, BUTTON_MASK_MIDDLE, false); } else if ((int)[event buttonNumber] == 3) { _mouseDownEvent(event, BUTTON_XBUTTON1, BUTTON_MASK_XBUTTON1, false); } else if ((int)[event buttonNumber] == 4) { _mouseDownEvent(event, BUTTON_XBUTTON2, BUTTON_MASK_XBUTTON2, false); } else { return; } } - (void)mouseExited:(NSEvent *)event { if (!OS_OSX::singleton) return; if (OS_OSX::singleton->main_loop && OS_OSX::singleton->mouse_mode != OS::MOUSE_MODE_CAPTURED) OS_OSX::singleton->main_loop->notification(MainLoop::NOTIFICATION_WM_MOUSE_EXIT); } - (void)mouseEntered:(NSEvent *)event { if (!OS_OSX::singleton) return; if (OS_OSX::singleton->main_loop && OS_OSX::singleton->mouse_mode != OS::MOUSE_MODE_CAPTURED) OS_OSX::singleton->main_loop->notification(MainLoop::NOTIFICATION_WM_MOUSE_ENTER); OS::CursorShape p_shape = OS_OSX::singleton->cursor_shape; OS_OSX::singleton->cursor_shape = OS::CURSOR_MAX; OS_OSX::singleton->set_cursor_shape(p_shape); } - (void)magnifyWithEvent:(NSEvent *)event { Ref ev; ev.instance(); get_key_modifier_state([event modifierFlags], ev); ev->set_position(get_mouse_pos([event locationInWindow])); ev->set_factor([event magnification] + 1.0); OS_OSX::singleton->push_input(ev); } - (void)viewDidChangeBackingProperties { // nothing left to do here } - (void)updateTrackingAreas { if (trackingArea != nil) { [self removeTrackingArea:trackingArea]; [trackingArea release]; } NSTrackingAreaOptions options = NSTrackingMouseEnteredAndExited | NSTrackingActiveInKeyWindow | NSTrackingCursorUpdate | NSTrackingInVisibleRect; trackingArea = [[NSTrackingArea alloc] initWithRect:[self bounds] options:options owner:self userInfo:nil]; [self addTrackingArea:trackingArea]; [super updateTrackingAreas]; } static bool isNumpadKey(unsigned int key) { static const unsigned int table[] = { 0x41, /* kVK_ANSI_KeypadDecimal */ 0x43, /* kVK_ANSI_KeypadMultiply */ 0x45, /* kVK_ANSI_KeypadPlus */ 0x47, /* kVK_ANSI_KeypadClear */ 0x4b, /* kVK_ANSI_KeypadDivide */ 0x4c, /* kVK_ANSI_KeypadEnter */ 0x4e, /* kVK_ANSI_KeypadMinus */ 0x51, /* kVK_ANSI_KeypadEquals */ 0x52, /* kVK_ANSI_Keypad0 */ 0x53, /* kVK_ANSI_Keypad1 */ 0x54, /* kVK_ANSI_Keypad2 */ 0x55, /* kVK_ANSI_Keypad3 */ 0x56, /* kVK_ANSI_Keypad4 */ 0x57, /* kVK_ANSI_Keypad5 */ 0x58, /* kVK_ANSI_Keypad6 */ 0x59, /* kVK_ANSI_Keypad7 */ 0x5b, /* kVK_ANSI_Keypad8 */ 0x5c, /* kVK_ANSI_Keypad9 */ 0x5f, /* kVK_JIS_KeypadComma */ 0x00 }; for (int i = 0; table[i] != 0; i++) { if (key == table[i]) return true; } return false; } // Translates a OS X keycode to a Godot keycode // static int translateKey(unsigned int key) { // Keyboard symbol translation table static const unsigned int table[128] = { /* 00 */ KEY_A, /* 01 */ KEY_S, /* 02 */ KEY_D, /* 03 */ KEY_F, /* 04 */ KEY_H, /* 05 */ KEY_G, /* 06 */ KEY_Z, /* 07 */ KEY_X, /* 08 */ KEY_C, /* 09 */ KEY_V, /* 0a */ KEY_SECTION, /* ISO Section */ /* 0b */ KEY_B, /* 0c */ KEY_Q, /* 0d */ KEY_W, /* 0e */ KEY_E, /* 0f */ KEY_R, /* 10 */ KEY_Y, /* 11 */ KEY_T, /* 12 */ KEY_1, /* 13 */ KEY_2, /* 14 */ KEY_3, /* 15 */ KEY_4, /* 16 */ KEY_6, /* 17 */ KEY_5, /* 18 */ KEY_EQUAL, /* 19 */ KEY_9, /* 1a */ KEY_7, /* 1b */ KEY_MINUS, /* 1c */ KEY_8, /* 1d */ KEY_0, /* 1e */ KEY_BRACERIGHT, /* 1f */ KEY_O, /* 20 */ KEY_U, /* 21 */ KEY_BRACELEFT, /* 22 */ KEY_I, /* 23 */ KEY_P, /* 24 */ KEY_ENTER, /* 25 */ KEY_L, /* 26 */ KEY_J, /* 27 */ KEY_APOSTROPHE, /* 28 */ KEY_K, /* 29 */ KEY_SEMICOLON, /* 2a */ KEY_BACKSLASH, /* 2b */ KEY_COMMA, /* 2c */ KEY_SLASH, /* 2d */ KEY_N, /* 2e */ KEY_M, /* 2f */ KEY_PERIOD, /* 30 */ KEY_TAB, /* 31 */ KEY_SPACE, /* 32 */ KEY_QUOTELEFT, /* 33 */ KEY_BACKSPACE, /* 34 */ KEY_UNKNOWN, /* 35 */ KEY_ESCAPE, /* 36 */ KEY_META, /* 37 */ KEY_META, /* 38 */ KEY_SHIFT, /* 39 */ KEY_CAPSLOCK, /* 3a */ KEY_ALT, /* 3b */ KEY_CONTROL, /* 3c */ KEY_SHIFT, /* 3d */ KEY_ALT, /* 3e */ KEY_CONTROL, /* 3f */ KEY_UNKNOWN, /* Function */ /* 40 */ KEY_UNKNOWN, /* F17 */ /* 41 */ KEY_KP_PERIOD, /* 42 */ KEY_UNKNOWN, /* 43 */ KEY_KP_MULTIPLY, /* 44 */ KEY_UNKNOWN, /* 45 */ KEY_KP_ADD, /* 46 */ KEY_UNKNOWN, /* 47 */ KEY_NUMLOCK, /* Really KeypadClear... */ /* 48 */ KEY_VOLUMEUP, /* VolumeUp */ /* 49 */ KEY_VOLUMEDOWN, /* VolumeDown */ /* 4a */ KEY_VOLUMEMUTE, /* Mute */ /* 4b */ KEY_KP_DIVIDE, /* 4c */ KEY_KP_ENTER, /* 4d */ KEY_UNKNOWN, /* 4e */ KEY_KP_SUBTRACT, /* 4f */ KEY_UNKNOWN, /* F18 */ /* 50 */ KEY_UNKNOWN, /* F19 */ /* 51 */ KEY_EQUAL, /* KeypadEqual */ /* 52 */ KEY_KP_0, /* 53 */ KEY_KP_1, /* 54 */ KEY_KP_2, /* 55 */ KEY_KP_3, /* 56 */ KEY_KP_4, /* 57 */ KEY_KP_5, /* 58 */ KEY_KP_6, /* 59 */ KEY_KP_7, /* 5a */ KEY_UNKNOWN, /* F20 */ /* 5b */ KEY_KP_8, /* 5c */ KEY_KP_9, /* 5d */ KEY_YEN, /* JIS Yen */ /* 5e */ KEY_UNDERSCORE, /* JIS Underscore */ /* 5f */ KEY_COMMA, /* JIS KeypadComma */ /* 60 */ KEY_F5, /* 61 */ KEY_F6, /* 62 */ KEY_F7, /* 63 */ KEY_F3, /* 64 */ KEY_F8, /* 65 */ KEY_F9, /* 66 */ KEY_UNKNOWN, /* JIS Eisu */ /* 67 */ KEY_F11, /* 68 */ KEY_UNKNOWN, /* JIS Kana */ /* 69 */ KEY_F13, /* 6a */ KEY_F16, /* 6b */ KEY_F14, /* 6c */ KEY_UNKNOWN, /* 6d */ KEY_F10, /* 6e */ KEY_MENU, /* 6f */ KEY_F12, /* 70 */ KEY_UNKNOWN, /* 71 */ KEY_F15, /* 72 */ KEY_INSERT, /* Really Help... */ /* 73 */ KEY_HOME, /* 74 */ KEY_PAGEUP, /* 75 */ KEY_DELETE, /* 76 */ KEY_F4, /* 77 */ KEY_END, /* 78 */ KEY_F2, /* 79 */ KEY_PAGEDOWN, /* 7a */ KEY_F1, /* 7b */ KEY_LEFT, /* 7c */ KEY_RIGHT, /* 7d */ KEY_DOWN, /* 7e */ KEY_UP, /* 7f */ KEY_UNKNOWN, }; if (key >= 128) return KEY_UNKNOWN; return table[key]; } struct _KeyCodeMap { UniChar kchar; int kcode; }; static const _KeyCodeMap _keycodes[55] = { { '`', KEY_QUOTELEFT }, { '~', KEY_ASCIITILDE }, { '0', KEY_0 }, { '1', KEY_1 }, { '2', KEY_2 }, { '3', KEY_3 }, { '4', KEY_4 }, { '5', KEY_5 }, { '6', KEY_6 }, { '7', KEY_7 }, { '8', KEY_8 }, { '9', KEY_9 }, { '-', KEY_MINUS }, { '_', KEY_UNDERSCORE }, { '=', KEY_EQUAL }, { '+', KEY_PLUS }, { 'q', KEY_Q }, { 'w', KEY_W }, { 'e', KEY_E }, { 'r', KEY_R }, { 't', KEY_T }, { 'y', KEY_Y }, { 'u', KEY_U }, { 'i', KEY_I }, { 'o', KEY_O }, { 'p', KEY_P }, { '[', KEY_BRACELEFT }, { ']', KEY_BRACERIGHT }, { '{', KEY_BRACELEFT }, { '}', KEY_BRACERIGHT }, { 'a', KEY_A }, { 's', KEY_S }, { 'd', KEY_D }, { 'f', KEY_F }, { 'g', KEY_G }, { 'h', KEY_H }, { 'j', KEY_J }, { 'k', KEY_K }, { 'l', KEY_L }, { ';', KEY_SEMICOLON }, { ':', KEY_COLON }, { '\'', KEY_APOSTROPHE }, { '\"', KEY_QUOTEDBL }, { '\\', KEY_BACKSLASH }, { '#', KEY_NUMBERSIGN }, { 'z', KEY_Z }, { 'x', KEY_X }, { 'c', KEY_C }, { 'v', KEY_V }, { 'b', KEY_B }, { 'n', KEY_N }, { 'm', KEY_M }, { ',', KEY_COMMA }, { '.', KEY_PERIOD }, { '/', KEY_SLASH } }; static int remapKey(unsigned int key, unsigned int state) { if (isNumpadKey(key)) return translateKey(key); TISInputSourceRef currentKeyboard = TISCopyCurrentKeyboardInputSource(); if (!currentKeyboard) return translateKey(key); CFDataRef layoutData = (CFDataRef)TISGetInputSourceProperty(currentKeyboard, kTISPropertyUnicodeKeyLayoutData); if (!layoutData) return translateKey(key); const UCKeyboardLayout *keyboardLayout = (const UCKeyboardLayout *)CFDataGetBytePtr(layoutData); UInt32 keysDown = 0; UniChar chars[4]; UniCharCount realLength; OSStatus err = UCKeyTranslate(keyboardLayout, key, kUCKeyActionDisplay, (state >> 8) & 0xFF, LMGetKbdType(), kUCKeyTranslateNoDeadKeysBit, &keysDown, sizeof(chars) / sizeof(chars[0]), &realLength, chars); if (err != noErr) { return translateKey(key); } for (unsigned int i = 0; i < 55; i++) { if (_keycodes[i].kchar == chars[0]) { return _keycodes[i].kcode; } } return translateKey(key); } - (void)keyDown:(NSEvent *)event { // Ignore all input if IME input is in progress if (!imeInputEventInProgress) { NSString *characters = [event characters]; NSUInteger length = [characters length]; if (!OS_OSX::singleton->im_active && length > 0 && keycode_has_unicode(remapKey([event keyCode], [event modifierFlags]))) { // Fallback unicode character handler used if IME is not active for (NSUInteger i = 0; i < length; i++) { OS_OSX::KeyEvent ke; ke.osx_state = [event modifierFlags]; ke.pressed = true; ke.echo = [event isARepeat]; ke.scancode = remapKey([event keyCode], [event modifierFlags]); ke.raw = true; ke.unicode = [characters characterAtIndex:i]; push_to_key_event_buffer(ke); } } else { OS_OSX::KeyEvent ke; ke.osx_state = [event modifierFlags]; ke.pressed = true; ke.echo = [event isARepeat]; ke.scancode = remapKey([event keyCode], [event modifierFlags]); ke.raw = false; ke.unicode = 0; push_to_key_event_buffer(ke); } } // Pass events to IME handler if (OS_OSX::singleton->im_active) [self interpretKeyEvents:[NSArray arrayWithObject:event]]; } - (void)flagsChanged:(NSEvent *)event { // Ignore all input if IME input is in progress if (!imeInputEventInProgress) { OS_OSX::KeyEvent ke; ke.echo = false; ke.raw = true; int key = [event keyCode]; int mod = [event modifierFlags]; if (key == 0x36 || key == 0x37) { if (mod & NSEventModifierFlagCommand) { mod &= ~NSEventModifierFlagCommand; ke.pressed = true; } else { ke.pressed = false; } } else if (key == 0x38 || key == 0x3c) { if (mod & NSEventModifierFlagShift) { mod &= ~NSEventModifierFlagShift; ke.pressed = true; } else { ke.pressed = false; } } else if (key == 0x3a || key == 0x3d) { if (mod & NSEventModifierFlagOption) { mod &= ~NSEventModifierFlagOption; ke.pressed = true; } else { ke.pressed = false; } } else if (key == 0x3b || key == 0x3e) { if (mod & NSEventModifierFlagControl) { mod &= ~NSEventModifierFlagControl; ke.pressed = true; } else { ke.pressed = false; } } else { return; } ke.osx_state = mod; ke.scancode = remapKey(key, mod); ke.unicode = 0; push_to_key_event_buffer(ke); } } - (void)keyUp:(NSEvent *)event { // Ignore all input if IME input is in progress if (!imeInputEventInProgress) { NSString *characters = [event characters]; NSUInteger length = [characters length]; // Fallback unicode character handler used if IME is not active if (!OS_OSX::singleton->im_active && length > 0 && keycode_has_unicode(remapKey([event keyCode], [event modifierFlags]))) { for (NSUInteger i = 0; i < length; i++) { OS_OSX::KeyEvent ke; ke.osx_state = [event modifierFlags]; ke.pressed = false; ke.echo = [event isARepeat]; ke.scancode = remapKey([event keyCode], [event modifierFlags]); ke.raw = true; ke.unicode = [characters characterAtIndex:i]; push_to_key_event_buffer(ke); } } else { OS_OSX::KeyEvent ke; ke.osx_state = [event modifierFlags]; ke.pressed = false; ke.echo = [event isARepeat]; ke.scancode = remapKey([event keyCode], [event modifierFlags]); ke.raw = true; ke.unicode = 0; push_to_key_event_buffer(ke); } } } inline void sendScrollEvent(int button, double factor, int modifierFlags) { unsigned int mask = 1 << (button - 1); Vector2 mouse_pos = Vector2(mouse_x, mouse_y); Ref sc; sc.instance(); get_key_modifier_state(modifierFlags, sc); sc->set_button_index(button); sc->set_factor(factor); sc->set_pressed(true); sc->set_position(mouse_pos); sc->set_global_position(mouse_pos); button_mask |= mask; sc->set_button_mask(button_mask); OS_OSX::singleton->push_input(sc); sc.instance(); sc->set_button_index(button); sc->set_factor(factor); sc->set_pressed(false); sc->set_position(mouse_pos); sc->set_global_position(mouse_pos); button_mask &= ~mask; sc->set_button_mask(button_mask); OS_OSX::singleton->push_input(sc); } inline void sendPanEvent(double dx, double dy, int modifierFlags) { Ref pg; pg.instance(); get_key_modifier_state(modifierFlags, pg); Vector2 mouse_pos = Vector2(mouse_x, mouse_y); pg->set_position(mouse_pos); pg->set_delta(Vector2(-dx, -dy)); OS_OSX::singleton->push_input(pg); } - (void)scrollWheel:(NSEvent *)event { double deltaX, deltaY; get_mouse_pos([event locationInWindow]); deltaX = [event scrollingDeltaX]; deltaY = [event scrollingDeltaY]; if ([event hasPreciseScrollingDeltas]) { deltaX *= 0.03; deltaY *= 0.03; } if ([event phase] != NSEventPhaseNone || [event momentumPhase] != NSEventPhaseNone) { sendPanEvent(deltaX, deltaY, [event modifierFlags]); } else { if (fabs(deltaX)) { sendScrollEvent(0 > deltaX ? BUTTON_WHEEL_RIGHT : BUTTON_WHEEL_LEFT, fabs(deltaX * 0.3), [event modifierFlags]); } if (fabs(deltaY)) { sendScrollEvent(0 < deltaY ? BUTTON_WHEEL_UP : BUTTON_WHEEL_DOWN, fabs(deltaY * 0.3), [event modifierFlags]); } } } @end @interface GodotWindow : NSWindow { } @end @implementation GodotWindow - (BOOL)canBecomeKeyWindow { // Required for NSBorderlessWindowMask windows return YES; } @end void OS_OSX::_update_global_menu() { NSMenu *main_menu = [NSApp mainMenu]; for (int i = [main_menu numberOfItems] - 1; i > 0; i--) { [main_menu removeItemAtIndex:i]; } for (List::Element *E = global_menus_order.front(); E; E = E->next()) { Vector &items = global_menus[E->get()]; NSMenu *menu = [[[NSMenu alloc] initWithTitle:[NSString stringWithUTF8String:E->get().utf8().get_data()]] autorelease]; for (int i = 0; i < items.size(); i++) { if (items[i].label == String()) { [menu addItem:[NSMenuItem separatorItem]]; } else { NSMenuItem *menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:items[i].label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:@""]; [menu_item setRepresentedObject:[NSValue valueWithPointer:&(items[i])]]; } } NSMenuItem *menu_item = [main_menu addItemWithTitle:[NSString stringWithUTF8String:E->get().utf8().get_data()] action:nil keyEquivalent:@""]; [main_menu setSubmenu:menu forItem:menu_item]; } } void OS_OSX::global_menu_add_item(const String &p_menu, const String &p_label, const Variant &p_signal, const Variant &p_meta) { if (!global_menus.has(p_menu) && (p_menu != "_dock")) { global_menus_order.push_back(p_menu); } global_menus[p_menu].push_back(GlobalMenuItem(p_label, p_signal, p_meta)); _update_global_menu(); } void OS_OSX::global_menu_add_separator(const String &p_menu) { if (!global_menus.has(p_menu) && (p_menu != "_dock")) { global_menus_order.push_back(p_menu); } global_menus[p_menu].push_back(GlobalMenuItem()); _update_global_menu(); } void OS_OSX::global_menu_remove_item(const String &p_menu, int p_idx) { ERR_FAIL_INDEX(p_idx, global_menus[p_menu].size()); global_menus[p_menu].remove(p_idx); _update_global_menu(); } void OS_OSX::global_menu_clear(const String &p_menu) { if (global_menus.has(p_menu)) { global_menus[p_menu].clear(); if (p_menu != "_dock") { global_menus.erase(p_menu); global_menus_order.erase(p_menu); } } _update_global_menu(); } Point2 OS_OSX::get_ime_selection() const { return im_selection; } String OS_OSX::get_ime_text() const { return im_text; } String OS_OSX::get_unique_id() const { static String serial_number; if (serial_number.empty()) { io_service_t platformExpert = IOServiceGetMatchingService(kIOMasterPortDefault, IOServiceMatching("IOPlatformExpertDevice")); CFStringRef serialNumberAsCFString = NULL; if (platformExpert) { serialNumberAsCFString = (CFStringRef)IORegistryEntryCreateCFProperty(platformExpert, CFSTR(kIOPlatformSerialNumberKey), kCFAllocatorDefault, 0); IOObjectRelease(platformExpert); } NSString *serialNumberAsNSString = nil; if (serialNumberAsCFString) { serialNumberAsNSString = [NSString stringWithString:(NSString *)serialNumberAsCFString]; CFRelease(serialNumberAsCFString); } serial_number = [serialNumberAsNSString UTF8String]; } return serial_number; } void OS_OSX::set_ime_active(const bool p_active) { im_active = p_active; if (!im_active) [window_view cancelComposition]; } void OS_OSX::set_ime_position(const Point2 &p_pos) { im_position = p_pos; } void OS_OSX::initialize_core() { crash_handler.initialize(); OS_Unix::initialize_core(); DirAccess::make_default(DirAccess::ACCESS_RESOURCES); DirAccess::make_default(DirAccess::ACCESS_USERDATA); DirAccess::make_default(DirAccess::ACCESS_FILESYSTEM); SemaphoreOSX::make_default(); } struct LayoutInfo { String name; String code; }; static Vector kbd_layouts; static int current_layout = 0; static bool keyboard_layout_dirty = true; static OS::LatinKeyboardVariant latin_variant = OS::LATIN_KEYBOARD_QWERTY; static void keyboard_layout_changed(CFNotificationCenterRef center, void *observer, CFStringRef name, const void *object, CFDictionaryRef user_info) { kbd_layouts.clear(); current_layout = 0; keyboard_layout_dirty = true; } static bool displays_arrangement_dirty = true; static bool displays_scale_dirty = true; static void displays_arrangement_changed(CGDirectDisplayID display_id, CGDisplayChangeSummaryFlags flags, void *user_info) { displays_arrangement_dirty = true; displays_scale_dirty = true; } int OS_OSX::get_current_video_driver() const { return video_driver_index; } Error OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) { /*** OSX INITIALIZATION ***/ /*** OSX INITIALIZATION ***/ /*** OSX INITIALIZATION ***/ keyboard_layout_dirty = true; displays_arrangement_dirty = true; displays_scale_dirty = true; // Register to be notified on keyboard layout changes CFNotificationCenterAddObserver(CFNotificationCenterGetDistributedCenter(), NULL, keyboard_layout_changed, kTISNotifySelectedKeyboardInputSourceChanged, NULL, CFNotificationSuspensionBehaviorDeliverImmediately); // Register to be notified on displays arrangement changes CGDisplayRegisterReconfigurationCallback(displays_arrangement_changed, NULL); window_delegate = [[GodotWindowDelegate alloc] init]; // Don't use accumulation buffer support; it's not accelerated // Aux buffers probably aren't accelerated either unsigned int styleMask; if (p_desired.borderless_window) { styleMask = NSWindowStyleMaskBorderless; } else { resizable = p_desired.resizable; styleMask = NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable | (p_desired.resizable ? NSWindowStyleMaskResizable : 0); } float displayScale = get_screen_max_scale(); window_object = [[GodotWindow alloc] initWithContentRect:NSMakeRect(0, 0, p_desired.width / displayScale, p_desired.height / displayScale) styleMask:styleMask backing:NSBackingStoreBuffered defer:NO]; ERR_FAIL_COND_V(window_object == nil, ERR_UNAVAILABLE); window_view = [[GodotContentView alloc] init]; if (NSAppKitVersionNumber >= NSAppKitVersionNumber10_14) { [window_view setWantsLayer:TRUE]; } window_size.width = p_desired.width; window_size.height = p_desired.height; if (displayScale > 1.0) { [window_view setWantsBestResolutionOpenGLSurface:YES]; //if (current_videomode.resizable) [window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary]; } else { [window_view setWantsBestResolutionOpenGLSurface:NO]; } //[window_object setTitle:[NSString stringWithUTF8String:"GodotEnginies"]]; [window_object setContentView:window_view]; [window_object setDelegate:window_delegate]; [window_object setAcceptsMouseMovedEvents:YES]; [(NSWindow *)window_object center]; [window_object setRestorable:NO]; unsigned int attributeCount = 0; // OS X needs non-zero color size, so set reasonable values int colorBits = 32; // Fail if a robustness strategy was requested #define ADD_ATTR(x) \ { attributes[attributeCount++] = x; } #define ADD_ATTR2(x, y) \ { \ ADD_ATTR(x); \ ADD_ATTR(y); \ } // Arbitrary array size here NSOpenGLPixelFormatAttribute attributes[40]; ADD_ATTR(NSOpenGLPFADoubleBuffer); ADD_ATTR(NSOpenGLPFAClosestPolicy); if (p_video_driver == VIDEO_DRIVER_GLES2) { ADD_ATTR2(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersionLegacy); } else { //we now need OpenGL 3 or better, maybe even change this to 3_3Core ? ADD_ATTR2(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core); } ADD_ATTR2(NSOpenGLPFAColorSize, colorBits); /* if (fbconfig->alphaBits > 0) ADD_ATTR2(NSOpenGLPFAAlphaSize, fbconfig->alphaBits); */ ADD_ATTR2(NSOpenGLPFADepthSize, 24); ADD_ATTR2(NSOpenGLPFAStencilSize, 8); /* if (fbconfig->stereo) ADD_ATTR(NSOpenGLPFAStereo); */ /* if (fbconfig->samples > 0) { ADD_ATTR2(NSOpenGLPFASampleBuffers, 1); ADD_ATTR2(NSOpenGLPFASamples, fbconfig->samples); } */ // NOTE: All NSOpenGLPixelFormats on the relevant cards support sRGB // framebuffer, so there's no need (and no way) to request it ADD_ATTR(0); #undef ADD_ATTR #undef ADD_ATTR2 pixelFormat = [[NSOpenGLPixelFormat alloc] initWithAttributes:attributes]; ERR_FAIL_COND_V(pixelFormat == nil, ERR_UNAVAILABLE); context = [[NSOpenGLContext alloc] initWithFormat:pixelFormat shareContext:nil]; ERR_FAIL_COND_V(context == nil, ERR_UNAVAILABLE); [window_view setOpenGLContext:context]; [context makeCurrentContext]; GLint dim[2]; dim[0] = window_size.width; dim[1] = window_size.height; CGLSetParameter((CGLContextObj)[context CGLContextObj], kCGLCPSurfaceBackingSize, &dim[0]); CGLEnable((CGLContextObj)[context CGLContextObj], kCGLCESurfaceBackingSize); set_use_vsync(p_desired.use_vsync); [NSApp activateIgnoringOtherApps:YES]; _update_window(); [window_object makeKeyAndOrderFront:nil]; if (p_desired.fullscreen) zoomed = true; /*** END OSX INITIALIZATION ***/ bool gles3 = true; if (p_video_driver == VIDEO_DRIVER_GLES2) { gles3 = false; } bool editor = Engine::get_singleton()->is_editor_hint(); bool gl_initialization_error = false; while (true) { if (gles3) { if (RasterizerGLES3::is_viable() == OK) { RasterizerGLES3::register_config(); RasterizerGLES3::make_current(); break; } else { if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2") || editor) { p_video_driver = VIDEO_DRIVER_GLES2; gles3 = false; continue; } else { gl_initialization_error = true; break; } } } else { if (RasterizerGLES2::is_viable() == OK) { RasterizerGLES2::register_config(); RasterizerGLES2::make_current(); break; } else { gl_initialization_error = true; break; } } } if (gl_initialization_error) { OS::get_singleton()->alert("Your video card driver does not support any of the supported OpenGL versions.\n" "Please update your drivers or if you have a very old or integrated GPU upgrade it.", "Unable to initialize Video driver"); return ERR_UNAVAILABLE; } video_driver_index = p_video_driver; visual_server = memnew(VisualServerRaster); if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) { visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD)); } visual_server->init(); AudioDriverManager::initialize(p_audio_driver); input = memnew(InputDefault); joypad_osx = memnew(JoypadOSX); power_manager = memnew(PowerOSX); _ensure_user_data_dir(); restore_rect = Rect2(get_window_position(), get_window_size()); if (p_desired.layered) { set_window_per_pixel_transparency_enabled(true); } update_real_mouse_position(); return OK; } void OS_OSX::finalize() { #ifdef COREMIDI_ENABLED midi_driver.close(); #endif CFNotificationCenterRemoveObserver(CFNotificationCenterGetDistributedCenter(), NULL, kTISNotifySelectedKeyboardInputSourceChanged, NULL); CGDisplayRemoveReconfigurationCallback(displays_arrangement_changed, NULL); delete_main_loop(); memdelete(joypad_osx); memdelete(input); cursors_cache.clear(); visual_server->finish(); memdelete(visual_server); //memdelete(rasterizer); } void OS_OSX::set_main_loop(MainLoop *p_main_loop) { main_loop = p_main_loop; input->set_main_loop(p_main_loop); } void OS_OSX::delete_main_loop() { if (!main_loop) return; memdelete(main_loop); main_loop = NULL; } String OS_OSX::get_name() const { return "OSX"; } #if MAC_OS_X_VERSION_MAX_ALLOWED >= 101200 class OSXTerminalLogger : public StdLogger { public: virtual void log_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, ErrorType p_type = ERR_ERROR) { if (!should_log(true)) { return; } const char *err_details; if (p_rationale && p_rationale[0]) err_details = p_rationale; else err_details = p_code; switch (p_type) { case ERR_WARNING: if (NSAppKitVersionNumber >= NSAppKitVersionNumber10_12) { os_log_info(OS_LOG_DEFAULT, "WARNING: %{public}s: %{public}s\nAt: %{public}s:%i.", p_function, err_details, p_file, p_line); } logf_error("\E[1;33mWARNING: %s: \E[0m\E[1m%s\n", p_function, err_details); logf_error("\E[0;33m At: %s:%i.\E[0m\n", p_file, p_line); break; case ERR_SCRIPT: if (NSAppKitVersionNumber >= NSAppKitVersionNumber10_12) { os_log_error(OS_LOG_DEFAULT, "SCRIPT ERROR: %{public}s: %{public}s\nAt: %{public}s:%i.", p_function, err_details, p_file, p_line); } logf_error("\E[1;35mSCRIPT ERROR: %s: \E[0m\E[1m%s\n", p_function, err_details); logf_error("\E[0;35m At: %s:%i.\E[0m\n", p_file, p_line); break; case ERR_SHADER: if (NSAppKitVersionNumber >= NSAppKitVersionNumber10_12) { os_log_error(OS_LOG_DEFAULT, "SHADER ERROR: %{public}s: %{public}s\nAt: %{public}s:%i.", p_function, err_details, p_file, p_line); } logf_error("\E[1;36mSHADER ERROR: %s: \E[0m\E[1m%s\n", p_function, err_details); logf_error("\E[0;36m At: %s:%i.\E[0m\n", p_file, p_line); break; case ERR_ERROR: default: if (NSAppKitVersionNumber >= NSAppKitVersionNumber10_12) { os_log_error(OS_LOG_DEFAULT, "ERROR: %{public}s: %{public}s\nAt: %{public}s:%i.", p_function, err_details, p_file, p_line); } logf_error("\E[1;31mERROR: %s: \E[0m\E[1m%s\n", p_function, err_details); logf_error("\E[0;31m At: %s:%i.\E[0m\n", p_file, p_line); break; } } }; #else typedef UnixTerminalLogger OSXTerminalLogger; #endif void OS_OSX::alert(const String &p_alert, const String &p_title) { // Set OS X-compliant variables NSAlert *window = [[NSAlert alloc] init]; NSString *ns_title = [NSString stringWithUTF8String:p_title.utf8().get_data()]; NSString *ns_alert = [NSString stringWithUTF8String:p_alert.utf8().get_data()]; [window addButtonWithTitle:@"OK"]; [window setMessageText:ns_title]; [window setInformativeText:ns_alert]; [window setAlertStyle:NSAlertStyleWarning]; // Display it, then release [window runModal]; [window release]; } Error OS_OSX::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) { String path = p_path; if (!FileAccess::exists(path)) { //this code exists so gdnative can load .dylib files from within the executable path path = get_executable_path().get_base_dir().plus_file(p_path.get_file()); } if (!FileAccess::exists(path)) { //this code exists so gdnative can load .dylib files from a standard macOS location path = get_executable_path().get_base_dir().plus_file("../Frameworks").plus_file(p_path.get_file()); } p_library_handle = dlopen(path.utf8().get_data(), RTLD_NOW); ERR_FAIL_COND_V_MSG(!p_library_handle, ERR_CANT_OPEN, "Can't open dynamic library: " + p_path + ", error: " + dlerror() + "."); return OK; } void OS_OSX::set_cursor_shape(CursorShape p_shape) { if (cursor_shape == p_shape) return; if (mouse_mode != MOUSE_MODE_VISIBLE && mouse_mode != MOUSE_MODE_CONFINED) { cursor_shape = p_shape; return; } if (cursors[p_shape] != NULL) { [cursors[p_shape] set]; } else { switch (p_shape) { case CURSOR_ARROW: [[NSCursor arrowCursor] set]; break; case CURSOR_IBEAM: [[NSCursor IBeamCursor] set]; break; case CURSOR_POINTING_HAND: [[NSCursor pointingHandCursor] set]; break; case CURSOR_CROSS: [[NSCursor crosshairCursor] set]; break; case CURSOR_WAIT: [[NSCursor arrowCursor] set]; break; case CURSOR_BUSY: [[NSCursor arrowCursor] set]; break; case CURSOR_DRAG: [[NSCursor closedHandCursor] set]; break; case CURSOR_CAN_DROP: [[NSCursor openHandCursor] set]; break; case CURSOR_FORBIDDEN: [[NSCursor operationNotAllowedCursor] set]; break; case CURSOR_VSIZE: [cursorFromSelector(@selector(_windowResizeNorthSouthCursor), @selector(resizeUpDownCursor)) set]; break; case CURSOR_HSIZE: [cursorFromSelector(@selector(_windowResizeEastWestCursor), @selector(resizeLeftRightCursor)) set]; break; case CURSOR_BDIAGSIZE: [cursorFromSelector(@selector(_windowResizeNorthEastSouthWestCursor)) set]; break; case CURSOR_FDIAGSIZE: [cursorFromSelector(@selector(_windowResizeNorthWestSouthEastCursor)) set]; break; case CURSOR_MOVE: [[NSCursor arrowCursor] set]; break; case CURSOR_VSPLIT: [[NSCursor resizeUpDownCursor] set]; break; case CURSOR_HSPLIT: [[NSCursor resizeLeftRightCursor] set]; break; case CURSOR_HELP: [cursorFromSelector(@selector(_helpCursor)) set]; break; default: { }; } } cursor_shape = p_shape; } OS::CursorShape OS_OSX::get_cursor_shape() const { return cursor_shape; } void OS_OSX::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) { if (p_cursor.is_valid()) { Map >::Element *cursor_c = cursors_cache.find(p_shape); if (cursor_c) { if (cursor_c->get()[0] == p_cursor && cursor_c->get()[1] == p_hotspot) { set_cursor_shape(p_shape); return; } cursors_cache.erase(p_shape); } Ref texture = p_cursor; Ref atlas_texture = p_cursor; Ref image; Size2 texture_size; Rect2 atlas_rect; if (texture.is_valid()) { image = texture->get_data(); } if (!image.is_valid() && atlas_texture.is_valid()) { texture = atlas_texture->get_atlas(); atlas_rect.size.width = texture->get_width(); atlas_rect.size.height = texture->get_height(); atlas_rect.position.x = atlas_texture->get_region().position.x; atlas_rect.position.y = atlas_texture->get_region().position.y; texture_size.width = atlas_texture->get_region().size.x; texture_size.height = atlas_texture->get_region().size.y; } else if (image.is_valid()) { texture_size.width = texture->get_width(); texture_size.height = texture->get_height(); } ERR_FAIL_COND(!texture.is_valid()); ERR_FAIL_COND(p_hotspot.x < 0 || p_hotspot.y < 0); ERR_FAIL_COND(texture_size.width > 256 || texture_size.height > 256); ERR_FAIL_COND(p_hotspot.x > texture_size.width || p_hotspot.y > texture_size.height); image = texture->get_data(); ERR_FAIL_COND(!image.is_valid()); NSBitmapImageRep *imgrep = [[NSBitmapImageRep alloc] initWithBitmapDataPlanes:NULL pixelsWide:int(texture_size.width) pixelsHigh:int(texture_size.height) bitsPerSample:8 samplesPerPixel:4 hasAlpha:YES isPlanar:NO colorSpaceName:NSDeviceRGBColorSpace bytesPerRow:int(texture_size.width) * 4 bitsPerPixel:32]; ERR_FAIL_COND(imgrep == nil); uint8_t *pixels = [imgrep bitmapData]; int len = int(texture_size.width * texture_size.height); PoolVector data = image->get_data(); PoolVector::Read r = data.read(); image->lock(); /* Premultiply the alpha channel */ for (int i = 0; i < len; i++) { int row_index = floor(i / texture_size.width) + atlas_rect.position.y; int column_index = (i % int(texture_size.width)) + atlas_rect.position.x; if (atlas_texture.is_valid()) { column_index = MIN(column_index, atlas_rect.size.width - 1); row_index = MIN(row_index, atlas_rect.size.height - 1); } uint32_t color = image->get_pixel(column_index, row_index).to_argb32(); uint8_t alpha = (color >> 24) & 0xFF; pixels[i * 4 + 0] = ((color >> 16) & 0xFF) * alpha / 255; pixels[i * 4 + 1] = ((color >> 8) & 0xFF) * alpha / 255; pixels[i * 4 + 2] = ((color)&0xFF) * alpha / 255; pixels[i * 4 + 3] = alpha; } image->unlock(); NSImage *nsimage = [[NSImage alloc] initWithSize:NSMakeSize(texture_size.width, texture_size.height)]; [nsimage addRepresentation:imgrep]; NSCursor *cursor = [[NSCursor alloc] initWithImage:nsimage hotSpot:NSMakePoint(p_hotspot.x, p_hotspot.y)]; [cursors[p_shape] release]; cursors[p_shape] = cursor; Vector params; params.push_back(p_cursor); params.push_back(p_hotspot); cursors_cache.insert(p_shape, params); if (p_shape == cursor_shape) { if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) { [cursor set]; } } [imgrep release]; [nsimage release]; } else { // Reset to default system cursor if (cursors[p_shape] != NULL) { [cursors[p_shape] release]; cursors[p_shape] = NULL; } CursorShape c = cursor_shape; cursor_shape = CURSOR_MAX; set_cursor_shape(c); cursors_cache.erase(p_shape); } } void OS_OSX::set_mouse_show(bool p_show) { } void OS_OSX::set_mouse_grab(bool p_grab) { } bool OS_OSX::is_mouse_grab_enabled() const { return mouse_grab; } void OS_OSX::warp_mouse_position(const Point2 &p_to) { //copied from windows impl with osx native calls if (mouse_mode == MOUSE_MODE_CAPTURED) { mouse_x = p_to.x; mouse_y = p_to.y; } else { //set OS position //local point in window coords const NSRect contentRect = [window_view frame]; float displayScale = get_screen_max_scale(); NSRect pointInWindowRect = NSMakeRect(p_to.x / displayScale, contentRect.size.height - (p_to.y / displayScale) - 1, 0, 0); NSPoint pointOnScreen = [[window_view window] convertRectToScreen:pointInWindowRect].origin; //point in scren coords CGPoint lMouseWarpPos = { pointOnScreen.x, CGDisplayBounds(CGMainDisplayID()).size.height - pointOnScreen.y }; //do the warping CGEventSourceRef lEventRef = CGEventSourceCreate(kCGEventSourceStateCombinedSessionState); CGEventSourceSetLocalEventsSuppressionInterval(lEventRef, 0.0); CGAssociateMouseAndMouseCursorPosition(false); CGWarpMouseCursorPosition(lMouseWarpPos); if (mouse_mode != MOUSE_MODE_CONFINED) { CGAssociateMouseAndMouseCursorPosition(true); } } } void OS_OSX::update_real_mouse_position() { get_mouse_pos([window_object mouseLocationOutsideOfEventStream]); input->set_mouse_position(Point2(mouse_x, mouse_y)); } Point2 OS_OSX::get_mouse_position() const { return Vector2(mouse_x, mouse_y); } int OS_OSX::get_mouse_button_state() const { return button_mask; } void OS_OSX::set_window_title(const String &p_title) { title = p_title; [window_object setTitle:[NSString stringWithUTF8String:p_title.utf8().get_data()]]; } void OS_OSX::set_native_icon(const String &p_filename) { FileAccess *f = FileAccess::open(p_filename, FileAccess::READ); ERR_FAIL_COND(!f); Vector data; uint32_t len = f->get_len(); data.resize(len); f->get_buffer((uint8_t *)&data.write[0], len); memdelete(f); NSData *icon_data = [[[NSData alloc] initWithBytes:&data.write[0] length:len] autorelease]; ERR_FAIL_COND_MSG(!icon_data, "Error reading icon data."); NSImage *icon = [[[NSImage alloc] initWithData:icon_data] autorelease]; ERR_FAIL_COND_MSG(!icon, "Error loading icon."); [NSApp setApplicationIconImage:icon]; } void OS_OSX::set_icon(const Ref &p_icon) { Ref img = p_icon; img = img->duplicate(); img->convert(Image::FORMAT_RGBA8); NSBitmapImageRep *imgrep = [[[NSBitmapImageRep alloc] initWithBitmapDataPlanes:NULL pixelsWide:img->get_width() pixelsHigh:img->get_height() bitsPerSample:8 samplesPerPixel:4 hasAlpha:YES isPlanar:NO colorSpaceName:NSDeviceRGBColorSpace bytesPerRow:img->get_width() * 4 bitsPerPixel:32] autorelease]; ERR_FAIL_COND(imgrep == nil); uint8_t *pixels = [imgrep bitmapData]; int len = img->get_width() * img->get_height(); PoolVector data = img->get_data(); PoolVector::Read r = data.read(); /* Premultiply the alpha channel */ for (int i = 0; i < len; i++) { uint8_t alpha = r[i * 4 + 3]; pixels[i * 4 + 0] = (uint8_t)(((uint16_t)r[i * 4 + 0] * alpha) / 255); pixels[i * 4 + 1] = (uint8_t)(((uint16_t)r[i * 4 + 1] * alpha) / 255); pixels[i * 4 + 2] = (uint8_t)(((uint16_t)r[i * 4 + 2] * alpha) / 255); pixels[i * 4 + 3] = alpha; } NSImage *nsimg = [[[NSImage alloc] initWithSize:NSMakeSize(img->get_width(), img->get_height())] autorelease]; ERR_FAIL_COND(nsimg == nil); [nsimg addRepresentation:imgrep]; [NSApp setApplicationIconImage:nsimg]; } MainLoop *OS_OSX::get_main_loop() const { return main_loop; } String OS_OSX::get_config_path() const { if (has_environment("XDG_CONFIG_HOME")) { return get_environment("XDG_CONFIG_HOME"); } else if (has_environment("HOME")) { return get_environment("HOME").plus_file("Library/Application Support"); } else { return "."; } } String OS_OSX::get_data_path() const { if (has_environment("XDG_DATA_HOME")) { return get_environment("XDG_DATA_HOME"); } else { return get_config_path(); } } String OS_OSX::get_cache_path() const { if (has_environment("XDG_CACHE_HOME")) { return get_environment("XDG_CACHE_HOME"); } else if (has_environment("HOME")) { return get_environment("HOME").plus_file("Library/Caches"); } else { return get_config_path(); } } String OS_OSX::get_bundle_resource_dir() const { NSBundle *main = [NSBundle mainBundle]; NSString *resourcePath = [main resourcePath]; char *utfs = strdup([resourcePath UTF8String]); String ret; ret.parse_utf8(utfs); free(utfs); return ret; } // Get properly capitalized engine name for system paths String OS_OSX::get_godot_dir_name() const { return String(VERSION_SHORT_NAME).capitalize(); } String OS_OSX::get_system_dir(SystemDir p_dir) const { NSSearchPathDirectory id; bool found = true; switch (p_dir) { case SYSTEM_DIR_DESKTOP: { id = NSDesktopDirectory; } break; case SYSTEM_DIR_DOCUMENTS: { id = NSDocumentDirectory; } break; case SYSTEM_DIR_DOWNLOADS: { id = NSDownloadsDirectory; } break; case SYSTEM_DIR_MOVIES: { id = NSMoviesDirectory; } break; case SYSTEM_DIR_MUSIC: { id = NSMusicDirectory; } break; case SYSTEM_DIR_PICTURES: { id = NSPicturesDirectory; } break; default: { found = false; } } String ret; if (found) { NSArray *paths = NSSearchPathForDirectoriesInDomains(id, NSUserDomainMask, YES); if (paths && [paths count] >= 1) { char *utfs = strdup([[paths firstObject] UTF8String]); ret.parse_utf8(utfs); free(utfs); } } return ret; } bool OS_OSX::can_draw() const { return true; } void OS_OSX::set_clipboard(const String &p_text) { NSString *copiedString = [NSString stringWithUTF8String:p_text.utf8().get_data()]; NSArray *copiedStringArray = [NSArray arrayWithObject:copiedString]; NSPasteboard *pasteboard = [NSPasteboard generalPasteboard]; [pasteboard clearContents]; [pasteboard writeObjects:copiedStringArray]; } String OS_OSX::get_clipboard() const { NSPasteboard *pasteboard = [NSPasteboard generalPasteboard]; NSArray *classArray = [NSArray arrayWithObject:[NSString class]]; NSDictionary *options = [NSDictionary dictionary]; BOOL ok = [pasteboard canReadObjectForClasses:classArray options:options]; if (!ok) { return ""; } NSArray *objectsToPaste = [pasteboard readObjectsForClasses:classArray options:options]; NSString *string = [objectsToPaste objectAtIndex:0]; char *utfs = strdup([string UTF8String]); String ret; ret.parse_utf8(utfs); free(utfs); return ret; } void OS_OSX::release_rendering_thread() { [NSOpenGLContext clearCurrentContext]; } void OS_OSX::make_rendering_thread() { [context makeCurrentContext]; } Error OS_OSX::shell_open(String p_uri) { NSString *string = [NSString stringWithUTF8String:p_uri.utf8().get_data()]; NSURL *uri = [[NSURL alloc] initWithString:string]; // Escape special characters in filenames if (!uri || !uri.scheme || [uri.scheme isEqual:@"file"]) { uri = [[NSURL alloc] initWithString:[string stringByAddingPercentEncodingWithAllowedCharacters:[NSCharacterSet URLFragmentAllowedCharacterSet]]]; } [[NSWorkspace sharedWorkspace] openURL:uri]; return OK; } String OS_OSX::get_locale() const { NSString *locale_code = [[NSLocale preferredLanguages] objectAtIndex:0]; return [locale_code UTF8String]; } void OS_OSX::swap_buffers() { [context flushBuffer]; } void OS_OSX::wm_minimized(bool p_minimized) { minimized = p_minimized; }; void OS_OSX::set_video_mode(const VideoMode &p_video_mode, int p_screen) { } OS::VideoMode OS_OSX::get_video_mode(int p_screen) const { VideoMode vm; vm.width = window_size.width; vm.height = window_size.height; return vm; } void OS_OSX::get_fullscreen_mode_list(List *p_list, int p_screen) const { } int OS_OSX::get_screen_count() const { NSArray *screenArray = [NSScreen screens]; return [screenArray count]; }; // Returns the native top-left screen coordinate of the smallest rectangle // that encompasses all screens. Needed in get_screen_position(), // get_window_position, and set_window_position() // to convert between OS X native screen coordinates and the ones expected by Godot Point2 OS_OSX::get_screens_origin() const { static Point2 origin; if (displays_arrangement_dirty) { origin = Point2(); for (int i = 0; i < get_screen_count(); i++) { Point2 position = get_native_screen_position(i); if (position.x < origin.x) { origin.x = position.x; } if (position.y > origin.y) { origin.y = position.y; } } displays_arrangement_dirty = false; } return origin; } static int get_screen_index(NSScreen *screen) { const NSUInteger index = [[NSScreen screens] indexOfObject:screen]; return index == NSNotFound ? 0 : index; } int OS_OSX::get_current_screen() const { if (window_object) { return get_screen_index([window_object screen]); } else { return get_screen_index([NSScreen mainScreen]); } }; void OS_OSX::set_current_screen(int p_screen) { Vector2 wpos = get_window_position() - get_screen_position(get_current_screen()); set_window_position(wpos + get_screen_position(p_screen)); }; Point2 OS_OSX::get_native_screen_position(int p_screen) const { if (p_screen < 0) { p_screen = get_current_screen(); } NSArray *screenArray = [NSScreen screens]; if ((NSUInteger)p_screen < [screenArray count]) { float display_scale = get_screen_max_scale(); NSRect nsrect = [[screenArray objectAtIndex:p_screen] frame]; // Return the top-left corner of the screen, for OS X the y starts at the bottom return Point2(nsrect.origin.x, nsrect.origin.y + nsrect.size.height) * display_scale; } return Point2(); } Point2 OS_OSX::get_screen_position(int p_screen) const { Point2 position = get_native_screen_position(p_screen) - get_screens_origin(); // OS X native y-coordinate relative to get_screens_origin() is negative, // Godot expects a positive value position.y *= -1; return position; } int OS_OSX::get_screen_dpi(int p_screen) const { if (p_screen < 0) { p_screen = get_current_screen(); } NSArray *screenArray = [NSScreen screens]; if ((NSUInteger)p_screen < [screenArray count]) { NSDictionary *description = [[screenArray objectAtIndex:p_screen] deviceDescription]; NSSize displayDPI = [[description objectForKey:NSDeviceResolution] sizeValue]; return (displayDPI.width + displayDPI.height) / 2; } return 72; } Size2 OS_OSX::get_screen_size(int p_screen) const { if (p_screen < 0) { p_screen = get_current_screen(); } NSArray *screenArray = [NSScreen screens]; if ((NSUInteger)p_screen < [screenArray count]) { float displayScale = get_screen_max_scale(); // Note: Use frame to get the whole screen size NSRect nsrect = [[screenArray objectAtIndex:p_screen] frame]; return Size2(nsrect.size.width, nsrect.size.height) * displayScale; } return Size2(); } void OS_OSX::_update_window() { bool borderless_full = false; if (get_borderless_window()) { NSRect frameRect = [window_object frame]; NSRect screenRect = [[window_object screen] frame]; // Check if our window covers up the screen if (frameRect.origin.x <= screenRect.origin.x && frameRect.origin.y <= frameRect.origin.y && frameRect.size.width >= screenRect.size.width && frameRect.size.height >= screenRect.size.height) { borderless_full = true; } } if (borderless_full) { // If the window covers up the screen set the level to above the main menu and hide on deactivate [window_object setLevel:NSMainMenuWindowLevel + 1]; [window_object setHidesOnDeactivate:YES]; } else { // Reset these when our window is not a borderless window that covers up the screen [window_object setLevel:NSNormalWindowLevel]; [window_object setHidesOnDeactivate:NO]; } } float OS_OSX::get_screen_scale(int p_screen) const { if (p_screen < 0) { p_screen = get_current_screen(); } if (is_hidpi_allowed()) { NSArray *screenArray = [NSScreen screens]; if ((NSUInteger)p_screen < [screenArray count]) { if ([[screenArray objectAtIndex:p_screen] respondsToSelector:@selector(backingScaleFactor)]) { return fmax(1.0, [[screenArray objectAtIndex:p_screen] backingScaleFactor]); } } } return 1.f; } float OS_OSX::get_screen_max_scale() const { static float scale = 1.f; if (displays_scale_dirty) { int screen_count = get_screen_count(); for (int i = 0; i < screen_count; i++) { scale = fmax(scale, get_screen_scale(i)); } displays_scale_dirty = false; } return scale; } Point2 OS_OSX::get_native_window_position() const { NSRect nsrect = [window_object frame]; Point2 pos; float display_scale = get_screen_max_scale(); // Return the position of the top-left corner, for OS X the y starts at the bottom pos.x = nsrect.origin.x * display_scale; pos.y = (nsrect.origin.y + nsrect.size.height) * display_scale; return pos; }; Point2 OS_OSX::get_window_position() const { Point2 position = get_native_window_position() - get_screens_origin(); // OS X native y-coordinate relative to get_screens_origin() is negative, // Godot expects a positive value position.y *= -1; return position; } void OS_OSX::set_native_window_position(const Point2 &p_position) { NSPoint pos; float displayScale = get_screen_max_scale(); pos.x = p_position.x / displayScale; pos.y = p_position.y / displayScale; [window_object setFrameTopLeftPoint:pos]; _update_window(); }; void OS_OSX::set_window_position(const Point2 &p_position) { Point2 position = p_position; // OS X native y-coordinate relative to get_screens_origin() is negative, // Godot passes a positive value position.y *= -1; set_native_window_position(get_screens_origin() + position); update_real_mouse_position(); }; Size2 OS_OSX::get_window_size() const { return window_size; }; Size2 OS_OSX::get_real_window_size() const { NSRect frame = [window_object frame]; return Size2(frame.size.width, frame.size.height) * get_screen_max_scale(); } Size2 OS_OSX::get_max_window_size() const { return max_size; } Size2 OS_OSX::get_min_window_size() const { return min_size; } void OS_OSX::set_min_window_size(const Size2 p_size) { if ((p_size != Size2()) && (max_size != Size2()) && ((p_size.x > max_size.x) || (p_size.y > max_size.y))) { ERR_PRINT("Minimum window size can't be larger than maximum window size!"); return; } min_size = p_size; if ((min_size != Size2()) && !zoomed) { Size2 size = min_size / get_screen_max_scale(); [window_object setContentMinSize:NSMakeSize(size.x, size.y)]; } else { [window_object setContentMinSize:NSMakeSize(0, 0)]; } } void OS_OSX::set_max_window_size(const Size2 p_size) { if ((p_size != Size2()) && ((p_size.x < min_size.x) || (p_size.y < min_size.y))) { ERR_PRINT("Maximum window size can't be smaller than minimum window size!"); return; } max_size = p_size; if ((max_size != Size2()) && !zoomed) { Size2 size = max_size / get_screen_max_scale(); [window_object setContentMaxSize:NSMakeSize(size.x, size.y)]; } else { [window_object setContentMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)]; } } void OS_OSX::set_window_size(const Size2 p_size) { Size2 size = p_size / get_screen_max_scale(); NSPoint top_left; NSRect old_frame = [window_object frame]; top_left.x = old_frame.origin.x; top_left.y = NSMaxY(old_frame); NSRect new_frame = NSMakeRect(0, 0, size.x, size.y); new_frame = [window_object frameRectForContentRect:new_frame]; new_frame.origin.x = top_left.x; new_frame.origin.y = top_left.y - new_frame.size.height; [window_object setFrame:new_frame display:YES]; _update_window(); }; void OS_OSX::set_window_fullscreen(bool p_enabled) { if (zoomed != p_enabled) { if (layered_window) set_window_per_pixel_transparency_enabled(false); if (!resizable) [window_object setStyleMask:[window_object styleMask] | NSWindowStyleMaskResizable]; if (p_enabled) { [window_object setContentMinSize:NSMakeSize(0, 0)]; [window_object setContentMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)]; } else { if (min_size != Size2()) { Size2 size = min_size / get_screen_max_scale(); [window_object setContentMinSize:NSMakeSize(size.x, size.y)]; } if (max_size != Size2()) { Size2 size = max_size / get_screen_max_scale(); [window_object setContentMaxSize:NSMakeSize(size.x, size.y)]; } } [window_object toggleFullScreen:nil]; } zoomed = p_enabled; }; bool OS_OSX::is_window_fullscreen() const { return zoomed; }; void OS_OSX::set_window_resizable(bool p_enabled) { if (p_enabled) [window_object setStyleMask:[window_object styleMask] | NSWindowStyleMaskResizable]; else if (!zoomed) [window_object setStyleMask:[window_object styleMask] & ~NSWindowStyleMaskResizable]; resizable = p_enabled; }; bool OS_OSX::is_window_resizable() const { return [window_object styleMask] & NSWindowStyleMaskResizable; }; void OS_OSX::set_window_minimized(bool p_enabled) { if (p_enabled) [window_object performMiniaturize:nil]; else [window_object deminiaturize:nil]; }; bool OS_OSX::is_window_minimized() const { if ([window_object respondsToSelector:@selector(isMiniaturized)]) return [window_object isMiniaturized]; return minimized; }; void OS_OSX::set_window_maximized(bool p_enabled) { if (p_enabled) { restore_rect = Rect2(get_window_position(), get_window_size()); [window_object setFrame:[[[NSScreen screens] objectAtIndex:get_current_screen()] visibleFrame] display:YES]; } else { set_window_size(restore_rect.size); set_window_position(restore_rect.position); }; maximized = p_enabled; }; bool OS_OSX::is_window_maximized() const { // don't know return maximized; }; void OS_OSX::move_window_to_foreground() { [[NSApplication sharedApplication] activateIgnoringOtherApps:YES]; [window_object makeKeyAndOrderFront:nil]; } void OS_OSX::set_window_always_on_top(bool p_enabled) { if (is_window_always_on_top() == p_enabled) return; if (p_enabled) [window_object setLevel:NSFloatingWindowLevel]; else [window_object setLevel:NSNormalWindowLevel]; } bool OS_OSX::is_window_always_on_top() const { return [window_object level] == NSFloatingWindowLevel; } bool OS_OSX::is_window_focused() const { return window_focused; } void OS_OSX::request_attention() { [NSApp requestUserAttention:NSCriticalRequest]; } bool OS_OSX::get_window_per_pixel_transparency_enabled() const { if (!is_layered_allowed()) return false; return layered_window; } void OS_OSX::set_window_per_pixel_transparency_enabled(bool p_enabled) { if (!is_layered_allowed()) return; if (layered_window != p_enabled) { if (p_enabled) { GLint opacity = 0; [window_object setBackgroundColor:[NSColor clearColor]]; [window_object setOpaque:NO]; [window_object setHasShadow:NO]; [context setValues:&opacity forParameter:NSOpenGLContextParameterSurfaceOpacity]; layered_window = true; } else { GLint opacity = 1; [window_object setBackgroundColor:[NSColor colorWithCalibratedWhite:1 alpha:1]]; [window_object setOpaque:YES]; [window_object setHasShadow:YES]; [context setValues:&opacity forParameter:NSOpenGLContextParameterSurfaceOpacity]; layered_window = false; } [context update]; NSRect frame = [window_object frame]; [window_object setFrame:NSMakeRect(frame.origin.x, frame.origin.y, 1, 1) display:YES]; [window_object setFrame:frame display:YES]; } } void OS_OSX::set_borderless_window(bool p_borderless) { // OrderOut prevents a lose focus bug with the window [window_object orderOut:nil]; if (p_borderless) { [window_object setStyleMask:NSWindowStyleMaskBorderless]; } else { [window_object setStyleMask:NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable | (resizable ? NSWindowStyleMaskResizable : 0)]; // Force update of the window styles NSRect frameRect = [window_object frame]; [window_object setFrame:NSMakeRect(frameRect.origin.x, frameRect.origin.y, frameRect.size.width + 1, frameRect.size.height) display:NO]; [window_object setFrame:frameRect display:NO]; // Restore the window title [window_object setTitle:[NSString stringWithUTF8String:title.utf8().get_data()]]; } _update_window(); [window_object makeKeyAndOrderFront:nil]; } bool OS_OSX::get_borderless_window() { return [window_object styleMask] == NSWindowStyleMaskBorderless; } String OS_OSX::get_executable_path() const { int ret; pid_t pid; char pathbuf[PROC_PIDPATHINFO_MAXSIZE]; pid = getpid(); ret = proc_pidpath(pid, pathbuf, sizeof(pathbuf)); if (ret <= 0) { return OS::get_executable_path(); } else { String path; path.parse_utf8(pathbuf); return path; } } // Returns string representation of keys, if they are printable. // static NSString *createStringForKeys(const CGKeyCode *keyCode, int length) { TISInputSourceRef currentKeyboard = TISCopyCurrentKeyboardInputSource(); if (!currentKeyboard) return nil; CFDataRef layoutData = (CFDataRef)TISGetInputSourceProperty(currentKeyboard, kTISPropertyUnicodeKeyLayoutData); if (!layoutData) return nil; const UCKeyboardLayout *keyboardLayout = (const UCKeyboardLayout *)CFDataGetBytePtr(layoutData); OSStatus err; CFMutableStringRef output = CFStringCreateMutable(NULL, 0); for (int i = 0; i < length; ++i) { UInt32 keysDown = 0; UniChar chars[4]; UniCharCount realLength; err = UCKeyTranslate(keyboardLayout, keyCode[i], kUCKeyActionDisplay, 0, LMGetKbdType(), kUCKeyTranslateNoDeadKeysBit, &keysDown, sizeof(chars) / sizeof(chars[0]), &realLength, chars); if (err != noErr) { CFRelease(output); return nil; } CFStringAppendCharacters(output, chars, 1); } //CFStringUppercase(output, NULL); return (NSString *)output; } void _update_keyboard_layouts() { @autoreleasepool { TISInputSourceRef cur_source = TISCopyCurrentKeyboardInputSource(); NSString *cur_name = (NSString *)TISGetInputSourceProperty(cur_source, kTISPropertyLocalizedName); CFRelease(cur_source); // Enum IME layouts NSDictionary *filter_ime = @{ (NSString *)kTISPropertyInputSourceType : (NSString *)kTISTypeKeyboardInputMode }; NSArray *list_ime = (NSArray *)TISCreateInputSourceList((CFDictionaryRef)filter_ime, false); for (NSUInteger i = 0; i < [list_ime count]; i++) { LayoutInfo ly; NSString *name = (NSString *)TISGetInputSourceProperty((TISInputSourceRef)[list_ime objectAtIndex:i], kTISPropertyLocalizedName); ly.name.parse_utf8([name UTF8String]); NSArray *langs = (NSArray *)TISGetInputSourceProperty((TISInputSourceRef)[list_ime objectAtIndex:i], kTISPropertyInputSourceLanguages); ly.code.parse_utf8([(NSString *)[langs objectAtIndex:0] UTF8String]); kbd_layouts.push_back(ly); if ([name isEqualToString:cur_name]) { current_layout = kbd_layouts.size() - 1; } } [list_ime release]; // Enum plain keyboard layouts NSDictionary *filter_kbd = @{ (NSString *)kTISPropertyInputSourceType : (NSString *)kTISTypeKeyboardLayout }; NSArray *list_kbd = (NSArray *)TISCreateInputSourceList((CFDictionaryRef)filter_kbd, false); for (NSUInteger i = 0; i < [list_kbd count]; i++) { LayoutInfo ly; NSString *name = (NSString *)TISGetInputSourceProperty((TISInputSourceRef)[list_kbd objectAtIndex:i], kTISPropertyLocalizedName); ly.name.parse_utf8([name UTF8String]); NSArray *langs = (NSArray *)TISGetInputSourceProperty((TISInputSourceRef)[list_kbd objectAtIndex:i], kTISPropertyInputSourceLanguages); ly.code.parse_utf8([(NSString *)[langs objectAtIndex:0] UTF8String]); kbd_layouts.push_back(ly); if ([name isEqualToString:cur_name]) { current_layout = kbd_layouts.size() - 1; } } [list_kbd release]; } // Update latin variant latin_variant = OS::LATIN_KEYBOARD_QWERTY; CGKeyCode keys[] = { kVK_ANSI_Q, kVK_ANSI_W, kVK_ANSI_E, kVK_ANSI_R, kVK_ANSI_T, kVK_ANSI_Y }; NSString *test = createStringForKeys(keys, 6); if ([test isEqualToString:@"qwertz"]) { latin_variant = OS::LATIN_KEYBOARD_QWERTZ; } else if ([test isEqualToString:@"azerty"]) { latin_variant = OS::LATIN_KEYBOARD_AZERTY; } else if ([test isEqualToString:@"qzerty"]) { latin_variant = OS::LATIN_KEYBOARD_QZERTY; } else if ([test isEqualToString:@"',.pyf"]) { latin_variant = OS::LATIN_KEYBOARD_DVORAK; } else if ([test isEqualToString:@"xvlcwk"]) { latin_variant = OS::LATIN_KEYBOARD_NEO; } else if ([test isEqualToString:@"qwfpgj"]) { latin_variant = OS::LATIN_KEYBOARD_COLEMAK; } [test release]; keyboard_layout_dirty = false; } OS::LatinKeyboardVariant OS_OSX::get_latin_keyboard_variant() const { if (keyboard_layout_dirty) { _update_keyboard_layouts(); } return latin_variant; } int OS_OSX::keyboard_get_layout_count() const { if (keyboard_layout_dirty) { _update_keyboard_layouts(); } return kbd_layouts.size(); } void OS_OSX::keyboard_set_current_layout(int p_index) { if (keyboard_layout_dirty) { _update_keyboard_layouts(); } ERR_FAIL_INDEX(p_index, kbd_layouts.size()); NSString *cur_name = [NSString stringWithUTF8String:kbd_layouts[p_index].name.utf8().get_data()]; NSDictionary *filter_kbd = @{ (NSString *)kTISPropertyInputSourceType : (NSString *)kTISTypeKeyboardLayout }; NSArray *list_kbd = (NSArray *)TISCreateInputSourceList((CFDictionaryRef)filter_kbd, false); for (NSUInteger i = 0; i < [list_kbd count]; i++) { NSString *name = (NSString *)TISGetInputSourceProperty((TISInputSourceRef)[list_kbd objectAtIndex:i], kTISPropertyLocalizedName); if ([name isEqualToString:cur_name]) { TISSelectInputSource((TISInputSourceRef)[list_kbd objectAtIndex:i]); break; } } [list_kbd release]; NSDictionary *filter_ime = @{ (NSString *)kTISPropertyInputSourceType : (NSString *)kTISTypeKeyboardInputMode }; NSArray *list_ime = (NSArray *)TISCreateInputSourceList((CFDictionaryRef)filter_ime, false); for (NSUInteger i = 0; i < [list_ime count]; i++) { NSString *name = (NSString *)TISGetInputSourceProperty((TISInputSourceRef)[list_ime objectAtIndex:i], kTISPropertyLocalizedName); if ([name isEqualToString:cur_name]) { TISSelectInputSource((TISInputSourceRef)[list_ime objectAtIndex:i]); break; } } [list_ime release]; } int OS_OSX::keyboard_get_current_layout() const { if (keyboard_layout_dirty) { _update_keyboard_layouts(); } return current_layout; } String OS_OSX::keyboard_get_layout_language(int p_index) const { if (keyboard_layout_dirty) { _update_keyboard_layouts(); } ERR_FAIL_INDEX_V(p_index, kbd_layouts.size(), ""); return kbd_layouts[p_index].code; } String OS_OSX::keyboard_get_layout_name(int p_index) const { if (keyboard_layout_dirty) { _update_keyboard_layouts(); } ERR_FAIL_INDEX_V(p_index, kbd_layouts.size(), ""); return kbd_layouts[p_index].name; } void OS_OSX::process_events() { while (true) { NSEvent *event = [NSApp nextEventMatchingMask:NSEventMaskAny untilDate:[NSDate distantPast] inMode:NSDefaultRunLoopMode dequeue:YES]; if (event == nil) break; [NSApp sendEvent:event]; } process_key_events(); [autoreleasePool drain]; autoreleasePool = [[NSAutoreleasePool alloc] init]; input->flush_accumulated_events(); } void OS_OSX::process_key_events() { Ref k; for (int i = 0; i < key_event_pos; i++) { const KeyEvent &ke = key_event_buffer[i]; if (ke.raw) { // Non IME input - no composite characters, pass events as is k.instance(); get_key_modifier_state(ke.osx_state, k); k->set_pressed(ke.pressed); k->set_echo(ke.echo); k->set_scancode(ke.scancode); k->set_unicode(ke.unicode); push_input(k); } else { // IME input if ((i == 0 && ke.scancode == 0) || (i > 0 && key_event_buffer[i - 1].scancode == 0)) { k.instance(); get_key_modifier_state(ke.osx_state, k); k->set_pressed(ke.pressed); k->set_echo(ke.echo); k->set_scancode(0); k->set_unicode(ke.unicode); push_input(k); } if (ke.scancode != 0) { k.instance(); get_key_modifier_state(ke.osx_state, k); k->set_pressed(ke.pressed); k->set_echo(ke.echo); k->set_scancode(ke.scancode); if (i + 1 < key_event_pos && key_event_buffer[i + 1].scancode == 0) { k->set_unicode(key_event_buffer[i + 1].unicode); } push_input(k); } } } key_event_pos = 0; } void OS_OSX::push_input(const Ref &p_event) { Ref ev = p_event; input->accumulate_input_event(ev); } void OS_OSX::force_process_input() { process_events(); // get rid of pending events joypad_osx->process_joypads(); } void OS_OSX::run() { force_quit = false; if (!main_loop) return; main_loop->init(); if (zoomed) { zoomed = false; set_window_fullscreen(true); } //uint64_t last_ticks=get_ticks_usec(); //int frames=0; //uint64_t frame=0; bool quit = false; while (!force_quit && !quit) { @try { process_events(); // get rid of pending events joypad_osx->process_joypads(); if (Main::iteration()) { quit = true; } } @catch (NSException *exception) { ERR_PRINTS("NSException: " + String([exception reason].UTF8String)); } }; main_loop->finish(); } void OS_OSX::set_mouse_mode(MouseMode p_mode) { if (p_mode == mouse_mode) return; if (p_mode == MOUSE_MODE_CAPTURED) { // Apple Docs state that the display parameter is not used. // "This parameter is not used. By default, you may pass kCGDirectMainDisplay." // https://developer.apple.com/library/mac/documentation/graphicsimaging/reference/Quartz_Services_Ref/Reference/reference.html if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) { CGDisplayHideCursor(kCGDirectMainDisplay); } CGAssociateMouseAndMouseCursorPosition(false); } else if (p_mode == MOUSE_MODE_HIDDEN) { if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) { CGDisplayHideCursor(kCGDirectMainDisplay); } CGAssociateMouseAndMouseCursorPosition(true); } else if (p_mode == MOUSE_MODE_CONFINED) { CGDisplayShowCursor(kCGDirectMainDisplay); CGAssociateMouseAndMouseCursorPosition(false); } else { CGDisplayShowCursor(kCGDirectMainDisplay); CGAssociateMouseAndMouseCursorPosition(true); } warp_events.clear(); mouse_mode = p_mode; } OS::MouseMode OS_OSX::get_mouse_mode() const { return mouse_mode; } String OS_OSX::get_joy_guid(int p_device) const { return input->get_joy_guid_remapped(p_device); } OS::PowerState OS_OSX::get_power_state() { return power_manager->get_power_state(); } int OS_OSX::get_power_seconds_left() { return power_manager->get_power_seconds_left(); } int OS_OSX::get_power_percent_left() { return power_manager->get_power_percent_left(); } Error OS_OSX::move_to_trash(const String &p_path) { NSFileManager *fm = [NSFileManager defaultManager]; NSURL *url = [NSURL fileURLWithPath:@(p_path.utf8().get_data())]; NSError *err; if (![fm trashItemAtURL:url resultingItemURL:nil error:&err]) { ERR_PRINTS("trashItemAtURL error: " + String(err.localizedDescription.UTF8String)); return FAILED; } return OK; } void OS_OSX::_set_use_vsync(bool p_enable) { CGLContextObj ctx = CGLGetCurrentContext(); if (ctx) { GLint swapInterval = p_enable ? 1 : 0; CGLSetParameter(ctx, kCGLCPSwapInterval, &swapInterval); } } OS_OSX *OS_OSX::singleton = NULL; OS_OSX::OS_OSX() { context = nullptr; memset(cursors, 0, sizeof(cursors)); key_event_pos = 0; mouse_mode = OS::MOUSE_MODE_VISIBLE; main_loop = NULL; singleton = this; im_active = false; im_position = Point2(); layered_window = false; autoreleasePool = [[NSAutoreleasePool alloc] init]; eventSource = CGEventSourceCreate(kCGEventSourceStateHIDSystemState); ERR_FAIL_COND(!eventSource); CGEventSourceSetLocalEventsSuppressionInterval(eventSource, 0.0); /* if (pthread_key_create(&_Godot.nsgl.current, NULL) != 0) { _GodotInputError(Godot_PLATFORM_ERROR, "NSGL: Failed to create context TLS"); return GL_FALSE; } */ framework = CFBundleGetBundleWithIdentifier(CFSTR("com.apple.opengl")); ERR_FAIL_COND(!framework); // Implicitly create shared NSApplication instance [GodotApplication sharedApplication]; // In case we are unbundled, make us a proper UI application [NSApp setActivationPolicy:NSApplicationActivationPolicyRegular]; // Menu bar setup must go between sharedApplication above and // finishLaunching below, in order to properly emulate the behavior // of NSApplicationMain NSMenuItem *menu_item; NSString *title; NSString *nsappname = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleName"]; if (nsappname == nil) nsappname = [[NSProcessInfo processInfo] processName]; // Setup Apple menu NSMenu *apple_menu = [[NSMenu alloc] initWithTitle:@""]; title = [NSString stringWithFormat:NSLocalizedString(@"About %@", nil), nsappname]; [apple_menu addItemWithTitle:title action:@selector(showAbout:) keyEquivalent:@""]; [apple_menu addItem:[NSMenuItem separatorItem]]; NSMenu *services = [[NSMenu alloc] initWithTitle:@""]; menu_item = [apple_menu addItemWithTitle:NSLocalizedString(@"Services", nil) action:nil keyEquivalent:@""]; [apple_menu setSubmenu:services forItem:menu_item]; [NSApp setServicesMenu:services]; [services release]; [apple_menu addItem:[NSMenuItem separatorItem]]; title = [NSString stringWithFormat:NSLocalizedString(@"Hide %@", nil), nsappname]; [apple_menu addItemWithTitle:title action:@selector(hide:) keyEquivalent:@"h"]; menu_item = [apple_menu addItemWithTitle:NSLocalizedString(@"Hide Others", nil) action:@selector(hideOtherApplications:) keyEquivalent:@"h"]; [menu_item setKeyEquivalentModifierMask:(NSEventModifierFlagOption | NSEventModifierFlagCommand)]; [apple_menu addItemWithTitle:NSLocalizedString(@"Show all", nil) action:@selector(unhideAllApplications:) keyEquivalent:@""]; [apple_menu addItem:[NSMenuItem separatorItem]]; title = [NSString stringWithFormat:NSLocalizedString(@"Quit %@", nil), nsappname]; [apple_menu addItemWithTitle:title action:@selector(terminate:) keyEquivalent:@"q"]; // Setup menu bar NSMenu *main_menu = [[NSMenu alloc] initWithTitle:@""]; menu_item = [main_menu addItemWithTitle:@"" action:nil keyEquivalent:@""]; [main_menu setSubmenu:apple_menu forItem:menu_item]; [NSApp setMainMenu:main_menu]; [main_menu release]; [apple_menu release]; [NSApp finishLaunching]; delegate = [[GodotApplicationDelegate alloc] init]; ERR_FAIL_COND(!delegate); [NSApp setDelegate:delegate]; cursor_shape = CURSOR_ARROW; maximized = false; minimized = false; window_size = Vector2(1024, 600); zoomed = false; resizable = false; window_focused = true; Vector loggers; loggers.push_back(memnew(OSXTerminalLogger)); _set_logger(memnew(CompositeLogger(loggers))); //process application:openFile: event while (true) { NSEvent *event = [NSApp nextEventMatchingMask:NSEventMaskAny untilDate:[NSDate distantPast] inMode:NSDefaultRunLoopMode dequeue:YES]; if (event == nil) break; [NSApp sendEvent:event]; } #ifdef COREAUDIO_ENABLED AudioDriverManager::add_driver(&audio_driver); #endif } bool OS_OSX::_check_internal_feature_support(const String &p_feature) { return p_feature == "pc"; } void OS_OSX::disable_crash_handler() { crash_handler.disable(); } bool OS_OSX::is_disable_crash_handler() const { return crash_handler.is_disabled(); }