/*************************************************************************/ /* resource.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef RESOURCE_H #define RESOURCE_H #include "object.h" #include "safe_refcount.h" #include "ref_ptr.h" #include "reference.h" #include "object_type_db.h" /** @author Juan Linietsky */ #define RES_BASE_EXTENSION(m_ext)\ public:\ static void register_custom_data_to_otdb() { ClassDB::add_resource_base_extension(m_ext,get_class_static()); }\ virtual String get_base_extension() const { return m_ext; }\ private: class ResourceImportMetadata : public Reference { GDCLASS( ResourceImportMetadata, Reference ); struct Source { String path; String md5; }; Vector sources; String editor; Map options; StringArray _get_options() const; protected: static void _bind_methods(); public: void set_editor(const String& p_editor); String get_editor() const; void add_source(const String& p_path,const String& p_md5=""); String get_source_path(int p_idx) const; String get_source_md5(int p_idx) const; void set_source_md5(int p_idx,const String& p_md5); void remove_source(int p_idx); int get_source_count() const; void set_option(const String& p_key, const Variant& p_value); Variant get_option(const String& p_key) const; bool has_option(const String& p_key) const; void get_options(List *r_options) const; ResourceImportMetadata(); }; class Resource : public Reference { GDCLASS( Resource, Reference ); OBJ_CATEGORY("Resources"); RES_BASE_EXTENSION("res"); Set owners; friend class ResBase; friend class ResourceCache; String name; String path_cache; int subindex; virtual bool _use_builtin_script() const { return true; } #ifdef TOOLS_ENABLED Ref import_metadata; uint64_t last_modified_time; #endif protected: void emit_changed(); void notify_change_to_owners(); virtual void _resource_path_changed(); static void _bind_methods(); void _set_path(const String& p_path); void _take_over_path(const String& p_path); public: virtual bool editor_can_reload_from_file(); virtual void reload_from_file(); void register_owner(Object *p_owner); void unregister_owner(Object *p_owner); void set_name(const String& p_name); String get_name() const; virtual void set_path(const String& p_path,bool p_take_over=false); String get_path() const; void set_subindex(int p_sub_index); int get_subindex() const; Ref duplicate(bool p_subresources=false); void set_import_metadata(const Ref& p_metadata); Ref get_import_metadata() const; #ifdef TOOLS_ENABLED uint32_t hash_edited_version() const; virtual void set_last_modified_time(uint64_t p_time) { last_modified_time=p_time; } uint64_t get_last_modified_time() const { return last_modified_time; } #endif virtual RID get_rid() const; // some resources may offer conversion to RID Resource(); ~Resource(); }; typedef Ref RES; class ResourceCache { friend class Resource; static RWLock *lock; static HashMap resources; friend void unregister_core_types(); static void clear(); friend void register_core_types(); static void setup(); public: static void reload_externals(); static bool has(const String& p_path); static Resource* get(const String& p_path); static void dump(const char* p_file=NULL,bool p_short=false); static void get_cached_resources(List > *p_resources); static int get_cached_resource_count(); }; #endif