/**************************************************************************/ /* atlas_texture.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "atlas_texture.h" #include "core/core_string_names.h" int AtlasTexture::get_width() const { if (region.size.width == 0) { if (atlas.is_valid()) { return atlas->get_width(); } return 1; } else { return region.size.width + margin.size.width; } } int AtlasTexture::get_height() const { if (region.size.height == 0) { if (atlas.is_valid()) { return atlas->get_height(); } return 1; } else { return region.size.height + margin.size.height; } } RID AtlasTexture::get_rid() const { if (atlas.is_valid()) { return atlas->get_rid(); } return RID(); } bool AtlasTexture::has_alpha() const { if (atlas.is_valid()) { return atlas->has_alpha(); } return false; } void AtlasTexture::set_atlas(const Ref &p_atlas) { ERR_FAIL_COND(p_atlas == this); if (atlas == p_atlas) { return; } // Support recursive AtlasTextures. if (Ref(atlas).is_valid()) { atlas->disconnect_changed(callable_mp((Resource *)this, &AtlasTexture::emit_changed)); } atlas = p_atlas; if (Ref(atlas).is_valid()) { atlas->connect_changed(callable_mp((Resource *)this, &AtlasTexture::emit_changed)); } emit_changed(); } Ref AtlasTexture::get_atlas() const { return atlas; } void AtlasTexture::set_region(const Rect2 &p_region) { if (region == p_region) { return; } region = p_region; emit_changed(); } Rect2 AtlasTexture::get_region() const { return region; } void AtlasTexture::set_margin(const Rect2 &p_margin) { if (margin == p_margin) { return; } margin = p_margin; emit_changed(); } Rect2 AtlasTexture::get_margin() const { return margin; } void AtlasTexture::set_filter_clip(const bool p_enable) { filter_clip = p_enable; emit_changed(); } bool AtlasTexture::has_filter_clip() const { return filter_clip; } void AtlasTexture::_bind_methods() { ClassDB::bind_method(D_METHOD("set_atlas", "atlas"), &AtlasTexture::set_atlas); ClassDB::bind_method(D_METHOD("get_atlas"), &AtlasTexture::get_atlas); ClassDB::bind_method(D_METHOD("set_region", "region"), &AtlasTexture::set_region); ClassDB::bind_method(D_METHOD("get_region"), &AtlasTexture::get_region); ClassDB::bind_method(D_METHOD("set_margin", "margin"), &AtlasTexture::set_margin); ClassDB::bind_method(D_METHOD("get_margin"), &AtlasTexture::get_margin); ClassDB::bind_method(D_METHOD("set_filter_clip", "enable"), &AtlasTexture::set_filter_clip); ClassDB::bind_method(D_METHOD("has_filter_clip"), &AtlasTexture::has_filter_clip); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "atlas", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_atlas", "get_atlas"); ADD_PROPERTY(PropertyInfo(Variant::RECT2, "region", PROPERTY_HINT_NONE, "suffix:px"), "set_region", "get_region"); ADD_PROPERTY(PropertyInfo(Variant::RECT2, "margin", PROPERTY_HINT_NONE, "suffix:px"), "set_margin", "get_margin"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filter_clip"), "set_filter_clip", "has_filter_clip"); } void AtlasTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose) const { if (!atlas.is_valid()) { return; } Rect2 rc = region; if (rc.size.width == 0) { rc.size.width = atlas->get_width(); } if (rc.size.height == 0) { rc.size.height = atlas->get_height(); } atlas->draw_rect_region(p_canvas_item, Rect2(p_pos + margin.position, rc.size), rc, p_modulate, p_transpose, filter_clip); } void AtlasTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose) const { if (!atlas.is_valid()) { return; } Rect2 rc = region; if (rc.size.width == 0) { rc.size.width = atlas->get_width(); } if (rc.size.height == 0) { rc.size.height = atlas->get_height(); } Vector2 scale = p_rect.size / (region.size + margin.size); Rect2 dr(p_rect.position + margin.position * scale, rc.size * scale); atlas->draw_rect_region(p_canvas_item, dr, rc, p_modulate, p_transpose, filter_clip); } void AtlasTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, bool p_clip_uv) const { //this might not necessarily work well if using a rect, needs to be fixed properly if (!atlas.is_valid()) { return; } Rect2 dr; Rect2 src_c; get_rect_region(p_rect, p_src_rect, dr, src_c); atlas->draw_rect_region(p_canvas_item, dr, src_c, p_modulate, p_transpose, filter_clip); } bool AtlasTexture::get_rect_region(const Rect2 &p_rect, const Rect2 &p_src_rect, Rect2 &r_rect, Rect2 &r_src_rect) const { if (!atlas.is_valid()) { return false; } Rect2 src = p_src_rect; if (src.size == Size2()) { src.size = region.size; } Vector2 scale = p_rect.size / src.size; src.position += (region.position - margin.position); Rect2 src_clipped = region.intersection(src); if (src_clipped.size == Size2()) { return false; } Vector2 ofs = (src_clipped.position - src.position); if (scale.x < 0) { ofs.x += (src_clipped.size.x - src.size.x); } if (scale.y < 0) { ofs.y += (src_clipped.size.y - src.size.y); } r_rect = Rect2(p_rect.position + ofs * scale, src_clipped.size * scale); r_src_rect = src_clipped; return true; } bool AtlasTexture::is_pixel_opaque(int p_x, int p_y) const { if (!atlas.is_valid()) { return true; } int x = p_x + region.position.x - margin.position.x; int y = p_y + region.position.y - margin.position.y; // margin edge may outside of atlas if (x < 0 || x >= atlas->get_width()) { return false; } if (y < 0 || y >= atlas->get_height()) { return false; } return atlas->is_pixel_opaque(x, y); } Ref AtlasTexture::get_image() const { if (atlas.is_null() || region.size.x <= 0 || region.size.y <= 0) { return Ref(); } Ref atlas_image = atlas->get_image(); if (atlas_image.is_null()) { return Ref(); } return atlas_image->get_region(region); } AtlasTexture::AtlasTexture() {}