<?xml version="1.0" encoding="UTF-8" ?> <class name="CSharpScript" inherits="Script" version="4.0"> <brief_description> A script implemented in the C# programming language (Mono-enabled builds only). </brief_description> <description> This class represents a C# script. It is the C# equivalent of the [GDScript] class and is only available in Mono-enabled Godot builds. See also [GodotSharp]. </description> <tutorials> <link title="C# tutorial index">https://docs.godotengine.org/en/latest/getting_started/scripting/c_sharp/index.html</link> </tutorials> <methods> <method name="new" qualifiers="vararg"> <return type="Variant"> </return> <description> Returns a new instance of the script. </description> </method> </methods> <constants> </constants> </class>