Special button that brings up a [PopupMenu] when clicked. Special button that brings up a [PopupMenu] when clicked. New items can be created inside this [PopupMenu] using [code]get_popup().add_item("My Item Name")[/code]. You can also create them directly from the editor. To do so, select the [MenuButton] node, then in the toolbar at the top of the 2D editor, click [b]Items[/b] then click [b]Add[/b] in the popup. You will be able to give each item new properties. See also [BaseButton] which contains common properties and methods associated with this node. Returns the [PopupMenu] contained in this button. [b]Warning:[/b] This is a required internal node, removing and freeing it may cause a crash. If you wish to hide it or any of its children, use their [member CanvasItem.visible] property. If [code]true[/code], shortcuts are disabled and cannot be used to trigger the button. If [code]true[/code], when the cursor hovers above another [MenuButton] within the same parent which also has [code]switch_on_hover[/code] enabled, it will close the current [MenuButton] and open the other one. Emitted when [PopupMenu] of this MenuButton is about to show. [StyleBox] used when the [MenuButton] is disabled. [StyleBox] used when the [MenuButton] is focused. It is displayed over the current [StyleBox], so using [StyleBoxEmpty] will just disable the focus visual effect. [Font] of the [MenuButton]'s text. Default text [Color] of the [MenuButton]. Text [Color] used when the [MenuButton] is disabled. Text [Color] used when the [MenuButton] is focused. Only replaces the normal text color of the button. Disabled, hovered, and pressed states take precedence over this color. Text [Color] used when the [MenuButton] is being hovered. Text [Color] used when the [MenuButton] is being pressed. [StyleBox] used when the [MenuButton] is being hovered. The horizontal space between [MenuButton]'s icon and text. Default [StyleBox] for the [MenuButton]. [StyleBox] used when the [MenuButton] is being pressed.