/**************************************************************************/ /* audio_stream.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "audio_stream.h" #include "core/config/project_settings.h" #include "core/os/os.h" void AudioStreamPlayback::start(double p_from_pos) { if (GDVIRTUAL_CALL(_start, p_from_pos)) { return; } ERR_FAIL_MSG("AudioStreamPlayback::start unimplemented!"); } void AudioStreamPlayback::stop() { if (GDVIRTUAL_CALL(_stop)) { return; } ERR_FAIL_MSG("AudioStreamPlayback::stop unimplemented!"); } bool AudioStreamPlayback::is_playing() const { bool ret; if (GDVIRTUAL_CALL(_is_playing, ret)) { return ret; } ERR_FAIL_V_MSG(false, "AudioStreamPlayback::is_playing unimplemented!"); } int AudioStreamPlayback::get_loop_count() const { int ret = 0; GDVIRTUAL_CALL(_get_loop_count, ret); return ret; } double AudioStreamPlayback::get_playback_position() const { double ret; if (GDVIRTUAL_CALL(_get_playback_position, ret)) { return ret; } ERR_FAIL_V_MSG(0, "AudioStreamPlayback::get_playback_position unimplemented!"); } void AudioStreamPlayback::seek(double p_time) { GDVIRTUAL_CALL(_seek, p_time); } int AudioStreamPlayback::mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) { int ret = 0; GDVIRTUAL_REQUIRED_CALL(_mix, p_buffer, p_rate_scale, p_frames, ret); return ret; } void AudioStreamPlayback::tag_used_streams() { GDVIRTUAL_CALL(_tag_used_streams); } void AudioStreamPlayback::set_parameter(const StringName &p_name, const Variant &p_value) { GDVIRTUAL_CALL(_set_parameter, p_name, p_value); } Variant AudioStreamPlayback::get_parameter(const StringName &p_name) const { Variant ret; GDVIRTUAL_CALL(_get_parameter, p_name, ret); return ret; } void AudioStreamPlayback::_bind_methods() { GDVIRTUAL_BIND(_start, "from_pos") GDVIRTUAL_BIND(_stop) GDVIRTUAL_BIND(_is_playing) GDVIRTUAL_BIND(_get_loop_count) GDVIRTUAL_BIND(_get_playback_position) GDVIRTUAL_BIND(_seek, "position") GDVIRTUAL_BIND(_mix, "buffer", "rate_scale", "frames"); GDVIRTUAL_BIND(_tag_used_streams); GDVIRTUAL_BIND(_set_parameter, "name", "value"); GDVIRTUAL_BIND(_get_parameter, "name"); } ////////////////////////////// void AudioStreamPlaybackResampled::begin_resample() { //clear cubic interpolation history internal_buffer[0] = AudioFrame(0.0, 0.0); internal_buffer[1] = AudioFrame(0.0, 0.0); internal_buffer[2] = AudioFrame(0.0, 0.0); internal_buffer[3] = AudioFrame(0.0, 0.0); //mix buffer _mix_internal(internal_buffer + 4, INTERNAL_BUFFER_LEN); mix_offset = 0; } int AudioStreamPlaybackResampled::_mix_internal(AudioFrame *p_buffer, int p_frames) { int ret = 0; GDVIRTUAL_REQUIRED_CALL(_mix_resampled, p_buffer, p_frames, ret); return ret; } float AudioStreamPlaybackResampled::get_stream_sampling_rate() { float ret = 0; GDVIRTUAL_REQUIRED_CALL(_get_stream_sampling_rate, ret); return ret; } void AudioStreamPlaybackResampled::_bind_methods() { ClassDB::bind_method(D_METHOD("begin_resample"), &AudioStreamPlaybackResampled::begin_resample); GDVIRTUAL_BIND(_mix_resampled, "dst_buffer", "frame_count"); GDVIRTUAL_BIND(_get_stream_sampling_rate); } int AudioStreamPlaybackResampled::mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) { float target_rate = AudioServer::get_singleton()->get_mix_rate(); float playback_speed_scale = AudioServer::get_singleton()->get_playback_speed_scale(); uint64_t mix_increment = uint64_t(((get_stream_sampling_rate() * p_rate_scale * playback_speed_scale) / double(target_rate)) * double(FP_LEN)); int mixed_frames_total = -1; int i; for (i = 0; i < p_frames; i++) { uint32_t idx = CUBIC_INTERP_HISTORY + uint32_t(mix_offset >> FP_BITS); //standard cubic interpolation (great quality/performance ratio) //this used to be moved to a LUT for greater performance, but nowadays CPU speed is generally faster than memory. float mu = (mix_offset & FP_MASK) / float(FP_LEN); AudioFrame y0 = internal_buffer[idx - 3]; AudioFrame y1 = internal_buffer[idx - 2]; AudioFrame y2 = internal_buffer[idx - 1]; AudioFrame y3 = internal_buffer[idx - 0]; if (idx >= internal_buffer_end && mixed_frames_total == -1) { // The internal buffer ends somewhere in this range, and we haven't yet recorded the number of good frames we have. mixed_frames_total = i; } float mu2 = mu * mu; AudioFrame a0 = 3 * y1 - 3 * y2 + y3 - y0; AudioFrame a1 = 2 * y0 - 5 * y1 + 4 * y2 - y3; AudioFrame a2 = y2 - y0; AudioFrame a3 = 2 * y1; p_buffer[i] = (a0 * mu * mu2 + a1 * mu2 + a2 * mu + a3) / 2; mix_offset += mix_increment; while ((mix_offset >> FP_BITS) >= INTERNAL_BUFFER_LEN) { internal_buffer[0] = internal_buffer[INTERNAL_BUFFER_LEN + 0]; internal_buffer[1] = internal_buffer[INTERNAL_BUFFER_LEN + 1]; internal_buffer[2] = internal_buffer[INTERNAL_BUFFER_LEN + 2]; internal_buffer[3] = internal_buffer[INTERNAL_BUFFER_LEN + 3]; int mixed_frames = _mix_internal(internal_buffer + 4, INTERNAL_BUFFER_LEN); if (mixed_frames != INTERNAL_BUFFER_LEN) { // internal_buffer[mixed_frames] is the first frame of silence. internal_buffer_end = mixed_frames; } else { // The internal buffer does not contain the first frame of silence. internal_buffer_end = -1; } mix_offset -= (INTERNAL_BUFFER_LEN << FP_BITS); } } if (mixed_frames_total == -1 && i == p_frames) { mixed_frames_total = p_frames; } return mixed_frames_total; } //////////////////////////////// Ref AudioStream::instantiate_playback() { Ref ret; if (GDVIRTUAL_CALL(_instantiate_playback, ret)) { return ret; } ERR_FAIL_V_MSG(Ref(), "Method must be implemented!"); } String AudioStream::get_stream_name() const { String ret; GDVIRTUAL_CALL(_get_stream_name, ret); return ret; } double AudioStream::get_length() const { double ret = 0; GDVIRTUAL_CALL(_get_length, ret); return ret; } bool AudioStream::is_monophonic() const { bool ret = true; GDVIRTUAL_CALL(_is_monophonic, ret); return ret; } double AudioStream::get_bpm() const { double ret = 0; GDVIRTUAL_CALL(_get_bpm, ret); return ret; } bool AudioStream::has_loop() const { bool ret = 0; GDVIRTUAL_CALL(_has_loop, ret); return ret; } int AudioStream::get_bar_beats() const { int ret = 0; GDVIRTUAL_CALL(_get_bar_beats, ret); return ret; } int AudioStream::get_beat_count() const { int ret = 0; GDVIRTUAL_CALL(_get_beat_count, ret); return ret; } void AudioStream::tag_used(float p_offset) { if (tagged_frame != AudioServer::get_singleton()->get_mixed_frames()) { offset_count = 0; tagged_frame = AudioServer::get_singleton()->get_mixed_frames(); } if (offset_count < MAX_TAGGED_OFFSETS) { tagged_offsets[offset_count++] = p_offset; } } uint64_t AudioStream::get_tagged_frame() const { return tagged_frame; } uint32_t AudioStream::get_tagged_frame_count() const { return offset_count; } float AudioStream::get_tagged_frame_offset(int p_index) const { ERR_FAIL_INDEX_V(p_index, MAX_TAGGED_OFFSETS, 0); return tagged_offsets[p_index]; } void AudioStream::get_parameter_list(List *r_parameters) { TypedArray ret; GDVIRTUAL_CALL(_get_parameter_list, ret); for (int i = 0; i < ret.size(); i++) { Dictionary d = ret[i]; ERR_CONTINUE(!d.has("default_value")); r_parameters->push_back(Parameter(PropertyInfo::from_dict(d), d["default_value"])); } } void AudioStream::_bind_methods() { ClassDB::bind_method(D_METHOD("get_length"), &AudioStream::get_length); ClassDB::bind_method(D_METHOD("is_monophonic"), &AudioStream::is_monophonic); ClassDB::bind_method(D_METHOD("instantiate_playback"), &AudioStream::instantiate_playback); GDVIRTUAL_BIND(_instantiate_playback); GDVIRTUAL_BIND(_get_stream_name); GDVIRTUAL_BIND(_get_length); GDVIRTUAL_BIND(_is_monophonic); GDVIRTUAL_BIND(_get_bpm) GDVIRTUAL_BIND(_get_beat_count) GDVIRTUAL_BIND(_get_parameter_list) ADD_SIGNAL(MethodInfo("parameter_list_changed")); } //////////////////////////////// Ref AudioStreamMicrophone::instantiate_playback() { Ref playback; playback.instantiate(); playbacks.insert(playback.ptr()); playback->microphone = Ref((AudioStreamMicrophone *)this); playback->active = false; return playback; } String AudioStreamMicrophone::get_stream_name() const { //if (audio_stream.is_valid()) { //return "Random: " + audio_stream->get_name(); //} return "Microphone"; } double AudioStreamMicrophone::get_length() const { return 0; } bool AudioStreamMicrophone::is_monophonic() const { return true; } void AudioStreamMicrophone::_bind_methods() { } AudioStreamMicrophone::AudioStreamMicrophone() { } int AudioStreamPlaybackMicrophone::_mix_internal(AudioFrame *p_buffer, int p_frames) { AudioDriver::get_singleton()->lock(); Vector buf = AudioDriver::get_singleton()->get_input_buffer(); unsigned int input_size = AudioDriver::get_singleton()->get_input_size(); int mix_rate = AudioDriver::get_singleton()->get_mix_rate(); unsigned int playback_delay = MIN(((50 * mix_rate) / 1000) * 2, buf.size() >> 1); #ifdef DEBUG_ENABLED unsigned int input_position = AudioDriver::get_singleton()->get_input_position(); #endif int mixed_frames = p_frames; if (playback_delay > input_size) { for (int i = 0; i < p_frames; i++) { p_buffer[i] = AudioFrame(0.0f, 0.0f); } input_ofs = 0; } else { for (int i = 0; i < p_frames; i++) { if (input_size > input_ofs && (int)input_ofs < buf.size()) { float l = (buf[input_ofs++] >> 16) / 32768.f; if ((int)input_ofs >= buf.size()) { input_ofs = 0; } float r = (buf[input_ofs++] >> 16) / 32768.f; if ((int)input_ofs >= buf.size()) { input_ofs = 0; } p_buffer[i] = AudioFrame(l, r); } else { if (mixed_frames == p_frames) { mixed_frames = i; } p_buffer[i] = AudioFrame(0.0f, 0.0f); } } } #ifdef DEBUG_ENABLED if (input_ofs > input_position && (int)(input_ofs - input_position) < (p_frames * 2)) { print_verbose(String(get_class_name()) + " buffer underrun: input_position=" + itos(input_position) + " input_ofs=" + itos(input_ofs) + " input_size=" + itos(input_size)); } #endif AudioDriver::get_singleton()->unlock(); return mixed_frames; } int AudioStreamPlaybackMicrophone::mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) { return AudioStreamPlaybackResampled::mix(p_buffer, p_rate_scale, p_frames); } float AudioStreamPlaybackMicrophone::get_stream_sampling_rate() { return AudioDriver::get_singleton()->get_mix_rate(); } void AudioStreamPlaybackMicrophone::start(double p_from_pos) { if (active) { return; } if (!GLOBAL_GET("audio/driver/enable_input")) { WARN_PRINT("You must enable the project setting \"audio/driver/enable_input\" to use audio capture."); return; } input_ofs = 0; if (AudioDriver::get_singleton()->input_start() == OK) { active = true; begin_resample(); } } void AudioStreamPlaybackMicrophone::stop() { if (active) { AudioDriver::get_singleton()->input_stop(); active = false; } } bool AudioStreamPlaybackMicrophone::is_playing() const { return active; } int AudioStreamPlaybackMicrophone::get_loop_count() const { return 0; } double AudioStreamPlaybackMicrophone::get_playback_position() const { return 0; } void AudioStreamPlaybackMicrophone::seek(double p_time) { // Can't seek a microphone input } void AudioStreamPlaybackMicrophone::tag_used_streams() { microphone->tag_used(0); } AudioStreamPlaybackMicrophone::~AudioStreamPlaybackMicrophone() { microphone->playbacks.erase(this); stop(); } AudioStreamPlaybackMicrophone::AudioStreamPlaybackMicrophone() { } //////////////////////////////// void AudioStreamRandomizer::add_stream(int p_index, Ref p_stream, float p_weight) { if (p_index < 0) { p_index = audio_stream_pool.size(); } ERR_FAIL_COND(p_index > audio_stream_pool.size()); PoolEntry entry{ p_stream, p_weight }; audio_stream_pool.insert(p_index, entry); emit_signal(SNAME("changed")); notify_property_list_changed(); } // p_index_to is relative to the array prior to the removal of from. // Example: [0, 1, 2, 3], move(1, 3) => [0, 2, 1, 3] void AudioStreamRandomizer::move_stream(int p_index_from, int p_index_to) { ERR_FAIL_INDEX(p_index_from, audio_stream_pool.size()); // p_index_to == audio_stream_pool.size() is valid (move to end). ERR_FAIL_COND(p_index_to < 0); ERR_FAIL_COND(p_index_to > audio_stream_pool.size()); audio_stream_pool.insert(p_index_to, audio_stream_pool[p_index_from]); // If 'from' is strictly after 'to' we need to increment the index by one because of the insertion. if (p_index_from > p_index_to) { p_index_from++; } audio_stream_pool.remove_at(p_index_from); emit_signal(SNAME("changed")); notify_property_list_changed(); } void AudioStreamRandomizer::remove_stream(int p_index) { ERR_FAIL_INDEX(p_index, audio_stream_pool.size()); audio_stream_pool.remove_at(p_index); emit_signal(SNAME("changed")); notify_property_list_changed(); } void AudioStreamRandomizer::set_stream(int p_index, Ref p_stream) { ERR_FAIL_INDEX(p_index, audio_stream_pool.size()); audio_stream_pool.write[p_index].stream = p_stream; emit_signal(SNAME("changed")); } Ref AudioStreamRandomizer::get_stream(int p_index) const { ERR_FAIL_INDEX_V(p_index, audio_stream_pool.size(), nullptr); return audio_stream_pool[p_index].stream; } void AudioStreamRandomizer::set_stream_probability_weight(int p_index, float p_weight) { ERR_FAIL_INDEX(p_index, audio_stream_pool.size()); audio_stream_pool.write[p_index].weight = p_weight; emit_signal(SNAME("changed")); } float AudioStreamRandomizer::get_stream_probability_weight(int p_index) const { ERR_FAIL_INDEX_V(p_index, audio_stream_pool.size(), 0); return audio_stream_pool[p_index].weight; } void AudioStreamRandomizer::set_streams_count(int p_count) { audio_stream_pool.resize(p_count); } int AudioStreamRandomizer::get_streams_count() const { return audio_stream_pool.size(); } void AudioStreamRandomizer::set_random_pitch(float p_pitch) { if (p_pitch < 1) { p_pitch = 1; } random_pitch_scale = p_pitch; } float AudioStreamRandomizer::get_random_pitch() const { return random_pitch_scale; } void AudioStreamRandomizer::set_random_volume_offset_db(float p_volume_offset_db) { if (p_volume_offset_db < 0) { p_volume_offset_db = 0; } random_volume_offset_db = p_volume_offset_db; } float AudioStreamRandomizer::get_random_volume_offset_db() const { return random_volume_offset_db; } void AudioStreamRandomizer::set_playback_mode(PlaybackMode p_playback_mode) { playback_mode = p_playback_mode; } AudioStreamRandomizer::PlaybackMode AudioStreamRandomizer::get_playback_mode() const { return playback_mode; } Ref AudioStreamRandomizer::instance_playback_random() { Ref playback; playback.instantiate(); playbacks.insert(playback.ptr()); playback->randomizer = Ref((AudioStreamRandomizer *)this); double total_weight = 0; Vector local_pool; for (const PoolEntry &entry : audio_stream_pool) { if (entry.stream.is_valid() && entry.weight > 0) { local_pool.push_back(entry); total_weight += entry.weight; } } if (local_pool.is_empty()) { return playback; } double chosen_cumulative_weight = Math::random(0.0, total_weight); double cumulative_weight = 0; for (PoolEntry &entry : local_pool) { cumulative_weight += entry.weight; if (cumulative_weight > chosen_cumulative_weight) { playback->playback = entry.stream->instantiate_playback(); last_playback = entry.stream; break; } } if (playback->playback.is_null()) { // This indicates a floating point error. Take the last element. last_playback = local_pool[local_pool.size() - 1].stream; playback->playback = local_pool.write[local_pool.size() - 1].stream->instantiate_playback(); } return playback; } Ref AudioStreamRandomizer::instance_playback_no_repeats() { Ref playback; double total_weight = 0; Vector local_pool; for (const PoolEntry &entry : audio_stream_pool) { if (entry.stream == last_playback) { continue; } if (entry.stream.is_valid() && entry.weight > 0) { local_pool.push_back(entry); total_weight += entry.weight; } } if (local_pool.is_empty()) { // There is only one sound to choose from. // Always play a random sound while allowing repeats (which always plays the same sound). playback = instance_playback_random(); return playback; } playback.instantiate(); playbacks.insert(playback.ptr()); playback->randomizer = Ref((AudioStreamRandomizer *)this); double chosen_cumulative_weight = Math::random(0.0, total_weight); double cumulative_weight = 0; for (PoolEntry &entry : local_pool) { cumulative_weight += entry.weight; if (cumulative_weight > chosen_cumulative_weight) { last_playback = entry.stream; playback->playback = entry.stream->instantiate_playback(); break; } } if (playback->playback.is_null()) { // This indicates a floating point error. Take the last element. last_playback = local_pool[local_pool.size() - 1].stream; playback->playback = local_pool.write[local_pool.size() - 1].stream->instantiate_playback(); } return playback; } Ref AudioStreamRandomizer::instance_playback_sequential() { Ref playback; playback.instantiate(); playbacks.insert(playback.ptr()); playback->randomizer = Ref((AudioStreamRandomizer *)this); Vector> local_pool; for (const PoolEntry &entry : audio_stream_pool) { if (entry.stream.is_null()) { continue; } if (local_pool.find(entry.stream) != -1) { WARN_PRINT("Duplicate stream in sequential playback pool"); continue; } local_pool.push_back(entry.stream); } if (local_pool.is_empty()) { return playback; } bool found_last_stream = false; for (Ref &entry : local_pool) { if (found_last_stream) { last_playback = entry; playback->playback = entry->instantiate_playback(); break; } if (entry == last_playback) { found_last_stream = true; } } if (playback->playback.is_null()) { // Wrap around last_playback = local_pool[0]; playback->playback = local_pool.write[0]->instantiate_playback(); } return playback; } Ref AudioStreamRandomizer::instantiate_playback() { switch (playback_mode) { case PLAYBACK_RANDOM: return instance_playback_random(); case PLAYBACK_RANDOM_NO_REPEATS: return instance_playback_no_repeats(); case PLAYBACK_SEQUENTIAL: return instance_playback_sequential(); default: ERR_FAIL_V_MSG(nullptr, "Unhandled playback mode."); } } String AudioStreamRandomizer::get_stream_name() const { return "Randomizer"; } double AudioStreamRandomizer::get_length() const { return 0; } bool AudioStreamRandomizer::is_monophonic() const { for (const PoolEntry &entry : audio_stream_pool) { if (entry.stream.is_valid() && entry.stream->is_monophonic()) { return true; } } return false; } void AudioStreamRandomizer::_bind_methods() { ClassDB::bind_method(D_METHOD("add_stream", "index", "stream", "weight"), &AudioStreamRandomizer::add_stream, DEFVAL(1.0)); ClassDB::bind_method(D_METHOD("move_stream", "index_from", "index_to"), &AudioStreamRandomizer::move_stream); ClassDB::bind_method(D_METHOD("remove_stream", "index"), &AudioStreamRandomizer::remove_stream); ClassDB::bind_method(D_METHOD("set_stream", "index", "stream"), &AudioStreamRandomizer::set_stream); ClassDB::bind_method(D_METHOD("get_stream", "index"), &AudioStreamRandomizer::get_stream); ClassDB::bind_method(D_METHOD("set_stream_probability_weight", "index", "weight"), &AudioStreamRandomizer::set_stream_probability_weight); ClassDB::bind_method(D_METHOD("get_stream_probability_weight", "index"), &AudioStreamRandomizer::get_stream_probability_weight); ClassDB::bind_method(D_METHOD("set_streams_count", "count"), &AudioStreamRandomizer::set_streams_count); ClassDB::bind_method(D_METHOD("get_streams_count"), &AudioStreamRandomizer::get_streams_count); ClassDB::bind_method(D_METHOD("set_random_pitch", "scale"), &AudioStreamRandomizer::set_random_pitch); ClassDB::bind_method(D_METHOD("get_random_pitch"), &AudioStreamRandomizer::get_random_pitch); ClassDB::bind_method(D_METHOD("set_random_volume_offset_db", "db_offset"), &AudioStreamRandomizer::set_random_volume_offset_db); ClassDB::bind_method(D_METHOD("get_random_volume_offset_db"), &AudioStreamRandomizer::get_random_volume_offset_db); ClassDB::bind_method(D_METHOD("set_playback_mode", "mode"), &AudioStreamRandomizer::set_playback_mode); ClassDB::bind_method(D_METHOD("get_playback_mode"), &AudioStreamRandomizer::get_playback_mode); ADD_PROPERTY(PropertyInfo(Variant::INT, "playback_mode", PROPERTY_HINT_ENUM, "Random (Avoid Repeats),Random,Sequential"), "set_playback_mode", "get_playback_mode"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "random_pitch", PROPERTY_HINT_RANGE, "1,16,0.01"), "set_random_pitch", "get_random_pitch"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "random_volume_offset_db", PROPERTY_HINT_RANGE, "0,40,0.01,suffix:dB"), "set_random_volume_offset_db", "get_random_volume_offset_db"); ADD_ARRAY("streams", "stream_"); ADD_PROPERTY(PropertyInfo(Variant::INT, "streams_count", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_streams_count", "get_streams_count"); BIND_ENUM_CONSTANT(PLAYBACK_RANDOM_NO_REPEATS); BIND_ENUM_CONSTANT(PLAYBACK_RANDOM); BIND_ENUM_CONSTANT(PLAYBACK_SEQUENTIAL); PoolEntry defaults; base_property_helper.set_prefix("stream_"); base_property_helper.register_property(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"), defaults.stream, &AudioStreamRandomizer::set_stream, &AudioStreamRandomizer::get_stream); base_property_helper.register_property(PropertyInfo(Variant::FLOAT, "weight", PROPERTY_HINT_RANGE, "0,100,0.001,or_greater"), defaults.weight, &AudioStreamRandomizer::set_stream_probability_weight, &AudioStreamRandomizer::get_stream_probability_weight); } AudioStreamRandomizer::AudioStreamRandomizer() { property_helper.setup_for_instance(base_property_helper, this); } void AudioStreamPlaybackRandomizer::start(double p_from_pos) { playing = playback; { float range_from = 1.0 / randomizer->random_pitch_scale; float range_to = randomizer->random_pitch_scale; pitch_scale = range_from + Math::randf() * (range_to - range_from); } { float range_from = -randomizer->random_volume_offset_db; float range_to = randomizer->random_volume_offset_db; float volume_offset_db = range_from + Math::randf() * (range_to - range_from); volume_scale = Math::db_to_linear(volume_offset_db); } if (playing.is_valid()) { playing->start(p_from_pos); } } void AudioStreamPlaybackRandomizer::stop() { if (playing.is_valid()) { playing->stop(); } } bool AudioStreamPlaybackRandomizer::is_playing() const { if (playing.is_valid()) { return playing->is_playing(); } return false; } int AudioStreamPlaybackRandomizer::get_loop_count() const { if (playing.is_valid()) { return playing->get_loop_count(); } return 0; } double AudioStreamPlaybackRandomizer::get_playback_position() const { if (playing.is_valid()) { return playing->get_playback_position(); } return 0; } void AudioStreamPlaybackRandomizer::seek(double p_time) { if (playing.is_valid()) { playing->seek(p_time); } } void AudioStreamPlaybackRandomizer::tag_used_streams() { Ref p = playing; // Thread safety if (p.is_valid()) { p->tag_used_streams(); } randomizer->tag_used(0); } int AudioStreamPlaybackRandomizer::mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) { if (playing.is_valid()) { int mixed_samples = playing->mix(p_buffer, p_rate_scale * pitch_scale, p_frames); for (int samp = 0; samp < mixed_samples; samp++) { p_buffer[samp] *= volume_scale; } return mixed_samples; } else { for (int i = 0; i < p_frames; i++) { p_buffer[i] = AudioFrame(0, 0); } return p_frames; } } AudioStreamPlaybackRandomizer::~AudioStreamPlaybackRandomizer() { randomizer->playbacks.erase(this); } /////////////////////////////////////////////