SSL Stream peer. SSL Stream peer. This object can be used to connect to SSL servers. https://docs.godotengine.org/en/3.1/tutorials/networking/ssl_certificates.html Connect to a peer using an underlying [StreamPeer] "stream", when "validate_certs" is [code]true[/code], [code]StreamPeerSSL[/code] will validate that the certificate presented by the peer matches the "for_hostname". Disconnect from host. Return the status of the connection, one of STATUS_* enum. Poll the connection to check for incoming bytes. Call this right before "get_available_bytes()" for it to work properly. A status representing a [code]StreamPeerSSL[/code] that is disconnected. A status representing a [code]StreamPeerSSL[/code] that is connected to a host. An error status that shows a mismatch in the SSL certificate domain presented by the host and the domain requested for validation.