#ifndef OS_HAIKU_H #define OS_HAIKU_H #include "os/os.h" #include "drivers/unix/os_unix.h" class OS_Haiku : public OS_Unix { private: virtual void delete_main_loop(); protected: virtual int get_video_driver_count() const; virtual const char* get_video_driver_name(int p_driver) const; virtual VideoMode get_default_video_mode() const; virtual void initialize(const VideoMode& p_desired, int p_video_driver, int p_audio_driver); virtual void finalize(); virtual void set_main_loop(MainLoop* p_main_loop); public: OS_Haiku(); void run(); virtual String get_name(); virtual MainLoop* get_main_loop() const; virtual bool can_draw() const; virtual Point2 get_mouse_pos() const; virtual int get_mouse_button_state() const; virtual void set_cursor_shape(CursorShape p_shape); virtual void set_window_title(const String& p_title); virtual Size2 get_window_size() const; virtual void set_video_mode(const VideoMode& p_video_mode, int p_screen=0); virtual VideoMode get_video_mode(int p_screen=0) const; virtual void get_fullscreen_mode_list(List *p_list, int p_screen=0) const; }; #endif