<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>CFBundleDevelopmentRegion</key> <string>English</string> <key>CFBundleExecutable</key> <string>Godot</string> <key>CFBundleName</key> <string>Godot</string> <key>CFBundleGetInfoString</key> <string>(c) 2007-2021 Juan Linietsky, Ariel Manzur & Godot Engine contributors</string> <key>CFBundleIconFile</key> <string>Godot.icns</string> <key>CFBundleIdentifier</key> <string>org.godotengine.godot</string> <key>CFBundleInfoDictionaryVersion</key> <string>6.0</string> <key>CFBundlePackageType</key> <string>APPL</string> <key>CFBundleShortVersionString</key> <string>4.0</string> <key>CFBundleSignature</key> <string>godot</string> <key>CFBundleVersion</key> <string>4.0</string> <key>NSMicrophoneUsageDescription</key> <string>Microphone access is required to capture audio.</string> <key>NSCameraUsageDescription</key> <string>Camera access is required to capture video.</string> <key>NSRequiresAquaSystemAppearance</key> <false/> <key>NSHumanReadableCopyright</key> <string>© 2007-2021 Juan Linietsky, Ariel Manzur & Godot Engine contributors</string> <key>CFBundleSupportedPlatforms</key> <array> <string>MacOSX</string> </array> <key>NSPrincipalClass</key> <string>NSApplication</string> <key>LSMinimumSystemVersion</key> <string>10.12</string> <key>LSMinimumSystemVersionByArchitecture</key> <dict> <key>x86_64</key> <string>10.12</string> </dict> <key>NSHighResolutionCapable</key> <true/> <key>CFBundleDocumentTypes</key> <array> <dict> <key>CFBundleTypeRole</key> <string>Editor</string> <key>LSItemContentTypes</key> <array> <string>public.tscn</string> </array> <key>NSExportableTypes</key> <array> <string>public.tscn</string> </array> </dict> <dict> <key>CFBundleTypeRole</key> <string>Editor</string> <key>LSItemContentTypes</key> <array> <string>public.godot</string> </array> <key>NSExportableTypes</key> <array> <string>public.godot</string> </array> </dict> </array> <key>UTExportedTypeDeclarations</key> <array> <dict> <key>UTTypeIdentifier</key> <string>public.tscn</string> <key>UTTypeReferenceURL</key> <string></string> <key>UTTypeDescription</key> <string>Godot Scene</string> <key>UTTypeIconFile</key> <string>Scene.icns</string> <key>UTTypeConformsTo</key> <array> <string>public.data</string> </array> <key>UTTypeTagSpecification</key> <dict> <key>public.filename-extension</key> <array> <string>scn</string> <string>tscn</string> </array> <key>public.mime-type</key> <string>application/x-godot-scene</string> </dict> </dict> <dict> <key>UTTypeIdentifier</key> <string>public.gd</string> <key>UTTypeReferenceURL</key> <string></string> <key>UTTypeDescription</key> <string>Godot Script</string> <key>UTTypeIconFile</key> <string>GDScript.icns</string> <key>UTTypeConformsTo</key> <array> <string>public.script</string> </array> <key>UTTypeTagSpecification</key> <dict> <key>public.filename-extension</key> <array> <string>gd</string> </array> <key>public.mime-type</key> <string>text/x-gdscript</string> </dict> </dict> <dict> <key>UTTypeIdentifier</key> <string>public.res</string> <key>UTTypeReferenceURL</key> <string></string> <key>UTTypeDescription</key> <string>Godot Resource</string> <key>UTTypeIconFile</key> <string>Resource.icns</string> <key>UTTypeConformsTo</key> <array> <string>public.data</string> </array> <key>UTTypeTagSpecification</key> <dict> <key>public.filename-extension</key> <array> <string>res</string> <string>tres</string> </array> <key>public.mime-type</key> <string>application/x-godot-resource</string> </dict> </dict> <dict> <key>UTTypeIdentifier</key> <string>public.godot</string> <key>UTTypeReferenceURL</key> <string></string> <key>UTTypeDescription</key> <string>Godot Project</string> <key>UTTypeIconFile</key> <string>Project.icns</string> <key>UTTypeConformsTo</key> <array> <string>public.data</string> </array> <key>UTTypeTagSpecification</key> <dict> <key>public.filename-extension</key> <array> <string>godot</string> </array> <key>public.mime-type</key> <string>text/x-godot-project</string> </dict> </dict> </array> </dict> </plist>