/*************************************************************************/ /* canvas_modulate.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "canvas_modulate.h" void CanvasModulate::_notification(int p_what) { if (p_what == NOTIFICATION_ENTER_CANVAS) { if (is_visible_in_tree()) { VS::get_singleton()->canvas_set_modulate(get_canvas(), color); add_to_group("_canvas_modulate_" + itos(get_canvas().get_id())); } } else if (p_what == NOTIFICATION_EXIT_CANVAS) { if (is_visible_in_tree()) { VS::get_singleton()->canvas_set_modulate(get_canvas(), Color(1, 1, 1, 1)); remove_from_group("_canvas_modulate_" + itos(get_canvas().get_id())); } } else if (p_what == NOTIFICATION_VISIBILITY_CHANGED) { if (is_visible_in_tree()) { VS::get_singleton()->canvas_set_modulate(get_canvas(), color); add_to_group("_canvas_modulate_" + itos(get_canvas().get_id())); } else { VS::get_singleton()->canvas_set_modulate(get_canvas(), Color(1, 1, 1, 1)); remove_from_group("_canvas_modulate_" + itos(get_canvas().get_id())); } update_configuration_warning(); } } void CanvasModulate::_bind_methods() { ClassDB::bind_method(D_METHOD("set_color", "color"), &CanvasModulate::set_color); ClassDB::bind_method(D_METHOD("get_color"), &CanvasModulate::get_color); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "color"), "set_color", "get_color"); } void CanvasModulate::set_color(const Color &p_color) { color = p_color; if (is_visible_in_tree()) { VS::get_singleton()->canvas_set_modulate(get_canvas(), color); } } Color CanvasModulate::get_color() const { return color; } String CanvasModulate::get_configuration_warning() const { String warning = Node2D::get_configuration_warning(); if (!is_visible_in_tree() || !is_inside_tree()) { return warning; } List<Node *> nodes; get_tree()->get_nodes_in_group("_canvas_modulate_" + itos(get_canvas().get_id()), &nodes); if (nodes.size() > 1) { if (warning != String()) { warning += "\n\n"; } warning += TTR("Only one visible CanvasModulate is allowed per scene (or set of instanced scenes). The first created one will work, while the rest will be ignored."); } return warning; } CanvasModulate::CanvasModulate() { color = Color(1, 1, 1, 1); } CanvasModulate::~CanvasModulate() { }