/**************************************************************************/ /* image_compress_astcenc.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "image_compress_astcenc.h" #include "core/os/os.h" #include "core/string/print_string.h" #include void _compress_astc(Image *r_img, Image::ASTCFormat p_format) { uint64_t start_time = OS::get_singleton()->get_ticks_msec(); // TODO: See how to handle lossy quality. Image::Format img_format = r_img->get_format(); if (img_format >= Image::FORMAT_DXT1) { return; // Do not compress, already compressed. } bool is_hdr = false; if ((img_format >= Image::FORMAT_RH) && (img_format <= Image::FORMAT_RGBE9995)) { is_hdr = true; r_img->convert(Image::FORMAT_RGBAF); } else { r_img->convert(Image::FORMAT_RGBA8); } // Determine encoder output format from our enum. Image::Format target_format = Image::FORMAT_RGBA8; astcenc_profile profile = ASTCENC_PRF_LDR; unsigned int block_x = 4; unsigned int block_y = 4; if (p_format == Image::ASTCFormat::ASTC_FORMAT_4x4) { if (is_hdr) { target_format = Image::FORMAT_ASTC_4x4_HDR; profile = ASTCENC_PRF_HDR; } else { target_format = Image::FORMAT_ASTC_4x4; } } else if (p_format == Image::ASTCFormat::ASTC_FORMAT_8x8) { if (is_hdr) { target_format = Image::FORMAT_ASTC_8x8_HDR; profile = ASTCENC_PRF_HDR; } else { target_format = Image::FORMAT_ASTC_8x8; } block_x = 8; block_y = 8; } // Compress image data and (if required) mipmaps. const bool mipmaps = r_img->has_mipmaps(); int width = r_img->get_width(); int height = r_img->get_height(); int required_width = (width % block_x) != 0 ? width + (block_x - (width % block_x)) : width; int required_height = (height % block_y) != 0 ? height + (block_y - (height % block_y)) : height; if (width != required_width || height != required_height) { // Resize texture to fit block size. r_img->resize(required_width, required_height); width = required_width; height = required_height; } print_verbose(vformat("astcenc: Encoding image size %dx%d to format %s%s.", width, height, Image::get_format_name(target_format), mipmaps ? ", with mipmaps" : "")); // Initialize astcenc. int dest_size = Image::get_image_data_size(width, height, target_format, mipmaps); Vector dest_data; dest_data.resize(dest_size); uint8_t *dest_write = dest_data.ptrw(); astcenc_config config; config.block_x = block_x; config.block_y = block_y; config.profile = profile; const float quality = ASTCENC_PRE_MEDIUM; astcenc_error status = astcenc_config_init(profile, block_x, block_y, 1, quality, 0, &config); ERR_FAIL_COND_MSG(status != ASTCENC_SUCCESS, vformat("astcenc: Configuration initialization failed: %s.", astcenc_get_error_string(status))); // Context allocation. astcenc_context *context; const unsigned int thread_count = 1; // Godot compresses multiple images each on a thread, which is more efficient for large amount of images imported. status = astcenc_context_alloc(&config, thread_count, &context); ERR_FAIL_COND_MSG(status != ASTCENC_SUCCESS, vformat("astcenc: Context allocation failed: %s.", astcenc_get_error_string(status))); Vector image_data = r_img->get_data(); int mip_count = mipmaps ? Image::get_image_required_mipmaps(width, height, target_format) : 0; for (int i = 0; i < mip_count + 1; i++) { int src_mip_w, src_mip_h; int src_ofs = Image::get_image_mipmap_offset_and_dimensions(width, height, r_img->get_format(), i, src_mip_w, src_mip_h); const uint8_t *slices = &image_data.ptr()[src_ofs]; int dst_mip_w, dst_mip_h; int dst_ofs = Image::get_image_mipmap_offset_and_dimensions(width, height, target_format, i, dst_mip_w, dst_mip_h); // Ensure that mip offset is a multiple of 8 (etcpak expects uint64_t pointer). ERR_FAIL_COND(dst_ofs % 8 != 0); uint8_t *dest_mip_write = (uint8_t *)&dest_write[dst_ofs]; // Compress image. astcenc_image image; image.dim_x = src_mip_w; image.dim_y = src_mip_h; image.dim_z = 1; image.data_type = ASTCENC_TYPE_U8; if (is_hdr) { image.data_type = ASTCENC_TYPE_F32; } image.data = (void **)(&slices); // Compute the number of ASTC blocks in each dimension. unsigned int block_count_x = (src_mip_w + block_x - 1) / block_x; unsigned int block_count_y = (src_mip_h + block_y - 1) / block_y; size_t comp_len = block_count_x * block_count_y * 16; const astcenc_swizzle swizzle = { ASTCENC_SWZ_R, ASTCENC_SWZ_G, ASTCENC_SWZ_B, ASTCENC_SWZ_A }; status = astcenc_compress_image(context, &image, &swizzle, dest_mip_write, comp_len, 0); ERR_BREAK_MSG(status != ASTCENC_SUCCESS, vformat("astcenc: ASTC image compression failed: %s.", astcenc_get_error_string(status))); astcenc_compress_reset(context); } astcenc_context_free(context); // Replace original image with compressed one. r_img->set_data(width, height, mipmaps, target_format, dest_data); print_verbose(vformat("astcenc: Encoding took %d ms.", OS::get_singleton()->get_ticks_msec() - start_time)); } void _decompress_astc(Image *r_img) { uint64_t start_time = OS::get_singleton()->get_ticks_msec(); // Determine decompression parameters from image format. Image::Format img_format = r_img->get_format(); bool is_hdr = false; unsigned int block_x = 0; unsigned int block_y = 0; if (img_format == Image::FORMAT_ASTC_4x4) { block_x = 4; block_y = 4; is_hdr = false; } else if (img_format == Image::FORMAT_ASTC_4x4_HDR) { block_x = 4; block_y = 4; is_hdr = true; } else if (img_format == Image::FORMAT_ASTC_8x8) { block_x = 8; block_y = 8; is_hdr = false; } else if (img_format == Image::FORMAT_ASTC_8x8_HDR) { block_x = 8; block_y = 8; is_hdr = true; } else { ERR_FAIL_MSG("astcenc: Cannot decompress Image with a non-ASTC format."); } // Initialize astcenc. astcenc_profile profile = ASTCENC_PRF_LDR; if (is_hdr) { profile = ASTCENC_PRF_HDR; } astcenc_config config; const float quality = ASTCENC_PRE_MEDIUM; astcenc_error status = astcenc_config_init(profile, block_x, block_y, 1, quality, 0, &config); ERR_FAIL_COND_MSG(status != ASTCENC_SUCCESS, vformat("astcenc: Configuration initialization failed: %s.", astcenc_get_error_string(status))); // Context allocation. astcenc_context *context = nullptr; const unsigned int thread_count = 1; status = astcenc_context_alloc(&config, thread_count, &context); ERR_FAIL_COND_MSG(status != ASTCENC_SUCCESS, vformat("astcenc: Context allocation failed: %s.", astcenc_get_error_string(status))); Image::Format target_format = is_hdr ? Image::FORMAT_RGBAF : Image::FORMAT_RGBA8; const bool mipmaps = r_img->has_mipmaps(); int width = r_img->get_width(); int height = r_img->get_height(); int dest_size = Image::get_image_data_size(width, height, target_format, mipmaps); Vector dest_data; dest_data.resize(dest_size); uint8_t *dest_write = dest_data.ptrw(); // Decompress image. Vector image_data = r_img->get_data(); int mip_count = mipmaps ? Image::get_image_required_mipmaps(width, height, target_format) : 0; for (int i = 0; i < mip_count + 1; i++) { int src_mip_w, src_mip_h; int src_ofs = Image::get_image_mipmap_offset_and_dimensions(width, height, r_img->get_format(), i, src_mip_w, src_mip_h); const uint8_t *src_data = &image_data.ptr()[src_ofs]; int src_size; if (i == mip_count) { src_size = image_data.size() - src_ofs; } else { int auxw, auxh; src_size = Image::get_image_mipmap_offset_and_dimensions(width, height, r_img->get_format(), i + 1, auxw, auxh) - src_ofs; } int dst_mip_w, dst_mip_h; int dst_ofs = Image::get_image_mipmap_offset_and_dimensions(width, height, target_format, i, dst_mip_w, dst_mip_h); // Ensure that mip offset is a multiple of 8 (etcpak expects uint64_t pointer). ERR_FAIL_COND(dst_ofs % 8 != 0); uint8_t *dest_mip_write = (uint8_t *)&dest_write[dst_ofs]; astcenc_image image; image.dim_x = dst_mip_w; image.dim_y = dst_mip_h; image.dim_z = 1; image.data_type = ASTCENC_TYPE_U8; if (is_hdr) { target_format = Image::FORMAT_RGBAF; image.data_type = ASTCENC_TYPE_F32; } image.data = (void **)(&dest_mip_write); const astcenc_swizzle swizzle = { ASTCENC_SWZ_R, ASTCENC_SWZ_G, ASTCENC_SWZ_B, ASTCENC_SWZ_A }; status = astcenc_decompress_image(context, src_data, src_size, &image, &swizzle, 0); ERR_BREAK_MSG(status != ASTCENC_SUCCESS, vformat("astcenc: ASTC decompression failed: %s.", astcenc_get_error_string(status))); ERR_BREAK_MSG(image.dim_z > 1, "astcenc: ASTC decompression failed because this is a 3D texture, which is not supported."); astcenc_compress_reset(context); } astcenc_context_free(context); // Replace original image with compressed one. r_img->set_data(width, height, mipmaps, target_format, dest_data); print_verbose(vformat("astcenc: Decompression took %d ms.", OS::get_singleton()->get_ticks_msec() - start_time)); }