/*************************************************************************/ /* resource_importer_dynamic_font.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "resource_importer_dynamic_font.h" #include "core/io/file_access.h" #include "core/io/resource_saver.h" #include "editor/import/dynamic_font_import_settings.h" #include "scene/resources/font.h" #include "servers/text_server.h" #include "modules/modules_enabled.gen.h" // For freetype. String ResourceImporterDynamicFont::get_importer_name() const { return "font_data_dynamic"; } String ResourceImporterDynamicFont::get_visible_name() const { return "Font Data (Dynamic Font)"; } void ResourceImporterDynamicFont::get_recognized_extensions(List *p_extensions) const { if (p_extensions) { #ifdef MODULE_FREETYPE_ENABLED p_extensions->push_back("ttf"); p_extensions->push_back("ttc"); p_extensions->push_back("otf"); p_extensions->push_back("otc"); p_extensions->push_back("woff"); p_extensions->push_back("woff2"); p_extensions->push_back("pfb"); p_extensions->push_back("pfm"); #endif } } String ResourceImporterDynamicFont::get_save_extension() const { return "fontdata"; } String ResourceImporterDynamicFont::get_resource_type() const { return "FontFile"; } bool ResourceImporterDynamicFont::get_option_visibility(const String &p_path, const String &p_option, const HashMap &p_options) const { if (p_option == "msdf_pixel_range" && !bool(p_options["multichannel_signed_distance_field"])) { return false; } if (p_option == "msdf_size" && !bool(p_options["multichannel_signed_distance_field"])) { return false; } if (p_option == "oversampling" && bool(p_options["multichannel_signed_distance_field"])) { return false; } if (p_option == "subpixel_positioning" && bool(p_options["multichannel_signed_distance_field"])) { return false; } return true; } int ResourceImporterDynamicFont::get_preset_count() const { return PRESET_MAX; } String ResourceImporterDynamicFont::get_preset_name(int p_idx) const { switch (p_idx) { case PRESET_DYNAMIC: return TTR("Dynamically rendered TrueType/OpenType font"); case PRESET_MSDF: return TTR("Prerendered multichannel(+true) signed distance field"); default: return String(); } } void ResourceImporterDynamicFont::get_import_options(const String &p_path, List *r_options, int p_preset) const { bool msdf = p_preset == PRESET_MSDF; r_options->push_back(ImportOption(PropertyInfo(Variant::NIL, "Rendering", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP), Variant())); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "antialiased"), true)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "generate_mipmaps"), false)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "multichannel_signed_distance_field", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), (msdf) ? true : false)); r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "msdf_pixel_range", PROPERTY_HINT_RANGE, "1,100,1"), 8)); r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "msdf_size", PROPERTY_HINT_RANGE, "1,250,1"), 48)); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "force_autohinter"), false)); r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "hinting", PROPERTY_HINT_ENUM, "None,Light,Normal"), 1)); r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "subpixel_positioning", PROPERTY_HINT_ENUM, "Disabled,Auto,One half of a pixel,One quarter of a pixel"), 1)); r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "oversampling", PROPERTY_HINT_RANGE, "0,10,0.1"), 0.0)); r_options->push_back(ImportOption(PropertyInfo(Variant::NIL, "Fallbacks", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP), Variant())); r_options->push_back(ImportOption(PropertyInfo(Variant::ARRAY, "fallbacks", PROPERTY_HINT_ARRAY_TYPE, vformat("%s/%s:%s", Variant::OBJECT, PROPERTY_HINT_RESOURCE_TYPE, "Font")), Array())); r_options->push_back(ImportOption(PropertyInfo(Variant::NIL, "Compress", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP), Variant())); r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "compress"), true)); // Hide from the main UI, only for advanced import dialog. r_options->push_back(ImportOption(PropertyInfo(Variant::ARRAY, "preload", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE), Array())); r_options->push_back(ImportOption(PropertyInfo(Variant::DICTIONARY, "language_support", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE), Dictionary())); r_options->push_back(ImportOption(PropertyInfo(Variant::DICTIONARY, "script_support", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE), Dictionary())); r_options->push_back(ImportOption(PropertyInfo(Variant::DICTIONARY, "opentype_features", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE), Dictionary())); } bool ResourceImporterDynamicFont::has_advanced_options() const { return true; } void ResourceImporterDynamicFont::show_advanced_options(const String &p_path) { DynamicFontImportSettings::get_singleton()->open_settings(p_path); } Error ResourceImporterDynamicFont::import(const String &p_source_file, const String &p_save_path, const HashMap &p_options, List *r_platform_variants, List *r_gen_files, Variant *r_metadata) { print_verbose("Importing dynamic font from: " + p_source_file); bool antialiased = p_options["antialiased"]; bool generate_mipmaps = p_options["generate_mipmaps"]; bool msdf = p_options["multichannel_signed_distance_field"]; int px_range = p_options["msdf_pixel_range"]; int px_size = p_options["msdf_size"]; Dictionary ot_ov = p_options["opentype_features"]; bool autohinter = p_options["force_autohinter"]; int hinting = p_options["hinting"]; int subpixel_positioning = p_options["subpixel_positioning"]; real_t oversampling = p_options["oversampling"]; Array fallbacks = p_options["fallbacks"]; // Load base font data. Vector data = FileAccess::get_file_as_array(p_source_file); // Create font. Ref font; font.instantiate(); font->set_data(data); font->set_antialiased(antialiased); font->set_generate_mipmaps(generate_mipmaps); font->set_multichannel_signed_distance_field(msdf); font->set_msdf_pixel_range(px_range); font->set_msdf_size(px_size); font->set_opentype_feature_overrides(ot_ov); font->set_fixed_size(0); font->set_force_autohinter(autohinter); font->set_subpixel_positioning((TextServer::SubpixelPositioning)subpixel_positioning); font->set_hinting((TextServer::Hinting)hinting); font->set_oversampling(oversampling); font->set_fallbacks(fallbacks); Dictionary langs = p_options["language_support"]; for (int i = 0; i < langs.size(); i++) { String key = langs.get_key_at_index(i); bool enabled = langs.get_value_at_index(i); font->set_language_support_override(key, enabled); } Dictionary scripts = p_options["script_support"]; for (int i = 0; i < scripts.size(); i++) { String key = scripts.get_key_at_index(i); bool enabled = scripts.get_value_at_index(i); font->set_script_support_override(key, enabled); } Array preload_configurations = p_options["preload"]; for (int i = 0; i < preload_configurations.size(); i++) { Dictionary preload_config = preload_configurations[i]; Dictionary variation = preload_config.has("variation_opentype") ? preload_config["variation_opentype"].operator Dictionary() : Dictionary(); double embolden = preload_config.has("variation_embolden") ? preload_config["variation_embolden"].operator double() : 0; int face_index = preload_config.has("variation_face_index") ? preload_config["variation_face_index"].operator int() : 0; Transform2D transform = preload_config.has("variation_transform") ? preload_config["variation_transform"].operator Transform2D() : Transform2D(); Vector2i size = preload_config.has("size") ? preload_config["size"].operator Vector2i() : Vector2i(16, 0); String name = preload_config.has("name") ? preload_config["name"].operator String() : vformat("Configuration %d", i); RID conf_rid = font->find_variation(variation, face_index, embolden, transform); Array chars = preload_config["chars"]; for (int j = 0; j < chars.size(); j++) { char32_t c = chars[j].operator int(); TS->font_render_range(conf_rid, size, c, c); } Array glyphs = preload_config["glyphs"]; for (int j = 0; j < glyphs.size(); j++) { int32_t c = glyphs[j]; TS->font_render_glyph(conf_rid, size, c); } } int flg = 0; if ((bool)p_options["compress"]) { flg |= ResourceSaver::SaverFlags::FLAG_COMPRESS; } print_verbose("Saving to: " + p_save_path + ".fontdata"); Error err = ResourceSaver::save(p_save_path + ".fontdata", font, flg); ERR_FAIL_COND_V_MSG(err != OK, err, "Cannot save font to file \"" + p_save_path + ".res\"."); print_verbose("Done saving to: " + p_save_path + ".fontdata"); return OK; } ResourceImporterDynamicFont::ResourceImporterDynamicFont() { }