/**************************************************************************/ /* gdextension.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "gdextension.h" #include "core/config/project_settings.h" #include "core/io/dir_access.h" #include "core/object/class_db.h" #include "core/object/method_bind.h" #include "core/os/os.h" #include "core/version.h" #include "gdextension_manager.h" extern void gdextension_setup_interface(); extern GDExtensionInterfaceFunctionPtr gdextension_get_proc_address(const char *p_name); typedef GDExtensionBool (*GDExtensionLegacyInitializationFunction)(void *p_interface, GDExtensionClassLibraryPtr p_library, GDExtensionInitialization *r_initialization); String GDExtension::get_extension_list_config_file() { return ProjectSettings::get_singleton()->get_project_data_path().path_join("extension_list.cfg"); } String GDExtension::find_extension_library(const String &p_path, Ref p_config, std::function p_has_feature, PackedStringArray *r_tags) { // First, check the explicit libraries. if (p_config->has_section("libraries")) { List libraries; p_config->get_section_keys("libraries", &libraries); // Iterate the libraries, finding the best matching tags. String best_library_path; Vector best_library_tags; for (const String &E : libraries) { Vector tags = E.split("."); bool all_tags_met = true; for (int i = 0; i < tags.size(); i++) { String tag = tags[i].strip_edges(); if (!p_has_feature(tag)) { all_tags_met = false; break; } } if (all_tags_met && tags.size() > best_library_tags.size()) { best_library_path = p_config->get_value("libraries", E); best_library_tags = tags; } } if (!best_library_path.is_empty()) { if (best_library_path.is_relative_path()) { best_library_path = p_path.get_base_dir().path_join(best_library_path); } if (r_tags != nullptr) { r_tags->append_array(best_library_tags); } return best_library_path; } } // Second, try to autodetect String autodetect_library_prefix; if (p_config->has_section_key("configuration", "autodetect_library_prefix")) { autodetect_library_prefix = p_config->get_value("configuration", "autodetect_library_prefix"); } if (!autodetect_library_prefix.is_empty()) { String autodetect_path = autodetect_library_prefix; if (autodetect_path.is_relative_path()) { autodetect_path = p_path.get_base_dir().path_join(autodetect_path); } // Find the folder and file parts of the prefix. String folder; String file_prefix; if (DirAccess::dir_exists_absolute(autodetect_path)) { folder = autodetect_path; } else if (DirAccess::dir_exists_absolute(autodetect_path.get_base_dir())) { folder = autodetect_path.get_base_dir(); file_prefix = autodetect_path.get_file(); } else { ERR_FAIL_V_MSG(String(), vformat("Error in extension: %s. Could not find folder for automatic detection of libraries files. autodetect_library_prefix=\"%s\"", p_path, autodetect_library_prefix)); } // Open the folder. Ref dir = DirAccess::open(folder); ERR_FAIL_COND_V_MSG(!dir.is_valid(), String(), vformat("Error in extension: %s. Could not open folder for automatic detection of libraries files. autodetect_library_prefix=\"%s\"", p_path, autodetect_library_prefix)); // Iterate the files and check the prefixes, finding the best matching file. String best_file; Vector best_file_tags; dir->list_dir_begin(); String file_name = dir->_get_next(); while (file_name != "") { if (!dir->current_is_dir() && file_name.begins_with(file_prefix)) { // Check if the files matches all requested feature tags. String tags_str = file_name.trim_prefix(file_prefix); tags_str = tags_str.trim_suffix(tags_str.get_extension()); Vector tags = tags_str.split(".", false); bool all_tags_met = true; for (int i = 0; i < tags.size(); i++) { String tag = tags[i].strip_edges(); if (!p_has_feature(tag)) { all_tags_met = false; break; } } // If all tags are found in the feature list, and we found more tags than before, use this file. if (all_tags_met && tags.size() > best_file_tags.size()) { best_file_tags = tags; best_file = file_name; } } file_name = dir->_get_next(); } if (!best_file.is_empty()) { String library_path = folder.path_join(best_file); if (r_tags != nullptr) { r_tags->append_array(best_file_tags); } return library_path; } } return String(); } class GDExtensionMethodBind : public MethodBind { GDExtensionClassMethodCall call_func; GDExtensionClassMethodValidatedCall validated_call_func; GDExtensionClassMethodPtrCall ptrcall_func; void *method_userdata; bool vararg; uint32_t argument_count; PropertyInfo return_value_info; GodotTypeInfo::Metadata return_value_metadata; List arguments_info; List arguments_metadata; #ifdef TOOLS_ENABLED friend class GDExtension; StringName name; bool is_reloading = false; bool valid = true; #endif protected: virtual Variant::Type _gen_argument_type(int p_arg) const override { if (p_arg < 0) { return return_value_info.type; } else { return arguments_info[p_arg].type; } } virtual PropertyInfo _gen_argument_type_info(int p_arg) const override { if (p_arg < 0) { return return_value_info; } else { return arguments_info[p_arg]; } } public: #ifdef TOOLS_ENABLED virtual bool is_valid() const override { return valid; } #endif #ifdef DEBUG_METHODS_ENABLED virtual GodotTypeInfo::Metadata get_argument_meta(int p_arg) const override { if (p_arg < 0) { return return_value_metadata; } else { return arguments_metadata[p_arg]; } } #endif virtual Variant call(Object *p_object, const Variant **p_args, int p_arg_count, Callable::CallError &r_error) const override { #ifdef TOOLS_ENABLED ERR_FAIL_COND_V_MSG(!valid, Variant(), vformat("Cannot call invalid GDExtension method bind '%s'. It's probably cached - you may need to restart Godot.", name)); #endif Variant ret; GDExtensionClassInstancePtr extension_instance = is_static() ? nullptr : p_object->_get_extension_instance(); GDExtensionCallError ce{ GDEXTENSION_CALL_OK, 0, 0 }; call_func(method_userdata, extension_instance, reinterpret_cast(p_args), p_arg_count, (GDExtensionVariantPtr)&ret, &ce); r_error.error = Callable::CallError::Error(ce.error); r_error.argument = ce.argument; r_error.expected = ce.expected; return ret; } virtual void validated_call(Object *p_object, const Variant **p_args, Variant *r_ret) const override { #ifdef TOOLS_ENABLED ERR_FAIL_COND_MSG(!valid, vformat("Cannot call invalid GDExtension method bind '%s'. It's probably cached - you may need to restart Godot.", name)); #endif ERR_FAIL_COND_MSG(vararg, "Vararg methods don't have validated call support. This is most likely an engine bug."); GDExtensionClassInstancePtr extension_instance = is_static() ? nullptr : p_object->_get_extension_instance(); if (validated_call_func) { // This is added here, but it's unlikely to be provided by most extensions. validated_call_func(method_userdata, extension_instance, reinterpret_cast(p_args), (GDExtensionVariantPtr)r_ret); } else { // If not provided, go via ptrcall, which is faster than resorting to regular call. const void **argptrs = (const void **)alloca(argument_count * sizeof(void *)); for (uint32_t i = 0; i < argument_count; i++) { argptrs[i] = VariantInternal::get_opaque_pointer(p_args[i]); } void *ret_opaque = nullptr; if (r_ret) { VariantInternal::initialize(r_ret, return_value_info.type); ret_opaque = r_ret->get_type() == Variant::NIL ? r_ret : VariantInternal::get_opaque_pointer(r_ret); } ptrcall(p_object, argptrs, ret_opaque); if (r_ret && r_ret->get_type() == Variant::OBJECT) { VariantInternal::update_object_id(r_ret); } } } virtual void ptrcall(Object *p_object, const void **p_args, void *r_ret) const override { #ifdef TOOLS_ENABLED ERR_FAIL_COND_MSG(!valid, vformat("Cannot call invalid GDExtension method bind '%s'. It's probably cached - you may need to restart Godot.", name)); #endif ERR_FAIL_COND_MSG(vararg, "Vararg methods don't have ptrcall support. This is most likely an engine bug."); GDExtensionClassInstancePtr extension_instance = p_object->_get_extension_instance(); ptrcall_func(method_userdata, extension_instance, reinterpret_cast(p_args), (GDExtensionTypePtr)r_ret); } virtual bool is_vararg() const override { return false; } #ifdef TOOLS_ENABLED bool try_update(const GDExtensionClassMethodInfo *p_method_info) { if (is_static() != (bool)(p_method_info->method_flags & GDEXTENSION_METHOD_FLAG_STATIC)) { return false; } if (vararg != (bool)(p_method_info->method_flags & GDEXTENSION_METHOD_FLAG_VARARG)) { return false; } if (has_return() != (bool)p_method_info->has_return_value) { return false; } if (has_return() && return_value_info.type != (Variant::Type)p_method_info->return_value_info->type) { return false; } if (argument_count != p_method_info->argument_count) { return false; } for (uint32_t i = 0; i < p_method_info->argument_count; i++) { if (arguments_info[i].type != (Variant::Type)p_method_info->arguments_info[i].type) { return false; } } update(p_method_info); return true; } #endif void update(const GDExtensionClassMethodInfo *p_method_info) { #ifdef TOOLS_ENABLED name = *reinterpret_cast(p_method_info->name); #endif method_userdata = p_method_info->method_userdata; call_func = p_method_info->call_func; validated_call_func = nullptr; ptrcall_func = p_method_info->ptrcall_func; set_name(*reinterpret_cast(p_method_info->name)); if (p_method_info->has_return_value) { return_value_info = PropertyInfo(*p_method_info->return_value_info); return_value_metadata = GodotTypeInfo::Metadata(p_method_info->return_value_metadata); } arguments_info.clear(); arguments_metadata.clear(); for (uint32_t i = 0; i < p_method_info->argument_count; i++) { arguments_info.push_back(PropertyInfo(p_method_info->arguments_info[i])); arguments_metadata.push_back(GodotTypeInfo::Metadata(p_method_info->arguments_metadata[i])); } set_hint_flags(p_method_info->method_flags); argument_count = p_method_info->argument_count; vararg = p_method_info->method_flags & GDEXTENSION_METHOD_FLAG_VARARG; _set_returns(p_method_info->has_return_value); _set_const(p_method_info->method_flags & GDEXTENSION_METHOD_FLAG_CONST); _set_static(p_method_info->method_flags & GDEXTENSION_METHOD_FLAG_STATIC); #ifdef DEBUG_METHODS_ENABLED _generate_argument_types(p_method_info->argument_count); #endif set_argument_count(p_method_info->argument_count); Vector defargs; defargs.resize(p_method_info->default_argument_count); for (uint32_t i = 0; i < p_method_info->default_argument_count; i++) { defargs.write[i] = *static_cast(p_method_info->default_arguments[i]); } set_default_arguments(defargs); } explicit GDExtensionMethodBind(const GDExtensionClassMethodInfo *p_method_info) { update(p_method_info); } }; #ifndef DISABLE_DEPRECATED void GDExtension::_register_extension_class(GDExtensionClassLibraryPtr p_library, GDExtensionConstStringNamePtr p_class_name, GDExtensionConstStringNamePtr p_parent_class_name, const GDExtensionClassCreationInfo *p_extension_funcs) { const GDExtensionClassCreationInfo2 class_info2 = { p_extension_funcs->is_virtual, // GDExtensionBool is_virtual; p_extension_funcs->is_abstract, // GDExtensionBool is_abstract; true, // GDExtensionBool is_exposed; p_extension_funcs->set_func, // GDExtensionClassSet set_func; p_extension_funcs->get_func, // GDExtensionClassGet get_func; p_extension_funcs->get_property_list_func, // GDExtensionClassGetPropertyList get_property_list_func; p_extension_funcs->free_property_list_func, // GDExtensionClassFreePropertyList free_property_list_func; p_extension_funcs->property_can_revert_func, // GDExtensionClassPropertyCanRevert property_can_revert_func; p_extension_funcs->property_get_revert_func, // GDExtensionClassPropertyGetRevert property_get_revert_func; nullptr, // GDExtensionClassValidateProperty validate_property_func; nullptr, // GDExtensionClassNotification2 notification_func; p_extension_funcs->to_string_func, // GDExtensionClassToString to_string_func; p_extension_funcs->reference_func, // GDExtensionClassReference reference_func; p_extension_funcs->unreference_func, // GDExtensionClassUnreference unreference_func; p_extension_funcs->create_instance_func, // GDExtensionClassCreateInstance create_instance_func; /* this one is mandatory */ p_extension_funcs->free_instance_func, // GDExtensionClassFreeInstance free_instance_func; /* this one is mandatory */ nullptr, // GDExtensionClassRecreateInstance recreate_instance_func; p_extension_funcs->get_virtual_func, // GDExtensionClassGetVirtual get_virtual_func; nullptr, // GDExtensionClassGetVirtualCallData get_virtual_call_data_func; nullptr, // GDExtensionClassCallVirtualWithData call_virtual_func; p_extension_funcs->get_rid_func, // GDExtensionClassGetRID get_rid; p_extension_funcs->class_userdata, // void *class_userdata; }; const ClassCreationDeprecatedInfo legacy = { p_extension_funcs->notification_func, }; _register_extension_class_internal(p_library, p_class_name, p_parent_class_name, &class_info2, &legacy); } #endif // DISABLE_DEPRECATED void GDExtension::_register_extension_class2(GDExtensionClassLibraryPtr p_library, GDExtensionConstStringNamePtr p_class_name, GDExtensionConstStringNamePtr p_parent_class_name, const GDExtensionClassCreationInfo2 *p_extension_funcs) { _register_extension_class_internal(p_library, p_class_name, p_parent_class_name, p_extension_funcs); } void GDExtension::_register_extension_class_internal(GDExtensionClassLibraryPtr p_library, GDExtensionConstStringNamePtr p_class_name, GDExtensionConstStringNamePtr p_parent_class_name, const GDExtensionClassCreationInfo2 *p_extension_funcs, const ClassCreationDeprecatedInfo *p_deprecated_funcs) { GDExtension *self = reinterpret_cast(p_library); StringName class_name = *reinterpret_cast(p_class_name); StringName parent_class_name = *reinterpret_cast(p_parent_class_name); ERR_FAIL_COND_MSG(!String(class_name).is_valid_identifier(), "Attempt to register extension class '" + class_name + "', which is not a valid class identifier."); ERR_FAIL_COND_MSG(ClassDB::class_exists(class_name), "Attempt to register extension class '" + class_name + "', which appears to be already registered."); Extension *parent_extension = nullptr; if (self->extension_classes.has(parent_class_name)) { parent_extension = &self->extension_classes[parent_class_name]; } else if (ClassDB::class_exists(parent_class_name)) { if (ClassDB::get_api_type(parent_class_name) == ClassDB::API_EXTENSION || ClassDB::get_api_type(parent_class_name) == ClassDB::API_EDITOR_EXTENSION) { ERR_PRINT("Unimplemented yet"); //inheriting from another extension } else { //inheriting from engine class } } else { ERR_FAIL_MSG("Attempt to register an extension class '" + String(class_name) + "' using non-existing parent class '" + String(parent_class_name) + "'"); } #ifdef TOOLS_ENABLED Extension *extension = nullptr; if (self->is_reloading && self->extension_classes.has(class_name)) { extension = &self->extension_classes[class_name]; if (!parent_extension && parent_class_name != extension->gdextension.parent_class_name) { ERR_FAIL_MSG(vformat("GDExtension class '%s' attempt to change parent type from '%s' to '%s' on hot reload. Restart Godot for this change to take effect.", class_name, extension->gdextension.parent_class_name, parent_class_name)); } extension->is_reloading = false; } else { self->extension_classes[class_name] = Extension(); extension = &self->extension_classes[class_name]; } #else self->extension_classes[class_name] = Extension(); Extension *extension = &self->extension_classes[class_name]; #endif if (parent_extension) { extension->gdextension.parent = &parent_extension->gdextension; parent_extension->gdextension.children.push_back(&extension->gdextension); } if (self->reloadable && p_extension_funcs->recreate_instance_func == nullptr) { ERR_PRINT(vformat("Extension marked as reloadable, but attempted to register class '%s' which doesn't support reloading. Perhaps your language binding don't support it? Reloading disabled for this extension.", class_name)); self->reloadable = false; } extension->gdextension.library = self; extension->gdextension.parent_class_name = parent_class_name; extension->gdextension.class_name = class_name; extension->gdextension.editor_class = self->level_initialized == INITIALIZATION_LEVEL_EDITOR; extension->gdextension.is_virtual = p_extension_funcs->is_virtual; extension->gdextension.is_abstract = p_extension_funcs->is_abstract; extension->gdextension.is_exposed = p_extension_funcs->is_exposed; extension->gdextension.set = p_extension_funcs->set_func; extension->gdextension.get = p_extension_funcs->get_func; extension->gdextension.get_property_list = p_extension_funcs->get_property_list_func; extension->gdextension.free_property_list = p_extension_funcs->free_property_list_func; extension->gdextension.property_can_revert = p_extension_funcs->property_can_revert_func; extension->gdextension.property_get_revert = p_extension_funcs->property_get_revert_func; extension->gdextension.validate_property = p_extension_funcs->validate_property_func; #ifndef DISABLE_DEPRECATED if (p_deprecated_funcs) { extension->gdextension.notification = p_deprecated_funcs->notification_func; } #endif // DISABLE_DEPRECATED extension->gdextension.notification2 = p_extension_funcs->notification_func; extension->gdextension.to_string = p_extension_funcs->to_string_func; extension->gdextension.reference = p_extension_funcs->reference_func; extension->gdextension.unreference = p_extension_funcs->unreference_func; extension->gdextension.class_userdata = p_extension_funcs->class_userdata; extension->gdextension.create_instance = p_extension_funcs->create_instance_func; extension->gdextension.free_instance = p_extension_funcs->free_instance_func; extension->gdextension.recreate_instance = p_extension_funcs->recreate_instance_func; extension->gdextension.get_virtual = p_extension_funcs->get_virtual_func; extension->gdextension.get_virtual_call_data = p_extension_funcs->get_virtual_call_data_func; extension->gdextension.call_virtual_with_data = p_extension_funcs->call_virtual_with_data_func; extension->gdextension.get_rid = p_extension_funcs->get_rid_func; extension->gdextension.reloadable = self->reloadable; #ifdef TOOLS_ENABLED if (extension->gdextension.reloadable) { extension->gdextension.tracking_userdata = extension; extension->gdextension.track_instance = &GDExtension::_track_instance; extension->gdextension.untrack_instance = &GDExtension::_untrack_instance; } else { extension->gdextension.tracking_userdata = nullptr; extension->gdextension.track_instance = nullptr; extension->gdextension.untrack_instance = nullptr; } #endif ClassDB::register_extension_class(&extension->gdextension); } void GDExtension::_register_extension_class_method(GDExtensionClassLibraryPtr p_library, GDExtensionConstStringNamePtr p_class_name, const GDExtensionClassMethodInfo *p_method_info) { GDExtension *self = reinterpret_cast(p_library); StringName class_name = *reinterpret_cast(p_class_name); StringName method_name = *reinterpret_cast(p_method_info->name); ERR_FAIL_COND_MSG(!self->extension_classes.has(class_name), "Attempt to register extension method '" + String(method_name) + "' for unexisting class '" + class_name + "'."); #ifdef TOOLS_ENABLED Extension *extension = &self->extension_classes[class_name]; GDExtensionMethodBind *method = nullptr; // If the extension is still marked as reloading, that means it failed to register again. if (extension->is_reloading) { return; } if (self->is_reloading && extension->methods.has(method_name)) { method = extension->methods[method_name]; // Try to update the method bind. If it doesn't work (because it's incompatible) then // mark as invalid and create a new one. if (!method->is_reloading || !method->try_update(p_method_info)) { method->valid = false; self->invalid_methods.push_back(method); method = nullptr; } } if (method == nullptr) { method = memnew(GDExtensionMethodBind(p_method_info)); method->set_instance_class(class_name); extension->methods[method_name] = method; } else { method->is_reloading = false; } #else GDExtensionMethodBind *method = memnew(GDExtensionMethodBind(p_method_info)); method->set_instance_class(class_name); #endif ClassDB::bind_method_custom(class_name, method); } void GDExtension::_register_extension_class_virtual_method(GDExtensionClassLibraryPtr p_library, GDExtensionConstStringNamePtr p_class_name, const GDExtensionClassVirtualMethodInfo *p_method_info) { StringName class_name = *reinterpret_cast(p_class_name); ClassDB::add_extension_class_virtual_method(class_name, p_method_info); } void GDExtension::_register_extension_class_integer_constant(GDExtensionClassLibraryPtr p_library, GDExtensionConstStringNamePtr p_class_name, GDExtensionConstStringNamePtr p_enum_name, GDExtensionConstStringNamePtr p_constant_name, GDExtensionInt p_constant_value, GDExtensionBool p_is_bitfield) { GDExtension *self = reinterpret_cast(p_library); StringName class_name = *reinterpret_cast(p_class_name); StringName enum_name = *reinterpret_cast(p_enum_name); StringName constant_name = *reinterpret_cast(p_constant_name); ERR_FAIL_COND_MSG(!self->extension_classes.has(class_name), "Attempt to register extension constant '" + constant_name + "' for unexisting class '" + class_name + "'."); #ifdef TOOLS_ENABLED // If the extension is still marked as reloading, that means it failed to register again. Extension *extension = &self->extension_classes[class_name]; if (extension->is_reloading) { return; } #endif ClassDB::bind_integer_constant(class_name, enum_name, constant_name, p_constant_value, p_is_bitfield); } void GDExtension::_register_extension_class_property(GDExtensionClassLibraryPtr p_library, GDExtensionConstStringNamePtr p_class_name, const GDExtensionPropertyInfo *p_info, GDExtensionConstStringNamePtr p_setter, GDExtensionConstStringNamePtr p_getter) { _register_extension_class_property_indexed(p_library, p_class_name, p_info, p_setter, p_getter, -1); } void GDExtension::_register_extension_class_property_indexed(GDExtensionClassLibraryPtr p_library, GDExtensionConstStringNamePtr p_class_name, const GDExtensionPropertyInfo *p_info, GDExtensionConstStringNamePtr p_setter, GDExtensionConstStringNamePtr p_getter, GDExtensionInt p_index) { GDExtension *self = reinterpret_cast(p_library); StringName class_name = *reinterpret_cast(p_class_name); StringName setter = *reinterpret_cast(p_setter); StringName getter = *reinterpret_cast(p_getter); String property_name = *reinterpret_cast(p_info->name); ERR_FAIL_COND_MSG(!self->extension_classes.has(class_name), "Attempt to register extension class property '" + property_name + "' for unexisting class '" + class_name + "'."); #ifdef TOOLS_ENABLED // If the extension is still marked as reloading, that means it failed to register again. Extension *extension = &self->extension_classes[class_name]; if (extension->is_reloading) { return; } #endif PropertyInfo pinfo(*p_info); ClassDB::add_property(class_name, pinfo, setter, getter, p_index); } void GDExtension::_register_extension_class_property_group(GDExtensionClassLibraryPtr p_library, GDExtensionConstStringNamePtr p_class_name, GDExtensionConstStringPtr p_group_name, GDExtensionConstStringPtr p_prefix) { GDExtension *self = reinterpret_cast(p_library); StringName class_name = *reinterpret_cast(p_class_name); String group_name = *reinterpret_cast(p_group_name); String prefix = *reinterpret_cast(p_prefix); ERR_FAIL_COND_MSG(!self->extension_classes.has(class_name), "Attempt to register extension class property group '" + group_name + "' for unexisting class '" + class_name + "'."); #ifdef TOOLS_ENABLED // If the extension is still marked as reloading, that means it failed to register again. Extension *extension = &self->extension_classes[class_name]; if (extension->is_reloading) { return; } #endif ClassDB::add_property_group(class_name, group_name, prefix); } void GDExtension::_register_extension_class_property_subgroup(GDExtensionClassLibraryPtr p_library, GDExtensionConstStringNamePtr p_class_name, GDExtensionConstStringPtr p_subgroup_name, GDExtensionConstStringPtr p_prefix) { GDExtension *self = reinterpret_cast(p_library); StringName class_name = *reinterpret_cast(p_class_name); String subgroup_name = *reinterpret_cast(p_subgroup_name); String prefix = *reinterpret_cast(p_prefix); ERR_FAIL_COND_MSG(!self->extension_classes.has(class_name), "Attempt to register extension class property subgroup '" + subgroup_name + "' for unexisting class '" + class_name + "'."); #ifdef TOOLS_ENABLED // If the extension is still marked as reloading, that means it failed to register again. Extension *extension = &self->extension_classes[class_name]; if (extension->is_reloading) { return; } #endif ClassDB::add_property_subgroup(class_name, subgroup_name, prefix); } void GDExtension::_register_extension_class_signal(GDExtensionClassLibraryPtr p_library, GDExtensionConstStringNamePtr p_class_name, GDExtensionConstStringNamePtr p_signal_name, const GDExtensionPropertyInfo *p_argument_info, GDExtensionInt p_argument_count) { GDExtension *self = reinterpret_cast(p_library); StringName class_name = *reinterpret_cast(p_class_name); StringName signal_name = *reinterpret_cast(p_signal_name); ERR_FAIL_COND_MSG(!self->extension_classes.has(class_name), "Attempt to register extension class signal '" + signal_name + "' for unexisting class '" + class_name + "'."); #ifdef TOOLS_ENABLED // If the extension is still marked as reloading, that means it failed to register again. Extension *extension = &self->extension_classes[class_name]; if (extension->is_reloading) { return; } #endif MethodInfo s; s.name = signal_name; for (int i = 0; i < p_argument_count; i++) { PropertyInfo arg(p_argument_info[i]); s.arguments.push_back(arg); } ClassDB::add_signal(class_name, s); } void GDExtension::_unregister_extension_class(GDExtensionClassLibraryPtr p_library, GDExtensionConstStringNamePtr p_class_name) { GDExtension *self = reinterpret_cast(p_library); StringName class_name = *reinterpret_cast(p_class_name); ERR_FAIL_COND_MSG(!self->extension_classes.has(class_name), "Attempt to unregister unexisting extension class '" + class_name + "'."); Extension *ext = &self->extension_classes[class_name]; #ifdef TOOLS_ENABLED if (ext->is_reloading) { self->_clear_extension(ext); } #endif ERR_FAIL_COND_MSG(ext->gdextension.children.size(), "Attempt to unregister class '" + class_name + "' while other extension classes inherit from it."); #ifdef TOOLS_ENABLED ClassDB::unregister_extension_class(class_name, !ext->is_reloading); #else ClassDB::unregister_extension_class(class_name); #endif if (ext->gdextension.parent != nullptr) { ext->gdextension.parent->children.erase(&ext->gdextension); } #ifdef TOOLS_ENABLED if (!ext->is_reloading) { self->extension_classes.erase(class_name); } GDExtensionEditorHelp::remove_class(class_name); #else self->extension_classes.erase(class_name); #endif } void GDExtension::_get_library_path(GDExtensionClassLibraryPtr p_library, GDExtensionUninitializedStringPtr r_path) { GDExtension *self = reinterpret_cast(p_library); memnew_placement(r_path, String(self->library_path)); } HashMap GDExtension::gdextension_interface_functions; void GDExtension::register_interface_function(const StringName &p_function_name, GDExtensionInterfaceFunctionPtr p_function_pointer) { ERR_FAIL_COND_MSG(gdextension_interface_functions.has(p_function_name), "Attempt to register interface function '" + p_function_name + "', which appears to be already registered."); gdextension_interface_functions.insert(p_function_name, p_function_pointer); } GDExtensionInterfaceFunctionPtr GDExtension::get_interface_function(const StringName &p_function_name) { GDExtensionInterfaceFunctionPtr *function = gdextension_interface_functions.getptr(p_function_name); ERR_FAIL_NULL_V_MSG(function, nullptr, "Attempt to get non-existent interface function: " + String(p_function_name) + "."); return *function; } Error GDExtension::open_library(const String &p_path, const String &p_entry_symbol) { String abs_path = ProjectSettings::get_singleton()->globalize_path(p_path); #if defined(WINDOWS_ENABLED) && defined(TOOLS_ENABLED) // If running on the editor on Windows, we copy the library and open the copy. // This is so the original file isn't locked and can be updated by a compiler. bool library_copied = false; if (Engine::get_singleton()->is_editor_hint()) { if (!FileAccess::exists(abs_path)) { ERR_PRINT("GDExtension library not found: " + library_path); return ERR_FILE_NOT_FOUND; } // Copy the file to the same directory as the original with a prefix in the name. // This is so relative path to dependencies are satisfied. String copy_path = abs_path.get_base_dir().path_join("~" + abs_path.get_file()); // If there's a left-over copy (possibly from a crash) then delete it first. if (FileAccess::exists(copy_path)) { DirAccess::remove_absolute(copy_path); } Error copy_err = DirAccess::copy_absolute(abs_path, copy_path); if (copy_err) { ERR_PRINT("Error copying GDExtension library: " + library_path); return ERR_CANT_CREATE; } FileAccess::set_hidden_attribute(copy_path, true); library_copied = true; // Save the copied path so it can be deleted later. temp_lib_path = copy_path; // Use the copy to open the library. abs_path = copy_path; } #endif Error err = OS::get_singleton()->open_dynamic_library(abs_path, library, true, &library_path); ERR_FAIL_COND_V_MSG(err == ERR_FILE_NOT_FOUND, err, "GDExtension dynamic library not found: " + abs_path); ERR_FAIL_COND_V_MSG(err != OK, err, "Can't open GDExtension dynamic library: " + abs_path); #if defined(WINDOWS_ENABLED) && defined(TOOLS_ENABLED) // If we copied the file, let's change the library path to point at the original, // because that's what we want to check to see if it's changed. if (library_copied) { library_path = library_path.get_base_dir() + "\\" + p_path.get_file(); } #endif void *entry_funcptr = nullptr; err = OS::get_singleton()->get_dynamic_library_symbol_handle(library, p_entry_symbol, entry_funcptr, false); if (err != OK) { ERR_PRINT("GDExtension entry point '" + p_entry_symbol + "' not found in library " + abs_path); OS::get_singleton()->close_dynamic_library(library); return err; } GDExtensionInitializationFunction initialization_function = (GDExtensionInitializationFunction)entry_funcptr; GDExtensionBool ret = initialization_function(&gdextension_get_proc_address, this, &initialization); if (ret) { level_initialized = -1; return OK; } else { ERR_PRINT("GDExtension initialization function '" + p_entry_symbol + "' returned an error."); OS::get_singleton()->close_dynamic_library(library); return FAILED; } } void GDExtension::close_library() { ERR_FAIL_NULL(library); OS::get_singleton()->close_dynamic_library(library); #if defined(TOOLS_ENABLED) && defined(WINDOWS_ENABLED) // Delete temporary copy of library if it exists. if (!temp_lib_path.is_empty() && Engine::get_singleton()->is_editor_hint()) { DirAccess::remove_absolute(temp_lib_path); } #endif library = nullptr; class_icon_paths.clear(); #ifdef TOOLS_ENABLED instance_bindings.clear(); #endif } bool GDExtension::is_library_open() const { return library != nullptr; } GDExtension::InitializationLevel GDExtension::get_minimum_library_initialization_level() const { ERR_FAIL_NULL_V(library, INITIALIZATION_LEVEL_CORE); return InitializationLevel(initialization.minimum_initialization_level); } void GDExtension::initialize_library(InitializationLevel p_level) { ERR_FAIL_NULL(library); ERR_FAIL_COND_MSG(p_level <= int32_t(level_initialized), vformat("Level '%d' must be higher than the current level '%d'", p_level, level_initialized)); level_initialized = int32_t(p_level); ERR_FAIL_NULL(initialization.initialize); initialization.initialize(initialization.userdata, GDExtensionInitializationLevel(p_level)); } void GDExtension::deinitialize_library(InitializationLevel p_level) { ERR_FAIL_NULL(library); ERR_FAIL_COND(p_level > int32_t(level_initialized)); level_initialized = int32_t(p_level) - 1; ERR_FAIL_NULL(initialization.deinitialize); initialization.deinitialize(initialization.userdata, GDExtensionInitializationLevel(p_level)); } void GDExtension::_bind_methods() { ClassDB::bind_method(D_METHOD("is_library_open"), &GDExtension::is_library_open); ClassDB::bind_method(D_METHOD("get_minimum_library_initialization_level"), &GDExtension::get_minimum_library_initialization_level); BIND_ENUM_CONSTANT(INITIALIZATION_LEVEL_CORE); BIND_ENUM_CONSTANT(INITIALIZATION_LEVEL_SERVERS); BIND_ENUM_CONSTANT(INITIALIZATION_LEVEL_SCENE); BIND_ENUM_CONSTANT(INITIALIZATION_LEVEL_EDITOR); } GDExtension::GDExtension() { } GDExtension::~GDExtension() { if (library != nullptr) { close_library(); } #ifdef TOOLS_ENABLED // If we have any invalid method binds still laying around, we can finally free them! for (GDExtensionMethodBind *E : invalid_methods) { memdelete(E); } #endif } void GDExtension::initialize_gdextensions() { gdextension_setup_interface(); #ifndef DISABLE_DEPRECATED register_interface_function("classdb_register_extension_class", (GDExtensionInterfaceFunctionPtr)&GDExtension::_register_extension_class); #endif // DISABLE_DEPRECATED register_interface_function("classdb_register_extension_class2", (GDExtensionInterfaceFunctionPtr)&GDExtension::_register_extension_class2); register_interface_function("classdb_register_extension_class_method", (GDExtensionInterfaceFunctionPtr)&GDExtension::_register_extension_class_method); register_interface_function("classdb_register_extension_class_virtual_method", (GDExtensionInterfaceFunctionPtr)&GDExtension::_register_extension_class_virtual_method); register_interface_function("classdb_register_extension_class_integer_constant", (GDExtensionInterfaceFunctionPtr)&GDExtension::_register_extension_class_integer_constant); register_interface_function("classdb_register_extension_class_property", (GDExtensionInterfaceFunctionPtr)&GDExtension::_register_extension_class_property); register_interface_function("classdb_register_extension_class_property_indexed", (GDExtensionInterfaceFunctionPtr)&GDExtension::_register_extension_class_property_indexed); register_interface_function("classdb_register_extension_class_property_group", (GDExtensionInterfaceFunctionPtr)&GDExtension::_register_extension_class_property_group); register_interface_function("classdb_register_extension_class_property_subgroup", (GDExtensionInterfaceFunctionPtr)&GDExtension::_register_extension_class_property_subgroup); register_interface_function("classdb_register_extension_class_signal", (GDExtensionInterfaceFunctionPtr)&GDExtension::_register_extension_class_signal); register_interface_function("classdb_unregister_extension_class", (GDExtensionInterfaceFunctionPtr)&GDExtension::_unregister_extension_class); register_interface_function("get_library_path", (GDExtensionInterfaceFunctionPtr)&GDExtension::_get_library_path); } void GDExtension::finalize_gdextensions() { gdextension_interface_functions.clear(); } Error GDExtensionResourceLoader::load_gdextension_resource(const String &p_path, Ref &p_extension) { ERR_FAIL_COND_V_MSG(p_extension.is_valid() && p_extension->is_library_open(), ERR_ALREADY_IN_USE, "Cannot load GDExtension resource into already opened library."); Ref config; config.instantiate(); Error err = config->load(p_path); if (err != OK) { ERR_PRINT("Error loading GDExtension configuration file: " + p_path); return err; } if (!config->has_section_key("configuration", "entry_symbol")) { ERR_PRINT("GDExtension configuration file must contain a \"configuration/entry_symbol\" key: " + p_path); return ERR_INVALID_DATA; } String entry_symbol = config->get_value("configuration", "entry_symbol"); uint32_t compatibility_minimum[3] = { 0, 0, 0 }; if (config->has_section_key("configuration", "compatibility_minimum")) { String compat_string = config->get_value("configuration", "compatibility_minimum"); Vector parts = compat_string.split_ints("."); for (int i = 0; i < parts.size(); i++) { if (i >= 3) { break; } if (parts[i] >= 0) { compatibility_minimum[i] = parts[i]; } } } else { ERR_PRINT("GDExtension configuration file must contain a \"configuration/compatibility_minimum\" key: " + p_path); return ERR_INVALID_DATA; } if (compatibility_minimum[0] < 4 || (compatibility_minimum[0] == 4 && compatibility_minimum[1] == 0)) { ERR_PRINT(vformat("GDExtension's compatibility_minimum (%d.%d.%d) must be at least 4.1.0: %s", compatibility_minimum[0], compatibility_minimum[1], compatibility_minimum[2], p_path)); return ERR_INVALID_DATA; } bool compatible = true; // Check version lexicographically. if (VERSION_MAJOR != compatibility_minimum[0]) { compatible = VERSION_MAJOR > compatibility_minimum[0]; } else if (VERSION_MINOR != compatibility_minimum[1]) { compatible = VERSION_MINOR > compatibility_minimum[1]; } else { compatible = VERSION_PATCH >= compatibility_minimum[2]; } if (!compatible) { ERR_PRINT(vformat("GDExtension only compatible with Godot version %d.%d.%d or later: %s", compatibility_minimum[0], compatibility_minimum[1], compatibility_minimum[2], p_path)); return ERR_INVALID_DATA; } // Optionally check maximum compatibility. if (config->has_section_key("configuration", "compatibility_maximum")) { uint32_t compatibility_maximum[3] = { 0, 0, 0 }; String compat_string = config->get_value("configuration", "compatibility_maximum"); Vector parts = compat_string.split_ints("."); for (int i = 0; i < 3; i++) { if (i < parts.size() && parts[i] >= 0) { compatibility_maximum[i] = parts[i]; } else { // If a version part is missing, set the maximum to an arbitrary high value. compatibility_maximum[i] = 9999; } } compatible = true; if (VERSION_MAJOR != compatibility_maximum[0]) { compatible = VERSION_MAJOR < compatibility_maximum[0]; } else if (VERSION_MINOR != compatibility_maximum[1]) { compatible = VERSION_MINOR < compatibility_maximum[1]; } else { compatible = VERSION_PATCH <= compatibility_maximum[2]; } if (!compatible) { ERR_PRINT(vformat("GDExtension only compatible with Godot version %s or earlier: %s", compat_string, p_path)); return ERR_INVALID_DATA; } } String library_path = GDExtension::find_extension_library(p_path, config, [](const String &p_feature) { return OS::get_singleton()->has_feature(p_feature); }); if (library_path.is_empty()) { const String os_arch = OS::get_singleton()->get_name().to_lower() + "." + Engine::get_singleton()->get_architecture_name(); ERR_PRINT(vformat("No GDExtension library found for current OS and architecture (%s) in configuration file: %s", os_arch, p_path)); return ERR_FILE_NOT_FOUND; } bool is_static_library = library_path.ends_with(".a") || library_path.ends_with(".xcframework"); if (!library_path.is_resource_file() && !library_path.is_absolute_path()) { library_path = p_path.get_base_dir().path_join(library_path); } if (p_extension.is_null()) { p_extension.instantiate(); } #ifdef TOOLS_ENABLED p_extension->set_reloadable(config->get_value("configuration", "reloadable", false) && Engine::get_singleton()->is_extension_reloading_enabled()); p_extension->update_last_modified_time( FileAccess::get_modified_time(p_path), FileAccess::get_modified_time(library_path)); #endif err = p_extension->open_library(is_static_library ? String() : library_path, entry_symbol); if (err != OK) { #if defined(WINDOWS_ENABLED) && defined(TOOLS_ENABLED) // If the DLL fails to load, make sure that temporary DLL copies are cleaned up. if (Engine::get_singleton()->is_editor_hint()) { DirAccess::remove_absolute(p_extension->get_temp_library_path()); } #endif // Unreference the extension so that this loading can be considered a failure. p_extension.unref(); // Errors already logged in open_library() return err; } // Handle icons if any are specified. if (config->has_section("icons")) { List keys; config->get_section_keys("icons", &keys); for (const String &key : keys) { String icon_path = config->get_value("icons", key); if (icon_path.is_relative_path()) { icon_path = p_path.get_base_dir().path_join(icon_path); } p_extension->class_icon_paths[key] = icon_path; } } return OK; } Ref GDExtensionResourceLoader::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) { // We can't have two GDExtension resource object representing the same library, because // loading (or unloading) a GDExtension affects global data. So, we need reuse the same // object if one has already been loaded (even if caching is disabled at the resource // loader level). GDExtensionManager *manager = GDExtensionManager::get_singleton(); if (manager->is_extension_loaded(p_path)) { return manager->get_extension(p_path); } Ref lib; Error err = load_gdextension_resource(p_path, lib); if (err != OK && r_error) { // Errors already logged in load_gdextension_resource(). *r_error = err; } return lib; } void GDExtensionResourceLoader::get_recognized_extensions(List *p_extensions) const { p_extensions->push_back("gdextension"); } bool GDExtensionResourceLoader::handles_type(const String &p_type) const { return p_type == "GDExtension"; } String GDExtensionResourceLoader::get_resource_type(const String &p_path) const { String el = p_path.get_extension().to_lower(); if (el == "gdextension") { return "GDExtension"; } return ""; } #ifdef TOOLS_ENABLED bool GDExtension::has_library_changed() const { // Check only that the last modified time is different (rather than checking // that it's newer) since some OS's (namely Windows) will preserve the modified // time by default when copying files. if (FileAccess::get_modified_time(get_path()) != resource_last_modified_time) { return true; } if (FileAccess::get_modified_time(library_path) != library_last_modified_time) { return true; } return false; } void GDExtension::prepare_reload() { is_reloading = true; for (KeyValue &E : extension_classes) { E.value.is_reloading = true; for (KeyValue &M : E.value.methods) { M.value->is_reloading = true; } for (const ObjectID &obj_id : E.value.instances) { Object *obj = ObjectDB::get_instance(obj_id); if (!obj) { continue; } // Store instance state so it can be restored after reload. List> state; List prop_list; obj->get_property_list(&prop_list); for (const PropertyInfo &P : prop_list) { if (!(P.usage & PROPERTY_USAGE_STORAGE)) { continue; } Variant value = obj->get(P.name); Variant default_value = ClassDB::class_get_default_property_value(obj->get_class_name(), P.name); if (default_value.get_type() != Variant::NIL && bool(Variant::evaluate(Variant::OP_EQUAL, value, default_value))) { continue; } if (P.type == Variant::OBJECT && value.is_zero() && !(P.usage & PROPERTY_USAGE_STORE_IF_NULL)) { continue; } state.push_back(Pair(P.name, value)); } E.value.instance_state[obj_id] = state; } } } void GDExtension::_clear_extension(Extension *p_extension) { // Clear out hierarchy information because it may change. p_extension->gdextension.parent = nullptr; p_extension->gdextension.children.clear(); // Clear all objects of any GDExtension data. It will become its native parent class // until the reload can reset the object with the new GDExtension data. for (const ObjectID &obj_id : p_extension->instances) { Object *obj = ObjectDB::get_instance(obj_id); if (!obj) { continue; } obj->clear_internal_extension(); } } void GDExtension::track_instance_binding(Object *p_object) { instance_bindings.push_back(p_object->get_instance_id()); } void GDExtension::untrack_instance_binding(Object *p_object) { instance_bindings.erase(p_object->get_instance_id()); } void GDExtension::clear_instance_bindings() { for (ObjectID obj_id : instance_bindings) { Object *obj = ObjectDB::get_instance(obj_id); if (!obj) { continue; } obj->free_instance_binding(this); } instance_bindings.clear(); } void GDExtension::finish_reload() { is_reloading = false; // Clean up any classes or methods that didn't get re-added. Vector classes_to_remove; for (KeyValue &E : extension_classes) { if (E.value.is_reloading) { E.value.is_reloading = false; classes_to_remove.push_back(E.key); } Vector methods_to_remove; for (KeyValue &M : E.value.methods) { if (M.value->is_reloading) { M.value->valid = false; invalid_methods.push_back(M.value); M.value->is_reloading = false; methods_to_remove.push_back(M.key); } } for (const StringName &method_name : methods_to_remove) { E.value.methods.erase(method_name); } } for (const StringName &class_name : classes_to_remove) { extension_classes.erase(class_name); } // Reset any the extension on instances made from the classes that remain. for (KeyValue &E : extension_classes) { // Loop over 'instance_state' rather than 'instance' because new instances // may have been created when re-initializing the extension. for (const KeyValue>> &S : E.value.instance_state) { Object *obj = ObjectDB::get_instance(S.key); if (!obj) { continue; } obj->reset_internal_extension(&E.value.gdextension); } } // Now that all the classes are back, restore the state. for (KeyValue &E : extension_classes) { for (const KeyValue>> &S : E.value.instance_state) { Object *obj = ObjectDB::get_instance(S.key); if (!obj) { continue; } for (const Pair &state : S.value) { obj->set(state.first, state.second); } } } // Finally, let the objects know that we are done reloading them. for (KeyValue &E : extension_classes) { for (const KeyValue>> &S : E.value.instance_state) { Object *obj = ObjectDB::get_instance(S.key); if (!obj) { continue; } obj->notification(NOTIFICATION_EXTENSION_RELOADED); } // Clear the instance state, we're done looping. E.value.instance_state.clear(); } } void GDExtension::_track_instance(void *p_user_data, void *p_instance) { Extension *extension = reinterpret_cast(p_user_data); Object *obj = reinterpret_cast(p_instance); extension->instances.insert(obj->get_instance_id()); } void GDExtension::_untrack_instance(void *p_user_data, void *p_instance) { Extension *extension = reinterpret_cast(p_user_data); Object *obj = reinterpret_cast(p_instance); extension->instances.erase(obj->get_instance_id()); } Vector GDExtensionEditorPlugins::extension_classes; GDExtensionEditorPlugins::EditorPluginRegisterFunc GDExtensionEditorPlugins::editor_node_add_plugin = nullptr; GDExtensionEditorPlugins::EditorPluginRegisterFunc GDExtensionEditorPlugins::editor_node_remove_plugin = nullptr; void GDExtensionEditorPlugins::add_extension_class(const StringName &p_class_name) { if (editor_node_add_plugin) { editor_node_add_plugin(p_class_name); } else { extension_classes.push_back(p_class_name); } } void GDExtensionEditorPlugins::remove_extension_class(const StringName &p_class_name) { if (editor_node_remove_plugin) { editor_node_remove_plugin(p_class_name); } else { extension_classes.erase(p_class_name); } } GDExtensionEditorHelp::EditorHelpLoadXmlBufferFunc GDExtensionEditorHelp::editor_help_load_xml_buffer = nullptr; GDExtensionEditorHelp::EditorHelpRemoveClassFunc GDExtensionEditorHelp::editor_help_remove_class = nullptr; void GDExtensionEditorHelp::load_xml_buffer(const uint8_t *p_buffer, int p_size) { ERR_FAIL_NULL(editor_help_load_xml_buffer); editor_help_load_xml_buffer(p_buffer, p_size); } void GDExtensionEditorHelp::remove_class(const String &p_class) { ERR_FAIL_NULL(editor_help_remove_class); editor_help_remove_class(p_class); } #endif // TOOLS_ENABLED