/**************************************************************************/ /* native_menu_windows.h */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #ifndef NATIVE_MENU_WINDOWS_H #define NATIVE_MENU_WINDOWS_H #include "core/templates/hash_map.h" #include "core/templates/rid_owner.h" #include "servers/display/native_menu.h" #define WIN32_LEAN_AND_MEAN #include class NativeMenuWindows : public NativeMenu { GDCLASS(NativeMenuWindows, NativeMenu) enum GlobalMenuCheckType { CHECKABLE_TYPE_NONE, CHECKABLE_TYPE_CHECK_BOX, CHECKABLE_TYPE_RADIO_BUTTON, }; struct MenuItemData { Callable callback; Variant meta; GlobalMenuCheckType checkable_type; int max_states = 0; int state = 0; Ref img; HBITMAP bmp = 0; }; struct MenuData { HMENU menu = 0; bool is_rtl = false; }; mutable RID_PtrOwner menus; HashMap menu_lookup; HBITMAP _make_bitmap(const Ref &p_img) const; public: void _menu_activate(HMENU p_menu, int p_index) const; virtual bool has_feature(Feature p_feature) const override; virtual bool has_system_menu(SystemMenus p_menu_id) const override; virtual RID get_system_menu(SystemMenus p_menu_id) const override; virtual RID create_menu() override; virtual bool has_menu(const RID &p_rid) const override; virtual void free_menu(const RID &p_rid) override; virtual Size2 get_size(const RID &p_rid) const override; virtual void popup(const RID &p_rid, const Vector2i &p_position) override; virtual void set_interface_direction(const RID &p_rid, bool p_is_rtl) override; virtual void set_popup_open_callback(const RID &p_rid, const Callable &p_callback) override; virtual Callable get_popup_open_callback(const RID &p_rid) const override; virtual void set_popup_close_callback(const RID &p_rid, const Callable &p_callback) override; virtual Callable get_popup_close_callback(const RID &p_rid) const override; virtual void set_minimum_width(const RID &p_rid, float p_width) override; virtual float get_minimum_width(const RID &p_rid) const override; virtual int add_submenu_item(const RID &p_rid, const String &p_label, const RID &p_submenu_rid, const Variant &p_tag = Variant(), int p_index = -1) override; virtual int add_item(const RID &p_rid, const String &p_label, const Callable &p_callback = Callable(), const Callable &p_key_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override; virtual int add_check_item(const RID &p_rid, const String &p_label, const Callable &p_callback = Callable(), const Callable &p_key_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override; virtual int add_icon_item(const RID &p_rid, const Ref &p_icon, const String &p_label, const Callable &p_callback = Callable(), const Callable &p_key_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override; virtual int add_icon_check_item(const RID &p_rid, const Ref &p_icon, const String &p_label, const Callable &p_callback = Callable(), const Callable &p_key_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override; virtual int add_radio_check_item(const RID &p_rid, const String &p_label, const Callable &p_callback = Callable(), const Callable &p_key_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override; virtual int add_icon_radio_check_item(const RID &p_rid, const Ref &p_icon, const String &p_label, const Callable &p_callback = Callable(), const Callable &p_key_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override; virtual int add_multistate_item(const RID &p_rid, const String &p_label, int p_max_states, int p_default_state, const Callable &p_callback = Callable(), const Callable &p_key_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1) override; virtual int add_separator(const RID &p_rid, int p_index = -1) override; virtual int find_item_index_with_text(const RID &p_rid, const String &p_text) const override; virtual int find_item_index_with_tag(const RID &p_rid, const Variant &p_tag) const override; virtual bool is_item_checked(const RID &p_rid, int p_idx) const override; virtual bool is_item_checkable(const RID &p_rid, int p_idx) const override; virtual bool is_item_radio_checkable(const RID &p_rid, int p_idx) const override; virtual Callable get_item_callback(const RID &p_rid, int p_idx) const override; virtual Callable get_item_key_callback(const RID &p_rid, int p_idx) const override; virtual Variant get_item_tag(const RID &p_rid, int p_idx) const override; virtual String get_item_text(const RID &p_rid, int p_idx) const override; virtual RID get_item_submenu(const RID &p_rid, int p_idx) const override; virtual Key get_item_accelerator(const RID &p_rid, int p_idx) const override; virtual bool is_item_disabled(const RID &p_rid, int p_idx) const override; virtual bool is_item_hidden(const RID &p_rid, int p_idx) const override; virtual String get_item_tooltip(const RID &p_rid, int p_idx) const override; virtual int get_item_state(const RID &p_rid, int p_idx) const override; virtual int get_item_max_states(const RID &p_rid, int p_idx) const override; virtual Ref get_item_icon(const RID &p_rid, int p_idx) const override; virtual int get_item_indentation_level(const RID &p_rid, int p_idx) const override; virtual void set_item_checked(const RID &p_rid, int p_idx, bool p_checked) override; virtual void set_item_checkable(const RID &p_rid, int p_idx, bool p_checkable) override; virtual void set_item_radio_checkable(const RID &p_rid, int p_idx, bool p_checkable) override; virtual void set_item_callback(const RID &p_rid, int p_idx, const Callable &p_callback) override; virtual void set_item_key_callback(const RID &p_rid, int p_idx, const Callable &p_key_callback) override; virtual void set_item_hover_callbacks(const RID &p_rid, int p_idx, const Callable &p_callback) override; virtual void set_item_tag(const RID &p_rid, int p_idx, const Variant &p_tag) override; virtual void set_item_text(const RID &p_rid, int p_idx, const String &p_text) override; virtual void set_item_submenu(const RID &p_rid, int p_idx, const RID &p_submenu_rid) override; virtual void set_item_accelerator(const RID &p_rid, int p_idx, Key p_keycode) override; virtual void set_item_disabled(const RID &p_rid, int p_idx, bool p_disabled) override; virtual void set_item_hidden(const RID &p_rid, int p_idx, bool p_hidden) override; virtual void set_item_tooltip(const RID &p_rid, int p_idx, const String &p_tooltip) override; virtual void set_item_state(const RID &p_rid, int p_idx, int p_state) override; virtual void set_item_max_states(const RID &p_rid, int p_idx, int p_max_states) override; virtual void set_item_icon(const RID &p_rid, int p_idx, const Ref &p_icon) override; virtual void set_item_indentation_level(const RID &p_rid, int p_idx, int p_level) override; virtual int get_item_count(const RID &p_rid) const override; virtual bool is_system_menu(const RID &p_rid) const override; virtual void remove_item(const RID &p_rid, int p_idx) override; virtual void clear(const RID &p_rid) override; NativeMenuWindows(); ~NativeMenuWindows(); }; #endif // NATIVE_MENU_WINDOWS_H