/*************************************************************************/ /* grid_map_editor_plugin.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "grid_map_editor_plugin.h" #include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/plugins/spatial_editor_plugin.h" #include "os/input.h" #include "scene/3d/camera.h" #include "geometry.h" #include "os/keyboard.h" void GridMapEditor::_node_removed(Node *p_node) { if (p_node == node) { node = NULL; hide(); theme_pallete->hide(); } } void GridMapEditor::_configure() { if (!node) return; update_grid(); } void GridMapEditor::_menu_option(int p_option) { switch (p_option) { case MENU_OPTION_PREV_LEVEL: { floor->set_value(floor->get_value() - 1); } break; case MENU_OPTION_NEXT_LEVEL: { floor->set_value(floor->get_value() + 1); } break; case MENU_OPTION_CONFIGURE: { } break; case MENU_OPTION_LOCK_VIEW: { int index = options->get_popup()->get_item_index(MENU_OPTION_LOCK_VIEW); lock_view = !options->get_popup()->is_item_checked(index); options->get_popup()->set_item_checked(index, lock_view); } break; case MENU_OPTION_CLIP_DISABLED: case MENU_OPTION_CLIP_ABOVE: case MENU_OPTION_CLIP_BELOW: { clip_mode = ClipMode(p_option - MENU_OPTION_CLIP_DISABLED); for (int i = 0; i < 3; i++) { int index = options->get_popup()->get_item_index(MENU_OPTION_CLIP_DISABLED + i); options->get_popup()->set_item_checked(index, i == clip_mode); } _update_clip(); } break; case MENU_OPTION_X_AXIS: case MENU_OPTION_Y_AXIS: case MENU_OPTION_Z_AXIS: { int new_axis = p_option - MENU_OPTION_X_AXIS; for (int i = 0; i < 3; i++) { int idx = options->get_popup()->get_item_index(MENU_OPTION_X_AXIS + i); options->get_popup()->set_item_checked(idx, i == new_axis); } if (edit_axis != new_axis) { int item1 = options->get_popup()->get_item_index(MENU_OPTION_NEXT_LEVEL); int item2 = options->get_popup()->get_item_index(MENU_OPTION_PREV_LEVEL); if (edit_axis == Vector3::AXIS_Y) { options->get_popup()->set_item_text(item1, TTR("Next Plane")); options->get_popup()->set_item_text(item2, TTR("Previous Plane")); spin_box_label->set_text(TTR("Plane:")); } else if (new_axis == Vector3::AXIS_Y) { options->get_popup()->set_item_text(item1, TTR("Next Floor")); options->get_popup()->set_item_text(item2, TTR("Previous Floor")); spin_box_label->set_text(TTR("Floor:")); } } edit_axis = Vector3::Axis(new_axis); update_grid(); _update_clip(); } break; case MENU_OPTION_CURSOR_ROTATE_Y: { Basis r; if (input_action == INPUT_DUPLICATE) { r.set_orthogonal_index(selection.duplicate_rot); r.rotate(Vector3(0, 1, 0), -Math_PI / 2.0); selection.duplicate_rot = r.get_orthogonal_index(); _update_duplicate_indicator(); break; } r.set_orthogonal_index(cursor_rot); r.rotate(Vector3(0, 1, 0), -Math_PI / 2.0); cursor_rot = r.get_orthogonal_index(); _update_cursor_transform(); } break; case MENU_OPTION_CURSOR_ROTATE_X: { Basis r; if (input_action == INPUT_DUPLICATE) { r.set_orthogonal_index(selection.duplicate_rot); r.rotate(Vector3(1, 0, 0), -Math_PI / 2.0); selection.duplicate_rot = r.get_orthogonal_index(); _update_duplicate_indicator(); break; } r.set_orthogonal_index(cursor_rot); r.rotate(Vector3(1, 0, 0), -Math_PI / 2.0); cursor_rot = r.get_orthogonal_index(); _update_cursor_transform(); } break; case MENU_OPTION_CURSOR_ROTATE_Z: { Basis r; if (input_action == INPUT_DUPLICATE) { r.set_orthogonal_index(selection.duplicate_rot); r.rotate(Vector3(0, 0, 1), -Math_PI / 2.0); selection.duplicate_rot = r.get_orthogonal_index(); _update_duplicate_indicator(); break; } r.set_orthogonal_index(cursor_rot); r.rotate(Vector3(0, 0, 1), -Math_PI / 2.0); cursor_rot = r.get_orthogonal_index(); _update_cursor_transform(); } break; case MENU_OPTION_CURSOR_BACK_ROTATE_Y: { Basis r; r.set_orthogonal_index(cursor_rot); r.rotate(Vector3(0, 1, 0), Math_PI / 2.0); cursor_rot = r.get_orthogonal_index(); _update_cursor_transform(); } break; case MENU_OPTION_CURSOR_BACK_ROTATE_X: { Basis r; r.set_orthogonal_index(cursor_rot); r.rotate(Vector3(1, 0, 0), Math_PI / 2.0); cursor_rot = r.get_orthogonal_index(); _update_cursor_transform(); } break; case MENU_OPTION_CURSOR_BACK_ROTATE_Z: { Basis r; r.set_orthogonal_index(cursor_rot); r.rotate(Vector3(0, 0, 1), Math_PI / 2.0); cursor_rot = r.get_orthogonal_index(); _update_cursor_transform(); } break; case MENU_OPTION_CURSOR_CLEAR_ROTATION: { if (input_action == INPUT_DUPLICATE) { selection.duplicate_rot = 0; _update_duplicate_indicator(); break; } cursor_rot = 0; _update_cursor_transform(); } break; case MENU_OPTION_DUPLICATE_SELECTS: { int idx = options->get_popup()->get_item_index(MENU_OPTION_DUPLICATE_SELECTS); options->get_popup()->set_item_checked(idx, !options->get_popup()->is_item_checked(idx)); } break; case MENU_OPTION_SELECTION_DUPLICATE: if (!(selection.active && input_action == INPUT_NONE)) return; if (last_mouseover == Vector3(-1, -1, -1)) //nono mouseovering anythin break; last_mouseover = selection.begin; VS::get_singleton()->instance_set_transform(grid_instance[edit_axis], Transform(Basis(), grid_ofs)); input_action = INPUT_DUPLICATE; selection.click = last_mouseover; selection.current = last_mouseover; selection.duplicate_rot = 0; _update_duplicate_indicator(); break; case MENU_OPTION_SELECTION_CLEAR: { if (!selection.active) return; _delete_selection(); } break; case MENU_OPTION_GRIDMAP_SETTINGS: { settings_dialog->popup_centered(settings_vbc->get_combined_minimum_size() + Size2(50, 50) * EDSCALE); } break; } } void GridMapEditor::_update_cursor_transform() { cursor_transform = Transform(); cursor_transform.origin = cursor_origin; cursor_transform.basis.set_orthogonal_index(cursor_rot); cursor_transform = node->get_transform() * cursor_transform; if (cursor_instance.is_valid()) { VisualServer::get_singleton()->instance_set_transform(cursor_instance, cursor_transform); VisualServer::get_singleton()->instance_set_visible(cursor_instance, cursor_visible); } } void GridMapEditor::_update_selection_transform() { Transform xf_zero; xf_zero.basis.set_zero(); if (!selection.active) { VisualServer::get_singleton()->instance_set_transform(selection_instance, xf_zero); for (int i = 0; i < 3; i++) { VisualServer::get_singleton()->instance_set_transform(selection_level_instance[i], xf_zero); } return; } Transform xf; xf.scale(Vector3(1, 1, 1) * (Vector3(1, 1, 1) + (selection.end - selection.begin)) * node->get_cell_size()); xf.origin = selection.begin * node->get_cell_size(); VisualServer::get_singleton()->instance_set_transform(selection_instance, node->get_global_transform() * xf); for (int i = 0; i < 3; i++) { if (i != edit_axis || (edit_floor[edit_axis] < selection.begin[edit_axis]) || (edit_floor[edit_axis] > selection.end[edit_axis] + 1)) { VisualServer::get_singleton()->instance_set_transform(selection_level_instance[i], xf_zero); } else { Vector3 scale = (selection.end - selection.begin + Vector3(1, 1, 1)); scale[edit_axis] = 1.0; Vector3 pos = selection.begin; pos[edit_axis] = edit_floor[edit_axis]; scale *= node->get_cell_size(); pos *= node->get_cell_size(); Transform xf; xf.basis.scale(scale); xf.origin = pos; VisualServer::get_singleton()->instance_set_transform(selection_level_instance[i], xf); } } } void GridMapEditor::_validate_selection() { if (!selection.active) return; selection.begin = selection.click; selection.end = selection.current; if (selection.begin.x > selection.end.x) SWAP(selection.begin.x, selection.end.x); if (selection.begin.y > selection.end.y) SWAP(selection.begin.y, selection.end.y); if (selection.begin.z > selection.end.z) SWAP(selection.begin.z, selection.end.z); _update_selection_transform(); } bool GridMapEditor::do_input_action(Camera *p_camera, const Point2 &p_point, bool p_click) { if (!spatial_editor) return false; if (selected_pallete < 0 && input_action != INPUT_COPY && input_action != INPUT_SELECT && input_action != INPUT_DUPLICATE) return false; Ref theme = node->get_theme(); if (theme.is_null()) return false; if (input_action != INPUT_COPY && input_action != INPUT_SELECT && input_action != INPUT_DUPLICATE && !theme->has_item(selected_pallete)) return false; Camera *camera = p_camera; Vector3 from = camera->project_ray_origin(p_point); Vector3 normal = camera->project_ray_normal(p_point); Transform local_xform = node->get_global_transform().affine_inverse(); Vector planes = camera->get_frustum(); from = local_xform.xform(from); normal = local_xform.basis.xform(normal).normalized(); Plane p; p.normal[edit_axis] = 1.0; p.d = edit_floor[edit_axis] * node->get_cell_size()[edit_axis]; Vector3 inters; if (!p.intersects_segment(from, from + normal * settings_pick_distance->get_value(), &inters)) return false; //make sure the intersection is inside the frustum planes, to avoid //painting on invisible regions for (int i = 0; i < planes.size(); i++) { Plane fp = local_xform.xform(planes[i]); if (fp.is_point_over(inters)) return false; } int cell[3]; float cell_size[3] = { node->get_cell_size().x, node->get_cell_size().y, node->get_cell_size().z }; last_mouseover = Vector3(-1, -1, -1); for (int i = 0; i < 3; i++) { if (i == edit_axis) cell[i] = edit_floor[i]; else { cell[i] = inters[i] / node->get_cell_size()[i]; if (inters[i] < 0) cell[i] -= 1; //compensate negative grid_ofs[i] = cell[i] * cell_size[i]; } /*if (cell[i]<0 || cell[i]>=grid_size[i]) { cursor_visible=false; _update_cursor_transform(); return false; }*/ } last_mouseover = Vector3(cell[0], cell[1], cell[2]); VS::get_singleton()->instance_set_transform(grid_instance[edit_axis], Transform(Basis(), grid_ofs)); if (cursor_instance.is_valid()) { cursor_origin = (Vector3(cell[0], cell[1], cell[2]) + Vector3(0.5 * node->get_center_x(), 0.5 * node->get_center_y(), 0.5 * node->get_center_z())) * node->get_cell_size(); cursor_visible = true; _update_cursor_transform(); } if (input_action == INPUT_DUPLICATE) { selection.current = Vector3(cell[0], cell[1], cell[2]); _update_duplicate_indicator(); } else if (input_action == INPUT_SELECT) { selection.current = Vector3(cell[0], cell[1], cell[2]); if (p_click) selection.click = selection.current; selection.active = true; _validate_selection(); return true; } else if (input_action == INPUT_COPY) { int item = node->get_cell_item(cell[0], cell[1], cell[2]); if (item >= 0) { selected_pallete = item; theme_pallete->set_current(item); update_pallete(); _update_cursor_instance(); } return true; } if (input_action == INPUT_PAINT) { SetItem si; si.pos = Vector3(cell[0], cell[1], cell[2]); si.new_value = selected_pallete; si.new_orientation = cursor_rot; si.old_value = node->get_cell_item(cell[0], cell[1], cell[2]); si.old_orientation = node->get_cell_item_orientation(cell[0], cell[1], cell[2]); set_items.push_back(si); node->set_cell_item(cell[0], cell[1], cell[2], selected_pallete, cursor_rot); return true; } else if (input_action == INPUT_ERASE) { SetItem si; si.pos = Vector3(cell[0], cell[1], cell[2]); si.new_value = -1; si.new_orientation = 0; si.old_value = node->get_cell_item(cell[0], cell[1], cell[2]); si.old_orientation = node->get_cell_item_orientation(cell[0], cell[1], cell[2]); set_items.push_back(si); node->set_cell_item(cell[0], cell[1], cell[2], -1); return true; } return false; } void GridMapEditor::_delete_selection() { if (!selection.active) return; undo_redo->create_action(TTR("GridMap Delete Selection")); for (int i = selection.begin.x; i <= selection.end.x; i++) { for (int j = selection.begin.y; j <= selection.end.y; j++) { for (int k = selection.begin.z; k <= selection.end.z; k++) { undo_redo->add_do_method(node, "set_cell_item", i, j, k, GridMap::INVALID_CELL_ITEM); undo_redo->add_undo_method(node, "set_cell_item", i, j, k, node->get_cell_item(i, j, k), node->get_cell_item_orientation(i, j, k)); } } } undo_redo->commit_action(); selection.active = false; _validate_selection(); } void GridMapEditor::_update_duplicate_indicator() { if (!selection.active || input_action != INPUT_DUPLICATE) { Transform xf; xf.basis.set_zero(); VisualServer::get_singleton()->instance_set_transform(duplicate_instance, xf); return; } Transform xf; xf.scale(Vector3(1, 1, 1) * (Vector3(1, 1, 1) + (selection.end - selection.begin)) * node->get_cell_size()); xf.origin = (selection.begin + (selection.current - selection.click)) * node->get_cell_size(); Basis rot; rot.set_orthogonal_index(selection.duplicate_rot); xf.basis = rot * xf.basis; VisualServer::get_singleton()->instance_set_transform(duplicate_instance, node->get_global_transform() * xf); } struct __Item { Vector3 pos; int rot; int item; }; void GridMapEditor::_duplicate_paste() { if (!selection.active) return; int idx = options->get_popup()->get_item_index(MENU_OPTION_DUPLICATE_SELECTS); bool reselect = options->get_popup()->is_item_checked(idx); List<__Item> items; Basis rot; rot.set_orthogonal_index(selection.duplicate_rot); for (int i = selection.begin.x; i <= selection.end.x; i++) { for (int j = selection.begin.y; j <= selection.end.y; j++) { for (int k = selection.begin.z; k <= selection.end.z; k++) { int itm = node->get_cell_item(i, j, k); if (itm == GridMap::INVALID_CELL_ITEM) continue; int orientation = node->get_cell_item_orientation(i, j, k); __Item item; Vector3 rel = Vector3(i, j, k) - selection.begin; rel = rot.xform(rel); Basis orm; orm.set_orthogonal_index(orientation); orm = rot * orm; item.pos = selection.begin + rel; item.item = itm; item.rot = orm.get_orthogonal_index(); items.push_back(item); } } } Vector3 ofs = selection.current - selection.click; if (items.size()) { undo_redo->create_action(TTR("GridMap Duplicate Selection")); for (List<__Item>::Element *E = items.front(); E; E = E->next()) { __Item &it = E->get(); Vector3 pos = it.pos + ofs; undo_redo->add_do_method(node, "set_cell_item", pos.x, pos.y, pos.z, it.item, it.rot); undo_redo->add_undo_method(node, "set_cell_item", pos.x, pos.y, pos.z, node->get_cell_item(pos.x, pos.y, pos.z), node->get_cell_item_orientation(pos.x, pos.y, pos.z)); } undo_redo->commit_action(); } if (reselect) { selection.begin += ofs; selection.end += ofs; selection.click = selection.begin; selection.current = selection.end; _validate_selection(); } } bool GridMapEditor::forward_spatial_input_event(Camera *p_camera, const Ref &p_event) { if (!node) { return false; } Ref mb = p_event; if (mb.is_valid()) { if (mb->get_button_index() == BUTTON_WHEEL_UP && (mb->get_command() || mb->get_shift())) { if (mb->is_pressed()) floor->set_value(floor->get_value() + mb->get_factor()); return true; //eaten } else if (mb->get_button_index() == BUTTON_WHEEL_DOWN && (mb->get_command() || mb->get_shift())) { if (mb->is_pressed()) floor->set_value(floor->get_value() - mb->get_factor()); return true; } if (mb->is_pressed()) { if (mb->get_button_index() == BUTTON_LEFT) { if (input_action == INPUT_DUPLICATE) { //paste _duplicate_paste(); input_action = INPUT_NONE; _update_duplicate_indicator(); } else if (mb->get_shift()) { input_action = INPUT_SELECT; } else if (mb->get_command()) input_action = INPUT_COPY; else { input_action = INPUT_PAINT; set_items.clear(); } } else if (mb->get_button_index() == BUTTON_RIGHT) if (input_action == INPUT_DUPLICATE) { input_action = INPUT_NONE; _update_duplicate_indicator(); } else if (mb->get_shift()) { input_action = INPUT_ERASE; set_items.clear(); } else return false; return do_input_action(p_camera, Point2(mb->get_position().x, mb->get_position().y), true); } else { if ( (mb->get_button_index() == BUTTON_RIGHT && input_action == INPUT_ERASE) || (mb->get_button_index() == BUTTON_LEFT && input_action == INPUT_PAINT)) { if (set_items.size()) { undo_redo->create_action("GridMap Paint"); for (List::Element *E = set_items.front(); E; E = E->next()) { const SetItem &si = E->get(); undo_redo->add_do_method(node, "set_cell_item", si.pos.x, si.pos.y, si.pos.z, si.new_value, si.new_orientation); } for (List::Element *E = set_items.back(); E; E = E->prev()) { const SetItem &si = E->get(); undo_redo->add_undo_method(node, "set_cell_item", si.pos.x, si.pos.y, si.pos.z, si.old_value, si.old_orientation); } undo_redo->commit_action(); } set_items.clear(); input_action = INPUT_NONE; return true; } if (mb->get_button_index() == BUTTON_LEFT && input_action != INPUT_NONE) { set_items.clear(); input_action = INPUT_NONE; return true; } if (mb->get_button_index() == BUTTON_RIGHT && (input_action == INPUT_ERASE || input_action == INPUT_DUPLICATE)) { input_action = INPUT_NONE; return true; } } } Ref mm = p_event; if (mm.is_valid()) { return do_input_action(p_camera, mm->get_position(), false); } Ref pan_gesture = p_event; if (pan_gesture.is_valid()) { if (pan_gesture->get_alt() && (pan_gesture->get_command() || pan_gesture->get_shift())) { const real_t delta = pan_gesture->get_delta().y * 0.5; accumulated_floor_delta += delta; int step = 0; if (ABS(accumulated_floor_delta) > 1.0) { step = SGN(accumulated_floor_delta); accumulated_floor_delta -= step; } if (step) { floor->set_value(floor->get_value() + step); } return true; } } accumulated_floor_delta = 0.0; return false; } struct _CGMEItemSort { String name; int id; _FORCE_INLINE_ bool operator<(const _CGMEItemSort &r_it) const { return name < r_it.name; } }; void GridMapEditor::_set_display_mode(int p_mode) { if (display_mode == p_mode) { return; } if (p_mode == DISPLAY_LIST) { mode_list->set_pressed(true); mode_thumbnail->set_pressed(false); } else if (p_mode == DISPLAY_THUMBNAIL) { mode_list->set_pressed(false); mode_thumbnail->set_pressed(true); } display_mode = p_mode; update_pallete(); } void GridMapEditor::update_pallete() { int selected = theme_pallete->get_current(); theme_pallete->clear(); if (display_mode == DISPLAY_THUMBNAIL) { theme_pallete->set_max_columns(0); theme_pallete->set_icon_mode(ItemList::ICON_MODE_TOP); } else if (display_mode == DISPLAY_LIST) { theme_pallete->set_max_columns(1); theme_pallete->set_icon_mode(ItemList::ICON_MODE_LEFT); } float min_size = EDITOR_DEF("editors/grid_map/preview_size", 64); theme_pallete->set_fixed_icon_size(Size2(min_size, min_size)); theme_pallete->set_fixed_column_width(min_size * 3 / 2); theme_pallete->set_max_text_lines(2); Ref theme = node->get_theme(); if (theme.is_null()) { last_theme = NULL; return; } Vector ids; ids = theme->get_item_list(); List<_CGMEItemSort> il; for (int i = 0; i < ids.size(); i++) { _CGMEItemSort is; is.id = ids[i]; is.name = theme->get_item_name(ids[i]); il.push_back(is); } il.sort(); int item = 0; for (List<_CGMEItemSort>::Element *E = il.front(); E; E = E->next()) { int id = E->get().id; theme_pallete->add_item(""); String name = theme->get_item_name(id); Ref preview = theme->get_item_preview(id); if (!preview.is_null()) { theme_pallete->set_item_icon(item, preview); theme_pallete->set_item_tooltip(item, name); } if (name != "") { theme_pallete->set_item_text(item, name); } theme_pallete->set_item_metadata(item, id); item++; } if (selected != -1) { theme_pallete->select(selected); } last_theme = theme.operator->(); } void GridMapEditor::edit(GridMap *p_gridmap) { node = p_gridmap; VS *vs = VS::get_singleton(); last_mouseover = Vector3(-1, -1, -1); input_action = INPUT_NONE; selection.active = false; _update_selection_transform(); _update_duplicate_indicator(); spatial_editor = Object::cast_to(editor->get_editor_plugin_screen()); if (!node) { set_process(false); for (int i = 0; i < 3; i++) { VisualServer::get_singleton()->instance_set_visible(grid_instance[i], false); } VisualServer::get_singleton()->instance_set_visible(cursor_instance, false); return; } update_pallete(); set_process(true); Vector3 edited_floor = p_gridmap->has_meta("_editor_floor_") ? p_gridmap->get_meta("_editor_floor_") : Variant(); clip_mode = p_gridmap->has_meta("_editor_clip_") ? ClipMode(p_gridmap->get_meta("_editor_clip_").operator int()) : CLIP_DISABLED; for (int i = 0; i < 3; i++) { if (vs->mesh_get_surface_count(grid[i]) > 0) vs->mesh_remove_surface(grid[i], 0); edit_floor[i] = edited_floor[i]; } { //update grids indicator_mat.instance(); indicator_mat->set_flag(SpatialMaterial::FLAG_UNSHADED, true); indicator_mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); indicator_mat->set_flag(SpatialMaterial::FLAG_SRGB_VERTEX_COLOR, true); indicator_mat->set_flag(SpatialMaterial::FLAG_ALBEDO_FROM_VERTEX_COLOR, true); indicator_mat->set_albedo(Color(0.8, 0.5, 0.1)); Vector grid_points[3]; Vector grid_colors[3]; float cell_size[3] = { p_gridmap->get_cell_size().x, p_gridmap->get_cell_size().y, p_gridmap->get_cell_size().z }; for (int i = 0; i < 3; i++) { Vector3 axis; axis[i] = 1; Vector3 axis_n1; axis_n1[(i + 1) % 3] = cell_size[(i + 1) % 3]; Vector3 axis_n2; axis_n2[(i + 2) % 3] = cell_size[(i + 2) % 3]; for (int j = -GRID_CURSOR_SIZE; j <= GRID_CURSOR_SIZE; j++) { for (int k = -GRID_CURSOR_SIZE; k <= GRID_CURSOR_SIZE; k++) { Vector3 p = axis_n1 * j + axis_n2 * k; float trans = Math::pow(MAX(0, 1.0 - (Vector2(j, k).length() / GRID_CURSOR_SIZE)), 2); Vector3 pj = axis_n1 * (j + 1) + axis_n2 * k; float transj = Math::pow(MAX(0, 1.0 - (Vector2(j + 1, k).length() / GRID_CURSOR_SIZE)), 2); Vector3 pk = axis_n1 * j + axis_n2 * (k + 1); float transk = Math::pow(MAX(0, 1.0 - (Vector2(j, k + 1).length() / GRID_CURSOR_SIZE)), 2); grid_points[i].push_back(p); grid_points[i].push_back(pk); grid_colors[i].push_back(Color(1, 1, 1, trans)); grid_colors[i].push_back(Color(1, 1, 1, transk)); grid_points[i].push_back(p); grid_points[i].push_back(pj); grid_colors[i].push_back(Color(1, 1, 1, trans)); grid_colors[i].push_back(Color(1, 1, 1, transj)); } } Array d; d.resize(VS::ARRAY_MAX); d[VS::ARRAY_VERTEX] = grid_points[i]; d[VS::ARRAY_COLOR] = grid_colors[i]; VisualServer::get_singleton()->mesh_add_surface_from_arrays(grid[i], VisualServer::PRIMITIVE_LINES, d); VisualServer::get_singleton()->mesh_surface_set_material(grid[i], 0, indicator_mat->get_rid()); } } update_grid(); _update_clip(); } void GridMapEditor::_update_clip() { node->set_meta("_editor_clip_", clip_mode); if (clip_mode == CLIP_DISABLED) node->set_clip(false); else node->set_clip(true, clip_mode == CLIP_ABOVE, edit_floor[edit_axis], edit_axis); } void GridMapEditor::update_grid() { grid_xform.origin.x -= 1; //force update in hackish way.. what do i care //VS *vs = VS::get_singleton(); grid_ofs[edit_axis] = edit_floor[edit_axis] * node->get_cell_size()[edit_axis]; edit_grid_xform.origin = grid_ofs; edit_grid_xform.basis = Basis(); for (int i = 0; i < 3; i++) { VisualServer::get_singleton()->instance_set_visible(grid_instance[i], i == edit_axis); } updating = true; floor->set_value(edit_floor[edit_axis]); updating = false; } void GridMapEditor::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: { theme_pallete->connect("item_selected", this, "_item_selected_cbk"); for (int i = 0; i < 3; i++) { grid[i] = VS::get_singleton()->mesh_create(); grid_instance[i] = VS::get_singleton()->instance_create2(grid[i], get_tree()->get_root()->get_world()->get_scenario()); selection_level_instance[i] = VisualServer::get_singleton()->instance_create2(selection_level_mesh[i], get_tree()->get_root()->get_world()->get_scenario()); } selection_instance = VisualServer::get_singleton()->instance_create2(selection_mesh, get_tree()->get_root()->get_world()->get_scenario()); duplicate_instance = VisualServer::get_singleton()->instance_create2(duplicate_mesh, get_tree()->get_root()->get_world()->get_scenario()); _update_selection_transform(); _update_duplicate_indicator(); } break; case NOTIFICATION_EXIT_TREE: { for (int i = 0; i < 3; i++) { VS::get_singleton()->free(grid_instance[i]); VS::get_singleton()->free(grid[i]); grid_instance[i] = RID(); grid[i] = RID(); VisualServer::get_singleton()->free(selection_level_instance[i]); } VisualServer::get_singleton()->free(selection_instance); VisualServer::get_singleton()->free(duplicate_instance); selection_instance = RID(); duplicate_instance = RID(); } break; case NOTIFICATION_PROCESS: { if (!node) { return; } Transform xf = node->get_global_transform(); if (xf != grid_xform) { for (int i = 0; i < 3; i++) { VS::get_singleton()->instance_set_transform(grid_instance[i], xf * edit_grid_xform); } grid_xform = xf; } Ref cgmt = node->get_theme(); if (cgmt.operator->() != last_theme) update_pallete(); if (lock_view) { EditorNode *editor = Object::cast_to(get_tree()->get_root()->get_child(0)); Plane p; p.normal[edit_axis] = 1.0; p.d = edit_floor[edit_axis] * node->get_cell_size()[edit_axis]; p = node->get_transform().xform(p); // plane to snap SpatialEditorPlugin *sep = Object::cast_to(editor->get_editor_plugin_screen()); if (sep) sep->snap_cursor_to_plane(p); //editor->get_editor_plugin_screen()->call("snap_cursor_to_plane",p); } } break; case NOTIFICATION_THEME_CHANGED: { options->set_icon(get_icon("GridMap", "EditorIcons")); } break; } } void GridMapEditor::_update_cursor_instance() { if (!node) { return; } if (cursor_instance.is_valid()) VisualServer::get_singleton()->free(cursor_instance); cursor_instance = RID(); if (selected_pallete >= 0) { if (node && !node->get_theme().is_null()) { Ref mesh = node->get_theme()->get_item_mesh(selected_pallete); if (!mesh.is_null() && mesh->get_rid().is_valid()) { cursor_instance = VisualServer::get_singleton()->instance_create2(mesh->get_rid(), get_tree()->get_root()->get_world()->get_scenario()); VisualServer::get_singleton()->instance_set_transform(cursor_instance, cursor_transform); } } } } void GridMapEditor::_item_selected_cbk(int idx) { selected_pallete = theme_pallete->get_item_metadata(idx); _update_cursor_instance(); } void GridMapEditor::_floor_changed(float p_value) { if (updating) return; edit_floor[edit_axis] = p_value; node->set_meta("_editor_floor_", Vector3(edit_floor[0], edit_floor[1], edit_floor[2])); update_grid(); _update_clip(); _update_selection_transform(); } void GridMapEditor::_bind_methods() { ClassDB::bind_method("_menu_option", &GridMapEditor::_menu_option); ClassDB::bind_method("_configure", &GridMapEditor::_configure); ClassDB::bind_method("_item_selected_cbk", &GridMapEditor::_item_selected_cbk); ClassDB::bind_method("_floor_changed", &GridMapEditor::_floor_changed); ClassDB::bind_method(D_METHOD("_set_display_mode", "mode"), &GridMapEditor::_set_display_mode); } GridMapEditor::GridMapEditor(EditorNode *p_editor) { input_action = INPUT_NONE; editor = p_editor; undo_redo = p_editor->get_undo_redo(); int mw = EDITOR_DEF("editors/grid_map/palette_min_width", 230); Control *ec = memnew(Control); ec->set_custom_minimum_size(Size2(mw, 0) * EDSCALE); add_child(ec); spatial_editor_hb = memnew(HBoxContainer); spatial_editor_hb->set_h_size_flags(SIZE_EXPAND_FILL); spatial_editor_hb->set_alignment(BoxContainer::ALIGN_END); SpatialEditor::get_singleton()->add_control_to_menu_panel(spatial_editor_hb); spin_box_label = memnew(Label); spin_box_label->set_text(TTR("Floor:")); spatial_editor_hb->add_child(spin_box_label); floor = memnew(SpinBox); floor->set_min(-32767); floor->set_max(32767); floor->set_step(1); floor->get_line_edit()->add_constant_override("minimum_spaces", 16); spatial_editor_hb->add_child(floor); floor->connect("value_changed", this, "_floor_changed"); spatial_editor_hb->add_child(memnew(VSeparator)); options = memnew(MenuButton); spatial_editor_hb->add_child(options); spatial_editor_hb->hide(); options->set_text(TTR("Grid Map")); options->get_popup()->add_check_item(TTR("Snap View"), MENU_OPTION_LOCK_VIEW); options->get_popup()->add_separator(); options->get_popup()->add_item(TTR("Previous Floor"), MENU_OPTION_PREV_LEVEL, KEY_Q); options->get_popup()->add_item(TTR("Next Floor"), MENU_OPTION_NEXT_LEVEL, KEY_E); options->get_popup()->add_separator(); options->get_popup()->add_radio_check_item(TTR("Clip Disabled"), MENU_OPTION_CLIP_DISABLED); options->get_popup()->set_item_checked(options->get_popup()->get_item_index(MENU_OPTION_CLIP_DISABLED), true); options->get_popup()->add_radio_check_item(TTR("Clip Above"), MENU_OPTION_CLIP_ABOVE); options->get_popup()->add_radio_check_item(TTR("Clip Below"), MENU_OPTION_CLIP_BELOW); options->get_popup()->add_separator(); options->get_popup()->add_radio_check_item(TTR("Edit X Axis"), MENU_OPTION_X_AXIS, KEY_Z); options->get_popup()->add_radio_check_item(TTR("Edit Y Axis"), MENU_OPTION_Y_AXIS, KEY_X); options->get_popup()->add_radio_check_item(TTR("Edit Z Axis"), MENU_OPTION_Z_AXIS, KEY_C); options->get_popup()->set_item_checked(options->get_popup()->get_item_index(MENU_OPTION_Y_AXIS), true); options->get_popup()->add_separator(); options->get_popup()->add_item(TTR("Cursor Rotate X"), MENU_OPTION_CURSOR_ROTATE_X, KEY_A); options->get_popup()->add_item(TTR("Cursor Rotate Y"), MENU_OPTION_CURSOR_ROTATE_Y, KEY_S); options->get_popup()->add_item(TTR("Cursor Rotate Z"), MENU_OPTION_CURSOR_ROTATE_Z, KEY_D); options->get_popup()->add_item(TTR("Cursor Back Rotate X"), MENU_OPTION_CURSOR_BACK_ROTATE_X, KEY_MASK_SHIFT + KEY_A); options->get_popup()->add_item(TTR("Cursor Back Rotate Y"), MENU_OPTION_CURSOR_BACK_ROTATE_Y, KEY_MASK_SHIFT + KEY_S); options->get_popup()->add_item(TTR("Cursor Back Rotate Z"), MENU_OPTION_CURSOR_BACK_ROTATE_Z, KEY_MASK_SHIFT + KEY_D); options->get_popup()->add_item(TTR("Cursor Clear Rotation"), MENU_OPTION_CURSOR_CLEAR_ROTATION, KEY_W); options->get_popup()->add_separator(); options->get_popup()->add_check_item("Duplicate Selects", MENU_OPTION_DUPLICATE_SELECTS); options->get_popup()->add_separator(); options->get_popup()->add_item(TTR("Create Area"), MENU_OPTION_SELECTION_MAKE_AREA, KEY_CONTROL + KEY_C); options->get_popup()->add_item(TTR("Create Exterior Connector"), MENU_OPTION_SELECTION_MAKE_EXTERIOR_CONNECTOR); options->get_popup()->add_item(TTR("Erase Area"), MENU_OPTION_REMOVE_AREA); options->get_popup()->add_separator(); options->get_popup()->add_item(TTR("Duplicate Selection"), MENU_OPTION_SELECTION_DUPLICATE, KEY_MASK_SHIFT + KEY_C); options->get_popup()->add_item(TTR("Clear Selection"), MENU_OPTION_SELECTION_CLEAR, KEY_MASK_SHIFT + KEY_X); options->get_popup()->add_separator(); options->get_popup()->add_item(TTR("Settings"), MENU_OPTION_GRIDMAP_SETTINGS); settings_dialog = memnew(ConfirmationDialog); settings_dialog->set_title(TTR("GridMap Settings")); add_child(settings_dialog); settings_vbc = memnew(VBoxContainer); settings_vbc->set_custom_minimum_size(Size2(200, 0) * EDSCALE); settings_dialog->add_child(settings_vbc); settings_pick_distance = memnew(SpinBox); settings_pick_distance->set_max(10000.0f); settings_pick_distance->set_min(500.0f); settings_pick_distance->set_step(1.0f); settings_pick_distance->set_value(EDITOR_DEF("editors/grid_map/pick_distance", 5000.0)); settings_vbc->add_margin_child(TTR("Pick Distance:"), settings_pick_distance); clip_mode = CLIP_DISABLED; options->get_popup()->connect("id_pressed", this, "_menu_option"); HBoxContainer *hb = memnew(HBoxContainer); add_child(hb); hb->set_h_size_flags(SIZE_EXPAND_FILL); mode_thumbnail = memnew(ToolButton); mode_thumbnail->set_toggle_mode(true); mode_thumbnail->set_pressed(true); mode_thumbnail->set_icon(p_editor->get_gui_base()->get_icon("FileThumbnail", "EditorIcons")); hb->add_child(mode_thumbnail); mode_thumbnail->connect("pressed", this, "_set_display_mode", varray(DISPLAY_THUMBNAIL)); mode_list = memnew(ToolButton); mode_list->set_toggle_mode(true); mode_list->set_pressed(false); mode_list->set_icon(p_editor->get_gui_base()->get_icon("FileList", "EditorIcons")); hb->add_child(mode_list); mode_list->connect("pressed", this, "_set_display_mode", varray(DISPLAY_LIST)); EDITOR_DEF("editors/grid_map/preview_size", 64); display_mode = DISPLAY_THUMBNAIL; theme_pallete = memnew(ItemList); add_child(theme_pallete); theme_pallete->set_v_size_flags(SIZE_EXPAND_FILL); edit_axis = Vector3::AXIS_Y; edit_floor[0] = -1; edit_floor[1] = -1; edit_floor[2] = -1; cursor_visible = false; selected_pallete = -1; lock_view = false; cursor_rot = 0; last_mouseover = Vector3(-1, -1, -1); selection_mesh = VisualServer::get_singleton()->mesh_create(); duplicate_mesh = VisualServer::get_singleton()->mesh_create(); { //selection mesh create PoolVector lines; PoolVector triangles; PoolVector square[3]; for (int i = 0; i < 6; i++) { Vector3 face_points[4]; for (int j = 0; j < 4; j++) { float v[3]; v[0] = 1.0; v[1] = 1 - 2 * ((j >> 1) & 1); v[2] = v[1] * (1 - 2 * (j & 1)); for (int k = 0; k < 3; k++) { if (i < 3) face_points[j][(i + k) % 3] = v[k] * (i >= 3 ? -1 : 1); else face_points[3 - j][(i + k) % 3] = v[k] * (i >= 3 ? -1 : 1); } } triangles.push_back(face_points[0] * 0.5 + Vector3(0.5, 0.5, 0.5)); triangles.push_back(face_points[1] * 0.5 + Vector3(0.5, 0.5, 0.5)); triangles.push_back(face_points[2] * 0.5 + Vector3(0.5, 0.5, 0.5)); triangles.push_back(face_points[2] * 0.5 + Vector3(0.5, 0.5, 0.5)); triangles.push_back(face_points[3] * 0.5 + Vector3(0.5, 0.5, 0.5)); triangles.push_back(face_points[0] * 0.5 + Vector3(0.5, 0.5, 0.5)); } for (int i = 0; i < 12; i++) { AABB base(Vector3(0, 0, 0), Vector3(1, 1, 1)); Vector3 a, b; base.get_edge(i, a, b); lines.push_back(a); lines.push_back(b); } for (int i = 0; i < 3; i++) { Vector3 points[4]; for (int j = 0; j < 4; j++) { static const bool orderx[4] = { 0, 1, 1, 0 }; static const bool ordery[4] = { 0, 0, 1, 1 }; Vector3 sp; if (orderx[j]) { sp[(i + 1) % 3] = 1.0; } if (ordery[j]) { sp[(i + 2) % 3] = 1.0; } points[j] = sp; } for (int j = 0; j < 4; j++) { Vector3 ofs; ofs[i] += 0.01; square[i].push_back(points[j] - ofs); square[i].push_back(points[(j + 1) % 4] - ofs); square[i].push_back(points[j] + ofs); square[i].push_back(points[(j + 1) % 4] + ofs); } } Array d; d.resize(VS::ARRAY_MAX); inner_mat.instance(); inner_mat->set_albedo(Color(0.7, 0.7, 1.0, 0.2)); //inner_mat->set_flag(SpatialMaterial::FLAG_ONTOP, true); inner_mat->set_flag(SpatialMaterial::FLAG_UNSHADED, true); inner_mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); d[VS::ARRAY_VERTEX] = triangles; VisualServer::get_singleton()->mesh_add_surface_from_arrays(selection_mesh, VS::PRIMITIVE_TRIANGLES, d); VisualServer::get_singleton()->mesh_surface_set_material(selection_mesh, 0, inner_mat->get_rid()); outer_mat.instance(); outer_mat->set_albedo(Color(0.7, 0.7, 1.0, 0.8)); outer_mat->set_on_top_of_alpha(); outer_mat->set_flag(SpatialMaterial::FLAG_UNSHADED, true); outer_mat->set_line_width(3.0); outer_mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); selection_floor_mat.instance(); selection_floor_mat->set_albedo(Color(0.80, 0.80, 1.0, 1)); selection_floor_mat->set_on_top_of_alpha(); selection_floor_mat->set_flag(SpatialMaterial::FLAG_UNSHADED, true); selection_floor_mat->set_line_width(3.0); //selection_floor_mat->set_feature(SpatialMaterial::FEATURE_TRANSPARENT, true); d[VS::ARRAY_VERTEX] = lines; VisualServer::get_singleton()->mesh_add_surface_from_arrays(selection_mesh, VS::PRIMITIVE_LINES, d); VisualServer::get_singleton()->mesh_surface_set_material(selection_mesh, 1, outer_mat->get_rid()); d[VS::ARRAY_VERTEX] = triangles; VisualServer::get_singleton()->mesh_add_surface_from_arrays(duplicate_mesh, VS::PRIMITIVE_TRIANGLES, d); VisualServer::get_singleton()->mesh_surface_set_material(duplicate_mesh, 0, inner_mat->get_rid()); d[VS::ARRAY_VERTEX] = lines; VisualServer::get_singleton()->mesh_add_surface_from_arrays(duplicate_mesh, VS::PRIMITIVE_LINES, d); VisualServer::get_singleton()->mesh_surface_set_material(duplicate_mesh, 1, outer_mat->get_rid()); for (int i = 0; i < 3; i++) { d[VS::ARRAY_VERTEX] = square[i]; selection_level_mesh[i] = VS::get_singleton()->mesh_create(); VisualServer::get_singleton()->mesh_add_surface_from_arrays(selection_level_mesh[i], VS::PRIMITIVE_LINES, d); VisualServer::get_singleton()->mesh_surface_set_material(selection_level_mesh[i], 0, selection_floor_mat->get_rid()); } } selection.active = false; updating = false; accumulated_floor_delta = 0.0; } GridMapEditor::~GridMapEditor() { for (int i = 0; i < 3; i++) { if (grid[i].is_valid()) VisualServer::get_singleton()->free(grid[i]); if (grid_instance[i].is_valid()) VisualServer::get_singleton()->free(grid_instance[i]); if (cursor_instance.is_valid()) VisualServer::get_singleton()->free(cursor_instance); if (selection_level_instance[i].is_valid()) VisualServer::get_singleton()->free(selection_level_instance[i]); if (selection_level_mesh[i].is_valid()) VisualServer::get_singleton()->free(selection_level_mesh[i]); } VisualServer::get_singleton()->free(selection_mesh); if (selection_instance.is_valid()) VisualServer::get_singleton()->free(selection_instance); VisualServer::get_singleton()->free(duplicate_mesh); if (duplicate_instance.is_valid()) VisualServer::get_singleton()->free(duplicate_instance); } void GridMapEditorPlugin::edit(Object *p_object) { gridmap_editor->edit(Object::cast_to(p_object)); } bool GridMapEditorPlugin::handles(Object *p_object) const { return p_object->is_class("GridMap"); } void GridMapEditorPlugin::make_visible(bool p_visible) { if (p_visible) { gridmap_editor->show(); gridmap_editor->spatial_editor_hb->show(); gridmap_editor->set_process(true); } else { gridmap_editor->spatial_editor_hb->hide(); gridmap_editor->hide(); gridmap_editor->edit(NULL); gridmap_editor->set_process(false); } } GridMapEditorPlugin::GridMapEditorPlugin(EditorNode *p_node) { editor = p_node; gridmap_editor = memnew(GridMapEditor(editor)); SpatialEditor::get_singleton()->get_palette_split()->add_child(gridmap_editor); // TODO: make this configurable, so the user can choose were to put this, it makes more sense // on the right, but some people might find it strange. SpatialEditor::get_singleton()->get_palette_split()->move_child(gridmap_editor, 1); gridmap_editor->hide(); } GridMapEditorPlugin::~GridMapEditorPlugin() { }