/*************************************************************************/ /* lws_client.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef JAVASCRIPT_ENABLED #include "lws_client.h" #include "core/io/ip.h" Error LWSClient::connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_ssl, PoolVector p_protocols) { ERR_FAIL_COND_V(context != NULL, FAILED); IP_Address addr; if (!p_host.is_valid_ip_address()) { addr = IP::get_singleton()->resolve_hostname(p_host); } else { addr = p_host; } ERR_FAIL_COND_V(!addr.is_valid(), ERR_INVALID_PARAMETER); // prepare protocols if (p_protocols.size() == 0) // default to binary protocol p_protocols.append("binary"); _lws_make_protocols(this, &LWSClient::_lws_gd_callback, p_protocols, &_lws_ref); // init lws client struct lws_context_creation_info info; struct lws_client_connect_info i; memset(&i, 0, sizeof i); memset(&info, 0, sizeof info); info.port = CONTEXT_PORT_NO_LISTEN; info.protocols = _lws_ref->lws_structs; info.gid = -1; info.uid = -1; //info.ws_ping_pong_interval = 5; info.user = _lws_ref; context = lws_create_context(&info); if (context == NULL) { _lws_free_ref(_lws_ref); _lws_ref = NULL; ERR_EXPLAIN("Unable to create lws context"); ERR_FAIL_V(FAILED); } char abuf[1024]; char hbuf[1024]; char pbuf[2048]; String addr_str = (String)addr; strncpy(abuf, addr_str.ascii().get_data(), 1024); strncpy(hbuf, p_host.utf8().get_data(), 1024); strncpy(pbuf, p_path.utf8().get_data(), 2048); i.context = context; i.protocol = _lws_ref->lws_names; i.address = abuf; i.host = hbuf; i.path = pbuf; i.port = p_port; i.ssl_connection = p_ssl; lws_client_connect_via_info(&i); return OK; }; void LWSClient::poll() { _lws_poll(); } int LWSClient::_handle_cb(struct lws *wsi, enum lws_callback_reasons reason, void *user, void *in, size_t len) { Ref peer = static_cast >(_peer); LWSPeer::PeerData *peer_data = (LWSPeer::PeerData *)user; switch (reason) { case LWS_CALLBACK_CLIENT_ESTABLISHED: peer->set_wsi(wsi); peer_data->peer_id = 0; peer_data->in_size = 0; peer_data->in_count = 0; peer_data->out_count = 0; peer_data->rbw.resize(16); peer_data->rbr.resize(16); peer_data->force_close = false; _on_connect(lws_get_protocol(wsi)->name); break; case LWS_CALLBACK_CLIENT_CONNECTION_ERROR: _on_error(); destroy_context(); return -1; // we should close the connection (would probably happen anyway) case LWS_CALLBACK_CLOSED: peer_data->in_count = 0; peer_data->out_count = 0; peer_data->rbw.resize(0); peer_data->rbr.resize(0); peer->close(); destroy_context(); _on_disconnect(); return 0; // we can end here case LWS_CALLBACK_CLIENT_RECEIVE: peer->read_wsi(in, len); if (peer->get_available_packet_count() > 0) _on_peer_packet(); break; case LWS_CALLBACK_CLIENT_WRITEABLE: if (peer_data->force_close) return -1; peer->write_wsi(); break; default: break; } return 0; } Ref LWSClient::get_peer(int p_peer_id) const { return _peer; } NetworkedMultiplayerPeer::ConnectionStatus LWSClient::get_connection_status() const { if (context == NULL) return CONNECTION_DISCONNECTED; if (_peer->is_connected_to_host()) return CONNECTION_CONNECTED; return CONNECTION_CONNECTING; } void LWSClient::disconnect_from_host() { if (context == NULL) return; _peer->close(); destroy_context(); }; IP_Address LWSClient::get_connected_host() const { return IP_Address(); }; uint16_t LWSClient::get_connected_port() const { return 1025; }; LWSClient::LWSClient() { context = NULL; _lws_ref = NULL; _peer = Ref(memnew(LWSPeer)); }; LWSClient::~LWSClient() { invalidate_lws_ref(); // We do not want any more callback disconnect_from_host(); _peer = Ref(); }; #endif // JAVASCRIPT_ENABLED