/*************************************************************************/ /* lws_server.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef JAVASCRIPT_ENABLED #include "lws_server.h" #include "core/os/os.h" Error LWSServer::listen(int p_port, PoolVector p_protocols, bool gd_mp_api) { ERR_FAIL_COND_V(context != NULL, FAILED); _is_multiplayer = gd_mp_api; struct lws_context_creation_info info; memset(&info, 0, sizeof info); // Prepare lws protocol structs _lws_make_protocols(this, &LWSServer::_lws_gd_callback, p_protocols, &_lws_ref); info.port = p_port; info.user = _lws_ref; info.protocols = _lws_ref->lws_structs; info.gid = -1; info.uid = -1; //info.ws_ping_pong_interval = 5; context = lws_create_context(&info); if (context == NULL) { _lws_free_ref(_lws_ref); _lws_ref = NULL; ERR_EXPLAIN("Unable to create LWS context"); ERR_FAIL_V(FAILED); } return OK; } bool LWSServer::is_listening() const { return context != NULL; } int LWSServer::_handle_cb(struct lws *wsi, enum lws_callback_reasons reason, void *user, void *in, size_t len) { LWSPeer::PeerData *peer_data = (LWSPeer::PeerData *)user; switch (reason) { case LWS_CALLBACK_HTTP: // no http for now // closing immediately returning -1; return -1; case LWS_CALLBACK_FILTER_PROTOCOL_CONNECTION: // check header here? break; case LWS_CALLBACK_ESTABLISHED: { int32_t id = _gen_unique_id(); Ref peer = Ref(memnew(LWSPeer)); peer->set_wsi(wsi); _peer_map[id] = peer; peer_data->peer_id = id; peer_data->force_close = false; _on_connect(id, lws_get_protocol(wsi)->name); break; } case LWS_CALLBACK_CLOSED: { if (peer_data == NULL) return 0; int32_t id = peer_data->peer_id; if (_peer_map.has(id)) { _peer_map[id]->close(); _peer_map.erase(id); } _on_disconnect(id); return 0; // we can end here } case LWS_CALLBACK_RECEIVE: { int32_t id = peer_data->peer_id; if (_peer_map.has(id)) { static_cast >(_peer_map[id])->read_wsi(in, len); if (_peer_map[id]->get_available_packet_count() > 0) _on_peer_packet(id); } break; } case LWS_CALLBACK_SERVER_WRITEABLE: { if (peer_data->force_close) return -1; int id = peer_data->peer_id; if (_peer_map.has(id)) static_cast >(_peer_map[id])->write_wsi(); break; } default: break; } return 0; } void LWSServer::stop() { if (context == NULL) return; _peer_map.clear(); destroy_context(); context = NULL; } bool LWSServer::has_peer(int p_id) const { return _peer_map.has(p_id); } Ref LWSServer::get_peer(int p_id) const { ERR_FAIL_COND_V(!has_peer(p_id), NULL); return _peer_map[p_id]; } IP_Address LWSServer::get_peer_address(int p_peer_id) const { ERR_FAIL_COND_V(!has_peer(p_peer_id), IP_Address()); return _peer_map[p_peer_id]->get_connected_host(); } int LWSServer::get_peer_port(int p_peer_id) const { ERR_FAIL_COND_V(!has_peer(p_peer_id), 0); return _peer_map[p_peer_id]->get_connected_port(); } void LWSServer::disconnect_peer(int p_peer_id) { ERR_FAIL_COND(!has_peer(p_peer_id)); get_peer(p_peer_id)->close(); } LWSServer::LWSServer() { context = NULL; _lws_ref = NULL; } LWSServer::~LWSServer() { invalidate_lws_ref(); // we do not want any more callbacks stop(); } #endif // JAVASCRIPT_ENABLED