/*************************************************************************/ /* audio_driver_media_kit.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "audio_driver_media_kit.h" #ifdef MEDIA_KIT_ENABLED #include "core/project_settings.h" int32_t *AudioDriverMediaKit::samples_in = NULL; Error AudioDriverMediaKit::init() { active = false; mix_rate = GLOBAL_GET("audio/mix_rate"); speaker_mode = SPEAKER_MODE_STEREO; channels = 2; int latency = GLOBAL_GET("audio/output_latency"); buffer_size = next_power_of_2(latency * mix_rate / 1000); samples_in = memnew_arr(int32_t, buffer_size * channels); media_raw_audio_format format; format = media_raw_audio_format::wildcard; format.frame_rate = mix_rate; format.channel_count = channels; format.format = media_raw_audio_format::B_AUDIO_INT; format.byte_order = B_MEDIA_LITTLE_ENDIAN; format.buffer_size = buffer_size * sizeof(int32_t) * channels; player = new BSoundPlayer( &format, "godot_sound_server", AudioDriverMediaKit::PlayBuffer, NULL, this); if (player->InitCheck() != B_OK) { fprintf(stderr, "MediaKit ERR: can not create a BSoundPlayer instance\n"); ERR_FAIL_COND_V(player == NULL, ERR_CANT_OPEN); } mutex = Mutex::create(); player->Start(); return OK; } void AudioDriverMediaKit::PlayBuffer(void *cookie, void *buffer, size_t size, const media_raw_audio_format &format) { AudioDriverMediaKit *ad = (AudioDriverMediaKit *)cookie; int32_t *buf = (int32_t *)buffer; if (!ad->active) { for (unsigned int i = 0; i < ad->buffer_size * ad->channels; i++) { AudioDriverMediaKit::samples_in[i] = 0; } } else { ad->lock(); ad->audio_server_process(ad->buffer_size, AudioDriverMediaKit::samples_in); ad->unlock(); } for (unsigned int i = 0; i < ad->buffer_size * ad->channels; i++) { buf[i] = AudioDriverMediaKit::samples_in[i]; } } void AudioDriverMediaKit::start() { active = true; } int AudioDriverMediaKit::get_mix_rate() const { return mix_rate; } AudioDriverMediaKit::SpeakerMode AudioDriverMediaKit::get_speaker_mode() const { return speaker_mode; } void AudioDriverMediaKit::lock() { if (!mutex) return; mutex->lock(); } void AudioDriverMediaKit::unlock() { if (!mutex) return; mutex->unlock(); } void AudioDriverMediaKit::finish() { delete player; if (samples_in) { memdelete_arr(samples_in); }; if (mutex) { memdelete(mutex); mutex = NULL; } } AudioDriverMediaKit::AudioDriverMediaKit() { mutex = NULL; player = NULL; } AudioDriverMediaKit::~AudioDriverMediaKit() { } #endif