/**************************************************************************/ /* dir_access_unix.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "dir_access_unix.h" #if defined(UNIX_ENABLED) #include "core/os/memory.h" #include "core/os/os.h" #include "core/string/print_string.h" #include "core/templates/list.h" #include #include #include #include #include #include #include #ifdef HAVE_MNTENT #include #endif Error DirAccessUnix::list_dir_begin() { list_dir_end(); //close any previous dir opening! //char real_current_dir_name[2048]; //is this enough?! //getcwd(real_current_dir_name,2048); //chdir(current_path.utf8().get_data()); dir_stream = opendir(current_dir.utf8().get_data()); //chdir(real_current_dir_name); if (!dir_stream) { return ERR_CANT_OPEN; //error! } return OK; } bool DirAccessUnix::file_exists(String p_file) { GLOBAL_LOCK_FUNCTION if (p_file.is_relative_path()) { p_file = current_dir.path_join(p_file); } p_file = fix_path(p_file); struct stat flags = {}; bool success = (stat(p_file.utf8().get_data(), &flags) == 0); if (success && S_ISDIR(flags.st_mode)) { success = false; } return success; } bool DirAccessUnix::dir_exists(String p_dir) { GLOBAL_LOCK_FUNCTION if (p_dir.is_relative_path()) { p_dir = get_current_dir().path_join(p_dir); } p_dir = fix_path(p_dir); struct stat flags = {}; bool success = (stat(p_dir.utf8().get_data(), &flags) == 0); return (success && S_ISDIR(flags.st_mode)); } bool DirAccessUnix::is_readable(String p_dir) { GLOBAL_LOCK_FUNCTION if (p_dir.is_relative_path()) { p_dir = get_current_dir().path_join(p_dir); } p_dir = fix_path(p_dir); return (access(p_dir.utf8().get_data(), R_OK) == 0); } bool DirAccessUnix::is_writable(String p_dir) { GLOBAL_LOCK_FUNCTION if (p_dir.is_relative_path()) { p_dir = get_current_dir().path_join(p_dir); } p_dir = fix_path(p_dir); return (access(p_dir.utf8().get_data(), W_OK) == 0); } uint64_t DirAccessUnix::get_modified_time(String p_file) { if (p_file.is_relative_path()) { p_file = current_dir.path_join(p_file); } p_file = fix_path(p_file); struct stat flags = {}; bool success = (stat(p_file.utf8().get_data(), &flags) == 0); if (success) { return flags.st_mtime; } else { ERR_FAIL_V(0); } return 0; } String DirAccessUnix::get_next() { if (!dir_stream) { return ""; } dirent *entry = readdir(dir_stream); if (entry == nullptr) { list_dir_end(); return ""; } String fname = fix_unicode_name(entry->d_name); // Look at d_type to determine if the entry is a directory, unless // its type is unknown (the file system does not support it) or if // the type is a link, in that case we want to resolve the link to // known if it points to a directory. stat() will resolve the link // for us. if (entry->d_type == DT_UNKNOWN || entry->d_type == DT_LNK) { String f = current_dir.path_join(fname); struct stat flags = {}; if (stat(f.utf8().get_data(), &flags) == 0) { _cisdir = S_ISDIR(flags.st_mode); } else { _cisdir = false; } } else { _cisdir = (entry->d_type == DT_DIR); } _cishidden = is_hidden(fname); return fname; } bool DirAccessUnix::current_is_dir() const { return _cisdir; } bool DirAccessUnix::current_is_hidden() const { return _cishidden; } void DirAccessUnix::list_dir_end() { if (dir_stream) { closedir(dir_stream); } dir_stream = nullptr; _cisdir = false; } #if defined(HAVE_MNTENT) && defined(LINUXBSD_ENABLED) static bool _filter_drive(struct mntent *mnt) { // Ignore devices that don't point to /dev if (strncmp(mnt->mnt_fsname, "/dev", 4) != 0) { return false; } // Accept devices mounted at common locations if (strncmp(mnt->mnt_dir, "/media", 6) == 0 || strncmp(mnt->mnt_dir, "/mnt", 4) == 0 || strncmp(mnt->mnt_dir, "/home", 5) == 0 || strncmp(mnt->mnt_dir, "/run/media", 10) == 0) { return true; } // Ignore everything else return false; } #endif static void _get_drives(List *list) { // Add root. list->push_back("/"); #if defined(HAVE_MNTENT) && defined(LINUXBSD_ENABLED) // Check /etc/mtab for the list of mounted partitions. FILE *mtab = setmntent("/etc/mtab", "r"); if (mtab) { struct mntent mnt; char strings[4096]; while (getmntent_r(mtab, &mnt, strings, sizeof(strings))) { if (mnt.mnt_dir != nullptr && _filter_drive(&mnt)) { // Avoid duplicates String name = String::utf8(mnt.mnt_dir); if (!list->find(name)) { list->push_back(name); } } } endmntent(mtab); } #endif // Add $HOME. const char *home = getenv("HOME"); if (home) { // Only add if it's not a duplicate String home_name = String::utf8(home); if (!list->find(home_name)) { list->push_back(home_name); } // Check GTK+3 bookmarks for both XDG locations (Documents, Downloads, etc.) // and potential user-defined bookmarks. char path[1024]; snprintf(path, 1024, "%s/.config/gtk-3.0/bookmarks", home); FILE *fd = fopen(path, "r"); if (fd) { char string[1024]; while (fgets(string, 1024, fd)) { // Parse only file:// links if (strncmp(string, "file://", 7) == 0) { // Strip any unwanted edges on the strings and push_back if it's not a duplicate. String fpath = String::utf8(string + 7).strip_edges().split_spaces()[0].uri_decode(); if (!list->find(fpath)) { list->push_back(fpath); } } } fclose(fd); } // Add Desktop dir. String dpath = OS::get_singleton()->get_system_dir(OS::SystemDir::SYSTEM_DIR_DESKTOP); if (dpath.length() > 0 && !list->find(dpath)) { list->push_back(dpath); } } list->sort(); } int DirAccessUnix::get_drive_count() { List list; _get_drives(&list); return list.size(); } String DirAccessUnix::get_drive(int p_drive) { List list; _get_drives(&list); ERR_FAIL_INDEX_V(p_drive, list.size(), ""); return list.get(p_drive); } int DirAccessUnix::get_current_drive() { int drive = 0; int max_length = -1; const String path = get_current_dir().to_lower(); for (int i = 0; i < get_drive_count(); i++) { const String d = get_drive(i).to_lower(); if (max_length < d.length() && path.begins_with(d)) { max_length = d.length(); drive = i; } } return drive; } bool DirAccessUnix::drives_are_shortcuts() { return true; } Error DirAccessUnix::make_dir(String p_dir) { GLOBAL_LOCK_FUNCTION if (p_dir.is_relative_path()) { p_dir = get_current_dir().path_join(p_dir); } p_dir = fix_path(p_dir); bool success = (mkdir(p_dir.utf8().get_data(), S_IRWXU | S_IRWXG | S_IROTH | S_IXOTH) == 0); int err = errno; if (success) { return OK; } if (err == EEXIST) { return ERR_ALREADY_EXISTS; } return ERR_CANT_CREATE; } Error DirAccessUnix::change_dir(String p_dir) { GLOBAL_LOCK_FUNCTION p_dir = fix_path(p_dir); // prev_dir is the directory we are changing out of String prev_dir; char real_current_dir_name[2048]; ERR_FAIL_NULL_V(getcwd(real_current_dir_name, 2048), ERR_BUG); if (prev_dir.parse_utf8(real_current_dir_name) != OK) { prev_dir = real_current_dir_name; //no utf8, maybe latin? } // try_dir is the directory we are trying to change into String try_dir = ""; if (p_dir.is_relative_path()) { String next_dir = current_dir.path_join(p_dir); next_dir = next_dir.simplify_path(); try_dir = next_dir; } else { try_dir = p_dir; } bool worked = (chdir(try_dir.utf8().get_data()) == 0); // we can only give this utf8 if (!worked) { return ERR_INVALID_PARAMETER; } String base = _get_root_path(); if (!base.is_empty() && !try_dir.begins_with(base)) { ERR_FAIL_NULL_V(getcwd(real_current_dir_name, 2048), ERR_BUG); String new_dir; new_dir.parse_utf8(real_current_dir_name); if (!new_dir.begins_with(base)) { try_dir = current_dir; //revert } } // the directory exists, so set current_dir to try_dir current_dir = try_dir; ERR_FAIL_COND_V(chdir(prev_dir.utf8().get_data()) != 0, ERR_BUG); return OK; } String DirAccessUnix::get_current_dir(bool p_include_drive) const { String base = _get_root_path(); if (!base.is_empty()) { String bd = current_dir.replace_first(base, ""); if (bd.begins_with("/")) { return _get_root_string() + bd.substr(1, bd.length()); } else { return _get_root_string() + bd; } } return current_dir; } Error DirAccessUnix::rename(String p_path, String p_new_path) { if (p_path.is_relative_path()) { p_path = get_current_dir().path_join(p_path); } p_path = fix_path(p_path); if (p_new_path.is_relative_path()) { p_new_path = get_current_dir().path_join(p_new_path); } p_new_path = fix_path(p_new_path); return ::rename(p_path.utf8().get_data(), p_new_path.utf8().get_data()) == 0 ? OK : FAILED; } Error DirAccessUnix::remove(String p_path) { if (p_path.is_relative_path()) { p_path = get_current_dir().path_join(p_path); } p_path = fix_path(p_path); struct stat flags = {}; if ((stat(p_path.utf8().get_data(), &flags) != 0)) { return FAILED; } if (S_ISDIR(flags.st_mode) && !is_link(p_path)) { return ::rmdir(p_path.utf8().get_data()) == 0 ? OK : FAILED; } else { return ::unlink(p_path.utf8().get_data()) == 0 ? OK : FAILED; } } bool DirAccessUnix::is_link(String p_file) { if (p_file.is_relative_path()) { p_file = get_current_dir().path_join(p_file); } p_file = fix_path(p_file); struct stat flags = {}; if ((lstat(p_file.utf8().get_data(), &flags) != 0)) { return false; } return S_ISLNK(flags.st_mode); } String DirAccessUnix::read_link(String p_file) { if (p_file.is_relative_path()) { p_file = get_current_dir().path_join(p_file); } p_file = fix_path(p_file); char buf[256]; memset(buf, 0, 256); ssize_t len = readlink(p_file.utf8().get_data(), buf, sizeof(buf)); String link; if (len > 0) { link.parse_utf8(buf, len); } return link; } Error DirAccessUnix::create_link(String p_source, String p_target) { if (p_target.is_relative_path()) { p_target = get_current_dir().path_join(p_target); } p_source = fix_path(p_source); p_target = fix_path(p_target); if (symlink(p_source.utf8().get_data(), p_target.utf8().get_data()) == 0) { return OK; } else { return FAILED; } } uint64_t DirAccessUnix::get_space_left() { struct statvfs vfs; if (statvfs(current_dir.utf8().get_data(), &vfs) != 0) { return 0; } return (uint64_t)vfs.f_bavail * (uint64_t)vfs.f_frsize; } String DirAccessUnix::get_filesystem_type() const { return ""; //TODO this should be implemented } bool DirAccessUnix::is_hidden(const String &p_name) { return p_name != "." && p_name != ".." && p_name.begins_with("."); } bool DirAccessUnix::is_case_sensitive(const String &p_path) const { #if defined(LINUXBSD_ENABLED) String f = p_path; if (!f.is_absolute_path()) { f = get_current_dir().path_join(f); } f = fix_path(f); int fd = ::open(f.utf8().get_data(), O_RDONLY | O_NONBLOCK); if (fd) { long flags = 0; if (ioctl(fd, _IOR('f', 1, long), &flags) >= 0) { ::close(fd); return !(flags & 0x40000000 /* FS_CASEFOLD_FL */); } ::close(fd); } #endif return true; } DirAccessUnix::DirAccessUnix() { dir_stream = nullptr; _cisdir = false; /* determine drive count */ // set current directory to an absolute path of the current directory char real_current_dir_name[2048]; ERR_FAIL_NULL(getcwd(real_current_dir_name, 2048)); if (current_dir.parse_utf8(real_current_dir_name) != OK) { current_dir = real_current_dir_name; } change_dir(current_dir); } DirAccessUnix::~DirAccessUnix() { list_dir_end(); } #endif // UNIX_ENABLED