/*************************************************************************/ /* webxr_interface_js.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifdef JAVASCRIPT_ENABLED #include "webxr_interface_js.h" #include "core/os/input.h" #include "core/os/os.h" #include "emscripten.h" #include "godot_webxr.h" #include "main/input_default.h" #include "servers/visual/visual_server_globals.h" #include void _emwebxr_on_session_supported(char *p_session_mode, int p_supported) { ARVRServer *arvr_server = ARVRServer::get_singleton(); ERR_FAIL_NULL(arvr_server); Ref interface = arvr_server->find_interface("WebXR"); ERR_FAIL_COND(interface.is_null()); String session_mode = String(p_session_mode); interface->emit_signal("session_supported", session_mode, p_supported ? true : false); } void _emwebxr_on_session_started(char *p_reference_space_type) { ARVRServer *arvr_server = ARVRServer::get_singleton(); ERR_FAIL_NULL(arvr_server); Ref interface = arvr_server->find_interface("WebXR"); ERR_FAIL_COND(interface.is_null()); String reference_space_type = String(p_reference_space_type); ((WebXRInterfaceJS *)interface.ptr())->_set_reference_space_type(reference_space_type); interface->emit_signal("session_started"); } void _emwebxr_on_session_ended() { ARVRServer *arvr_server = ARVRServer::get_singleton(); ERR_FAIL_NULL(arvr_server); Ref interface = arvr_server->find_interface("WebXR"); ERR_FAIL_COND(interface.is_null()); interface->uninitialize(); interface->emit_signal("session_ended"); } void _emwebxr_on_session_failed(char *p_message) { ARVRServer *arvr_server = ARVRServer::get_singleton(); ERR_FAIL_NULL(arvr_server); Ref interface = arvr_server->find_interface("WebXR"); ERR_FAIL_COND(interface.is_null()); interface->uninitialize(); String message = String(p_message); interface->emit_signal("session_failed", message); } void _emwebxr_on_controller_changed() { ARVRServer *arvr_server = ARVRServer::get_singleton(); ERR_FAIL_NULL(arvr_server); Ref interface = arvr_server->find_interface("WebXR"); ERR_FAIL_COND(interface.is_null()); ((WebXRInterfaceJS *)interface.ptr())->_on_controller_changed(); } extern "C" EMSCRIPTEN_KEEPALIVE void _emwebxr_on_input_event(char *p_signal_name, int p_input_source) { ARVRServer *arvr_server = ARVRServer::get_singleton(); ERR_FAIL_NULL(arvr_server); Ref interface = arvr_server->find_interface("WebXR"); ERR_FAIL_COND(interface.is_null()); StringName signal_name = StringName(p_signal_name); interface->emit_signal(signal_name, p_input_source + 1); } extern "C" EMSCRIPTEN_KEEPALIVE void _emwebxr_on_simple_event(char *p_signal_name) { ARVRServer *arvr_server = ARVRServer::get_singleton(); ERR_FAIL_NULL(arvr_server); Ref interface = arvr_server->find_interface("WebXR"); ERR_FAIL_COND(interface.is_null()); StringName signal_name = StringName(p_signal_name); interface->emit_signal(signal_name); } void WebXRInterfaceJS::is_session_supported(const String &p_session_mode) { godot_webxr_is_session_supported(p_session_mode.utf8().get_data(), &_emwebxr_on_session_supported); } void WebXRInterfaceJS::set_session_mode(String p_session_mode) { session_mode = p_session_mode; } String WebXRInterfaceJS::get_session_mode() const { return session_mode; } void WebXRInterfaceJS::set_required_features(String p_required_features) { required_features = p_required_features; } String WebXRInterfaceJS::get_required_features() const { return required_features; } void WebXRInterfaceJS::set_optional_features(String p_optional_features) { optional_features = p_optional_features; } String WebXRInterfaceJS::get_optional_features() const { return optional_features; } void WebXRInterfaceJS::set_requested_reference_space_types(String p_requested_reference_space_types) { requested_reference_space_types = p_requested_reference_space_types; } String WebXRInterfaceJS::get_requested_reference_space_types() const { return requested_reference_space_types; } void WebXRInterfaceJS::_set_reference_space_type(String p_reference_space_type) { reference_space_type = p_reference_space_type; } String WebXRInterfaceJS::get_reference_space_type() const { return reference_space_type; } Ref WebXRInterfaceJS::get_controller(int p_controller_id) const { ARVRServer *arvr_server = ARVRServer::get_singleton(); ERR_FAIL_NULL_V(arvr_server, nullptr); return arvr_server->find_by_type_and_id(ARVRServer::TRACKER_CONTROLLER, p_controller_id); } String WebXRInterfaceJS::get_visibility_state() const { char *c_str = godot_webxr_get_visibility_state(); if (c_str) { String visibility_state = String(c_str); free(c_str); return visibility_state; } return String(); } PoolVector3Array WebXRInterfaceJS::get_bounds_geometry() const { PoolVector3Array ret; int *js_bounds = godot_webxr_get_bounds_geometry(); if (js_bounds) { ret.resize(js_bounds[0]); for (int i = 0; i < js_bounds[0]; i++) { float *js_vector3 = ((float *)js_bounds) + (i * 3) + 1; ret.set(i, Vector3(js_vector3[0], js_vector3[1], js_vector3[2])); } free(js_bounds); } return ret; } StringName WebXRInterfaceJS::get_name() const { return "WebXR"; }; int WebXRInterfaceJS::get_capabilities() const { return ARVRInterface::ARVR_STEREO | ARVRInterface::ARVR_MONO; }; bool WebXRInterfaceJS::is_stereo() { return godot_webxr_get_view_count() == 2; }; bool WebXRInterfaceJS::is_initialized() const { return (initialized); }; bool WebXRInterfaceJS::initialize() { ARVRServer *arvr_server = ARVRServer::get_singleton(); ERR_FAIL_NULL_V(arvr_server, false); if (!initialized) { if (!godot_webxr_is_supported()) { return false; } if (requested_reference_space_types.size() == 0) { return false; } // make this our primary interface arvr_server->set_primary_interface(this); // Clear render_targetsize to make sure it gets reset to the new size. // Clearing in uninitialize() doesn't work because a frame can still be // rendered after it's called, which will fill render_targetsize again. render_targetsize.width = 0; render_targetsize.height = 0; initialized = true; godot_webxr_initialize( session_mode.utf8().get_data(), required_features.utf8().get_data(), optional_features.utf8().get_data(), requested_reference_space_types.utf8().get_data(), &_emwebxr_on_session_started, &_emwebxr_on_session_ended, &_emwebxr_on_session_failed, &_emwebxr_on_controller_changed, &_emwebxr_on_input_event, &_emwebxr_on_simple_event); }; return true; }; void WebXRInterfaceJS::uninitialize() { if (initialized) { ARVRServer *arvr_server = ARVRServer::get_singleton(); if (arvr_server != NULL) { // no longer our primary interface arvr_server->clear_primary_interface_if(this); } godot_webxr_uninitialize(); reference_space_type = ""; initialized = false; }; }; Transform WebXRInterfaceJS::_js_matrix_to_transform(float *p_js_matrix) { Transform transform; transform.basis.elements[0].x = p_js_matrix[0]; transform.basis.elements[1].x = p_js_matrix[1]; transform.basis.elements[2].x = p_js_matrix[2]; transform.basis.elements[0].y = p_js_matrix[4]; transform.basis.elements[1].y = p_js_matrix[5]; transform.basis.elements[2].y = p_js_matrix[6]; transform.basis.elements[0].z = p_js_matrix[8]; transform.basis.elements[1].z = p_js_matrix[9]; transform.basis.elements[2].z = p_js_matrix[10]; transform.origin.x = p_js_matrix[12]; transform.origin.y = p_js_matrix[13]; transform.origin.z = p_js_matrix[14]; return transform; } Size2 WebXRInterfaceJS::get_render_targetsize() { if (render_targetsize.width != 0 && render_targetsize.height != 0) { return render_targetsize; } int *js_size = godot_webxr_get_render_targetsize(); if (!initialized || js_size == nullptr) { // As a temporary default (until WebXR is fully initialized), use half the window size. Size2 temp = OS::get_singleton()->get_window_size(); temp.width /= 2.0; return temp; } render_targetsize.width = js_size[0]; render_targetsize.height = js_size[1]; free(js_size); return render_targetsize; }; Transform WebXRInterfaceJS::get_transform_for_eye(ARVRInterface::Eyes p_eye, const Transform &p_cam_transform) { Transform transform_for_eye; ARVRServer *arvr_server = ARVRServer::get_singleton(); ERR_FAIL_NULL_V(arvr_server, transform_for_eye); float *js_matrix = godot_webxr_get_transform_for_eye(p_eye); if (!initialized || js_matrix == nullptr) { transform_for_eye = p_cam_transform; return transform_for_eye; } transform_for_eye = _js_matrix_to_transform(js_matrix); free(js_matrix); return p_cam_transform * arvr_server->get_reference_frame() * transform_for_eye; }; CameraMatrix WebXRInterfaceJS::get_projection_for_eye(ARVRInterface::Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far) { CameraMatrix eye; float *js_matrix = godot_webxr_get_projection_for_eye(p_eye); if (!initialized || js_matrix == nullptr) { return eye; } int k = 0; for (int i = 0; i < 4; i++) { for (int j = 0; j < 4; j++) { eye.matrix[i][j] = js_matrix[k++]; } } free(js_matrix); // Copied from godot_oculus_mobile's ovr_mobile_session.cpp eye.matrix[2][2] = -(p_z_far + p_z_near) / (p_z_far - p_z_near); eye.matrix[3][2] = -(2.0f * p_z_far * p_z_near) / (p_z_far - p_z_near); return eye; } void WebXRInterfaceJS::commit_for_eye(ARVRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect) { if (!initialized) { return; } RID texture = VSG::storage->render_target_get_texture(p_render_target); uint32_t texture_id = VSG::storage->texture_get_texid(texture); godot_webxr_commit_for_eye(p_eye, texture_id); }; void WebXRInterfaceJS::process() { if (initialized) { godot_webxr_sample_controller_data(); int controller_count = godot_webxr_get_controller_count(); if (controller_count == 0) { return; } for (int i = 0; i < controller_count; i++) { _update_tracker(i); } }; }; void WebXRInterfaceJS::_update_tracker(int p_controller_id) { ARVRServer *arvr_server = ARVRServer::get_singleton(); ERR_FAIL_NULL(arvr_server); Ref tracker = arvr_server->find_by_type_and_id(ARVRServer::TRACKER_CONTROLLER, p_controller_id + 1); if (godot_webxr_is_controller_connected(p_controller_id)) { if (tracker.is_null()) { tracker.instance(); tracker->set_type(ARVRServer::TRACKER_CONTROLLER); // Controller id's 0 and 1 are always the left and right hands. if (p_controller_id < 2) { tracker->set_name(p_controller_id == 0 ? "Left" : "Right"); tracker->set_hand(p_controller_id == 0 ? ARVRPositionalTracker::TRACKER_LEFT_HAND : ARVRPositionalTracker::TRACKER_RIGHT_HAND); } // Use the ids we're giving to our "virtual" gamepads. tracker->set_joy_id(p_controller_id + 100); arvr_server->add_tracker(tracker); } InputDefault *input = (InputDefault *)Input::get_singleton(); float *tracker_matrix = godot_webxr_get_controller_transform(p_controller_id); if (tracker_matrix) { Transform transform = _js_matrix_to_transform(tracker_matrix); tracker->set_position(transform.origin); tracker->set_orientation(transform.basis); free(tracker_matrix); } int *buttons = godot_webxr_get_controller_buttons(p_controller_id); if (buttons) { for (int i = 0; i < buttons[0]; i++) { input->joy_button(p_controller_id + 100, i, *((float *)buttons + (i + 1))); } free(buttons); } int *axes = godot_webxr_get_controller_axes(p_controller_id); if (axes) { for (int i = 0; i < axes[0]; i++) { InputDefault::JoyAxis joy_axis; joy_axis.min = -1; joy_axis.value = *((float *)axes + (i + 1)); input->joy_axis(p_controller_id + 100, i, joy_axis); } free(axes); } } else if (tracker.is_valid()) { arvr_server->remove_tracker(tracker); } } void WebXRInterfaceJS::_on_controller_changed() { // Register "virtual" gamepads with Godot for the ones we get from WebXR. godot_webxr_sample_controller_data(); for (int i = 0; i < 2; i++) { bool controller_connected = godot_webxr_is_controller_connected(i); if (controllers_state[i] != controller_connected) { Input::get_singleton()->joy_connection_changed(i + 100, controller_connected, i == 0 ? "Left" : "Right", ""); controllers_state[i] = controller_connected; } } } void WebXRInterfaceJS::notification(int p_what) { // Nothing to do here. } WebXRInterfaceJS::WebXRInterfaceJS() { initialized = false; session_mode = "inline"; requested_reference_space_types = "local"; }; WebXRInterfaceJS::~WebXRInterfaceJS() { // and make sure we cleanup if we haven't already if (initialized) { uninitialize(); }; }; #endif // JAVASCRIPT_ENABLED