#include "core/version.h" GODOT_ICON ICON platform/windows/godot.ico 1 VERSIONINFO FILEVERSION VERSION_MAJOR,VERSION_MINOR,VERSION_PATCH,0 PRODUCTVERSION VERSION_MAJOR,VERSION_MINOR,VERSION_PATCH,0 FILEOS 4 FILETYPE 1 BEGIN BLOCK "StringFileInfo" BEGIN BLOCK "040904b0" BEGIN VALUE "CompanyName", "Godot Engine" VALUE "FileDescription", VERSION_NAME VALUE "FileVersion", VERSION_NUMBER VALUE "ProductName", VERSION_NAME VALUE "Licence", "MIT" VALUE "LegalCopyright", "(c) 2007-present Juan Linietsky, Ariel Manzur and Godot Engine contributors" VALUE "Info", "https://godotengine.org" VALUE "ProductVersion", VERSION_FULL_BUILD END END BLOCK "VarFileInfo" BEGIN VALUE "Translation", 0x409, 1200 END END