/**************************************************************************/ /* style_box.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "style_box.h" #include "scene/main/canvas_item.h" #include Size2 StyleBox::get_minimum_size() const { Size2 min_size = Size2(get_margin(SIDE_LEFT) + get_margin(SIDE_RIGHT), get_margin(SIDE_TOP) + get_margin(SIDE_BOTTOM)); Size2 custom_size; GDVIRTUAL_CALL(_get_minimum_size, custom_size); if (min_size.x < custom_size.x) { min_size.x = custom_size.x; } if (min_size.y < custom_size.y) { min_size.y = custom_size.y; } return min_size; } void StyleBox::set_content_margin(Side p_side, float p_value) { ERR_FAIL_INDEX((int)p_side, 4); content_margin[p_side] = p_value; emit_changed(); } void StyleBox::set_content_margin_all(float p_value) { for (int i = 0; i < 4; i++) { content_margin[i] = p_value; } emit_changed(); } void StyleBox::set_content_margin_individual(float p_left, float p_top, float p_right, float p_bottom) { content_margin[SIDE_LEFT] = p_left; content_margin[SIDE_TOP] = p_top; content_margin[SIDE_RIGHT] = p_right; content_margin[SIDE_BOTTOM] = p_bottom; emit_changed(); } float StyleBox::get_content_margin(Side p_side) const { ERR_FAIL_INDEX_V((int)p_side, 4, 0.0); return content_margin[p_side]; } float StyleBox::get_margin(Side p_side) const { ERR_FAIL_INDEX_V((int)p_side, 4, 0.0); if (content_margin[p_side] < 0) { return get_style_margin(p_side); } else { return content_margin[p_side]; } } Point2 StyleBox::get_offset() const { return Point2(get_margin(SIDE_LEFT), get_margin(SIDE_TOP)); } void StyleBox::draw(RID p_canvas_item, const Rect2 &p_rect) const { GDVIRTUAL_REQUIRED_CALL(_draw, p_canvas_item, p_rect); } Rect2 StyleBox::get_draw_rect(const Rect2 &p_rect) const { Rect2 ret; if (GDVIRTUAL_CALL(_get_draw_rect, p_rect, ret)) { return ret; } return p_rect; } CanvasItem *StyleBox::get_current_item_drawn() const { return CanvasItem::get_current_item_drawn(); } bool StyleBox::test_mask(const Point2 &p_point, const Rect2 &p_rect) const { bool ret = true; GDVIRTUAL_CALL(_test_mask, p_point, p_rect, ret); return ret; } void StyleBox::_bind_methods() { ClassDB::bind_method(D_METHOD("get_minimum_size"), &StyleBox::get_minimum_size); ClassDB::bind_method(D_METHOD("set_content_margin", "margin", "offset"), &StyleBox::set_content_margin); ClassDB::bind_method(D_METHOD("set_content_margin_all", "offset"), &StyleBox::set_content_margin_all); ClassDB::bind_method(D_METHOD("get_content_margin", "margin"), &StyleBox::get_content_margin); ClassDB::bind_method(D_METHOD("get_margin", "margin"), &StyleBox::get_margin); ClassDB::bind_method(D_METHOD("get_offset"), &StyleBox::get_offset); ClassDB::bind_method(D_METHOD("draw", "canvas_item", "rect"), &StyleBox::draw); ClassDB::bind_method(D_METHOD("get_current_item_drawn"), &StyleBox::get_current_item_drawn); ClassDB::bind_method(D_METHOD("test_mask", "point", "rect"), &StyleBox::test_mask); ADD_GROUP("Content Margins", "content_margin_"); ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "content_margin_left", PROPERTY_HINT_RANGE, "-1,2048,1,suffix:px"), "set_content_margin", "get_content_margin", SIDE_LEFT); ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "content_margin_top", PROPERTY_HINT_RANGE, "-1,2048,1,suffix:px"), "set_content_margin", "get_content_margin", SIDE_TOP); ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "content_margin_right", PROPERTY_HINT_RANGE, "-1,2048,1,suffix:px"), "set_content_margin", "get_content_margin", SIDE_RIGHT); ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "content_margin_bottom", PROPERTY_HINT_RANGE, "-1,2048,1,suffix:px"), "set_content_margin", "get_content_margin", SIDE_BOTTOM); GDVIRTUAL_BIND(_draw, "to_canvas_item", "rect") GDVIRTUAL_BIND(_get_draw_rect, "rect") GDVIRTUAL_BIND(_get_minimum_size) GDVIRTUAL_BIND(_test_mask, "point", "rect") } StyleBox::StyleBox() { for (int i = 0; i < 4; i++) { content_margin[i] = -1; } } void StyleBoxTexture::set_texture(Ref p_texture) { if (texture == p_texture) { return; } texture = p_texture; emit_changed(); } Ref StyleBoxTexture::get_texture() const { return texture; } void StyleBoxTexture::set_texture_margin(Side p_side, float p_size) { ERR_FAIL_INDEX((int)p_side, 4); texture_margin[p_side] = p_size; emit_changed(); } void StyleBoxTexture::set_texture_margin_all(float p_size) { for (int i = 0; i < 4; i++) { texture_margin[i] = p_size; } emit_changed(); } void StyleBoxTexture::set_texture_margin_individual(float p_left, float p_top, float p_right, float p_bottom) { texture_margin[SIDE_LEFT] = p_left; texture_margin[SIDE_TOP] = p_top; texture_margin[SIDE_RIGHT] = p_right; texture_margin[SIDE_BOTTOM] = p_bottom; emit_changed(); } float StyleBoxTexture::get_texture_margin(Side p_side) const { ERR_FAIL_INDEX_V((int)p_side, 4, 0.0); return texture_margin[p_side]; } float StyleBoxTexture::get_style_margin(Side p_side) const { ERR_FAIL_INDEX_V((int)p_side, 4, 0.0); return texture_margin[p_side]; } Rect2 StyleBoxTexture::get_draw_rect(const Rect2 &p_rect) const { return p_rect.grow_individual(expand_margin[SIDE_LEFT], expand_margin[SIDE_TOP], expand_margin[SIDE_RIGHT], expand_margin[SIDE_BOTTOM]); } void StyleBoxTexture::draw(RID p_canvas_item, const Rect2 &p_rect) const { if (texture.is_null()) { return; } Rect2 rect = p_rect; Rect2 src_rect = region_rect; texture->get_rect_region(rect, src_rect, rect, src_rect); rect.position.x -= expand_margin[SIDE_LEFT]; rect.position.y -= expand_margin[SIDE_TOP]; rect.size.x += expand_margin[SIDE_LEFT] + expand_margin[SIDE_RIGHT]; rect.size.y += expand_margin[SIDE_TOP] + expand_margin[SIDE_BOTTOM]; Vector2 start_offset = Vector2(texture_margin[SIDE_LEFT], texture_margin[SIDE_TOP]); Vector2 end_offset = Vector2(texture_margin[SIDE_RIGHT], texture_margin[SIDE_BOTTOM]); RenderingServer::get_singleton()->canvas_item_add_nine_patch(p_canvas_item, rect, src_rect, texture->get_rid(), start_offset, end_offset, RS::NinePatchAxisMode(axis_h), RS::NinePatchAxisMode(axis_v), draw_center, modulate); } void StyleBoxTexture::set_draw_center(bool p_enabled) { draw_center = p_enabled; emit_changed(); } bool StyleBoxTexture::is_draw_center_enabled() const { return draw_center; } void StyleBoxTexture::set_expand_margin(Side p_side, float p_size) { ERR_FAIL_INDEX((int)p_side, 4); expand_margin[p_side] = p_size; emit_changed(); } void StyleBoxTexture::set_expand_margin_individual(float p_left, float p_top, float p_right, float p_bottom) { expand_margin[SIDE_LEFT] = p_left; expand_margin[SIDE_TOP] = p_top; expand_margin[SIDE_RIGHT] = p_right; expand_margin[SIDE_BOTTOM] = p_bottom; emit_changed(); } void StyleBoxTexture::set_expand_margin_all(float p_expand_margin_size) { for (int i = 0; i < 4; i++) { expand_margin[i] = p_expand_margin_size; } emit_changed(); } float StyleBoxTexture::get_expand_margin(Side p_side) const { ERR_FAIL_INDEX_V((int)p_side, 4, 0); return expand_margin[p_side]; } void StyleBoxTexture::set_region_rect(const Rect2 &p_region_rect) { if (region_rect == p_region_rect) { return; } region_rect = p_region_rect; emit_changed(); } Rect2 StyleBoxTexture::get_region_rect() const { return region_rect; } void StyleBoxTexture::set_h_axis_stretch_mode(AxisStretchMode p_mode) { ERR_FAIL_INDEX((int)p_mode, 3); axis_h = p_mode; emit_changed(); } StyleBoxTexture::AxisStretchMode StyleBoxTexture::get_h_axis_stretch_mode() const { return axis_h; } void StyleBoxTexture::set_v_axis_stretch_mode(AxisStretchMode p_mode) { ERR_FAIL_INDEX((int)p_mode, 3); axis_v = p_mode; emit_changed(); } StyleBoxTexture::AxisStretchMode StyleBoxTexture::get_v_axis_stretch_mode() const { return axis_v; } void StyleBoxTexture::set_modulate(const Color &p_modulate) { if (modulate == p_modulate) { return; } modulate = p_modulate; emit_changed(); } Color StyleBoxTexture::get_modulate() const { return modulate; } void StyleBoxTexture::_bind_methods() { ClassDB::bind_method(D_METHOD("set_texture", "texture"), &StyleBoxTexture::set_texture); ClassDB::bind_method(D_METHOD("get_texture"), &StyleBoxTexture::get_texture); ClassDB::bind_method(D_METHOD("set_texture_margin", "margin", "size"), &StyleBoxTexture::set_texture_margin); ClassDB::bind_method(D_METHOD("set_texture_margin_all", "size"), &StyleBoxTexture::set_texture_margin_all); ClassDB::bind_method(D_METHOD("get_texture_margin", "margin"), &StyleBoxTexture::get_texture_margin); ClassDB::bind_method(D_METHOD("set_expand_margin", "margin", "size"), &StyleBoxTexture::set_expand_margin); ClassDB::bind_method(D_METHOD("set_expand_margin_all", "size"), &StyleBoxTexture::set_expand_margin_all); ClassDB::bind_method(D_METHOD("get_expand_margin", "margin"), &StyleBoxTexture::get_expand_margin); ClassDB::bind_method(D_METHOD("set_region_rect", "region"), &StyleBoxTexture::set_region_rect); ClassDB::bind_method(D_METHOD("get_region_rect"), &StyleBoxTexture::get_region_rect); ClassDB::bind_method(D_METHOD("set_draw_center", "enable"), &StyleBoxTexture::set_draw_center); ClassDB::bind_method(D_METHOD("is_draw_center_enabled"), &StyleBoxTexture::is_draw_center_enabled); ClassDB::bind_method(D_METHOD("set_modulate", "color"), &StyleBoxTexture::set_modulate); ClassDB::bind_method(D_METHOD("get_modulate"), &StyleBoxTexture::get_modulate); ClassDB::bind_method(D_METHOD("set_h_axis_stretch_mode", "mode"), &StyleBoxTexture::set_h_axis_stretch_mode); ClassDB::bind_method(D_METHOD("get_h_axis_stretch_mode"), &StyleBoxTexture::get_h_axis_stretch_mode); ClassDB::bind_method(D_METHOD("set_v_axis_stretch_mode", "mode"), &StyleBoxTexture::set_v_axis_stretch_mode); ClassDB::bind_method(D_METHOD("get_v_axis_stretch_mode"), &StyleBoxTexture::get_v_axis_stretch_mode); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture"); ADD_GROUP("Texture Margins", "texture_margin_"); ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "texture_margin_left", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_texture_margin", "get_texture_margin", SIDE_LEFT); ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "texture_margin_top", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_texture_margin", "get_texture_margin", SIDE_TOP); ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "texture_margin_right", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_texture_margin", "get_texture_margin", SIDE_RIGHT); ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "texture_margin_bottom", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_texture_margin", "get_texture_margin", SIDE_BOTTOM); ADD_GROUP("Expand Margins", "expand_margin_"); ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_left", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_expand_margin", "get_expand_margin", SIDE_LEFT); ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_top", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_expand_margin", "get_expand_margin", SIDE_TOP); ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_right", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_expand_margin", "get_expand_margin", SIDE_RIGHT); ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_bottom", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_expand_margin", "get_expand_margin", SIDE_BOTTOM); ADD_GROUP("Axis Stretch", "axis_stretch_"); ADD_PROPERTY(PropertyInfo(Variant::INT, "axis_stretch_horizontal", PROPERTY_HINT_ENUM, "Stretch,Tile,Tile Fit"), "set_h_axis_stretch_mode", "get_h_axis_stretch_mode"); ADD_PROPERTY(PropertyInfo(Variant::INT, "axis_stretch_vertical", PROPERTY_HINT_ENUM, "Stretch,Tile,Tile Fit"), "set_v_axis_stretch_mode", "get_v_axis_stretch_mode"); ADD_GROUP("Sub-Region", "region_"); ADD_PROPERTY(PropertyInfo(Variant::RECT2, "region_rect", PROPERTY_HINT_NONE, "suffix:px"), "set_region_rect", "get_region_rect"); ADD_GROUP("Modulate", "modulate_"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "modulate_color"), "set_modulate", "get_modulate"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "draw_center"), "set_draw_center", "is_draw_center_enabled"); BIND_ENUM_CONSTANT(AXIS_STRETCH_MODE_STRETCH); BIND_ENUM_CONSTANT(AXIS_STRETCH_MODE_TILE); BIND_ENUM_CONSTANT(AXIS_STRETCH_MODE_TILE_FIT); } StyleBoxTexture::StyleBoxTexture() {} StyleBoxTexture::~StyleBoxTexture() {} //////////////// void StyleBoxFlat::set_bg_color(const Color &p_color) { bg_color = p_color; emit_changed(); } Color StyleBoxFlat::get_bg_color() const { return bg_color; } void StyleBoxFlat::set_border_color(const Color &p_color) { border_color = p_color; emit_changed(); } Color StyleBoxFlat::get_border_color() const { return border_color; } void StyleBoxFlat::set_border_width_all(int p_size) { border_width[0] = p_size; border_width[1] = p_size; border_width[2] = p_size; border_width[3] = p_size; emit_changed(); } int StyleBoxFlat::get_border_width_min() const { return MIN(MIN(border_width[0], border_width[1]), MIN(border_width[2], border_width[3])); } void StyleBoxFlat::set_border_width(Side p_side, int p_width) { ERR_FAIL_INDEX((int)p_side, 4); border_width[p_side] = p_width; emit_changed(); } int StyleBoxFlat::get_border_width(Side p_side) const { ERR_FAIL_INDEX_V((int)p_side, 4, 0); return border_width[p_side]; } void StyleBoxFlat::set_border_blend(bool p_blend) { blend_border = p_blend; emit_changed(); } bool StyleBoxFlat::get_border_blend() const { return blend_border; } void StyleBoxFlat::set_corner_radius_all(int radius) { for (int i = 0; i < 4; i++) { corner_radius[i] = radius; } emit_changed(); } void StyleBoxFlat::set_corner_radius_individual(const int radius_top_left, const int radius_top_right, const int radius_bottom_right, const int radius_bottom_left) { corner_radius[0] = radius_top_left; corner_radius[1] = radius_top_right; corner_radius[2] = radius_bottom_right; corner_radius[3] = radius_bottom_left; emit_changed(); } void StyleBoxFlat::set_corner_radius(const Corner p_corner, const int radius) { ERR_FAIL_INDEX((int)p_corner, 4); corner_radius[p_corner] = radius; emit_changed(); } int StyleBoxFlat::get_corner_radius(const Corner p_corner) const { ERR_FAIL_INDEX_V((int)p_corner, 4, 0); return corner_radius[p_corner]; } void StyleBoxFlat::set_expand_margin(Side p_side, float p_size) { ERR_FAIL_INDEX((int)p_side, 4); expand_margin[p_side] = p_size; emit_changed(); } void StyleBoxFlat::set_expand_margin_individual(float p_left, float p_top, float p_right, float p_bottom) { expand_margin[SIDE_LEFT] = p_left; expand_margin[SIDE_TOP] = p_top; expand_margin[SIDE_RIGHT] = p_right; expand_margin[SIDE_BOTTOM] = p_bottom; emit_changed(); } void StyleBoxFlat::set_expand_margin_all(float p_expand_margin_size) { for (int i = 0; i < 4; i++) { expand_margin[i] = p_expand_margin_size; } emit_changed(); } float StyleBoxFlat::get_expand_margin(Side p_side) const { ERR_FAIL_INDEX_V((int)p_side, 4, 0.0); return expand_margin[p_side]; } void StyleBoxFlat::set_draw_center(bool p_enabled) { draw_center = p_enabled; emit_changed(); } bool StyleBoxFlat::is_draw_center_enabled() const { return draw_center; } void StyleBoxFlat::set_skew(Vector2 p_skew) { skew = p_skew; emit_changed(); } Vector2 StyleBoxFlat::get_skew() const { return skew; } void StyleBoxFlat::set_shadow_color(const Color &p_color) { shadow_color = p_color; emit_changed(); } Color StyleBoxFlat::get_shadow_color() const { return shadow_color; } void StyleBoxFlat::set_shadow_size(const int &p_size) { shadow_size = p_size; emit_changed(); } int StyleBoxFlat::get_shadow_size() const { return shadow_size; } void StyleBoxFlat::set_shadow_offset(const Point2 &p_offset) { shadow_offset = p_offset; emit_changed(); } Point2 StyleBoxFlat::get_shadow_offset() const { return shadow_offset; } void StyleBoxFlat::set_anti_aliased(const bool &p_anti_aliased) { anti_aliased = p_anti_aliased; emit_changed(); notify_property_list_changed(); } bool StyleBoxFlat::is_anti_aliased() const { return anti_aliased; } void StyleBoxFlat::set_aa_size(const real_t p_aa_size) { aa_size = CLAMP(p_aa_size, 0.01, 10); emit_changed(); } real_t StyleBoxFlat::get_aa_size() const { return aa_size; } void StyleBoxFlat::set_corner_detail(const int &p_corner_detail) { corner_detail = CLAMP(p_corner_detail, 1, 20); emit_changed(); } int StyleBoxFlat::get_corner_detail() const { return corner_detail; } inline void set_inner_corner_radius(const Rect2 style_rect, const Rect2 inner_rect, const real_t corner_radius[4], real_t *inner_corner_radius) { real_t border_left = inner_rect.position.x - style_rect.position.x; real_t border_top = inner_rect.position.y - style_rect.position.y; real_t border_right = style_rect.size.width - inner_rect.size.width - border_left; real_t border_bottom = style_rect.size.height - inner_rect.size.height - border_top; real_t rad; // Top left. rad = MIN(border_top, border_left); inner_corner_radius[0] = MAX(corner_radius[0] - rad, 0); // Top right; rad = MIN(border_top, border_right); inner_corner_radius[1] = MAX(corner_radius[1] - rad, 0); // Bottom right. rad = MIN(border_bottom, border_right); inner_corner_radius[2] = MAX(corner_radius[2] - rad, 0); // Bottom left. rad = MIN(border_bottom, border_left); inner_corner_radius[3] = MAX(corner_radius[3] - rad, 0); } inline void draw_rounded_rectangle(Vector &verts, Vector &indices, Vector &colors, const Rect2 &style_rect, const real_t corner_radius[4], const Rect2 &ring_rect, const Rect2 &inner_rect, const Color &inner_color, const Color &outer_color, const int corner_detail, const Vector2 &skew, bool is_filled = false) { int vert_offset = verts.size(); if (!vert_offset) { vert_offset = 0; } int adapted_corner_detail = (corner_radius[0] == 0 && corner_radius[1] == 0 && corner_radius[2] == 0 && corner_radius[3] == 0) ? 1 : corner_detail; bool draw_border = !is_filled; real_t ring_corner_radius[4]; set_inner_corner_radius(style_rect, ring_rect, corner_radius, ring_corner_radius); // Corner radius center points. Vector outer_points = { ring_rect.position + Vector2(ring_corner_radius[0], ring_corner_radius[0]), //tl Point2(ring_rect.position.x + ring_rect.size.x - ring_corner_radius[1], ring_rect.position.y + ring_corner_radius[1]), //tr ring_rect.position + ring_rect.size - Vector2(ring_corner_radius[2], ring_corner_radius[2]), //br Point2(ring_rect.position.x + ring_corner_radius[3], ring_rect.position.y + ring_rect.size.y - ring_corner_radius[3]) //bl }; real_t inner_corner_radius[4]; set_inner_corner_radius(style_rect, inner_rect, corner_radius, inner_corner_radius); Vector inner_points = { inner_rect.position + Vector2(inner_corner_radius[0], inner_corner_radius[0]), //tl Point2(inner_rect.position.x + inner_rect.size.x - inner_corner_radius[1], inner_rect.position.y + inner_corner_radius[1]), //tr inner_rect.position + inner_rect.size - Vector2(inner_corner_radius[2], inner_corner_radius[2]), //br Point2(inner_rect.position.x + inner_corner_radius[3], inner_rect.position.y + inner_rect.size.y - inner_corner_radius[3]) //bl }; // Calculate the vertices. // If the center is filled, we do not draw the border and directly use the inner ring as reference. Because all calls to this // method either draw a ring or a filled rounded rectangle, but not both. int max_inner_outer = draw_border ? 2 : 1; for (int corner_index = 0; corner_index < 4; corner_index++) { for (int detail = 0; detail <= adapted_corner_detail; detail++) { for (int inner_outer = 0; inner_outer < max_inner_outer; inner_outer++) { real_t radius; Color color; Point2 corner_point; if (inner_outer == 0) { radius = inner_corner_radius[corner_index]; color = inner_color; corner_point = inner_points[corner_index]; } else { radius = ring_corner_radius[corner_index]; color = outer_color; corner_point = outer_points[corner_index]; } const real_t x = radius * (real_t)cos((corner_index + detail / (double)adapted_corner_detail) * (Math_TAU / 4.0) + Math_PI) + corner_point.x; const real_t y = radius * (real_t)sin((corner_index + detail / (double)adapted_corner_detail) * (Math_TAU / 4.0) + Math_PI) + corner_point.y; const float x_skew = -skew.x * (y - ring_rect.get_center().y); const float y_skew = -skew.y * (x - ring_rect.get_center().x); verts.push_back(Vector2(x + x_skew, y + y_skew)); colors.push_back(color); } } } int ring_vert_count = verts.size() - vert_offset; // Fill the indices and the colors for the border. if (draw_border) { for (int i = 0; i < ring_vert_count; i++) { indices.push_back(vert_offset + ((i + 0) % ring_vert_count)); indices.push_back(vert_offset + ((i + 2) % ring_vert_count)); indices.push_back(vert_offset + ((i + 1) % ring_vert_count)); } } if (is_filled) { // Compute the triangles pattern to draw the rounded rectangle. // Consists of vertical stripes of two triangles each. int stripes_count = ring_vert_count / 2 - 1; int last_vert_id = ring_vert_count - 1; for (int i = 0; i < stripes_count; i++) { // Polygon 1. indices.push_back(vert_offset + i); indices.push_back(vert_offset + last_vert_id - i - 1); indices.push_back(vert_offset + i + 1); // Polygon 2. indices.push_back(vert_offset + i); indices.push_back(vert_offset + last_vert_id - 0 - i); indices.push_back(vert_offset + last_vert_id - 1 - i); } } } inline void adapt_values(int p_index_a, int p_index_b, real_t *adapted_values, const real_t *p_values, const real_t p_width, const real_t p_max_a, const real_t p_max_b) { if (p_values[p_index_a] + p_values[p_index_b] > p_width) { real_t factor; real_t new_value; factor = (real_t)p_width / (real_t)(p_values[p_index_a] + p_values[p_index_b]); new_value = (p_values[p_index_a] * factor); if (new_value < adapted_values[p_index_a]) { adapted_values[p_index_a] = new_value; } new_value = (p_values[p_index_b] * factor); if (new_value < adapted_values[p_index_b]) { adapted_values[p_index_b] = new_value; } } else { adapted_values[p_index_a] = MIN(p_values[p_index_a], adapted_values[p_index_a]); adapted_values[p_index_b] = MIN(p_values[p_index_b], adapted_values[p_index_b]); } adapted_values[p_index_a] = MIN(p_max_a, adapted_values[p_index_a]); adapted_values[p_index_b] = MIN(p_max_b, adapted_values[p_index_b]); } Rect2 StyleBoxFlat::get_draw_rect(const Rect2 &p_rect) const { Rect2 draw_rect = p_rect.grow_individual(expand_margin[SIDE_LEFT], expand_margin[SIDE_TOP], expand_margin[SIDE_RIGHT], expand_margin[SIDE_BOTTOM]); if (shadow_size > 0) { Rect2 shadow_rect = draw_rect.grow(shadow_size); shadow_rect.position += shadow_offset; draw_rect = draw_rect.merge(shadow_rect); } return draw_rect; } void StyleBoxFlat::draw(RID p_canvas_item, const Rect2 &p_rect) const { bool draw_border = (border_width[0] > 0) || (border_width[1] > 0) || (border_width[2] > 0) || (border_width[3] > 0); bool draw_shadow = (shadow_size > 0); if (!draw_border && !draw_center && !draw_shadow) { return; } Rect2 style_rect = p_rect.grow_individual(expand_margin[SIDE_LEFT], expand_margin[SIDE_TOP], expand_margin[SIDE_RIGHT], expand_margin[SIDE_BOTTOM]); if (Math::is_zero_approx(style_rect.size.width) || Math::is_zero_approx(style_rect.size.height)) { return; } const bool rounded_corners = (corner_radius[0] > 0) || (corner_radius[1] > 0) || (corner_radius[2] > 0) || (corner_radius[3] > 0); // Only enable antialiasing if it is actually needed. This improve performances // and maximizes sharpness for non-skewed StyleBoxes with sharp corners. const bool aa_on = (rounded_corners || !skew.is_zero_approx()) && anti_aliased; const bool blend_on = blend_border && draw_border; Color border_color_alpha = Color(border_color.r, border_color.g, border_color.b, 0); Color border_color_blend = (draw_center ? bg_color : border_color_alpha); Color border_color_inner = blend_on ? border_color_blend : border_color; // Adapt borders (prevent weird overlapping/glitchy drawings). real_t width = MAX(style_rect.size.width, 0); real_t height = MAX(style_rect.size.height, 0); real_t adapted_border[4] = { 1000000.0, 1000000.0, 1000000.0, 1000000.0 }; adapt_values(SIDE_TOP, SIDE_BOTTOM, adapted_border, border_width, height, height, height); adapt_values(SIDE_LEFT, SIDE_RIGHT, adapted_border, border_width, width, width, width); // Adapt corners (prevent weird overlapping/glitchy drawings). real_t adapted_corner[4] = { 1000000.0, 1000000.0, 1000000.0, 1000000.0 }; adapt_values(CORNER_TOP_RIGHT, CORNER_BOTTOM_RIGHT, adapted_corner, corner_radius, height, height - adapted_border[SIDE_BOTTOM], height - adapted_border[SIDE_TOP]); adapt_values(CORNER_TOP_LEFT, CORNER_BOTTOM_LEFT, adapted_corner, corner_radius, height, height - adapted_border[SIDE_BOTTOM], height - adapted_border[SIDE_TOP]); adapt_values(CORNER_TOP_LEFT, CORNER_TOP_RIGHT, adapted_corner, corner_radius, width, width - adapted_border[SIDE_RIGHT], width - adapted_border[SIDE_LEFT]); adapt_values(CORNER_BOTTOM_LEFT, CORNER_BOTTOM_RIGHT, adapted_corner, corner_radius, width, width - adapted_border[SIDE_RIGHT], width - adapted_border[SIDE_LEFT]); Rect2 infill_rect = style_rect.grow_individual(-adapted_border[SIDE_LEFT], -adapted_border[SIDE_TOP], -adapted_border[SIDE_RIGHT], -adapted_border[SIDE_BOTTOM]); Rect2 border_style_rect = style_rect; if (aa_on) { for (int i = 0; i < 4; i++) { if (border_width[i] > 0) { border_style_rect = border_style_rect.grow_side((Side)i, -aa_size); } } } Vector verts; Vector indices; Vector colors; Vector uvs; // Create shadow if (draw_shadow) { Rect2 shadow_inner_rect = style_rect; shadow_inner_rect.position += shadow_offset; Rect2 shadow_rect = style_rect.grow(shadow_size); shadow_rect.position += shadow_offset; Color shadow_color_transparent = Color(shadow_color.r, shadow_color.g, shadow_color.b, 0); draw_rounded_rectangle(verts, indices, colors, shadow_inner_rect, adapted_corner, shadow_rect, shadow_inner_rect, shadow_color, shadow_color_transparent, corner_detail, skew); if (draw_center) { draw_rounded_rectangle(verts, indices, colors, shadow_inner_rect, adapted_corner, shadow_inner_rect, shadow_inner_rect, shadow_color, shadow_color, corner_detail, skew, true); } } // Create border (no AA). if (draw_border && !aa_on) { draw_rounded_rectangle(verts, indices, colors, border_style_rect, adapted_corner, border_style_rect, infill_rect, border_color_inner, border_color, corner_detail, skew); } // Create infill (no AA). if (draw_center && (!aa_on || blend_on)) { draw_rounded_rectangle(verts, indices, colors, border_style_rect, adapted_corner, infill_rect, infill_rect, bg_color, bg_color, corner_detail, skew, true); } if (aa_on) { real_t aa_border_width[4]; real_t aa_border_width_half[4]; real_t aa_fill_width[4]; real_t aa_fill_width_half[4]; if (draw_border) { for (int i = 0; i < 4; i++) { if (border_width[i] > 0) { aa_border_width[i] = aa_size; aa_border_width_half[i] = aa_size / 2; aa_fill_width[i] = 0; aa_fill_width_half[i] = 0; } else { aa_border_width[i] = 0; aa_border_width_half[i] = 0; aa_fill_width[i] = aa_size; aa_fill_width_half[i] = aa_size / 2; } } } else { for (int i = 0; i < 4; i++) { aa_border_width[i] = 0; aa_border_width_half[i] = 0; aa_fill_width[i] = aa_size; aa_fill_width_half[i] = aa_size / 2; } } if (draw_center) { // Infill rect, transparent side of antialiasing gradient (base infill rect enlarged by AA size) Rect2 infill_rect_aa_transparent = infill_rect.grow_individual(aa_fill_width_half[SIDE_LEFT], aa_fill_width_half[SIDE_TOP], aa_fill_width_half[SIDE_RIGHT], aa_fill_width_half[SIDE_BOTTOM]); // Infill rect, colored side of antialiasing gradient (base infill rect shrunk by AA size) Rect2 infill_rect_aa_colored = infill_rect_aa_transparent.grow_individual(-aa_fill_width[SIDE_LEFT], -aa_fill_width[SIDE_TOP], -aa_fill_width[SIDE_RIGHT], -aa_fill_width[SIDE_BOTTOM]); if (!blend_on) { // Create center fill, not antialiased yet draw_rounded_rectangle(verts, indices, colors, border_style_rect, adapted_corner, infill_rect_aa_colored, infill_rect_aa_colored, bg_color, bg_color, corner_detail, skew, true); } if (!blend_on || !draw_border) { Color alpha_bg = Color(bg_color.r, bg_color.g, bg_color.b, 0); // Add antialiasing on the center fill draw_rounded_rectangle(verts, indices, colors, border_style_rect, adapted_corner, infill_rect_aa_transparent, infill_rect_aa_colored, bg_color, alpha_bg, corner_detail, skew); } } if (draw_border) { // Inner border recct, fully colored side of antialiasing gradient (base inner rect enlarged by AA size) Rect2 inner_rect_aa_colored = infill_rect.grow_individual(aa_border_width_half[SIDE_LEFT], aa_border_width_half[SIDE_TOP], aa_border_width_half[SIDE_RIGHT], aa_border_width_half[SIDE_BOTTOM]); // Inner border rect, transparent side of antialiasing gradient (base inner rect shrunk by AA size) Rect2 inner_rect_aa_transparent = inner_rect_aa_colored.grow_individual(-aa_border_width[SIDE_LEFT], -aa_border_width[SIDE_TOP], -aa_border_width[SIDE_RIGHT], -aa_border_width[SIDE_BOTTOM]); // Outer border rect, transparent side of antialiasing gradient (base outer rect enlarged by AA size) Rect2 outer_rect_aa_transparent = style_rect.grow_individual(aa_border_width_half[SIDE_LEFT], aa_border_width_half[SIDE_TOP], aa_border_width_half[SIDE_RIGHT], aa_border_width_half[SIDE_BOTTOM]); // Outer border rect, colored side of antialiasing gradient (base outer rect shrunk by AA size) Rect2 outer_rect_aa_colored = border_style_rect.grow_individual(aa_border_width_half[SIDE_LEFT], aa_border_width_half[SIDE_TOP], aa_border_width_half[SIDE_RIGHT], aa_border_width_half[SIDE_BOTTOM]); // Create border ring, not antialiased yet draw_rounded_rectangle(verts, indices, colors, border_style_rect, adapted_corner, outer_rect_aa_colored, ((blend_on) ? infill_rect : inner_rect_aa_colored), border_color_inner, border_color, corner_detail, skew); if (!blend_on) { // Add antialiasing on the ring inner border draw_rounded_rectangle(verts, indices, colors, border_style_rect, adapted_corner, inner_rect_aa_colored, inner_rect_aa_transparent, border_color_blend, border_color, corner_detail, skew); } // Add antialiasing on the ring outer border draw_rounded_rectangle(verts, indices, colors, border_style_rect, adapted_corner, outer_rect_aa_transparent, outer_rect_aa_colored, border_color, border_color_alpha, corner_detail, skew); } } // Compute UV coordinates. Rect2 uv_rect = style_rect.grow(aa_on ? aa_size : 0); uvs.resize(verts.size()); for (int i = 0; i < verts.size(); i++) { uvs.write[i].x = (verts[i].x - uv_rect.position.x) / uv_rect.size.width; uvs.write[i].y = (verts[i].y - uv_rect.position.y) / uv_rect.size.height; } // Draw stylebox. RenderingServer *vs = RenderingServer::get_singleton(); vs->canvas_item_add_triangle_array(p_canvas_item, indices, verts, colors, uvs); } float StyleBoxFlat::get_style_margin(Side p_side) const { ERR_FAIL_INDEX_V((int)p_side, 4, 0.0); return border_width[p_side]; } void StyleBoxFlat::_validate_property(PropertyInfo &p_property) const { if (!anti_aliased && p_property.name == "anti_aliasing_size") { p_property.usage = PROPERTY_USAGE_NO_EDITOR; } } void StyleBoxFlat::_bind_methods() { ClassDB::bind_method(D_METHOD("set_bg_color", "color"), &StyleBoxFlat::set_bg_color); ClassDB::bind_method(D_METHOD("get_bg_color"), &StyleBoxFlat::get_bg_color); ClassDB::bind_method(D_METHOD("set_border_color", "color"), &StyleBoxFlat::set_border_color); ClassDB::bind_method(D_METHOD("get_border_color"), &StyleBoxFlat::get_border_color); ClassDB::bind_method(D_METHOD("set_border_width_all", "width"), &StyleBoxFlat::set_border_width_all); ClassDB::bind_method(D_METHOD("get_border_width_min"), &StyleBoxFlat::get_border_width_min); ClassDB::bind_method(D_METHOD("set_border_width", "margin", "width"), &StyleBoxFlat::set_border_width); ClassDB::bind_method(D_METHOD("get_border_width", "margin"), &StyleBoxFlat::get_border_width); ClassDB::bind_method(D_METHOD("set_border_blend", "blend"), &StyleBoxFlat::set_border_blend); ClassDB::bind_method(D_METHOD("get_border_blend"), &StyleBoxFlat::get_border_blend); ClassDB::bind_method(D_METHOD("set_corner_radius_all", "radius"), &StyleBoxFlat::set_corner_radius_all); ClassDB::bind_method(D_METHOD("set_corner_radius", "corner", "radius"), &StyleBoxFlat::set_corner_radius); ClassDB::bind_method(D_METHOD("get_corner_radius", "corner"), &StyleBoxFlat::get_corner_radius); ClassDB::bind_method(D_METHOD("set_expand_margin", "margin", "size"), &StyleBoxFlat::set_expand_margin); ClassDB::bind_method(D_METHOD("set_expand_margin_all", "size"), &StyleBoxFlat::set_expand_margin_all); ClassDB::bind_method(D_METHOD("get_expand_margin", "margin"), &StyleBoxFlat::get_expand_margin); ClassDB::bind_method(D_METHOD("set_draw_center", "draw_center"), &StyleBoxFlat::set_draw_center); ClassDB::bind_method(D_METHOD("is_draw_center_enabled"), &StyleBoxFlat::is_draw_center_enabled); ClassDB::bind_method(D_METHOD("set_skew", "skew"), &StyleBoxFlat::set_skew); ClassDB::bind_method(D_METHOD("get_skew"), &StyleBoxFlat::get_skew); ClassDB::bind_method(D_METHOD("set_shadow_color", "color"), &StyleBoxFlat::set_shadow_color); ClassDB::bind_method(D_METHOD("get_shadow_color"), &StyleBoxFlat::get_shadow_color); ClassDB::bind_method(D_METHOD("set_shadow_size", "size"), &StyleBoxFlat::set_shadow_size); ClassDB::bind_method(D_METHOD("get_shadow_size"), &StyleBoxFlat::get_shadow_size); ClassDB::bind_method(D_METHOD("set_shadow_offset", "offset"), &StyleBoxFlat::set_shadow_offset); ClassDB::bind_method(D_METHOD("get_shadow_offset"), &StyleBoxFlat::get_shadow_offset); ClassDB::bind_method(D_METHOD("set_anti_aliased", "anti_aliased"), &StyleBoxFlat::set_anti_aliased); ClassDB::bind_method(D_METHOD("is_anti_aliased"), &StyleBoxFlat::is_anti_aliased); ClassDB::bind_method(D_METHOD("set_aa_size", "size"), &StyleBoxFlat::set_aa_size); ClassDB::bind_method(D_METHOD("get_aa_size"), &StyleBoxFlat::get_aa_size); ClassDB::bind_method(D_METHOD("set_corner_detail", "detail"), &StyleBoxFlat::set_corner_detail); ClassDB::bind_method(D_METHOD("get_corner_detail"), &StyleBoxFlat::get_corner_detail); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "bg_color"), "set_bg_color", "get_bg_color"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "draw_center"), "set_draw_center", "is_draw_center_enabled"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "skew"), "set_skew", "get_skew"); ADD_GROUP("Border Width", "border_width_"); ADD_PROPERTYI(PropertyInfo(Variant::INT, "border_width_left", PROPERTY_HINT_RANGE, "0,1024,1,suffix:px"), "set_border_width", "get_border_width", SIDE_LEFT); ADD_PROPERTYI(PropertyInfo(Variant::INT, "border_width_top", PROPERTY_HINT_RANGE, "0,1024,1,suffix:px"), "set_border_width", "get_border_width", SIDE_TOP); ADD_PROPERTYI(PropertyInfo(Variant::INT, "border_width_right", PROPERTY_HINT_RANGE, "0,1024,1,suffix:px"), "set_border_width", "get_border_width", SIDE_RIGHT); ADD_PROPERTYI(PropertyInfo(Variant::INT, "border_width_bottom", PROPERTY_HINT_RANGE, "0,1024,1,suffix:px"), "set_border_width", "get_border_width", SIDE_BOTTOM); ADD_GROUP("Border", "border_"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "border_color"), "set_border_color", "get_border_color"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "border_blend"), "set_border_blend", "get_border_blend"); ADD_GROUP("Corner Radius", "corner_radius_"); ADD_PROPERTYI(PropertyInfo(Variant::INT, "corner_radius_top_left", PROPERTY_HINT_RANGE, "0,1024,1,suffix:px"), "set_corner_radius", "get_corner_radius", CORNER_TOP_LEFT); ADD_PROPERTYI(PropertyInfo(Variant::INT, "corner_radius_top_right", PROPERTY_HINT_RANGE, "0,1024,1,suffix:px"), "set_corner_radius", "get_corner_radius", CORNER_TOP_RIGHT); ADD_PROPERTYI(PropertyInfo(Variant::INT, "corner_radius_bottom_right", PROPERTY_HINT_RANGE, "0,1024,1,suffix:px"), "set_corner_radius", "get_corner_radius", CORNER_BOTTOM_RIGHT); ADD_PROPERTYI(PropertyInfo(Variant::INT, "corner_radius_bottom_left", PROPERTY_HINT_RANGE, "0,1024,1,suffix:px"), "set_corner_radius", "get_corner_radius", CORNER_BOTTOM_LEFT); ADD_PROPERTY(PropertyInfo(Variant::INT, "corner_detail", PROPERTY_HINT_RANGE, "1,20,1"), "set_corner_detail", "get_corner_detail"); ADD_GROUP("Expand Margins", "expand_margin_"); ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_left", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_expand_margin", "get_expand_margin", SIDE_LEFT); ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_top", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_expand_margin", "get_expand_margin", SIDE_TOP); ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_right", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_expand_margin", "get_expand_margin", SIDE_RIGHT); ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_bottom", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_expand_margin", "get_expand_margin", SIDE_BOTTOM); ADD_GROUP("Shadow", "shadow_"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "shadow_color"), "set_shadow_color", "get_shadow_color"); ADD_PROPERTY(PropertyInfo(Variant::INT, "shadow_size", PROPERTY_HINT_RANGE, "0,100,1,or_greater,suffix:px"), "set_shadow_size", "get_shadow_size"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "shadow_offset", PROPERTY_HINT_NONE, "suffix:px"), "set_shadow_offset", "get_shadow_offset"); ADD_GROUP("Anti Aliasing", "anti_aliasing_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "anti_aliasing"), "set_anti_aliased", "is_anti_aliased"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "anti_aliasing_size", PROPERTY_HINT_RANGE, "0.01,10,0.001,suffix:px"), "set_aa_size", "get_aa_size"); } StyleBoxFlat::StyleBoxFlat() {} StyleBoxFlat::~StyleBoxFlat() {} void StyleBoxLine::set_color(const Color &p_color) { color = p_color; emit_changed(); } Color StyleBoxLine::get_color() const { return color; } void StyleBoxLine::set_thickness(int p_thickness) { thickness = p_thickness; emit_changed(); } int StyleBoxLine::get_thickness() const { return thickness; } void StyleBoxLine::set_vertical(bool p_vertical) { vertical = p_vertical; emit_changed(); } bool StyleBoxLine::is_vertical() const { return vertical; } void StyleBoxLine::set_grow_end(float p_grow_end) { grow_end = p_grow_end; emit_changed(); } float StyleBoxLine::get_grow_end() const { return grow_end; } void StyleBoxLine::set_grow_begin(float p_grow_begin) { grow_begin = p_grow_begin; emit_changed(); } float StyleBoxLine::get_grow_begin() const { return grow_begin; } void StyleBoxLine::_bind_methods() { ClassDB::bind_method(D_METHOD("set_color", "color"), &StyleBoxLine::set_color); ClassDB::bind_method(D_METHOD("get_color"), &StyleBoxLine::get_color); ClassDB::bind_method(D_METHOD("set_thickness", "thickness"), &StyleBoxLine::set_thickness); ClassDB::bind_method(D_METHOD("get_thickness"), &StyleBoxLine::get_thickness); ClassDB::bind_method(D_METHOD("set_grow_begin", "offset"), &StyleBoxLine::set_grow_begin); ClassDB::bind_method(D_METHOD("get_grow_begin"), &StyleBoxLine::get_grow_begin); ClassDB::bind_method(D_METHOD("set_grow_end", "offset"), &StyleBoxLine::set_grow_end); ClassDB::bind_method(D_METHOD("get_grow_end"), &StyleBoxLine::get_grow_end); ClassDB::bind_method(D_METHOD("set_vertical", "vertical"), &StyleBoxLine::set_vertical); ClassDB::bind_method(D_METHOD("is_vertical"), &StyleBoxLine::is_vertical); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "color"), "set_color", "get_color"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "grow_begin", PROPERTY_HINT_RANGE, "-300,300,1,suffix:px"), "set_grow_begin", "get_grow_begin"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "grow_end", PROPERTY_HINT_RANGE, "-300,300,1,suffix:px"), "set_grow_end", "get_grow_end"); ADD_PROPERTY(PropertyInfo(Variant::INT, "thickness", PROPERTY_HINT_RANGE, "0,100,suffix:px"), "set_thickness", "get_thickness"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "vertical"), "set_vertical", "is_vertical"); } float StyleBoxLine::get_style_margin(Side p_side) const { ERR_FAIL_INDEX_V((int)p_side, 4, 0); if (vertical) { if (p_side == SIDE_LEFT || p_side == SIDE_RIGHT) { return thickness / 2.0; } } else if (p_side == SIDE_TOP || p_side == SIDE_BOTTOM) { return thickness / 2.0; } return 0; } void StyleBoxLine::draw(RID p_canvas_item, const Rect2 &p_rect) const { RenderingServer *vs = RenderingServer::get_singleton(); Rect2i r = p_rect; if (vertical) { r.position.y -= grow_begin; r.size.y += (grow_begin + grow_end); r.size.x = thickness; } else { r.position.x -= grow_begin; r.size.x += (grow_begin + grow_end); r.size.y = thickness; } vs->canvas_item_add_rect(p_canvas_item, r, color); } StyleBoxLine::StyleBoxLine() {} StyleBoxLine::~StyleBoxLine() {}