/*************************************************************************/ /* os_iphone.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifdef IPHONE_ENABLED #ifndef OS_IPHONE_H #define OS_IPHONE_H #include "core/os/input.h" #include "drivers/coreaudio/audio_driver_coreaudio.h" #include "drivers/unix/os_unix.h" #include "joypad_iphone.h" #include "ios.h" #include "main/input_default.h" #include "servers/audio_server.h" #include "servers/visual/rasterizer.h" #include "servers/visual_server.h" class OSIPhone : public OS_Unix { private: static HashMap dynamic_symbol_lookup_table; friend void register_dynamic_symbol(char *name, void *address); VisualServer *visual_server; AudioDriverCoreAudio audio_driver; iOS *ios; JoypadIPhone *joypad_iphone; MainLoop *main_loop; VideoMode video_mode; EAGLContext *offscreen_gl_context; virtual int get_video_driver_count() const; virtual const char *get_video_driver_name(int p_driver) const; virtual int get_current_video_driver() const; virtual void initialize_core(); virtual Error initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver); virtual void set_main_loop(MainLoop *p_main_loop); virtual MainLoop *get_main_loop() const; virtual void delete_main_loop(); virtual void finalize(); void perform_event(const Ref &p_event); void set_data_dir(String p_dir); String data_dir; String cache_dir; InputDefault *input; int virtual_keyboard_height = 0; int video_driver_index; bool is_focused = false; public: static OSIPhone *get_singleton(); OSIPhone(String p_data_dir, String p_cache_dir); ~OSIPhone(); bool iterate(); void start(); virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false); virtual Error close_dynamic_library(void *p_library_handle); virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional = false); virtual void alert(const String &p_alert, const String &p_title = "ALERT!"); virtual String get_name() const; virtual String get_model_name() const; virtual void set_clipboard(const String &p_text); virtual String get_clipboard() const; Error shell_open(String p_uri); String get_user_data_dir() const; String get_cache_path() const; String get_locale() const; String get_unique_id() const; virtual void vibrate_handheld(int p_duration_ms = 500); virtual bool _check_internal_feature_support(const String &p_feature); virtual int get_screen_dpi(int p_screen = -1) const; void pencil_press(int p_idx, int p_x, int p_y, bool p_pressed, bool p_doubleclick); void touch_press(int p_idx, int p_x, int p_y, bool p_pressed, bool p_doubleclick); void pencil_drag(int p_idx, int p_prev_x, int p_prev_y, int p_x, int p_y, float p_force); void touch_drag(int p_idx, int p_prev_x, int p_prev_y, int p_x, int p_y); void touches_cancelled(int p_idx); void pencil_cancelled(int p_idx); void key(uint32_t p_key, bool p_pressed); void set_virtual_keyboard_height(int p_height); int set_base_framebuffer(int p_fb); void update_gravity(float p_x, float p_y, float p_z); void update_accelerometer(float p_x, float p_y, float p_z); void update_magnetometer(float p_x, float p_y, float p_z); void update_gyroscope(float p_x, float p_y, float p_z); int get_unused_joy_id(); void joy_connection_changed(int p_idx, bool p_connected, String p_name); void joy_button(int p_device, int p_button, bool p_pressed); void joy_axis(int p_device, int p_axis, float p_value); virtual void set_mouse_show(bool p_show); virtual void set_mouse_grab(bool p_grab); virtual bool is_mouse_grab_enabled() const; virtual Point2 get_mouse_position() const; virtual int get_mouse_button_state() const; virtual void set_window_title(const String &p_title); virtual void set_video_mode(const VideoMode &p_video_mode, int p_screen = 0); virtual VideoMode get_video_mode(int p_screen = 0) const; virtual void get_fullscreen_mode_list(List *p_list, int p_screen = 0) const; void set_offscreen_gl_context(EAGLContext *p_context); virtual bool is_offscreen_gl_available() const; virtual void set_offscreen_gl_current(bool p_current); virtual void set_keep_screen_on(bool p_enabled); virtual bool can_draw() const; virtual bool has_virtual_keyboard() const; virtual void show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), bool p_multiline = false, int p_max_input_length = -1, int p_cursor_start = -1, int p_cursor_end = -1); virtual void hide_virtual_keyboard(); virtual int get_virtual_keyboard_height() const; virtual Size2 get_window_size() const; virtual Rect2 get_window_safe_area() const; virtual bool has_touchscreen_ui_hint() const; virtual Error native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track); virtual bool native_video_is_playing() const; virtual void native_video_pause(); virtual void native_video_unpause(); virtual void native_video_focus_out(); virtual void native_video_stop(); void on_focus_out(); void on_focus_in(); }; #endif // OS_IPHONE_H #endif