""" Functions used to generate source files during build time All such functions are invoked in a subprocess on Windows to prevent build flakiness. """ import os from io import StringIO from platform_methods import subprocess_main # See also `scene/theme/icons/default_theme_icons_builders.py`. def make_editor_icons_action(target, source, env): dst = target[0] svg_icons = source icons_string = StringIO() for f in svg_icons: fname = str(f) icons_string.write('\t"') with open(fname, "rb") as svgf: b = svgf.read(1) while len(b) == 1: icons_string.write("\\" + str(hex(ord(b)))[1:]) b = svgf.read(1) icons_string.write('"') if fname != svg_icons[-1]: icons_string.write(",") icons_string.write("\n") s = StringIO() s.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n") s.write("#ifndef _EDITOR_ICONS_H\n") s.write("#define _EDITOR_ICONS_H\n") s.write("static const int editor_icons_count = {};\n".format(len(svg_icons))) s.write("static const char *editor_icons_sources[] = {\n") s.write(icons_string.getvalue()) s.write("};\n\n") s.write("static const char *editor_icons_names[] = {\n") # this is used to store the indices of thumbnail icons thumb_medium_indices = [] thumb_big_indices = [] index = 0 for f in svg_icons: fname = str(f) # Trim the `.svg` extension from the string. icon_name = os.path.basename(fname)[:-4] # some special cases if icon_name.endswith("MediumThumb"): # don't know a better way to handle this thumb_medium_indices.append(str(index)) if icon_name.endswith("BigThumb"): # don't know a better way to handle this thumb_big_indices.append(str(index)) if icon_name.endswith("GodotFile"): # don't know a better way to handle this thumb_big_indices.append(str(index)) s.write('\t"{0}"'.format(icon_name)) if fname != svg_icons[-1]: s.write(",") s.write("\n") index += 1 s.write("};\n") if thumb_medium_indices: s.write("\n\n") s.write("static const int editor_md_thumbs_count = {};\n".format(len(thumb_medium_indices))) s.write("static const int editor_md_thumbs_indices[] = {") s.write(", ".join(thumb_medium_indices)) s.write("};\n") if thumb_big_indices: s.write("\n\n") s.write("static const int editor_bg_thumbs_count = {};\n".format(len(thumb_big_indices))) s.write("static const int editor_bg_thumbs_indices[] = {") s.write(", ".join(thumb_big_indices)) s.write("};\n") s.write("#endif\n") with open(dst, "w") as f: f.write(s.getvalue()) s.close() icons_string.close() if __name__ == "__main__": subprocess_main(globals())