#include "Contour.h" #include "arithmetics.hpp" namespace msdfgen { static double shoelace(const Point2 &a, const Point2 &b) { return (b.x-a.x)*(a.y+b.y); } void Contour::addEdge(const EdgeHolder &edge) { edges.push_back(edge); } #ifdef MSDFGEN_USE_CPP11 void Contour::addEdge(EdgeHolder &&edge) { edges.push_back((EdgeHolder &&) edge); } #endif EdgeHolder &Contour::addEdge() { edges.resize(edges.size()+1); return edges.back(); } static void boundPoint(double &l, double &b, double &r, double &t, Point2 p) { if (p.x < l) l = p.x; if (p.y < b) b = p.y; if (p.x > r) r = p.x; if (p.y > t) t = p.y; } void Contour::bound(double &l, double &b, double &r, double &t) const { for (std::vector::const_iterator edge = edges.begin(); edge != edges.end(); ++edge) (*edge)->bound(l, b, r, t); } void Contour::boundMiters(double &l, double &b, double &r, double &t, double border, double miterLimit, int polarity) const { if (edges.empty()) return; Vector2 prevDir = edges.back()->direction(1).normalize(true); for (std::vector::const_iterator edge = edges.begin(); edge != edges.end(); ++edge) { Vector2 dir = -(*edge)->direction(0).normalize(true); if (polarity*crossProduct(prevDir, dir) >= 0) { double miterLength = miterLimit; double q = .5*(1-dotProduct(prevDir, dir)); if (q > 0) miterLength = min(1/sqrt(q), miterLimit); Point2 miter = (*edge)->point(0)+border*miterLength*(prevDir+dir).normalize(true); boundPoint(l, b, r, t, miter); } prevDir = (*edge)->direction(1).normalize(true); } } int Contour::winding() const { if (edges.empty()) return 0; double total = 0; if (edges.size() == 1) { Point2 a = edges[0]->point(0), b = edges[0]->point(1/3.), c = edges[0]->point(2/3.); total += shoelace(a, b); total += shoelace(b, c); total += shoelace(c, a); } else if (edges.size() == 2) { Point2 a = edges[0]->point(0), b = edges[0]->point(.5), c = edges[1]->point(0), d = edges[1]->point(.5); total += shoelace(a, b); total += shoelace(b, c); total += shoelace(c, d); total += shoelace(d, a); } else { Point2 prev = edges.back()->point(0); for (std::vector::const_iterator edge = edges.begin(); edge != edges.end(); ++edge) { Point2 cur = (*edge)->point(0); total += shoelace(prev, cur); prev = cur; } } return sign(total); } void Contour::reverse() { for (int i = (int) edges.size()/2; i > 0; --i) EdgeHolder::swap(edges[i-1], edges[edges.size()-i]); for (std::vector::iterator edge = edges.begin(); edge != edges.end(); ++edge) (*edge)->reverse(); } }