/*************************************************************************/ /* spatial_indexer.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "spatial_indexer.h" #if 0 #include "camera.h" #include "proximity_area.h" #include "scene/scene_string_names.h" void SpatialIndexer::add_camera(Camera* p_camera) { cameras.insert(p_camera); } void SpatialIndexer::remove_camera(Camera* p_camera){ for (Set::Element *F=proximity_areas.front();F;F=F->next()) { ProximityArea *prox = F->get(); TK k; k.against=p_camera; k.area=prox; if (camera_pairs.has(k)) { camera_pairs.erase(k); prox->area_exit(ProximityArea::TRACK_CAMERAS,p_camera); } } cameras.erase(p_camera); } void SpatialIndexer::update_camera(Camera* p_camera) { _request_update(); } void SpatialIndexer::_update_pairs() { // brute force interseciton code, no broadphase // will implement broadphase in the future for (Set::Element *E=cameras.front();E;E=E->next()) { Camera *cam = E->get(); Vector cplanes = cam->get_frustum(); for (Set::Element *F=proximity_areas.front();F;F=F->next()) { ProximityArea *prox = F->get(); bool inters=false; if (prox->get_track_flag(ProximityArea::TRACK_CAMERAS)) { AABB aabb = prox->get_global_transform().xform(prox->get_aabb()); if (aabb.intersects_convex_shape(cplanes.ptr(),cplanes.size())) inters=true; } TK k; k.against=cam; k.area=prox; bool has = camera_pairs.has(k); if (inters==has) continue; if (inters) { camera_pairs.insert(k); prox->area_enter(ProximityArea::TRACK_CAMERAS,cam); } else { camera_pairs.erase(k); prox->area_exit(ProximityArea::TRACK_CAMERAS,cam); } } } pending_update=false; } void SpatialIndexer::_bind_methods() { ObjectTypeDB::bind_method(_MD("_update_pairs"),&SpatialIndexer::_update_pairs); } void SpatialIndexer::add_proximity_area(ProximityArea* p_area) { proximity_areas.insert(p_area); } void SpatialIndexer::remove_proximity_area(ProximityArea* p_area) { for (Set::Element *E=cameras.front();E;E=E->next()) { Camera *cam = E->get(); TK k; k.against=cam; k.area=p_area; if (camera_pairs.has(k)) { camera_pairs.erase(k); p_area->area_exit(ProximityArea::TRACK_CAMERAS,cam); } } proximity_areas.erase(p_area); } void SpatialIndexer::_request_update() { if (pending_update) return; pending_update=true; call_deferred(SceneStringNames::get_singleton()->_update_pairs); } void SpatialIndexer::update_proximity_area_transform(ProximityArea* p_area) { _request_update(); } void SpatialIndexer::update_proximity_area_flags(ProximityArea* p_area) { _request_update(); } SpatialIndexer::SpatialIndexer() { pending_update=false; } #endif