SSL Stream peer.
SSL Stream peer. This object can be used to connect to SSL servers.
https://docs.godotengine.org/en/3.1/tutorials/networking/ssl_certificates.html
Connect to a peer using an underlying [StreamPeer] "stream", when "validate_certs" is [code]true[/code], [code]StreamPeerSSL[/code] will validate that the certificate presented by the peer matches the "for_hostname".
Disconnect from host.
Return the status of the connection, one of STATUS_* enum.
Poll the connection to check for incoming bytes. Call this right before "get_available_bytes()" for it to work properly.
A status representing a [code]StreamPeerSSL[/code] that is disconnected.
A status representing a [code]StreamPeerSSL[/code] that is connected to a host.
An error status that shows a mismatch in the SSL certificate domain presented by the host and the domain requested for validation.