/*************************************************************************/ /* reverb_sw.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "reverb_sw.h" #include "print_string.h" #include "stdlib.h" #define SETMIN(x, y) (x) = MIN((x), (y)) #define rangeloop(c, min, max) \ for ((c) = (min); (c) < (max); (c)++) #define ABSDIFF(x, y) \ (((x) < (y)) ? ((y) - (x)) : ((x) - (y))) #ifdef bleh_MSC_VER #if _MSC_VER >= 1400 _FORCE_INLINE_ int32_tMULSHIFT_S32( int32_t Factor1, int32_t Factor2, uint8_t Bits) { return __ll_rshift( __emul(Factor1, Factor2), Bits); } #endif #else #define MULSHIFT_S32(Factor1, Factor2, Bits) \ ((int)(((int64_t)(Factor1) * (Factor2)) >> (Bits))) #endif struct ReverbParamsSW { unsigned int BufferSize; // Required buffer size int gLPF; // Coefficient int gEcho0; // Coefficient int gEcho1; // Coefficient int gEcho2; // Coefficient int gEcho3; // Coefficient int gWall; // Coefficient int gReva; // Coefficient int gRevb; // Coefficient int gInputL; // Coefficient int gInputR; // Coefficient unsigned int nRevaOldL; // Offset unsigned int nRevaOldR; // Offset unsigned int nRevbOldL; // Offset unsigned int nRevbOldR; // Offset unsigned int nLwlNew; // Offset unsigned int nRwrNew; // Offset unsigned int nEcho0L; // Offset unsigned int nEcho0R; // Offset unsigned int nEcho1L; // Offset unsigned int nEcho1R; // Offset unsigned int nLwlOld; // Offset unsigned int nRwrOld; // Offset unsigned int nLwrNew; // Offset unsigned int nRwlNew; // Offset unsigned int nEcho2L; // Offset unsigned int nEcho2R; // Offset unsigned int nEcho3L; // Offset unsigned int nEcho3R; // Offset unsigned int nLwrOld; // Offset unsigned int nRwlOld; // Offset unsigned int nRevaNewL; // Offset unsigned int nRevaNewR; // Offset unsigned int nRevbNewL; // Offset unsigned int nRevbNewR; // Offset }; static ReverbParamsSW reverb_params_Room = { 0x26C0 / 2, // gLPF gEcho0 gEcho1 gEcho2 gEcho3 gWall 0x6D80, 0x54B8, -0x4130, 0x0000, 0x0000, -0x4580, // gReva gRevb gInputL gInputR 0x5800, 0x5300, -0x8000, -0x8000, // nRevaOldL nRevaOldR nRevbOldL nRevbOldR 0x01B4 - 0x007D, 0x0136 - 0x007D, 0x00B8 - 0x005B, 0x005C - 0x005B, // nLwlNew nRwrNew nEcho0L nEcho0R nEcho1L nEcho1R 0x04D6, 0x0333, 0x03F0, 0x0227, 0x0374, 0x01EF, // nLwlOld nRwrOld nLwrNew nRwlNew nEcho2L nEcho2R nEcho3L nEcho3R 0x0334, 0x01B5, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, // nLwrOld nRwlOld nRevaNewL nRevaNewR nRevbNewL nRevbNewR 0x0000, 0x0000, 0x01B4, 0x0136, 0x00B8, 0x005C }; static ReverbParamsSW reverb_params_StudioSmall = { 0x1F40 / 2, // gLPF gEcho0 gEcho1 gEcho2 gEcho3 gWall 0x70F0, 0x4FA8, -0x4320, 0x4410, -0x3F10, -0x6400, // gReva gRevb gInputL gInputR 0x5280, 0x4EC0, -0x8000, -0x8000, // nRevaOldL nRevaOldR nRevbOldL nRevbOldR 0x00B4 - 0x0033, 0x0080 - 0x0033, 0x004C - 0x0025, 0x0026 - 0x0025, // nLwlNew nRwrNew nEcho0L nEcho0R nEcho1L nEcho1R 0x03E4, 0x031B, 0x03A4, 0x02AF, 0x0372, 0x0266, // nLwlOld nRwrOld nLwrNew nRwlNew nEcho2L nEcho2R nEcho3L nEcho3R 0x031C, 0x025D, 0x025C, 0x018E, 0x022F, 0x0135, 0x01D2, 0x00B7, // nLwrOld nRwlOld nRevaNewL nRevaNewR nRevbNewL nRevbNewR 0x018F, 0x00B5, 0x00B4, 0x0080, 0x004C, 0x0026 }; static ReverbParamsSW reverb_params_StudioMedium = { 0x4840 / 2, // gLPF gEcho0 gEcho1 gEcho2 gEcho3 gWall 0x70F0, 0x4FA8, -0x4320, 0x4510, -0x4110, -0x4B40, // gReva gRevb gInputL gInputR 0x5280, 0x4EC0, -0x8000, -0x8000, // nRevaOldL nRevaOldR nRevbOldL nRevbOldR 0x0264 - 0x00B1, 0x01B2 - 0x00B1, 0x0100 - 0x007F, 0x0080 - 0x007F, // nLwlNew nRwrNew nEcho0L nEcho0R nEcho1L nEcho1R 0x0904, 0x076B, 0x0824, 0x065F, 0x07A2, 0x0616, // nLwlOld nRwrOld nLwrNew nRwlNew nEcho2L nEcho2R nEcho3L nEcho3R 0x076C, 0x05ED, 0x05EC, 0x042E, 0x050F, 0x0305, 0x0462, 0x02B7, // nLwrOld nRwlOld nRevaNewL nRevaNewR nRevbNewL nRevbNewR 0x042F, 0x0265, 0x0264, 0x01B2, 0x0100, 0x0080 }; static ReverbParamsSW reverb_params_StudioLarge = { 0x6FE0 / 2, // gLPF gEcho0 gEcho1 gEcho2 gEcho3 gWall 0x6F60, 0x4FA8, -0x4320, 0x4510, -0x4110, -0x5980, // gReva gRevb gInputL gInputR 0x5680, 0x52C0, -0x8000, -0x8000, // nRevaOldL nRevaOldR nRevbOldL nRevbOldR 0x031C - 0x00E3, 0x0238 - 0x00E3, 0x0154 - 0x00A9, 0x00AA - 0x00A9, // nLwlNew nRwrNew nEcho0L nEcho0R nEcho1L nEcho1R 0x0DFB, 0x0B58, 0x0D09, 0x0A3C, 0x0BD9, 0x0973, // nLwlOld nRwrOld nLwrNew nRwlNew nEcho2L nEcho2R nEcho3L nEcho3R 0x0B59, 0x08DA, 0x08D9, 0x05E9, 0x07EC, 0x04B0, 0x06EF, 0x03D2, // nLwrOld nRwlOld nRevaNewL nRevaNewR nRevbNewL nRevbNewR 0x05EA, 0x031D, 0x031C, 0x0238, 0x0154, 0x00AA }; static ReverbParamsSW reverb_params_Hall = { 0xADE0 / 2, // gLPF gEcho0 gEcho1 gEcho2 gEcho3 gWall 0x6000, 0x5000, 0x4C00, -0x4800, -0x4400, -0x4000, // gReva gRevb gInputL gInputR 0x6000, 0x5C00, -0x8000, -0x8000, // nRevaOldL nRevaOldR nRevbOldL nRevbOldR 0x05C0 - 0x01A5, 0x041A - 0x01A5, 0x0274 - 0x0139, 0x013A - 0x0139, // nLwlNew nRwrNew nEcho0L nEcho0R nEcho1L nEcho1R 0x15BA, 0x11BB, 0x14C2, 0x10BD, 0x11BC, 0x0DC1, // nLwlOld nRwrOld nLwrNew nRwlNew nEcho2L nEcho2R nEcho3L nEcho3R 0x11C0, 0x0DC3, 0x0DC0, 0x09C1, 0x0BC4, 0x07C1, 0x0A00, 0x06CD, // nLwrOld nRwlOld nRevaNewL nRevaNewR nRevbNewL nRevbNewR 0x09C2, 0x05C1, 0x05C0, 0x041A, 0x0274, 0x013A }; static ReverbParamsSW reverb_params_SpaceEcho = { 0xF6C0 / 2, // gLPF gEcho0 gEcho1 gEcho2 gEcho3 gWall 0x7E00, 0x5000, -0x4C00, -0x5000, 0x4C00, -0x5000, // gReva gRevb gInputL gInputR 0x6000, 0x5400, -0x8000, -0x8000, // nRevaOldL nRevaOldR nRevbOldL nRevbOldR 0x0AE0 - 0x033D, 0x07A2 - 0x033D, 0x0464 - 0x0231, 0x0232 - 0x0231, // nLwlNew nRwrNew nEcho0L nEcho0R nEcho1L nEcho1R 0x1ED6, 0x1A31, 0x1D14, 0x183B, 0x1BC2, 0x16B2, // nLwlOld nRwrOld nLwrNew nRwlNew nEcho2L nEcho2R nEcho3L nEcho3R 0x1A32, 0x15EF, 0x15EE, 0x1055, 0x1334, 0x0F2D, 0x11F6, 0x0C5D, // nLwrOld nRwlOld nRevaNewL nRevaNewR nRevbNewL nRevbNewR 0x1056, 0x0AE1, 0x0AE0, 0x07A2, 0x0464, 0x0232 }; static ReverbParamsSW reverb_params_Echo = { 0x18040 / 2, // gLPF gEcho0 gEcho1 gEcho2 gEcho3 gWall 0x7FFF, 0x7FFF, 0x0000, 0x0000, 0x0000, -0x7F00, // gReva gRevb gInputL gInputR 0x0000, 0x0000, -0x8000, -0x8000, // nRevaOldL nRevaOldR nRevbOldL nRevbOldR 0x1004 - 0x0001, 0x1002 - 0x0001, 0x0004 - 0x0001, 0x0002 - 0x0001, // nLwlNew nRwrNew nEcho0L nEcho0R nEcho1L nEcho1R 0x1FFF, 0x0FFF, 0x1005, 0x0005, 0x0000, 0x0000, // nLwlOld nRwrOld nLwrNew nRwlNew nEcho2L nEcho2R nEcho3L nEcho3R 0x1005, 0x0005, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, // nLwrOld nRwlOld nRevaNewL nRevaNewR nRevbNewL nRevbNewR 0x0000, 0x0000, 0x1004, 0x1002, 0x0004, 0x0002 }; static ReverbParamsSW reverb_params_Delay = { 0x18040 / 2, // gLPF gEcho0 gEcho1 gEcho2 gEcho3 gWall 0x7FFF, 0x7FFF, 0x0000, 0x0000, 0x0000, 0x0000, // gReva gRevb gInputL gInputR 0x0000, 0x0000, -0x8000, -0x8000, // nRevaOldL nRevaOldR nRevbOldL nRevbOldR 0x1004 - 0x0001, 0x1002 - 0x0001, 0x0004 - 0x0001, 0x0002 - 0x0001, // nLwlNew nRwrNew nEcho0L nEcho0R nEcho1L nEcho1R 0x1FFF, 0x0FFF, 0x1005, 0x0005, 0x0000, 0x0000, // nLwlOld nRwrOld nLwrNew nRwlNew nEcho2L nEcho2R nEcho3L nEcho3R 0x1005, 0x0005, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, // nLwrOld nRwlOld nRevaNewL nRevaNewR nRevbNewL nRevbNewR 0x0000, 0x0000, 0x1004, 0x1002, 0x0004, 0x0002 }; static ReverbParamsSW reverb_params_HalfEcho = { 0x3C00 / 2, // gLPF gEcho0 gEcho1 gEcho2 gEcho3 gWall 0x70F0, 0x4FA8, -0x4320, 0x4510, -0x4110, -0x7B00, // gReva gRevb gInputL gInputR 0x5F80, 0x54C0, -0x8000, -0x8000, // nRevaOldL nRevaOldR nRevbOldL nRevbOldR 0x0058 - 0x0017, 0x0040 - 0x0017, 0x0028 - 0x0013, 0x0014 - 0x0013, // nLwlNew nRwrNew nEcho0L nEcho0R nEcho1L nEcho1R 0x0371, 0x02AF, 0x02E5, 0x01DF, 0x02B0, 0x01D7, // nLwlOld nRwrOld nLwrNew nRwlNew nEcho2L nEcho2R nEcho3L nEcho3R 0x0358, 0x026A, 0x01D6, 0x011E, 0x012D, 0x00B1, 0x011F, 0x0059, // nLwrOld nRwlOld nRevaNewL nRevaNewR nRevbNewL nRevbNewR 0x01A0, 0x00E3, 0x0058, 0x0040, 0x0028, 0x0014 }; static ReverbParamsSW *reverb_param_modes[] = { &reverb_params_Room, &reverb_params_StudioSmall, &reverb_params_StudioMedium, &reverb_params_StudioLarge, &reverb_params_Hall, &reverb_params_SpaceEcho, &reverb_params_Echo, &reverb_params_Delay, &reverb_params_HalfEcho, }; bool ReverbSW::process(int *p_input, int *p_output, int p_frames, int p_stereo_stride) { if (!reverb_buffer) return false; // // p_input must point to a non-looping buffer. // BOTH p_input and p_output must be touched (use ClearModuleBuffer). // �������LOCAL MACROS ������۲ #undef LM_SETSRCOFFSET #define LM_SETSRCOFFSET(x) \ (x) = current_params->x + Offset; \ if ((x) >= reverb_buffer_size) { \ (x) -= reverb_buffer_size; \ } \ SETMIN(aSample, reverb_buffer_size - (x)); /* #undef LM_SETSRCOFFSET2 #define LM_SETSRCOFFSET2(x,y) \ (x) = ((y) << 3) >> HZShift; \ (x) += Offset; \ if ( (x) >= reverb_buffer_size ) { \ (x) -= reverb_buffer_size; \ } \ SETMIN ( aSample, reverb_buffer_size - (x) ); */ #undef LM_SRCADVANCE #define LM_SRCADVANCE(x) \ (x) += aSample; #undef LM_MUL #define LM_MUL(x, y) \ MULSHIFT_S32(x, current_params->y, 15) #undef LM_REVERB #define LM_REVERB(x) reverb_buffer[(x) + cSample] // �������LOCAL VARIABLES ������۲ unsigned int Offset; int lwl, lwr, rwl, rwr; // unsigned char HZShift; // �������CODE ������۲ lwl = state.lwl; lwr = state.lwr; rwl = state.rwl; rwr = state.rwr; Offset = state.Offset; int max = 0; while (p_frames) { // Offsets unsigned int nLwlOld; unsigned int nRwrOld; unsigned int nLwlNew; unsigned int nRwrNew; unsigned int nLwrOld; unsigned int nRwlOld; unsigned int nLwrNew; unsigned int nRwlNew; unsigned int nEcho0L; unsigned int nEcho1L; unsigned int nEcho2L; unsigned int nEcho3L; unsigned int nEcho0R; unsigned int nEcho1R; unsigned int nEcho2R; unsigned int nEcho3R; unsigned int nRevaOldL; unsigned int nRevaOldR; unsigned int nRevbOldL; unsigned int nRevbOldR; unsigned int nRevaNewL; unsigned int nRevaNewR; unsigned int nRevbNewL; unsigned int nRevbNewR; // Other variables unsigned int aSample = p_frames; // Set initial offsets LM_SETSRCOFFSET(nLwlOld); LM_SETSRCOFFSET(nRwrOld); LM_SETSRCOFFSET(nLwlNew); LM_SETSRCOFFSET(nRwrNew); LM_SETSRCOFFSET(nLwrOld); LM_SETSRCOFFSET(nRwlOld); LM_SETSRCOFFSET(nLwrNew); LM_SETSRCOFFSET(nRwlNew); LM_SETSRCOFFSET(nEcho0L); LM_SETSRCOFFSET(nEcho1L); LM_SETSRCOFFSET(nEcho2L); LM_SETSRCOFFSET(nEcho3L); LM_SETSRCOFFSET(nEcho0R); LM_SETSRCOFFSET(nEcho1R); LM_SETSRCOFFSET(nEcho2R); LM_SETSRCOFFSET(nEcho3R); LM_SETSRCOFFSET(nRevaOldL); LM_SETSRCOFFSET(nRevaOldR); LM_SETSRCOFFSET(nRevbOldL); LM_SETSRCOFFSET(nRevbOldR); LM_SETSRCOFFSET(nRevaNewL); LM_SETSRCOFFSET(nRevaNewR); LM_SETSRCOFFSET(nRevbNewL); LM_SETSRCOFFSET(nRevbNewR); //SETMIN ( aSample, p_output.Size - p_output.Offset ); for (unsigned int cSample = 0; cSample < aSample; cSample++) { int tempL0, tempL1, tempR0, tempR1; tempL1 = p_input[(cSample << p_stereo_stride)] >> 8; tempR1 = p_input[(cSample << p_stereo_stride) + 1] >> 8; tempL0 = LM_MUL(tempL1, gInputL); tempR0 = LM_MUL(tempR1, gInputR); /* Left -> Wall -> Left Reflection */ tempL1 = tempL0 + LM_MUL(LM_REVERB(nLwlOld), gWall); tempR1 = tempR0 + LM_MUL(LM_REVERB(nRwrOld), gWall); lwl += LM_MUL(tempL1 - lwl, gLPF); rwr += LM_MUL(tempR1 - rwr, gLPF); LM_REVERB(nLwlNew) = lwl; LM_REVERB(nRwrNew) = rwr; /* Left -> Wall -> Right Reflection */ tempL1 = tempL0 + LM_MUL(LM_REVERB(nRwlOld), gWall); tempR1 = tempR0 + LM_MUL(LM_REVERB(nLwrOld), gWall); lwr += LM_MUL(tempL1 - lwr, gLPF); rwl += LM_MUL(tempR1 - rwl, gLPF); LM_REVERB(nLwrNew) = lwr; LM_REVERB(nRwlNew) = rwl; /* Early Echo(Early Reflection) */ tempL0 = LM_MUL(LM_REVERB(nEcho0L), gEcho0) + LM_MUL(LM_REVERB(nEcho1L), gEcho1) + LM_MUL(LM_REVERB(nEcho2L), gEcho2) + LM_MUL(LM_REVERB(nEcho3L), gEcho3); tempR0 = LM_MUL(LM_REVERB(nEcho0R), gEcho0) + LM_MUL(LM_REVERB(nEcho1R), gEcho1) + LM_MUL(LM_REVERB(nEcho2R), gEcho2) + LM_MUL(LM_REVERB(nEcho3R), gEcho3); /* Late Reverb */ tempL1 = LM_REVERB(nRevaOldL); tempR1 = LM_REVERB(nRevaOldR); tempL0 -= LM_MUL(tempL1, gReva); tempR0 -= LM_MUL(tempR1, gReva); LM_REVERB(nRevaNewL) = tempL0; LM_REVERB(nRevaNewR) = tempR0; tempL0 = LM_MUL(tempL0, gReva) + tempL1; tempR0 = LM_MUL(tempR0, gReva) + tempR1; tempL1 = LM_REVERB(nRevbOldL); tempR1 = LM_REVERB(nRevbOldR); tempL0 -= LM_MUL(tempL1, gRevb); tempR0 -= LM_MUL(tempR1, gRevb); LM_REVERB(nRevbNewL) = tempL0; LM_REVERB(nRevbNewR) = tempR0; tempL0 = LM_MUL(tempL0, gRevb) + tempL1; tempR0 = LM_MUL(tempR0, gRevb) + tempR1; /* Output */ max |= abs(tempL0); max |= abs(tempR0); p_output[(cSample << p_stereo_stride)] += tempL0 << 8; p_output[(cSample << p_stereo_stride) + 1] += tempR0 << 8; } // Advance offsets Offset += aSample; if (Offset >= reverb_buffer_size) { Offset -= reverb_buffer_size; } p_input += aSample << p_stereo_stride; p_output += aSample << p_stereo_stride; p_frames -= aSample; } state.lwl = lwl; state.lwr = lwr; state.rwl = rwl; state.rwr = rwr; state.Offset = Offset; return (max & 0x7FFFFF00) != 0; // audio was mixed? } void ReverbSW::adjust_current_params() { *current_params = *reverb_param_modes[mode]; uint32_t maxofs = 0; #define LM_CONFIG_PARAM(x) \ current_params->x = (int)(((int64_t)current_params->x * (int64_t)mix_rate * 8L) / (int64_t)44100); \ if (current_params->x > maxofs) \ maxofs = current_params->x; LM_CONFIG_PARAM(nLwlOld); LM_CONFIG_PARAM(nRwrOld); LM_CONFIG_PARAM(nLwlNew); LM_CONFIG_PARAM(nRwrNew); LM_CONFIG_PARAM(nLwrOld); LM_CONFIG_PARAM(nRwlOld); LM_CONFIG_PARAM(nLwrNew); LM_CONFIG_PARAM(nRwlNew); LM_CONFIG_PARAM(nEcho0L); LM_CONFIG_PARAM(nEcho1L); LM_CONFIG_PARAM(nEcho2L); LM_CONFIG_PARAM(nEcho3L); LM_CONFIG_PARAM(nEcho0R); LM_CONFIG_PARAM(nEcho1R); LM_CONFIG_PARAM(nEcho2R); LM_CONFIG_PARAM(nEcho3R); LM_CONFIG_PARAM(nRevaOldL); LM_CONFIG_PARAM(nRevaOldR); LM_CONFIG_PARAM(nRevbOldL); LM_CONFIG_PARAM(nRevbOldR); LM_CONFIG_PARAM(nRevaNewL); LM_CONFIG_PARAM(nRevaNewR); LM_CONFIG_PARAM(nRevbNewL); LM_CONFIG_PARAM(nRevbNewR); int needed_buffer_size = maxofs + 1; if (reverb_buffer) memdelete_arr(reverb_buffer); reverb_buffer = memnew_arr(int, needed_buffer_size); reverb_buffer_size = needed_buffer_size; for (uint32_t i = 0; i < reverb_buffer_size; i++) reverb_buffer[i] = 0; state.reset(); } void ReverbSW::set_mode(ReverbMode p_mode) { if (mode == p_mode) return; mode = p_mode; adjust_current_params(); } void ReverbSW::set_mix_rate(int p_mix_rate) { if (p_mix_rate == mix_rate) return; mix_rate = p_mix_rate; adjust_current_params(); } ReverbSW::ReverbSW() { reverb_buffer = 0; reverb_buffer_size = 0; mode = REVERB_MODE_ROOM; mix_rate = 1; current_params = memnew(ReverbParamsSW); } ReverbSW::~ReverbSW() { if (reverb_buffer) memdelete_arr(reverb_buffer); memdelete(current_params); }