/*************************************************************************/ /* tile_set.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "tile_set.h" bool TileSet::_set(const StringName& p_name, const Variant& p_value) { String n = p_name; int slash = n.find("/"); if (slash==-1) return false; int id = String::to_int(n.c_str(),slash); if (!tile_map.has(id)) create_tile(id); String what = n.substr(slash+1,n.length()); if (what=="name") tile_set_name(id,p_value); else if (what=="texture") tile_set_texture(id,p_value); else if (what=="tex_offset") tile_set_texture_offset(id,p_value); else if (what=="material") tile_set_material(id,p_value); else if (what=="modulate") tile_set_modulate(id,p_value); else if (what=="shape_offset") tile_set_shape_offset(id,p_value); else if (what=="region") tile_set_region(id,p_value); else if (what=="shape") tile_set_shape(id,p_value); else if (what=="shapes") _tile_set_shapes(id,p_value); else if (what=="occluder") tile_set_light_occluder(id,p_value); else if (what=="occluder_offset") tile_set_occluder_offset(id,p_value); else if (what=="navigation") tile_set_navigation_polygon(id,p_value); else if (what=="navigation_offset") tile_set_navigation_polygon_offset(id,p_value); else return false; return true; } bool TileSet::_get(const StringName& p_name,Variant &r_ret) const{ String n = p_name; int slash = n.find("/"); if (slash==-1) return false; int id = String::to_int(n.c_str(),slash); ERR_FAIL_COND_V(!tile_map.has(id),false); String what = n.substr(slash+1,n.length()); if (what=="name") r_ret=tile_get_name(id); else if (what=="texture") r_ret=tile_get_texture(id); else if (what=="tex_offset") r_ret=tile_get_texture_offset(id); else if (what=="material") r_ret=tile_get_material(id); else if (what=="modulate") r_ret=tile_get_modulate(id); else if (what=="shape_offset") r_ret=tile_get_shape_offset(id); else if (what=="region") r_ret=tile_get_region(id); else if (what=="shape") r_ret=tile_get_shape(id); else if (what=="shapes") r_ret=_tile_get_shapes(id); else if (what=="occluder") r_ret=tile_get_light_occluder(id); else if (what=="occluder_offset") r_ret=tile_get_occluder_offset(id); else if (what=="navigation") r_ret=tile_get_navigation_polygon(id); else if (what=="navigation_offset") r_ret=tile_get_navigation_polygon_offset(id); else return false; return true; } void TileSet::_get_property_list( List *p_list) const{ for(Map::Element *E=tile_map.front();E;E=E->next()) { int id = E->key(); String pre = itos(id)+"/"; p_list->push_back(PropertyInfo(Variant::STRING,pre+"name")); p_list->push_back(PropertyInfo(Variant::OBJECT,pre+"texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture")); p_list->push_back(PropertyInfo(Variant::VECTOR2,pre+"tex_offset")); p_list->push_back(PropertyInfo(Variant::OBJECT,pre+"material",PROPERTY_HINT_RESOURCE_TYPE,"CanvasItemMaterial")); p_list->push_back(PropertyInfo(Variant::COLOR,pre+"modulate")); p_list->push_back(PropertyInfo(Variant::RECT2,pre+"region")); p_list->push_back(PropertyInfo(Variant::VECTOR2,pre+"occluder_offset")); p_list->push_back(PropertyInfo(Variant::OBJECT,pre+"occluder",PROPERTY_HINT_RESOURCE_TYPE,"OccluderPolygon2D")); p_list->push_back(PropertyInfo(Variant::VECTOR2,pre+"navigation_offset")); p_list->push_back(PropertyInfo(Variant::OBJECT,pre+"navigation",PROPERTY_HINT_RESOURCE_TYPE,"NavigationPolygon")); p_list->push_back(PropertyInfo(Variant::VECTOR2,pre+"shape_offset")); p_list->push_back(PropertyInfo(Variant::OBJECT,pre+"shape",PROPERTY_HINT_RESOURCE_TYPE,"Shape2D",PROPERTY_USAGE_EDITOR)); p_list->push_back(PropertyInfo(Variant::ARRAY,pre+"shapes",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR)); } } void TileSet::create_tile(int p_id) { ERR_FAIL_COND( tile_map.has(p_id) ); tile_map[p_id]=Data(); _change_notify(""); emit_changed(); } void TileSet::tile_set_texture(int p_id,const Ref &p_texture) { ERR_FAIL_COND(!tile_map.has(p_id)); tile_map[p_id].texture=p_texture; emit_changed(); } Ref TileSet::tile_get_texture(int p_id) const { ERR_FAIL_COND_V(!tile_map.has(p_id),Ref()); return tile_map[p_id].texture; } void TileSet::tile_set_material(int p_id,const Ref &p_material) { ERR_FAIL_COND(!tile_map.has(p_id)); tile_map[p_id].material=p_material; emit_changed(); } Ref TileSet::tile_get_material(int p_id) const{ ERR_FAIL_COND_V(!tile_map.has(p_id),Ref()); return tile_map[p_id].material; } void TileSet::tile_set_modulate(int p_id,const Color &p_modulate) { ERR_FAIL_COND(!tile_map.has(p_id)); tile_map[p_id].modulate=p_modulate; emit_changed(); } Color TileSet::tile_get_modulate(int p_id) const{ ERR_FAIL_COND_V(!tile_map.has(p_id),Color(1,1,1)); return tile_map[p_id].modulate; } void TileSet::tile_set_texture_offset(int p_id,const Vector2 &p_offset) { ERR_FAIL_COND(!tile_map.has(p_id)); tile_map[p_id].offset=p_offset; emit_changed(); } Vector2 TileSet::tile_get_texture_offset(int p_id) const { ERR_FAIL_COND_V(!tile_map.has(p_id),Vector2()); return tile_map[p_id].offset; } void TileSet::tile_set_shape_offset(int p_id,const Vector2 &p_offset) { ERR_FAIL_COND(!tile_map.has(p_id)); tile_map[p_id].shape_offset=p_offset; emit_changed(); } Vector2 TileSet::tile_get_shape_offset(int p_id) const { ERR_FAIL_COND_V(!tile_map.has(p_id),Vector2()); return tile_map[p_id].shape_offset; } void TileSet::tile_set_region(int p_id,const Rect2 &p_region) { ERR_FAIL_COND(!tile_map.has(p_id)); tile_map[p_id].region=p_region; emit_changed(); } Rect2 TileSet::tile_get_region(int p_id) const { ERR_FAIL_COND_V(!tile_map.has(p_id),Rect2()); return tile_map[p_id].region; } void TileSet::tile_set_name(int p_id,const String &p_name) { ERR_FAIL_COND(!tile_map.has(p_id)); tile_map[p_id].name=p_name; emit_changed(); } String TileSet::tile_get_name(int p_id) const { ERR_FAIL_COND_V(!tile_map.has(p_id),String()); return tile_map[p_id].name; } void TileSet::tile_set_shape(int p_id,const Ref &p_shape) { ERR_FAIL_COND(!tile_map.has(p_id)); tile_map[p_id].shapes.resize(1); tile_map[p_id].shapes[0]=p_shape; emit_changed(); } Ref TileSet::tile_get_shape(int p_id) const { ERR_FAIL_COND_V(!tile_map.has(p_id),Ref()); if (tile_map[p_id].shapes.size()>0) return tile_map[p_id].shapes[0]; return Ref(); } void TileSet::tile_set_light_occluder(int p_id,const Ref &p_light_occluder) { ERR_FAIL_COND(!tile_map.has(p_id)); tile_map[p_id].occluder=p_light_occluder; } Ref TileSet::tile_get_light_occluder(int p_id) const{ ERR_FAIL_COND_V(!tile_map.has(p_id),Ref()); return tile_map[p_id].occluder; } void TileSet::tile_set_navigation_polygon_offset(int p_id,const Vector2& p_offset) { ERR_FAIL_COND(!tile_map.has(p_id)); tile_map[p_id].navigation_polygon_offset=p_offset; } Vector2 TileSet::tile_get_navigation_polygon_offset(int p_id) const{ ERR_FAIL_COND_V(!tile_map.has(p_id),Vector2()); return tile_map[p_id].navigation_polygon_offset; } void TileSet::tile_set_navigation_polygon(int p_id,const Ref &p_navigation_polygon) { ERR_FAIL_COND(!tile_map.has(p_id)); tile_map[p_id].navigation_polygon=p_navigation_polygon; } Ref TileSet::tile_get_navigation_polygon(int p_id) const { ERR_FAIL_COND_V(!tile_map.has(p_id),Ref()); return tile_map[p_id].navigation_polygon; } void TileSet::tile_set_occluder_offset(int p_id,const Vector2& p_offset) { ERR_FAIL_COND(!tile_map.has(p_id)); tile_map[p_id].occluder_offset=p_offset; } Vector2 TileSet::tile_get_occluder_offset(int p_id) const{ ERR_FAIL_COND_V(!tile_map.has(p_id),Vector2()); return tile_map[p_id].occluder_offset; } void TileSet::tile_set_shapes(int p_id,const Vector > &p_shapes) { ERR_FAIL_COND(!tile_map.has(p_id)); tile_map[p_id].shapes=p_shapes; emit_changed(); } Vector > TileSet::tile_get_shapes(int p_id) const { ERR_FAIL_COND_V(!tile_map.has(p_id),Vector >()); return tile_map[p_id].shapes; } void TileSet::_tile_set_shapes(int p_id,const Array& p_shapes) { ERR_FAIL_COND(!tile_map.has(p_id)); Vector > shapes; for(int i=0;i s = p_shapes[i]; if (s.is_valid()) shapes.push_back(s); } tile_set_shapes(p_id,shapes); } Array TileSet::_tile_get_shapes(int p_id) const{ ERR_FAIL_COND_V(!tile_map.has(p_id),Array()); Array arr; Vector >shp = tile_map[p_id].shapes; for(int i=0;i::Element *E = tile_map.front(); E; E = E->next()) { arr.push_back(E->key()); } return arr; } void TileSet::get_tile_list(List *p_tiles) const { for(Map::Element *E=tile_map.front();E;E=E->next()) { p_tiles->push_back(E->key()); } } bool TileSet::has_tile(int p_id) const { return tile_map.has(p_id); } void TileSet::remove_tile(int p_id) { ERR_FAIL_COND(!tile_map.has(p_id)); tile_map.erase(p_id); _change_notify(""); emit_changed(); } int TileSet::get_last_unused_tile_id() const { if (tile_map.size()) return tile_map.back()->key()+1; else return 0; } int TileSet::find_tile_by_name(const String& p_name) const { for(Map::Element *E=tile_map.front();E;E=E->next()) { if (p_name==E->get().name) return E->key(); } return -1; } void TileSet::clear() { tile_map.clear(); _change_notify(""); emit_changed(); } void TileSet::_bind_methods() { ObjectTypeDB::bind_method(_MD("create_tile","id"),&TileSet::create_tile); ObjectTypeDB::bind_method(_MD("tile_set_name","id","name"),&TileSet::tile_set_name); ObjectTypeDB::bind_method(_MD("tile_get_name","id"),&TileSet::tile_get_name); ObjectTypeDB::bind_method(_MD("tile_set_texture","id","texture:Texture"),&TileSet::tile_set_texture); ObjectTypeDB::bind_method(_MD("tile_get_texture:Texture","id"),&TileSet::tile_get_texture); ObjectTypeDB::bind_method(_MD("tile_set_material","id","material:CanvasItemMaterial"),&TileSet::tile_set_material); ObjectTypeDB::bind_method(_MD("tile_get_material:CanvasItemMaterial","id"),&TileSet::tile_get_material); ObjectTypeDB::bind_method(_MD("tile_set_texture_offset","id","texture_offset"),&TileSet::tile_set_texture_offset); ObjectTypeDB::bind_method(_MD("tile_get_texture_offset","id"),&TileSet::tile_get_texture_offset); ObjectTypeDB::bind_method(_MD("tile_set_shape_offset","id","shape_offset"),&TileSet::tile_set_shape_offset); ObjectTypeDB::bind_method(_MD("tile_get_shape_offset","id"),&TileSet::tile_get_shape_offset); ObjectTypeDB::bind_method(_MD("tile_set_region","id","region"),&TileSet::tile_set_region); ObjectTypeDB::bind_method(_MD("tile_get_region","id"),&TileSet::tile_get_region); ObjectTypeDB::bind_method(_MD("tile_set_shape","id","shape:Shape2D"),&TileSet::tile_set_shape); ObjectTypeDB::bind_method(_MD("tile_get_shape:Shape2D","id"),&TileSet::tile_get_shape); ObjectTypeDB::bind_method(_MD("tile_set_shapes","id","shapes"),&TileSet::_tile_set_shapes); ObjectTypeDB::bind_method(_MD("tile_get_shapes","id"),&TileSet::_tile_get_shapes); ObjectTypeDB::bind_method(_MD("tile_set_navigation_polygon","id","navigation_polygon:NavigationPolygon"),&TileSet::tile_set_navigation_polygon); ObjectTypeDB::bind_method(_MD("tile_get_navigation_polygon:NavigationPolygon","id"),&TileSet::tile_get_navigation_polygon); ObjectTypeDB::bind_method(_MD("tile_set_navigation_polygon_offset","id","navigation_polygon_offset"),&TileSet::tile_set_navigation_polygon_offset); ObjectTypeDB::bind_method(_MD("tile_get_navigation_polygon_offset","id"),&TileSet::tile_get_navigation_polygon_offset); ObjectTypeDB::bind_method(_MD("tile_set_light_occluder","id","light_occluder:OccluderPolygon2D"),&TileSet::tile_set_light_occluder); ObjectTypeDB::bind_method(_MD("tile_get_light_occluder:OccluderPolygon2D","id"),&TileSet::tile_get_light_occluder); ObjectTypeDB::bind_method(_MD("tile_set_occluder_offset","id","occluder_offset"),&TileSet::tile_set_occluder_offset); ObjectTypeDB::bind_method(_MD("tile_get_occluder_offset","id"),&TileSet::tile_get_occluder_offset); ObjectTypeDB::bind_method(_MD("remove_tile","id"),&TileSet::remove_tile); ObjectTypeDB::bind_method(_MD("clear"),&TileSet::clear); ObjectTypeDB::bind_method(_MD("get_last_unused_tile_id"),&TileSet::get_last_unused_tile_id); ObjectTypeDB::bind_method(_MD("find_tile_by_name","name"),&TileSet::find_tile_by_name); ObjectTypeDB::bind_method(_MD("get_tiles_ids", "name"), &TileSet::_get_tiles_ids); } TileSet::TileSet() { }