/*************************************************************************/ /* os_windows.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ // Must include Winsock before windows.h (included by os_windows.h) #include "drivers/unix/net_socket_posix.h" #include "os_windows.h" #include "core/io/marshalls.h" #include "core/version_generated.gen.h" #include "drivers/gles2/rasterizer_gles2.h" #include "drivers/gles3/rasterizer_gles3.h" #include "drivers/windows/dir_access_windows.h" #include "drivers/windows/file_access_windows.h" #include "drivers/windows/mutex_windows.h" #include "drivers/windows/rw_lock_windows.h" #include "drivers/windows/semaphore_windows.h" #include "drivers/windows/thread_windows.h" #include "joypad_windows.h" #include "lang_table.h" #include "main/main.h" #include "servers/audio_server.h" #include "servers/visual/visual_server_raster.h" #include "servers/visual/visual_server_wrap_mt.h" #include "windows_terminal_logger.h" #include #include #include #include #include static const WORD MAX_CONSOLE_LINES = 1500; extern "C" { __declspec(dllexport) DWORD NvOptimusEnablement = 1; __declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1; } // Workaround mingw-w64 < 4.0 bug #ifndef WM_TOUCH #define WM_TOUCH 576 #endif typedef struct { int count; int screen; Size2 size; } EnumSizeData; typedef struct { int count; int screen; Point2 pos; } EnumPosData; static BOOL CALLBACK _MonitorEnumProcSize(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) { EnumSizeData *data = (EnumSizeData *)dwData; if (data->count == data->screen) { data->size.x = lprcMonitor->right - lprcMonitor->left; data->size.y = lprcMonitor->bottom - lprcMonitor->top; } data->count++; return TRUE; } static String format_error_message(DWORD id) { LPWSTR messageBuffer = NULL; size_t size = FormatMessageW(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, NULL, id, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPWSTR)&messageBuffer, 0, NULL); String msg = "Error " + itos(id) + ": " + String(messageBuffer, size); LocalFree(messageBuffer); return msg; } extern HINSTANCE godot_hinstance; void RedirectIOToConsole() { int hConHandle; intptr_t lStdHandle; CONSOLE_SCREEN_BUFFER_INFO coninfo; FILE *fp; // allocate a console for this app AllocConsole(); // set the screen buffer to be big enough to let us scroll text GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), &coninfo); coninfo.dwSize.Y = MAX_CONSOLE_LINES; SetConsoleScreenBufferSize(GetStdHandle(STD_OUTPUT_HANDLE), coninfo.dwSize); // redirect unbuffered STDOUT to the console lStdHandle = (intptr_t)GetStdHandle(STD_OUTPUT_HANDLE); hConHandle = _open_osfhandle(lStdHandle, _O_TEXT); fp = _fdopen(hConHandle, "w"); *stdout = *fp; setvbuf(stdout, NULL, _IONBF, 0); // redirect unbuffered STDIN to the console lStdHandle = (intptr_t)GetStdHandle(STD_INPUT_HANDLE); hConHandle = _open_osfhandle(lStdHandle, _O_TEXT); fp = _fdopen(hConHandle, "r"); *stdin = *fp; setvbuf(stdin, NULL, _IONBF, 0); // redirect unbuffered STDERR to the console lStdHandle = (intptr_t)GetStdHandle(STD_ERROR_HANDLE); hConHandle = _open_osfhandle(lStdHandle, _O_TEXT); fp = _fdopen(hConHandle, "w"); *stderr = *fp; setvbuf(stderr, NULL, _IONBF, 0); // make cout, wcout, cin, wcin, wcerr, cerr, wclog and clog // point to console as well } BOOL WINAPI HandlerRoutine(_In_ DWORD dwCtrlType) { if (ScriptDebugger::get_singleton() == NULL) return FALSE; switch (dwCtrlType) { case CTRL_C_EVENT: ScriptDebugger::get_singleton()->set_depth(-1); ScriptDebugger::get_singleton()->set_lines_left(1); return TRUE; default: return FALSE; } } void OS_Windows::initialize_debugging() { SetConsoleCtrlHandler(HandlerRoutine, TRUE); } void OS_Windows::initialize_core() { crash_handler.initialize(); last_button_state = 0; //RedirectIOToConsole(); maximized = false; minimized = false; borderless = false; ThreadWindows::make_default(); SemaphoreWindows::make_default(); MutexWindows::make_default(); RWLockWindows::make_default(); FileAccess::make_default(FileAccess::ACCESS_RESOURCES); FileAccess::make_default(FileAccess::ACCESS_USERDATA); FileAccess::make_default(FileAccess::ACCESS_FILESYSTEM); //FileAccessBufferedFA::make_default(); DirAccess::make_default(DirAccess::ACCESS_RESOURCES); DirAccess::make_default(DirAccess::ACCESS_USERDATA); DirAccess::make_default(DirAccess::ACCESS_FILESYSTEM); NetSocketPosix::make_default(); // We need to know how often the clock is updated if (!QueryPerformanceFrequency((LARGE_INTEGER *)&ticks_per_second)) ticks_per_second = 1000; // If timeAtGameStart is 0 then we get the time since // the start of the computer when we call GetGameTime() ticks_start = 0; ticks_start = get_ticks_usec(); // set minimum resolution for periodic timers, otherwise Sleep(n) may wait at least as // long as the windows scheduler resolution (~16-30ms) even for calls like Sleep(1) timeBeginPeriod(1); process_map = memnew((Map)); IP_Unix::make_default(); cursor_shape = CURSOR_ARROW; } bool OS_Windows::can_draw() const { return !minimized; }; #define MI_WP_SIGNATURE 0xFF515700 #define SIGNATURE_MASK 0xFFFFFF00 // Keeping the name suggested by Microsoft, but this macro really answers: // Is this mouse event emulated from touch or pen input? #define IsPenEvent(dw) (((dw)&SIGNATURE_MASK) == MI_WP_SIGNATURE) // This one tells whether the event comes from touchscreen (and not from pen) #define IsTouchEvent(dw) (IsPenEvent(dw) && ((dw)&0x80)) void OS_Windows::_touch_event(bool p_pressed, float p_x, float p_y, int idx) { // Defensive if (touch_state.has(idx) == p_pressed) return; if (p_pressed) { touch_state.insert(idx, Vector2(p_x, p_y)); } else { touch_state.erase(idx); } Ref event; event.instance(); event->set_index(idx); event->set_pressed(p_pressed); event->set_position(Vector2(p_x, p_y)); if (main_loop) { input->accumulate_input_event(event); } }; void OS_Windows::_drag_event(float p_x, float p_y, int idx) { Map::Element *curr = touch_state.find(idx); // Defensive if (!curr) return; if (curr->get() == Vector2(p_x, p_y)) return; curr->get() = Vector2(p_x, p_y); Ref event; event.instance(); event->set_index(idx); event->set_position(Vector2(p_x, p_y)); if (main_loop) input->accumulate_input_event(event); }; LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { if (drop_events) { if (user_proc) { return CallWindowProcW(user_proc, hWnd, uMsg, wParam, lParam); } else { return DefWindowProcW(hWnd, uMsg, wParam, lParam); } }; switch (uMsg) // Check For Windows Messages { case WM_SETFOCUS: { window_has_focus = true; // Restore mouse mode _set_mouse_mode_impl(mouse_mode); break; } case WM_KILLFOCUS: { window_has_focus = false; // Release capture unconditionally because it can be set due to dragging, in addition to captured mode ReleaseCapture(); // Release every touch to avoid sticky points for (Map::Element *E = touch_state.front(); E; E = E->next()) { _touch_event(false, E->get().x, E->get().y, E->key()); } touch_state.clear(); break; } case WM_ACTIVATE: // Watch For Window Activate Message { minimized = HIWORD(wParam) != 0; if (!main_loop) { return 0; }; if (LOWORD(wParam) == WA_ACTIVE || LOWORD(wParam) == WA_CLICKACTIVE) { main_loop->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN); alt_mem = false; control_mem = false; shift_mem = false; } else { // WM_INACTIVE main_loop->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT); alt_mem = false; }; return 0; // Return To The Message Loop } case WM_PAINT: Main::force_redraw(); break; case WM_SYSCOMMAND: // Intercept System Commands { switch (wParam) // Check System Calls { case SC_SCREENSAVE: // Screensaver Trying To Start? case SC_MONITORPOWER: // Monitor Trying To Enter Powersave? return 0; // Prevent From Happening case SC_KEYMENU: if ((lParam >> 16) <= 0) return 0; } break; // Exit } case WM_CLOSE: // Did We Receive A Close Message? { if (main_loop) main_loop->notification(MainLoop::NOTIFICATION_WM_QUIT_REQUEST); //force_quit=true; return 0; // Jump Back } case WM_MOUSELEAVE: { old_invalid = true; outside = true; if (main_loop && mouse_mode != MOUSE_MODE_CAPTURED) main_loop->notification(MainLoop::NOTIFICATION_WM_MOUSE_EXIT); } break; case WM_INPUT: { if (mouse_mode != MOUSE_MODE_CAPTURED || !use_raw_input) { break; } UINT dwSize; GetRawInputData((HRAWINPUT)lParam, RID_INPUT, NULL, &dwSize, sizeof(RAWINPUTHEADER)); LPBYTE lpb = new BYTE[dwSize]; if (lpb == NULL) { return 0; } if (GetRawInputData((HRAWINPUT)lParam, RID_INPUT, lpb, &dwSize, sizeof(RAWINPUTHEADER)) != dwSize) OutputDebugString(TEXT("GetRawInputData does not return correct size !\n")); RAWINPUT *raw = (RAWINPUT *)lpb; if (raw->header.dwType == RIM_TYPEMOUSE) { Ref mm; mm.instance(); mm->set_control(control_mem); mm->set_shift(shift_mem); mm->set_alt(alt_mem); mm->set_button_mask(last_button_state); Point2i c(video_mode.width / 2, video_mode.height / 2); // centering just so it works as before POINT pos = { (int)c.x, (int)c.y }; ClientToScreen(hWnd, &pos); SetCursorPos(pos.x, pos.y); mm->set_position(c); mm->set_global_position(c); input->set_mouse_position(c); mm->set_speed(Vector2(0, 0)); if (raw->data.mouse.usFlags == MOUSE_MOVE_RELATIVE) { mm->set_relative(Vector2(raw->data.mouse.lLastX, raw->data.mouse.lLastY)); } else if (raw->data.mouse.usFlags == MOUSE_MOVE_ABSOLUTE) { int nScreenWidth = GetSystemMetrics(SM_CXVIRTUALSCREEN); int nScreenHeight = GetSystemMetrics(SM_CYVIRTUALSCREEN); int nScreenLeft = GetSystemMetrics(SM_XVIRTUALSCREEN); int nScreenTop = GetSystemMetrics(SM_YVIRTUALSCREEN); Vector2 abs_pos( (double(raw->data.mouse.lLastX) - 65536.0 / (nScreenWidth)) * nScreenWidth / 65536.0 + nScreenLeft, (double(raw->data.mouse.lLastY) - 65536.0 / (nScreenHeight)) * nScreenHeight / 65536.0 + nScreenTop); POINT coords; //client coords coords.x = abs_pos.x; coords.y = abs_pos.y; ScreenToClient(hWnd, &coords); mm->set_relative(Vector2(coords.x - old_x, coords.y - old_y)); old_x = coords.x; old_y = coords.y; /*Input.mi.dx = (int)((((double)(pos.x)-nScreenLeft) * 65536) / nScreenWidth + 65536 / (nScreenWidth)); Input.mi.dy = (int)((((double)(pos.y)-nScreenTop) * 65536) / nScreenHeight + 65536 / (nScreenHeight)); */ } if (window_has_focus && main_loop && mm->get_relative() != Vector2()) input->accumulate_input_event(mm); } delete[] lpb; } break; case WM_MOUSEMOVE: { if (mouse_mode == MOUSE_MODE_CAPTURED && use_raw_input) { break; } if (input->is_emulating_mouse_from_touch()) { // Universal translation enabled; ignore OS translation LPARAM extra = GetMessageExtraInfo(); if (IsTouchEvent(extra)) { break; } } if (outside) { //mouse enter if (main_loop && mouse_mode != MOUSE_MODE_CAPTURED) main_loop->notification(MainLoop::NOTIFICATION_WM_MOUSE_ENTER); CursorShape c = cursor_shape; cursor_shape = CURSOR_MAX; set_cursor_shape(c); outside = false; //Once-Off notification, must call again.... TRACKMOUSEEVENT tme; tme.cbSize = sizeof(TRACKMOUSEEVENT); tme.dwFlags = TME_LEAVE; tme.hwndTrack = hWnd; tme.dwHoverTime = HOVER_DEFAULT; TrackMouseEvent(&tme); } // Don't calculate relative mouse movement if we don't have focus in CAPTURED mode. if (!window_has_focus && mouse_mode == MOUSE_MODE_CAPTURED) break; Ref mm; mm.instance(); mm->set_control((wParam & MK_CONTROL) != 0); mm->set_shift((wParam & MK_SHIFT) != 0); mm->set_alt(alt_mem); mm->set_button_mask(last_button_state); mm->set_position(Vector2(GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam))); mm->set_global_position(Vector2(GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam))); if (mouse_mode == MOUSE_MODE_CAPTURED) { Point2i c(video_mode.width / 2, video_mode.height / 2); old_x = c.x; old_y = c.y; if (mm->get_position() == c) { center = c; return 0; } Point2i ncenter = mm->get_position(); center = ncenter; POINT pos = { (int)c.x, (int)c.y }; ClientToScreen(hWnd, &pos); SetCursorPos(pos.x, pos.y); } input->set_mouse_position(mm->get_position()); mm->set_speed(input->get_last_mouse_speed()); if (old_invalid) { old_x = mm->get_position().x; old_y = mm->get_position().y; old_invalid = false; } mm->set_relative(Vector2(mm->get_position() - Vector2(old_x, old_y))); old_x = mm->get_position().x; old_y = mm->get_position().y; if (window_has_focus && main_loop) input->accumulate_input_event(mm); } break; case WM_LBUTTONDOWN: case WM_LBUTTONUP: if (input->is_emulating_mouse_from_touch()) { // Universal translation enabled; ignore OS translations for left button LPARAM extra = GetMessageExtraInfo(); if (IsTouchEvent(extra)) { break; } } case WM_MBUTTONDOWN: case WM_MBUTTONUP: case WM_RBUTTONDOWN: case WM_RBUTTONUP: case WM_MOUSEWHEEL: case WM_MOUSEHWHEEL: case WM_LBUTTONDBLCLK: case WM_MBUTTONDBLCLK: case WM_RBUTTONDBLCLK: case WM_XBUTTONDBLCLK: case WM_XBUTTONDOWN: case WM_XBUTTONUP: { Ref mb; mb.instance(); switch (uMsg) { case WM_LBUTTONDOWN: { mb->set_pressed(true); mb->set_button_index(1); } break; case WM_LBUTTONUP: { mb->set_pressed(false); mb->set_button_index(1); } break; case WM_MBUTTONDOWN: { mb->set_pressed(true); mb->set_button_index(3); } break; case WM_MBUTTONUP: { mb->set_pressed(false); mb->set_button_index(3); } break; case WM_RBUTTONDOWN: { mb->set_pressed(true); mb->set_button_index(2); } break; case WM_RBUTTONUP: { mb->set_pressed(false); mb->set_button_index(2); } break; case WM_LBUTTONDBLCLK: { mb->set_pressed(true); mb->set_button_index(1); mb->set_doubleclick(true); } break; case WM_RBUTTONDBLCLK: { mb->set_pressed(true); mb->set_button_index(2); mb->set_doubleclick(true); } break; case WM_MBUTTONDBLCLK: { mb->set_pressed(true); mb->set_button_index(3); mb->set_doubleclick(true); } break; case WM_MOUSEWHEEL: { mb->set_pressed(true); int motion = (short)HIWORD(wParam); if (!motion) return 0; if (motion > 0) mb->set_button_index(BUTTON_WHEEL_UP); else mb->set_button_index(BUTTON_WHEEL_DOWN); } break; case WM_MOUSEHWHEEL: { mb->set_pressed(true); int motion = (short)HIWORD(wParam); if (!motion) return 0; if (motion < 0) { mb->set_button_index(BUTTON_WHEEL_LEFT); mb->set_factor(fabs((double)motion / (double)WHEEL_DELTA)); } else { mb->set_button_index(BUTTON_WHEEL_RIGHT); mb->set_factor(fabs((double)motion / (double)WHEEL_DELTA)); } } break; case WM_XBUTTONDOWN: { mb->set_pressed(true); if (HIWORD(wParam) == XBUTTON1) mb->set_button_index(BUTTON_XBUTTON1); else mb->set_button_index(BUTTON_XBUTTON2); } break; case WM_XBUTTONUP: { mb->set_pressed(false); if (HIWORD(wParam) == XBUTTON1) mb->set_button_index(BUTTON_XBUTTON1); else mb->set_button_index(BUTTON_XBUTTON2); } break; case WM_XBUTTONDBLCLK: { mb->set_pressed(true); if (HIWORD(wParam) == XBUTTON1) mb->set_button_index(BUTTON_XBUTTON1); else mb->set_button_index(BUTTON_XBUTTON2); mb->set_doubleclick(true); } break; default: { return 0; } } mb->set_control((wParam & MK_CONTROL) != 0); mb->set_shift((wParam & MK_SHIFT) != 0); mb->set_alt(alt_mem); //mb->get_alt()=(wParam&MK_MENU)!=0; if (mb->is_pressed()) last_button_state |= (1 << (mb->get_button_index() - 1)); else last_button_state &= ~(1 << (mb->get_button_index() - 1)); mb->set_button_mask(last_button_state); mb->set_position(Vector2(GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam))); if (mouse_mode == MOUSE_MODE_CAPTURED && !use_raw_input) { mb->set_position(Vector2(old_x, old_y)); } if (uMsg != WM_MOUSEWHEEL && uMsg != WM_MOUSEHWHEEL) { if (mb->is_pressed()) { if (++pressrc > 0 && mouse_mode != MOUSE_MODE_CAPTURED) SetCapture(hWnd); } else { if (--pressrc <= 0) { if (mouse_mode != MOUSE_MODE_CAPTURED) { ReleaseCapture(); } pressrc = 0; } } } else if (mouse_mode != MOUSE_MODE_CAPTURED) { // for reasons unknown to mankind, wheel comes in screen cordinates POINT coords; coords.x = mb->get_position().x; coords.y = mb->get_position().y; ScreenToClient(hWnd, &coords); mb->set_position(Vector2(coords.x, coords.y)); } mb->set_global_position(mb->get_position()); if (main_loop) { input->accumulate_input_event(mb); if (mb->is_pressed() && mb->get_button_index() > 3 && mb->get_button_index() < 8) { //send release for mouse wheel Ref mbd = mb->duplicate(); last_button_state &= ~(1 << (mbd->get_button_index() - 1)); mbd->set_button_mask(last_button_state); mbd->set_pressed(false); input->accumulate_input_event(mbd); } } } break; case WM_MOVE: { if (!IsIconic(hWnd)) { int x = LOWORD(lParam); int y = HIWORD(lParam); last_pos = Point2(x, y); } } break; case WM_SIZE: { // Ignore size when a SIZE_MINIMIZED event is triggered if (wParam != SIZE_MINIMIZED) { int window_w = LOWORD(lParam); int window_h = HIWORD(lParam); if (window_w > 0 && window_h > 0 && !preserve_window_size) { video_mode.width = window_w; video_mode.height = window_h; } else { preserve_window_size = false; set_window_size(Size2(video_mode.width, video_mode.height)); } } if (wParam == SIZE_MAXIMIZED) { maximized = true; minimized = false; } else if (wParam == SIZE_MINIMIZED) { maximized = false; minimized = true; } else if (wParam == SIZE_RESTORED) { maximized = false; minimized = false; } if (is_layered_allowed() && layered_window) { DeleteObject(hBitmap); RECT r; GetWindowRect(hWnd, &r); dib_size = Size2i(r.right - r.left, r.bottom - r.top); BITMAPINFO bmi; ZeroMemory(&bmi, sizeof(BITMAPINFO)); bmi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER); bmi.bmiHeader.biWidth = dib_size.x; bmi.bmiHeader.biHeight = dib_size.y; bmi.bmiHeader.biPlanes = 1; bmi.bmiHeader.biBitCount = 32; bmi.bmiHeader.biCompression = BI_RGB; bmi.bmiHeader.biSizeImage = dib_size.x * dib_size.y * 4; hBitmap = CreateDIBSection(hDC_dib, &bmi, DIB_RGB_COLORS, (void **)&dib_data, NULL, 0x0); SelectObject(hDC_dib, hBitmap); ZeroMemory(dib_data, dib_size.x * dib_size.y * 4); } //return 0; // Jump Back } break; case WM_ENTERSIZEMOVE: { move_timer_id = SetTimer(hWnd, 1, USER_TIMER_MINIMUM, (TIMERPROC)NULL); } break; case WM_EXITSIZEMOVE: { KillTimer(hWnd, move_timer_id); } break; case WM_TIMER: { if (wParam == move_timer_id) { process_key_events(); if (!Main::is_iterating()) { Main::iteration(); } } } break; case WM_SYSKEYDOWN: case WM_SYSKEYUP: case WM_KEYUP: case WM_KEYDOWN: { if (wParam == VK_SHIFT) shift_mem = uMsg == WM_KEYDOWN; if (wParam == VK_CONTROL) control_mem = uMsg == WM_KEYDOWN; if (wParam == VK_MENU) { alt_mem = (uMsg == WM_KEYDOWN || uMsg == WM_SYSKEYDOWN); if (lParam & (1 << 24)) gr_mem = alt_mem; } if (mouse_mode == MOUSE_MODE_CAPTURED) { // When SetCapture is used, ALT+F4 hotkey is ignored by Windows, so handle it ourselves if (wParam == VK_F4 && alt_mem && (uMsg == WM_KEYDOWN || uMsg == WM_SYSKEYDOWN)) { if (main_loop) main_loop->notification(MainLoop::NOTIFICATION_WM_QUIT_REQUEST); } } /* if (wParam==VK_WIN) TODO wtf is this? meta_mem=uMsg==WM_KEYDOWN; */ } //fallthrough case WM_CHAR: { ERR_BREAK(key_event_pos >= KEY_EVENT_BUFFER_SIZE); // Make sure we don't include modifiers for the modifier key itself. KeyEvent ke; ke.shift = (wParam != VK_SHIFT) ? shift_mem : false; ke.alt = (!(wParam == VK_MENU && (uMsg == WM_KEYDOWN || uMsg == WM_SYSKEYDOWN))) ? alt_mem : false; ke.control = (wParam != VK_CONTROL) ? control_mem : false; ke.meta = meta_mem; ke.uMsg = uMsg; if (ke.uMsg == WM_SYSKEYDOWN) ke.uMsg = WM_KEYDOWN; if (ke.uMsg == WM_SYSKEYUP) ke.uMsg = WM_KEYUP; ke.wParam = wParam; ke.lParam = lParam; key_event_buffer[key_event_pos++] = ke; } break; case WM_INPUTLANGCHANGEREQUEST: { // FIXME: Do something? } break; case WM_TOUCH: { BOOL bHandled = FALSE; UINT cInputs = LOWORD(wParam); PTOUCHINPUT pInputs = memnew_arr(TOUCHINPUT, cInputs); if (pInputs) { if (GetTouchInputInfo((HTOUCHINPUT)lParam, cInputs, pInputs, sizeof(TOUCHINPUT))) { for (UINT i = 0; i < cInputs; i++) { TOUCHINPUT ti = pInputs[i]; POINT touch_pos = { TOUCH_COORD_TO_PIXEL(ti.x), TOUCH_COORD_TO_PIXEL(ti.y), }; ScreenToClient(hWnd, &touch_pos); //do something with each touch input entry if (ti.dwFlags & TOUCHEVENTF_MOVE) { _drag_event(touch_pos.x, touch_pos.y, ti.dwID); } else if (ti.dwFlags & (TOUCHEVENTF_UP | TOUCHEVENTF_DOWN)) { _touch_event(ti.dwFlags & TOUCHEVENTF_DOWN, touch_pos.x, touch_pos.y, ti.dwID); }; } bHandled = TRUE; } else { /* handle the error here */ } memdelete_arr(pInputs); } else { /* handle the error here, probably out of memory */ } if (bHandled) { CloseTouchInputHandle((HTOUCHINPUT)lParam); return 0; }; } break; case WM_DEVICECHANGE: { joypad->probe_joypads(); } break; case WM_SETCURSOR: { if (LOWORD(lParam) == HTCLIENT) { if (window_has_focus && (mouse_mode == MOUSE_MODE_HIDDEN || mouse_mode == MOUSE_MODE_CAPTURED)) { //Hide the cursor if (hCursor == NULL) hCursor = SetCursor(NULL); else SetCursor(NULL); } else { if (hCursor != NULL) { CursorShape c = cursor_shape; cursor_shape = CURSOR_MAX; set_cursor_shape(c); hCursor = NULL; } } } } break; case WM_DROPFILES: { HDROP hDropInfo = (HDROP)wParam; const int buffsize = 4096; wchar_t buf[buffsize]; int fcount = DragQueryFileW(hDropInfo, 0xFFFFFFFF, NULL, 0); Vector files; for (int i = 0; i < fcount; i++) { DragQueryFileW(hDropInfo, i, buf, buffsize); String file = buf; files.push_back(file); } if (files.size() && main_loop) { main_loop->drop_files(files, 0); } } break; default: { if (user_proc) { return CallWindowProcW(user_proc, hWnd, uMsg, wParam, lParam); }; }; } return DefWindowProcW(hWnd, uMsg, wParam, lParam); } LRESULT CALLBACK WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { OS_Windows *os_win = static_cast(OS::get_singleton()); if (os_win) return os_win->WndProc(hWnd, uMsg, wParam, lParam); else return DefWindowProcW(hWnd, uMsg, wParam, lParam); } void OS_Windows::process_key_events() { for (int i = 0; i < key_event_pos; i++) { KeyEvent &ke = key_event_buffer[i]; switch (ke.uMsg) { case WM_CHAR: { if ((i == 0 && ke.uMsg == WM_CHAR) || (i > 0 && key_event_buffer[i - 1].uMsg == WM_CHAR)) { Ref k; k.instance(); k->set_shift(ke.shift); k->set_alt(ke.alt); k->set_control(ke.control); k->set_metakey(ke.meta); k->set_pressed(true); k->set_scancode(KeyMappingWindows::get_keysym(ke.wParam)); k->set_unicode(ke.wParam); if (k->get_unicode() && gr_mem) { k->set_alt(false); k->set_control(false); } if (k->get_unicode() < 32) k->set_unicode(0); input->accumulate_input_event(k); } //do nothing } break; case WM_KEYUP: case WM_KEYDOWN: { Ref k; k.instance(); k->set_shift(ke.shift); k->set_alt(ke.alt); k->set_control(ke.control); k->set_metakey(ke.meta); k->set_pressed(ke.uMsg == WM_KEYDOWN); if ((ke.lParam & (1 << 24)) && (ke.wParam == VK_RETURN)) { // Special case for Numpad Enter key k->set_scancode(KEY_KP_ENTER); } else { k->set_scancode(KeyMappingWindows::get_keysym(ke.wParam)); } if (i + 1 < key_event_pos && key_event_buffer[i + 1].uMsg == WM_CHAR) { k->set_unicode(key_event_buffer[i + 1].wParam); } if (k->get_unicode() && gr_mem) { k->set_alt(false); k->set_control(false); } if (k->get_unicode() < 32) k->set_unicode(0); k->set_echo((ke.uMsg == WM_KEYDOWN && (ke.lParam & (1 << 30)))); input->accumulate_input_event(k); } break; } } key_event_pos = 0; } enum _MonitorDpiType { MDT_Effective_DPI = 0, MDT_Angular_DPI = 1, MDT_Raw_DPI = 2, MDT_Default = MDT_Effective_DPI }; static int QueryDpiForMonitor(HMONITOR hmon, _MonitorDpiType dpiType = MDT_Default) { int dpiX = 96, dpiY = 96; static HMODULE Shcore = NULL; typedef HRESULT(WINAPI * GetDPIForMonitor_t)(HMONITOR hmonitor, _MonitorDpiType dpiType, UINT * dpiX, UINT * dpiY); static GetDPIForMonitor_t getDPIForMonitor = NULL; if (Shcore == NULL) { Shcore = LoadLibraryW(L"Shcore.dll"); getDPIForMonitor = Shcore ? (GetDPIForMonitor_t)GetProcAddress(Shcore, "GetDpiForMonitor") : NULL; if ((Shcore == NULL) || (getDPIForMonitor == NULL)) { if (Shcore) FreeLibrary(Shcore); Shcore = (HMODULE)INVALID_HANDLE_VALUE; } } UINT x = 0, y = 0; HRESULT hr = E_FAIL; if (hmon && (Shcore != (HMODULE)INVALID_HANDLE_VALUE)) { hr = getDPIForMonitor(hmon, dpiType /*MDT_Effective_DPI*/, &x, &y); if (SUCCEEDED(hr) && (x > 0) && (y > 0)) { dpiX = (int)x; dpiY = (int)y; } } else { static int overallX = 0, overallY = 0; if (overallX <= 0 || overallY <= 0) { HDC hdc = GetDC(NULL); if (hdc) { overallX = GetDeviceCaps(hdc, LOGPIXELSX); overallY = GetDeviceCaps(hdc, LOGPIXELSY); ReleaseDC(NULL, hdc); } } if (overallX > 0 && overallY > 0) { dpiX = overallX; dpiY = overallY; } } return (dpiX + dpiY) / 2; } typedef enum _SHC_PROCESS_DPI_AWARENESS { SHC_PROCESS_DPI_UNAWARE = 0, SHC_PROCESS_SYSTEM_DPI_AWARE = 1, SHC_PROCESS_PER_MONITOR_DPI_AWARE = 2 } SHC_PROCESS_DPI_AWARENESS; int OS_Windows::get_current_video_driver() const { return video_driver_index; } Error OS_Windows::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) { main_loop = NULL; outside = true; window_has_focus = true; WNDCLASSEXW wc; if (is_hidpi_allowed()) { HMODULE Shcore = LoadLibraryW(L"Shcore.dll"); if (Shcore != NULL) { typedef HRESULT(WINAPI * SetProcessDpiAwareness_t)(SHC_PROCESS_DPI_AWARENESS); SetProcessDpiAwareness_t SetProcessDpiAwareness = (SetProcessDpiAwareness_t)GetProcAddress(Shcore, "SetProcessDpiAwareness"); if (SetProcessDpiAwareness) { SetProcessDpiAwareness(SHC_PROCESS_SYSTEM_DPI_AWARE); } } } video_mode = p_desired; //printf("**************** desired %s, mode %s\n", p_desired.fullscreen?"true":"false", video_mode.fullscreen?"true":"false"); RECT WindowRect; WindowRect.left = 0; WindowRect.right = video_mode.width; WindowRect.top = 0; WindowRect.bottom = video_mode.height; memset(&wc, 0, sizeof(WNDCLASSEXW)); wc.cbSize = sizeof(WNDCLASSEXW); wc.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC | CS_DBLCLKS; wc.lpfnWndProc = (WNDPROC)::WndProc; wc.cbClsExtra = 0; wc.cbWndExtra = 0; //wc.hInstance = hInstance; wc.hInstance = godot_hinstance ? godot_hinstance : GetModuleHandle(NULL); wc.hIcon = LoadIcon(NULL, IDI_WINLOGO); wc.hCursor = NULL; //LoadCursor(NULL, IDC_ARROW); wc.hbrBackground = NULL; wc.lpszMenuName = NULL; wc.lpszClassName = L"Engine"; if (!RegisterClassExW(&wc)) { MessageBox(NULL, "Failed To Register The Window Class.", "ERROR", MB_OK | MB_ICONEXCLAMATION); return ERR_UNAVAILABLE; } use_raw_input = true; RAWINPUTDEVICE Rid[1]; Rid[0].usUsagePage = 0x01; Rid[0].usUsage = 0x02; Rid[0].dwFlags = 0; Rid[0].hwndTarget = 0; if (RegisterRawInputDevices(Rid, 1, sizeof(Rid[0])) == FALSE) { //registration failed. use_raw_input = false; } pre_fs_valid = true; if (video_mode.fullscreen) { /* this returns DPI unaware size, commenting DEVMODE current; memset(¤t, 0, sizeof(current)); EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, ¤t); WindowRect.right = current.dmPelsWidth; WindowRect.bottom = current.dmPelsHeight; */ EnumSizeData data = { 0, 0, Size2() }; EnumDisplayMonitors(NULL, NULL, _MonitorEnumProcSize, (LPARAM)&data); WindowRect.right = data.size.width; WindowRect.bottom = data.size.height; /* DEVMODE dmScreenSettings; memset(&dmScreenSettings,0,sizeof(dmScreenSettings)); dmScreenSettings.dmSize=sizeof(dmScreenSettings); dmScreenSettings.dmPelsWidth = video_mode.width; dmScreenSettings.dmPelsHeight = video_mode.height; dmScreenSettings.dmBitsPerPel = current.dmBitsPerPel; dmScreenSettings.dmFields=DM_BITSPERPEL|DM_PELSWIDTH|DM_PELSHEIGHT; LONG err = ChangeDisplaySettings(&dmScreenSettings,CDS_FULLSCREEN); if (err!=DISP_CHANGE_SUCCESSFUL) { video_mode.fullscreen=false; }*/ pre_fs_valid = false; } DWORD dwExStyle; DWORD dwStyle; if (video_mode.fullscreen || video_mode.borderless_window) { dwExStyle = WS_EX_APPWINDOW; dwStyle = WS_POPUP; } else { dwExStyle = WS_EX_APPWINDOW | WS_EX_WINDOWEDGE; dwStyle = WS_OVERLAPPEDWINDOW; if (!video_mode.resizable) { dwStyle &= ~WS_THICKFRAME; dwStyle &= ~WS_MAXIMIZEBOX; } } AdjustWindowRectEx(&WindowRect, dwStyle, FALSE, dwExStyle); char *windowid; #ifdef MINGW_ENABLED windowid = getenv("GODOT_WINDOWID"); #else size_t len; _dupenv_s(&windowid, &len, "GODOT_WINDOWID"); #endif if (windowid) { // strtoull on mingw #ifdef MINGW_ENABLED hWnd = (HWND)strtoull(windowid, NULL, 0); #else hWnd = (HWND)_strtoui64(windowid, NULL, 0); #endif free(windowid); SetLastError(0); user_proc = (WNDPROC)GetWindowLongPtr(hWnd, GWLP_WNDPROC); SetWindowLongPtr(hWnd, GWLP_WNDPROC, (LONG_PTR)(WNDPROC)::WndProc); DWORD le = GetLastError(); if (user_proc == 0 && le != 0) { printf("Error setting WNDPROC: %li\n", le); }; GetWindowLongPtr(hWnd, GWLP_WNDPROC); RECT rect; if (!GetClientRect(hWnd, &rect)) { MessageBoxW(NULL, L"Window Creation Error.", L"ERROR", MB_OK | MB_ICONEXCLAMATION); return ERR_UNAVAILABLE; }; video_mode.width = rect.right; video_mode.height = rect.bottom; video_mode.fullscreen = false; } else { hWnd = CreateWindowExW( dwExStyle, L"Engine", L"", dwStyle | WS_CLIPSIBLINGS | WS_CLIPCHILDREN, (GetSystemMetrics(SM_CXSCREEN) - WindowRect.right) / 2, (GetSystemMetrics(SM_CYSCREEN) - WindowRect.bottom) / 2, WindowRect.right - WindowRect.left, WindowRect.bottom - WindowRect.top, NULL, NULL, hInstance, NULL); if (!hWnd) { MessageBoxW(NULL, L"Window Creation Error.", L"ERROR", MB_OK | MB_ICONEXCLAMATION); return ERR_UNAVAILABLE; } }; if (video_mode.always_on_top) { SetWindowPos(hWnd, video_mode.always_on_top ? HWND_TOPMOST : HWND_NOTOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE); } #if defined(OPENGL_ENABLED) bool gles3_context = true; if (p_video_driver == VIDEO_DRIVER_GLES2) { gles3_context = false; } bool editor = Engine::get_singleton()->is_editor_hint(); bool gl_initialization_error = false; gl_context = NULL; while (!gl_context) { gl_context = memnew(ContextGL_Windows(hWnd, gles3_context)); if (gl_context->initialize() != OK) { memdelete(gl_context); gl_context = NULL; if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2") || editor) { if (p_video_driver == VIDEO_DRIVER_GLES2) { gl_initialization_error = true; break; } p_video_driver = VIDEO_DRIVER_GLES2; gles3_context = false; } else { gl_initialization_error = true; break; } } } while (true) { if (gles3_context) { if (RasterizerGLES3::is_viable() == OK) { RasterizerGLES3::register_config(); RasterizerGLES3::make_current(); break; } else { if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2") || editor) { p_video_driver = VIDEO_DRIVER_GLES2; gles3_context = false; continue; } else { gl_initialization_error = true; break; } } } else { if (RasterizerGLES2::is_viable() == OK) { RasterizerGLES2::register_config(); RasterizerGLES2::make_current(); break; } else { gl_initialization_error = true; break; } } } if (gl_initialization_error) { OS::get_singleton()->alert("Your video card driver does not support any of the supported OpenGL versions.\n" "Please update your drivers or if you have a very old or integrated GPU upgrade it.", "Unable to initialize Video driver"); return ERR_UNAVAILABLE; } video_driver_index = p_video_driver; gl_context->set_use_vsync(video_mode.use_vsync); #endif visual_server = memnew(VisualServerRaster); if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) { visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD)); } visual_server->init(); input = memnew(InputDefault); joypad = memnew(JoypadWindows(input, &hWnd)); power_manager = memnew(PowerWindows); AudioDriverManager::initialize(p_audio_driver); TRACKMOUSEEVENT tme; tme.cbSize = sizeof(TRACKMOUSEEVENT); tme.dwFlags = TME_LEAVE; tme.hwndTrack = hWnd; tme.dwHoverTime = HOVER_DEFAULT; TrackMouseEvent(&tme); RegisterTouchWindow(hWnd, 0); _ensure_user_data_dir(); DragAcceptFiles(hWnd, true); move_timer_id = 1; if (!is_no_window_mode_enabled()) { ShowWindow(hWnd, SW_SHOW); // Show The Window SetForegroundWindow(hWnd); // Slightly Higher Priority SetFocus(hWnd); // Sets Keyboard Focus To } if (p_desired.layered_splash) { set_window_per_pixel_transparency_enabled(true); } // IME im_himc = ImmGetContext(hWnd); ImmReleaseContext(hWnd, im_himc); im_position = Vector2(); set_ime_active(false); if (!OS::get_singleton()->is_in_low_processor_usage_mode()) { //SetPriorityClass(GetCurrentProcess(), ABOVE_NORMAL_PRIORITY_CLASS); SetPriorityClass(GetCurrentProcess(), ABOVE_NORMAL_PRIORITY_CLASS); DWORD index = 0; HANDLE handle = AvSetMmThreadCharacteristics("Games", &index); if (handle) AvSetMmThreadPriority(handle, AVRT_PRIORITY_CRITICAL); // This is needed to make sure that background work does not starve the main thread. // This is only setting priority of this thread, not the whole process. SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_TIME_CRITICAL); } update_real_mouse_position(); return OK; } void OS_Windows::set_clipboard(const String &p_text) { if (!OpenClipboard(hWnd)) { ERR_EXPLAIN("Unable to open clipboard."); ERR_FAIL(); }; EmptyClipboard(); HGLOBAL mem = GlobalAlloc(GMEM_MOVEABLE, (p_text.length() + 1) * sizeof(CharType)); if (mem == NULL) { ERR_EXPLAIN("Unable to allocate memory for clipboard contents."); ERR_FAIL(); }; LPWSTR lptstrCopy = (LPWSTR)GlobalLock(mem); memcpy(lptstrCopy, p_text.c_str(), (p_text.length() + 1) * sizeof(CharType)); //memset((lptstrCopy + p_text.length()), 0, sizeof(CharType)); GlobalUnlock(mem); SetClipboardData(CF_UNICODETEXT, mem); // set the CF_TEXT version (not needed?) CharString utf8 = p_text.utf8(); mem = GlobalAlloc(GMEM_MOVEABLE, utf8.length() + 1); if (mem == NULL) { ERR_EXPLAIN("Unable to allocate memory for clipboard contents."); ERR_FAIL(); }; LPTSTR ptr = (LPTSTR)GlobalLock(mem); memcpy(ptr, utf8.get_data(), utf8.length()); ptr[utf8.length()] = 0; GlobalUnlock(mem); SetClipboardData(CF_TEXT, mem); CloseClipboard(); }; String OS_Windows::get_clipboard() const { String ret; if (!OpenClipboard(hWnd)) { ERR_EXPLAIN("Unable to open clipboard."); ERR_FAIL_V(""); }; if (IsClipboardFormatAvailable(CF_UNICODETEXT)) { HGLOBAL mem = GetClipboardData(CF_UNICODETEXT); if (mem != NULL) { LPWSTR ptr = (LPWSTR)GlobalLock(mem); if (ptr != NULL) { ret = String((CharType *)ptr); GlobalUnlock(mem); }; }; } else if (IsClipboardFormatAvailable(CF_TEXT)) { HGLOBAL mem = GetClipboardData(CF_UNICODETEXT); if (mem != NULL) { LPTSTR ptr = (LPTSTR)GlobalLock(mem); if (ptr != NULL) { ret.parse_utf8((const char *)ptr); GlobalUnlock(mem); }; }; }; CloseClipboard(); return ret; }; void OS_Windows::delete_main_loop() { if (main_loop) memdelete(main_loop); main_loop = NULL; } void OS_Windows::set_main_loop(MainLoop *p_main_loop) { input->set_main_loop(p_main_loop); main_loop = p_main_loop; } void OS_Windows::finalize() { #ifdef WINMIDI_ENABLED driver_midi.close(); #endif if (main_loop) memdelete(main_loop); main_loop = NULL; memdelete(joypad); memdelete(input); touch_state.clear(); visual_server->finish(); memdelete(visual_server); #ifdef OPENGL_ENABLED if (gl_context) memdelete(gl_context); #endif if (user_proc) { SetWindowLongPtr(hWnd, GWLP_WNDPROC, (LONG_PTR)user_proc); }; } void OS_Windows::finalize_core() { timeEndPeriod(1); memdelete(process_map); NetSocketPosix::cleanup(); } void OS_Windows::alert(const String &p_alert, const String &p_title) { if (!is_no_window_mode_enabled()) MessageBoxW(NULL, p_alert.c_str(), p_title.c_str(), MB_OK | MB_ICONEXCLAMATION | MB_TASKMODAL); else print_line("ALERT: " + p_alert); } void OS_Windows::set_mouse_mode(MouseMode p_mode) { if (mouse_mode == p_mode) return; _set_mouse_mode_impl(p_mode); mouse_mode = p_mode; } void OS_Windows::_set_mouse_mode_impl(MouseMode p_mode) { if (p_mode == MOUSE_MODE_CAPTURED || p_mode == MOUSE_MODE_CONFINED) { RECT clipRect; GetClientRect(hWnd, &clipRect); ClientToScreen(hWnd, (POINT *)&clipRect.left); ClientToScreen(hWnd, (POINT *)&clipRect.right); ClipCursor(&clipRect); if (p_mode == MOUSE_MODE_CAPTURED) { center = Point2i(video_mode.width / 2, video_mode.height / 2); POINT pos = { (int)center.x, (int)center.y }; ClientToScreen(hWnd, &pos); SetCursorPos(pos.x, pos.y); SetCapture(hWnd); } } else { ReleaseCapture(); ClipCursor(NULL); } if (p_mode == MOUSE_MODE_CAPTURED || p_mode == MOUSE_MODE_HIDDEN) { hCursor = SetCursor(NULL); } else { CursorShape c = cursor_shape; cursor_shape = CURSOR_MAX; set_cursor_shape(c); } } OS_Windows::MouseMode OS_Windows::get_mouse_mode() const { return mouse_mode; } void OS_Windows::warp_mouse_position(const Point2 &p_to) { if (mouse_mode == MOUSE_MODE_CAPTURED) { old_x = p_to.x; old_y = p_to.y; } else { POINT p; p.x = p_to.x; p.y = p_to.y; ClientToScreen(hWnd, &p); SetCursorPos(p.x, p.y); } } Point2 OS_Windows::get_mouse_position() const { return Point2(old_x, old_y); } void OS_Windows::update_real_mouse_position() { POINT mouse_pos; if (GetCursorPos(&mouse_pos) && ScreenToClient(hWnd, &mouse_pos)) { if (mouse_pos.x > 0 && mouse_pos.y > 0 && mouse_pos.x <= video_mode.width && mouse_pos.y <= video_mode.height) { old_x = mouse_pos.x; old_y = mouse_pos.y; old_invalid = false; input->set_mouse_position(Point2i(mouse_pos.x, mouse_pos.y)); } } } int OS_Windows::get_mouse_button_state() const { return last_button_state; } void OS_Windows::set_window_title(const String &p_title) { SetWindowTextW(hWnd, p_title.c_str()); } void OS_Windows::set_video_mode(const VideoMode &p_video_mode, int p_screen) { } OS::VideoMode OS_Windows::get_video_mode(int p_screen) const { return video_mode; } void OS_Windows::get_fullscreen_mode_list(List *p_list, int p_screen) const { } static BOOL CALLBACK _MonitorEnumProcCount(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) { int *data = (int *)dwData; (*data)++; return TRUE; } int OS_Windows::get_screen_count() const { int data = 0; EnumDisplayMonitors(NULL, NULL, _MonitorEnumProcCount, (LPARAM)&data); return data; } typedef struct { int count; int screen; HMONITOR monitor; } EnumScreenData; static BOOL CALLBACK _MonitorEnumProcScreen(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) { EnumScreenData *data = (EnumScreenData *)dwData; if (data->monitor == hMonitor) { data->screen = data->count; } data->count++; return TRUE; } int OS_Windows::get_current_screen() const { EnumScreenData data = { 0, 0, MonitorFromWindow(hWnd, MONITOR_DEFAULTTONEAREST) }; EnumDisplayMonitors(NULL, NULL, _MonitorEnumProcScreen, (LPARAM)&data); return data.screen; } void OS_Windows::set_current_screen(int p_screen) { Vector2 ofs = get_window_position() - get_screen_position(get_current_screen()); set_window_position(ofs + get_screen_position(p_screen)); } static BOOL CALLBACK _MonitorEnumProcPos(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) { EnumPosData *data = (EnumPosData *)dwData; if (data->count == data->screen) { data->pos.x = lprcMonitor->left; data->pos.y = lprcMonitor->top; } data->count++; return TRUE; } Point2 OS_Windows::get_screen_position(int p_screen) const { EnumPosData data = { 0, p_screen == -1 ? get_current_screen() : p_screen, Point2() }; EnumDisplayMonitors(NULL, NULL, _MonitorEnumProcPos, (LPARAM)&data); return data.pos; } Size2 OS_Windows::get_screen_size(int p_screen) const { EnumSizeData data = { 0, p_screen == -1 ? get_current_screen() : p_screen, Size2() }; EnumDisplayMonitors(NULL, NULL, _MonitorEnumProcSize, (LPARAM)&data); return data.size; } typedef struct { int count; int screen; int dpi; } EnumDpiData; static BOOL CALLBACK _MonitorEnumProcDpi(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) { EnumDpiData *data = (EnumDpiData *)dwData; if (data->count == data->screen) { data->dpi = QueryDpiForMonitor(hMonitor); } data->count++; return TRUE; } int OS_Windows::get_screen_dpi(int p_screen) const { EnumDpiData data = { 0, p_screen == -1 ? get_current_screen() : p_screen, 72 }; EnumDisplayMonitors(NULL, NULL, _MonitorEnumProcDpi, (LPARAM)&data); return data.dpi; } Point2 OS_Windows::get_window_position() const { if (minimized) { return last_pos; } RECT r; GetWindowRect(hWnd, &r); return Point2(r.left, r.top); } void OS_Windows::set_window_position(const Point2 &p_position) { if (video_mode.fullscreen) return; RECT r; GetWindowRect(hWnd, &r); MoveWindow(hWnd, p_position.x, p_position.y, r.right - r.left, r.bottom - r.top, TRUE); // Don't let the mouse leave the window when moved if (mouse_mode == MOUSE_MODE_CONFINED) { RECT rect; GetClientRect(hWnd, &rect); ClientToScreen(hWnd, (POINT *)&rect.left); ClientToScreen(hWnd, (POINT *)&rect.right); ClipCursor(&rect); } last_pos = p_position; update_real_mouse_position(); } Size2 OS_Windows::get_window_size() const { if (minimized) { return Size2(video_mode.width, video_mode.height); } RECT r; if (GetClientRect(hWnd, &r)) { // Only area inside of window border return Size2(r.right - r.left, r.bottom - r.top); } return Size2(); } Size2 OS_Windows::get_real_window_size() const { RECT r; if (GetWindowRect(hWnd, &r)) { // Includes area of the window border return Size2(r.right - r.left, r.bottom - r.top); } return Size2(); } void OS_Windows::set_window_size(const Size2 p_size) { int w = p_size.width; int h = p_size.height; video_mode.width = w; video_mode.height = h; if (video_mode.fullscreen) { return; } RECT rect; GetWindowRect(hWnd, &rect); if (!video_mode.borderless_window) { RECT crect; GetClientRect(hWnd, &crect); w += (rect.right - rect.left) - (crect.right - crect.left); h += (rect.bottom - rect.top) - (crect.bottom - crect.top); } MoveWindow(hWnd, rect.left, rect.top, w, h, TRUE); // Don't let the mouse leave the window when resizing to a smaller resolution if (mouse_mode == MOUSE_MODE_CONFINED) { RECT rect; GetClientRect(hWnd, &rect); ClientToScreen(hWnd, (POINT *)&rect.left); ClientToScreen(hWnd, (POINT *)&rect.right); ClipCursor(&rect); } } void OS_Windows::set_window_fullscreen(bool p_enabled) { if (video_mode.fullscreen == p_enabled) return; if (layered_window) set_window_per_pixel_transparency_enabled(false); if (p_enabled) { if (pre_fs_valid) { GetWindowRect(hWnd, &pre_fs_rect); } int cs = get_current_screen(); Point2 pos = get_screen_position(cs); Size2 size = get_screen_size(cs); video_mode.fullscreen = true; _update_window_style(false); MoveWindow(hWnd, pos.x, pos.y, size.width, size.height, TRUE); } else { RECT rect; video_mode.fullscreen = false; if (pre_fs_valid) { rect = pre_fs_rect; } else { rect.left = 0; rect.right = video_mode.width; rect.top = 0; rect.bottom = video_mode.height; } _update_window_style(false); MoveWindow(hWnd, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, TRUE); pre_fs_valid = true; } } bool OS_Windows::is_window_fullscreen() const { return video_mode.fullscreen; } void OS_Windows::set_window_resizable(bool p_enabled) { if (video_mode.resizable == p_enabled) return; video_mode.resizable = p_enabled; _update_window_style(); } bool OS_Windows::is_window_resizable() const { return video_mode.resizable; } void OS_Windows::set_window_minimized(bool p_enabled) { if (p_enabled) { maximized = false; minimized = true; ShowWindow(hWnd, SW_MINIMIZE); } else { ShowWindow(hWnd, SW_RESTORE); maximized = false; minimized = false; } } bool OS_Windows::is_window_minimized() const { return minimized; } void OS_Windows::set_window_maximized(bool p_enabled) { if (p_enabled) { maximized = true; minimized = false; ShowWindow(hWnd, SW_MAXIMIZE); } else { ShowWindow(hWnd, SW_RESTORE); maximized = false; minimized = false; } } bool OS_Windows::is_window_maximized() const { return maximized; } void OS_Windows::set_window_always_on_top(bool p_enabled) { if (video_mode.always_on_top == p_enabled) return; video_mode.always_on_top = p_enabled; _update_window_style(); } bool OS_Windows::is_window_always_on_top() const { return video_mode.always_on_top; } bool OS_Windows::get_window_per_pixel_transparency_enabled() const { if (!is_layered_allowed()) return false; return layered_window; } void OS_Windows::set_window_per_pixel_transparency_enabled(bool p_enabled) { if (!is_layered_allowed()) return; if (layered_window != p_enabled) { if (p_enabled) { set_borderless_window(true); //enable per-pixel alpha hDC_dib = CreateCompatibleDC(GetDC(hWnd)); SetWindowLong(hWnd, GWL_EXSTYLE, GetWindowLong(hWnd, GWL_EXSTYLE) | WS_EX_LAYERED); RECT r; GetWindowRect(hWnd, &r); dib_size = Size2(r.right - r.left, r.bottom - r.top); BITMAPINFO bmi; ZeroMemory(&bmi, sizeof(BITMAPINFO)); bmi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER); bmi.bmiHeader.biWidth = dib_size.x; bmi.bmiHeader.biHeight = dib_size.y; bmi.bmiHeader.biPlanes = 1; bmi.bmiHeader.biBitCount = 32; bmi.bmiHeader.biCompression = BI_RGB; bmi.bmiHeader.biSizeImage = dib_size.x * dib_size.y * 4; hBitmap = CreateDIBSection(hDC_dib, &bmi, DIB_RGB_COLORS, (void **)&dib_data, NULL, 0x0); SelectObject(hDC_dib, hBitmap); ZeroMemory(dib_data, dib_size.x * dib_size.y * 4); layered_window = true; } else { //disable per-pixel alpha layered_window = false; SetWindowLong(hWnd, GWL_EXSTYLE, GetWindowLong(hWnd, GWL_EXSTYLE) & ~WS_EX_LAYERED); //cleanup DeleteObject(hBitmap); DeleteDC(hDC_dib); } } } uint8_t *OS_Windows::get_layered_buffer_data() { return (is_layered_allowed() && layered_window) ? dib_data : NULL; } Size2 OS_Windows::get_layered_buffer_size() { return (is_layered_allowed() && layered_window) ? dib_size : Size2(); } void OS_Windows::swap_layered_buffer() { if (is_layered_allowed() && layered_window) { //premultiply alpha for (int y = 0; y < dib_size.y; y++) { for (int x = 0; x < dib_size.x; x++) { float alpha = (float)dib_data[y * (int)dib_size.x * 4 + x * 4 + 3] / (float)0xFF; dib_data[y * (int)dib_size.x * 4 + x * 4 + 0] *= alpha; dib_data[y * (int)dib_size.x * 4 + x * 4 + 1] *= alpha; dib_data[y * (int)dib_size.x * 4 + x * 4 + 2] *= alpha; } } //swap layered window buffer POINT ptSrc = { 0, 0 }; SIZE sizeWnd = { (long)dib_size.x, (long)dib_size.y }; BLENDFUNCTION bf; bf.BlendOp = AC_SRC_OVER; bf.BlendFlags = 0; bf.AlphaFormat = AC_SRC_ALPHA; bf.SourceConstantAlpha = 0xFF; UpdateLayeredWindow(hWnd, NULL, NULL, &sizeWnd, hDC_dib, &ptSrc, 0, &bf, ULW_ALPHA); } } void OS_Windows::set_borderless_window(bool p_borderless) { if (video_mode.borderless_window == p_borderless) return; if (!p_borderless && layered_window) set_window_per_pixel_transparency_enabled(false); video_mode.borderless_window = p_borderless; preserve_window_size = true; _update_window_style(); } bool OS_Windows::get_borderless_window() { return video_mode.borderless_window; } void OS_Windows::_update_window_style(bool repaint) { if (video_mode.fullscreen || video_mode.borderless_window) { SetWindowLongPtr(hWnd, GWL_STYLE, WS_SYSMENU | WS_POPUP | WS_CLIPCHILDREN | WS_CLIPSIBLINGS | WS_VISIBLE); } else { if (video_mode.resizable) { SetWindowLongPtr(hWnd, GWL_STYLE, WS_OVERLAPPEDWINDOW | WS_VISIBLE); } else { SetWindowLongPtr(hWnd, GWL_STYLE, WS_CAPTION | WS_MINIMIZEBOX | WS_POPUPWINDOW | WS_VISIBLE); } } SetWindowPos(hWnd, video_mode.always_on_top ? HWND_TOPMOST : HWND_NOTOPMOST, 0, 0, 0, 0, SWP_FRAMECHANGED | SWP_NOMOVE | SWP_NOSIZE); if (repaint) { RECT rect; GetWindowRect(hWnd, &rect); MoveWindow(hWnd, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, TRUE); } } Error OS_Windows::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) { String path = p_path; if (!FileAccess::exists(path)) { //this code exists so gdnative can load .dll files from within the executable path path = get_executable_path().get_base_dir().plus_file(p_path.get_file()); } typedef DLL_DIRECTORY_COOKIE(WINAPI * PAddDllDirectory)(PCWSTR); typedef BOOL(WINAPI * PRemoveDllDirectory)(DLL_DIRECTORY_COOKIE); PAddDllDirectory add_dll_directory = (PAddDllDirectory)GetProcAddress(GetModuleHandle("kernel32.dll"), "AddDllDirectory"); PRemoveDllDirectory remove_dll_directory = (PRemoveDllDirectory)GetProcAddress(GetModuleHandle("kernel32.dll"), "RemoveDllDirectory"); bool has_dll_directory_api = ((add_dll_directory != NULL) && (remove_dll_directory != NULL)); DLL_DIRECTORY_COOKIE cookie = NULL; if (p_also_set_library_path && has_dll_directory_api) { cookie = add_dll_directory(path.get_base_dir().c_str()); } p_library_handle = (void *)LoadLibraryExW(path.c_str(), NULL, (p_also_set_library_path && has_dll_directory_api) ? LOAD_LIBRARY_SEARCH_DEFAULT_DIRS : 0); if (cookie) { remove_dll_directory(cookie); } if (!p_library_handle) { ERR_EXPLAIN("Can't open dynamic library: " + p_path + ". Error: " + format_error_message(GetLastError())); ERR_FAIL_V(ERR_CANT_OPEN); } return OK; } Error OS_Windows::close_dynamic_library(void *p_library_handle) { if (!FreeLibrary((HMODULE)p_library_handle)) { return FAILED; } return OK; } Error OS_Windows::get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional) { p_symbol_handle = (void *)GetProcAddress((HMODULE)p_library_handle, p_name.utf8().get_data()); if (!p_symbol_handle) { if (!p_optional) { ERR_EXPLAIN("Can't resolve symbol " + p_name + ". Error: " + String::num(GetLastError())); ERR_FAIL_V(ERR_CANT_RESOLVE); } else { return ERR_CANT_RESOLVE; } } return OK; } void OS_Windows::request_attention() { FLASHWINFO info; info.cbSize = sizeof(FLASHWINFO); info.hwnd = hWnd; info.dwFlags = FLASHW_TRAY; info.dwTimeout = 0; info.uCount = 2; FlashWindowEx(&info); } String OS_Windows::get_name() { return "Windows"; } OS::Date OS_Windows::get_date(bool utc) const { SYSTEMTIME systemtime; if (utc) GetSystemTime(&systemtime); else GetLocalTime(&systemtime); Date date; date.day = systemtime.wDay; date.month = Month(systemtime.wMonth); date.weekday = Weekday(systemtime.wDayOfWeek); date.year = systemtime.wYear; date.dst = false; return date; } OS::Time OS_Windows::get_time(bool utc) const { SYSTEMTIME systemtime; if (utc) GetSystemTime(&systemtime); else GetLocalTime(&systemtime); Time time; time.hour = systemtime.wHour; time.min = systemtime.wMinute; time.sec = systemtime.wSecond; return time; } OS::TimeZoneInfo OS_Windows::get_time_zone_info() const { TIME_ZONE_INFORMATION info; bool daylight = false; if (GetTimeZoneInformation(&info) == TIME_ZONE_ID_DAYLIGHT) daylight = true; TimeZoneInfo ret; if (daylight) { ret.name = info.DaylightName; } else { ret.name = info.StandardName; } // Bias value returned by GetTimeZoneInformation is inverted of what we expect // For example on GMT-3 GetTimeZoneInformation return a Bias of 180, so invert the value to get -180 ret.bias = -info.Bias; return ret; } uint64_t OS_Windows::get_unix_time() const { FILETIME ft; SYSTEMTIME st; GetSystemTime(&st); SystemTimeToFileTime(&st, &ft); SYSTEMTIME ep; ep.wYear = 1970; ep.wMonth = 1; ep.wDayOfWeek = 4; ep.wDay = 1; ep.wHour = 0; ep.wMinute = 0; ep.wSecond = 0; ep.wMilliseconds = 0; FILETIME fep; SystemTimeToFileTime(&ep, &fep); return (*(uint64_t *)&ft - *(uint64_t *)&fep) / 10000000; }; uint64_t OS_Windows::get_system_time_secs() const { return get_system_time_msecs() / 1000; } uint64_t OS_Windows::get_system_time_msecs() const { const uint64_t WINDOWS_TICK = 10000; const uint64_t MSEC_TO_UNIX_EPOCH = 11644473600000LL; SYSTEMTIME st; GetSystemTime(&st); FILETIME ft; SystemTimeToFileTime(&st, &ft); uint64_t ret; ret = ft.dwHighDateTime; ret <<= 32; ret |= ft.dwLowDateTime; return (uint64_t)(ret / WINDOWS_TICK - MSEC_TO_UNIX_EPOCH); } void OS_Windows::delay_usec(uint32_t p_usec) const { if (p_usec < 1000) Sleep(1); else Sleep(p_usec / 1000); } uint64_t OS_Windows::get_ticks_usec() const { uint64_t ticks; uint64_t time; // This is the number of clock ticks since start if (!QueryPerformanceCounter((LARGE_INTEGER *)&ticks)) ticks = (UINT64)timeGetTime(); // Divide by frequency to get the time in seconds time = ticks * 1000000L / ticks_per_second; // Subtract the time at game start to get // the time since the game started time -= ticks_start; return time; } void OS_Windows::process_events() { MSG msg; if (!drop_events) { joypad->process_joypads(); } while (PeekMessageW(&msg, NULL, 0, 0, PM_REMOVE)) { TranslateMessage(&msg); DispatchMessageW(&msg); } if (!drop_events) { process_key_events(); input->flush_accumulated_events(); } } void OS_Windows::set_cursor_shape(CursorShape p_shape) { ERR_FAIL_INDEX(p_shape, CURSOR_MAX); if (cursor_shape == p_shape) return; if (mouse_mode != MOUSE_MODE_VISIBLE && mouse_mode != MOUSE_MODE_CONFINED) { cursor_shape = p_shape; return; } static const LPCTSTR win_cursors[CURSOR_MAX] = { IDC_ARROW, IDC_IBEAM, IDC_HAND, //finger IDC_CROSS, IDC_WAIT, IDC_APPSTARTING, IDC_ARROW, IDC_ARROW, IDC_NO, IDC_SIZENS, IDC_SIZEWE, IDC_SIZENESW, IDC_SIZENWSE, IDC_SIZEALL, IDC_SIZENS, IDC_SIZEWE, IDC_HELP }; if (cursors[p_shape] != NULL) { SetCursor(cursors[p_shape]); } else { SetCursor(LoadCursor(hInstance, win_cursors[p_shape])); } cursor_shape = p_shape; } OS::CursorShape OS_Windows::get_cursor_shape() const { return cursor_shape; } void OS_Windows::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) { if (p_cursor.is_valid()) { Ref texture = p_cursor; Ref atlas_texture = p_cursor; Ref image; Size2 texture_size; Rect2 atlas_rect; if (texture.is_valid()) { image = texture->get_data(); } if (!image.is_valid() && atlas_texture.is_valid()) { texture = atlas_texture->get_atlas(); atlas_rect.size.width = texture->get_width(); atlas_rect.size.height = texture->get_height(); atlas_rect.position.x = atlas_texture->get_region().position.x; atlas_rect.position.y = atlas_texture->get_region().position.y; texture_size.width = atlas_texture->get_region().size.x; texture_size.height = atlas_texture->get_region().size.y; } else if (image.is_valid()) { texture_size.width = texture->get_width(); texture_size.height = texture->get_height(); } ERR_FAIL_COND(!texture.is_valid()); ERR_FAIL_COND(p_hotspot.x < 0 || p_hotspot.y < 0); ERR_FAIL_COND(texture_size.width > 256 || texture_size.height > 256); ERR_FAIL_COND(p_hotspot.x > texture_size.width || p_hotspot.y > texture_size.height); image = texture->get_data(); ERR_FAIL_COND(!image.is_valid()); UINT image_size = texture_size.width * texture_size.height; // Create the BITMAP with alpha channel COLORREF *buffer = (COLORREF *)memalloc(sizeof(COLORREF) * image_size); image->lock(); for (UINT index = 0; index < image_size; index++) { int row_index = floor(index / texture_size.width) + atlas_rect.position.y; int column_index = (index % int(texture_size.width)) + atlas_rect.position.x; if (atlas_texture.is_valid()) { column_index = MIN(column_index, atlas_rect.size.width - 1); row_index = MIN(row_index, atlas_rect.size.height - 1); } *(buffer + index) = image->get_pixel(column_index, row_index).to_argb32(); } image->unlock(); // Using 4 channels, so 4 * 8 bits HBITMAP bitmap = CreateBitmap(texture_size.width, texture_size.height, 1, 4 * 8, buffer); COLORREF clrTransparent = -1; // Create the AND and XOR masks for the bitmap HBITMAP hAndMask = NULL; HBITMAP hXorMask = NULL; GetMaskBitmaps(bitmap, clrTransparent, hAndMask, hXorMask); if (NULL == hAndMask || NULL == hXorMask) { memfree(buffer); DeleteObject(bitmap); return; } // Finally, create the icon ICONINFO iconinfo = { 0 }; iconinfo.fIcon = FALSE; iconinfo.xHotspot = p_hotspot.x; iconinfo.yHotspot = p_hotspot.y; iconinfo.hbmMask = hAndMask; iconinfo.hbmColor = hXorMask; if (cursors[p_shape]) DestroyIcon(cursors[p_shape]); cursors[p_shape] = CreateIconIndirect(&iconinfo); if (p_shape == cursor_shape) { if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) { SetCursor(cursors[p_shape]); } } if (hAndMask != NULL) { DeleteObject(hAndMask); } if (hXorMask != NULL) { DeleteObject(hXorMask); } memfree(buffer); DeleteObject(bitmap); } else { // Reset to default system cursor cursors[p_shape] = NULL; CursorShape c = cursor_shape; cursor_shape = CURSOR_MAX; set_cursor_shape(c); } } void OS_Windows::GetMaskBitmaps(HBITMAP hSourceBitmap, COLORREF clrTransparent, OUT HBITMAP &hAndMaskBitmap, OUT HBITMAP &hXorMaskBitmap) { // Get the system display DC HDC hDC = GetDC(NULL); // Create helper DC HDC hMainDC = CreateCompatibleDC(hDC); HDC hAndMaskDC = CreateCompatibleDC(hDC); HDC hXorMaskDC = CreateCompatibleDC(hDC); // Get the dimensions of the source bitmap BITMAP bm; GetObject(hSourceBitmap, sizeof(BITMAP), &bm); // Create the mask bitmaps hAndMaskBitmap = CreateCompatibleBitmap(hDC, bm.bmWidth, bm.bmHeight); // color hXorMaskBitmap = CreateCompatibleBitmap(hDC, bm.bmWidth, bm.bmHeight); // color // Release the system display DC ReleaseDC(NULL, hDC); // Select the bitmaps to helper DC HBITMAP hOldMainBitmap = (HBITMAP)SelectObject(hMainDC, hSourceBitmap); HBITMAP hOldAndMaskBitmap = (HBITMAP)SelectObject(hAndMaskDC, hAndMaskBitmap); HBITMAP hOldXorMaskBitmap = (HBITMAP)SelectObject(hXorMaskDC, hXorMaskBitmap); // Assign the monochrome AND mask bitmap pixels so that a pixels of the source bitmap // with 'clrTransparent' will be white pixels of the monochrome bitmap SetBkColor(hMainDC, clrTransparent); BitBlt(hAndMaskDC, 0, 0, bm.bmWidth, bm.bmHeight, hMainDC, 0, 0, SRCCOPY); // Assign the color XOR mask bitmap pixels so that a pixels of the source bitmap // with 'clrTransparent' will be black and rest the pixels same as corresponding // pixels of the source bitmap SetBkColor(hXorMaskDC, RGB(0, 0, 0)); SetTextColor(hXorMaskDC, RGB(255, 255, 255)); BitBlt(hXorMaskDC, 0, 0, bm.bmWidth, bm.bmHeight, hAndMaskDC, 0, 0, SRCCOPY); BitBlt(hXorMaskDC, 0, 0, bm.bmWidth, bm.bmHeight, hMainDC, 0, 0, SRCAND); // Deselect bitmaps from the helper DC SelectObject(hMainDC, hOldMainBitmap); SelectObject(hAndMaskDC, hOldAndMaskBitmap); SelectObject(hXorMaskDC, hOldXorMaskBitmap); // Delete the helper DC DeleteDC(hXorMaskDC); DeleteDC(hAndMaskDC); DeleteDC(hMainDC); } Error OS_Windows::execute(const String &p_path, const List &p_arguments, bool p_blocking, ProcessID *r_child_id, String *r_pipe, int *r_exitcode, bool read_stderr) { if (p_blocking && r_pipe) { String argss; argss = "\"\"" + p_path + "\""; for (const List::Element *E = p_arguments.front(); E; E = E->next()) { argss += String(" \"") + E->get() + "\""; } FILE *f = _wpopen(argss.c_str(), L"r"); ERR_FAIL_COND_V(!f, ERR_CANT_OPEN); char buf[65535]; while (fgets(buf, 65535, f)) { (*r_pipe) += buf; } int rv = _pclose(f); if (r_exitcode) *r_exitcode = rv; return OK; } String cmdline = "\"" + p_path + "\""; const List::Element *I = p_arguments.front(); while (I) { cmdline += " \"" + I->get() + "\""; I = I->next(); }; ProcessInfo pi; ZeroMemory(&pi.si, sizeof(pi.si)); pi.si.cb = sizeof(pi.si); ZeroMemory(&pi.pi, sizeof(pi.pi)); LPSTARTUPINFOW si_w = (LPSTARTUPINFOW)&pi.si; Vector modstr; //windows wants to change this no idea why modstr.resize(cmdline.size()); for (int i = 0; i < cmdline.size(); i++) modstr.write[i] = cmdline[i]; int ret = CreateProcessW(NULL, modstr.ptrw(), NULL, NULL, 0, NORMAL_PRIORITY_CLASS, NULL, NULL, si_w, &pi.pi); ERR_FAIL_COND_V(ret == 0, ERR_CANT_FORK); if (p_blocking) { DWORD ret = WaitForSingleObject(pi.pi.hProcess, INFINITE); if (r_exitcode) *r_exitcode = ret; CloseHandle(pi.pi.hProcess); CloseHandle(pi.pi.hThread); } else { ProcessID pid = pi.pi.dwProcessId; if (r_child_id) { *r_child_id = pid; }; process_map->insert(pid, pi); }; return OK; }; Error OS_Windows::kill(const ProcessID &p_pid) { ERR_FAIL_COND_V(!process_map->has(p_pid), FAILED); const PROCESS_INFORMATION pi = (*process_map)[p_pid].pi; process_map->erase(p_pid); const int ret = TerminateProcess(pi.hProcess, 0); CloseHandle(pi.hProcess); CloseHandle(pi.hThread); return ret != 0 ? OK : FAILED; }; int OS_Windows::get_process_id() const { return _getpid(); } Error OS_Windows::set_cwd(const String &p_cwd) { if (_wchdir(p_cwd.c_str()) != 0) return ERR_CANT_OPEN; return OK; } String OS_Windows::get_executable_path() const { wchar_t bufname[4096]; GetModuleFileNameW(NULL, bufname, 4096); String s = bufname; return s; } void OS_Windows::set_icon(const Ref &p_icon) { ERR_FAIL_COND(!p_icon.is_valid()); Ref icon = p_icon->duplicate(); if (icon->get_format() != Image::FORMAT_RGBA8) icon->convert(Image::FORMAT_RGBA8); int w = icon->get_width(); int h = icon->get_height(); /* Create temporary bitmap buffer */ int icon_len = 40 + h * w * 4; Vector v; v.resize(icon_len); BYTE *icon_bmp = v.ptrw(); encode_uint32(40, &icon_bmp[0]); encode_uint32(w, &icon_bmp[4]); encode_uint32(h * 2, &icon_bmp[8]); encode_uint16(1, &icon_bmp[12]); encode_uint16(32, &icon_bmp[14]); encode_uint32(BI_RGB, &icon_bmp[16]); encode_uint32(w * h * 4, &icon_bmp[20]); encode_uint32(0, &icon_bmp[24]); encode_uint32(0, &icon_bmp[28]); encode_uint32(0, &icon_bmp[32]); encode_uint32(0, &icon_bmp[36]); uint8_t *wr = &icon_bmp[40]; PoolVector::Read r = icon->get_data().read(); for (int i = 0; i < h; i++) { for (int j = 0; j < w; j++) { const uint8_t *rpx = &r[((h - i - 1) * w + j) * 4]; uint8_t *wpx = &wr[(i * w + j) * 4]; wpx[0] = rpx[2]; wpx[1] = rpx[1]; wpx[2] = rpx[0]; wpx[3] = rpx[3]; } } HICON hicon = CreateIconFromResource(icon_bmp, icon_len, TRUE, 0x00030000); /* Set the icon for the window */ SendMessage(hWnd, WM_SETICON, ICON_SMALL, (LPARAM)hicon); /* Set the icon in the task manager (should we do this?) */ SendMessage(hWnd, WM_SETICON, ICON_BIG, (LPARAM)hicon); } bool OS_Windows::has_environment(const String &p_var) const { #ifdef MINGW_ENABLED return _wgetenv(p_var.c_str()) != NULL; #else wchar_t *env; size_t len; _wdupenv_s(&env, &len, p_var.c_str()); const bool has_env = env != NULL; free(env); return has_env; #endif }; String OS_Windows::get_environment(const String &p_var) const { wchar_t wval[0x7Fff]; // MSDN says 32767 char is the maximum int wlen = GetEnvironmentVariableW(p_var.c_str(), wval, 0x7Fff); if (wlen > 0) { return wval; } return ""; } bool OS_Windows::set_environment(const String &p_var, const String &p_value) const { return (bool)SetEnvironmentVariableW(p_var.c_str(), p_value.c_str()); } String OS_Windows::get_stdin_string(bool p_block) { if (p_block) { char buff[1024]; return fgets(buff, 1024, stdin); }; return String(); } void OS_Windows::enable_for_stealing_focus(ProcessID pid) { AllowSetForegroundWindow(pid); } void OS_Windows::move_window_to_foreground() { SetForegroundWindow(hWnd); } Error OS_Windows::shell_open(String p_uri) { ShellExecuteW(NULL, L"open", p_uri.c_str(), NULL, NULL, SW_SHOWNORMAL); return OK; } String OS_Windows::get_locale() const { const _WinLocale *wl = &_win_locales[0]; LANGID langid = GetUserDefaultUILanguage(); String neutral; int lang = langid & ((1 << 9) - 1); int sublang = langid & ~((1 << 9) - 1); while (wl->locale) { if (wl->main_lang == lang && wl->sublang == SUBLANG_NEUTRAL) neutral = wl->locale; if (lang == wl->main_lang && sublang == wl->sublang) return wl->locale; wl++; } if (neutral != "") return neutral; return "en"; } // We need this because GetSystemInfo() is unreliable on WOW64 // see https://msdn.microsoft.com/en-us/library/windows/desktop/ms724381(v=vs.85).aspx // Taken from MSDN typedef BOOL(WINAPI *LPFN_ISWOW64PROCESS)(HANDLE, PBOOL); LPFN_ISWOW64PROCESS fnIsWow64Process; BOOL is_wow64() { BOOL wow64 = FALSE; fnIsWow64Process = (LPFN_ISWOW64PROCESS)GetProcAddress(GetModuleHandle(TEXT("kernel32")), "IsWow64Process"); if (fnIsWow64Process) { if (!fnIsWow64Process(GetCurrentProcess(), &wow64)) { wow64 = FALSE; } } return wow64; } int OS_Windows::get_processor_count() const { SYSTEM_INFO sysinfo; if (is_wow64()) GetNativeSystemInfo(&sysinfo); else GetSystemInfo(&sysinfo); return sysinfo.dwNumberOfProcessors; } OS::LatinKeyboardVariant OS_Windows::get_latin_keyboard_variant() const { unsigned long azerty[] = { 0x00020401, // Arabic (102) AZERTY 0x0001080c, // Belgian (Comma) 0x0000080c, // Belgian French 0x0000040c, // French 0 // <--- STOP MARK }; unsigned long qwertz[] = { 0x0000041a, // Croation 0x00000405, // Czech 0x00000407, // German 0x00010407, // German (IBM) 0x0000040e, // Hungarian 0x0000046e, // Luxembourgish 0x00010415, // Polish (214) 0x00000418, // Romanian (Legacy) 0x0000081a, // Serbian (Latin) 0x0000041b, // Slovak 0x00000424, // Slovenian 0x0001042e, // Sorbian Extended 0x0002042e, // Sorbian Standard 0x0000042e, // Sorbian Standard (Legacy) 0x0000100c, // Swiss French 0x00000807, // Swiss German 0 // <--- STOP MARK }; unsigned long dvorak[] = { 0x00010409, // US-Dvorak 0x00030409, // US-Dvorak for left hand 0x00040409, // US-Dvorak for right hand 0 // <--- STOP MARK }; char name[KL_NAMELENGTH + 1]; name[0] = 0; GetKeyboardLayoutNameA(name); unsigned long hex = strtoul(name, NULL, 16); int i = 0; while (azerty[i] != 0) { if (azerty[i] == hex) return LATIN_KEYBOARD_AZERTY; i++; } i = 0; while (qwertz[i] != 0) { if (qwertz[i] == hex) return LATIN_KEYBOARD_QWERTZ; i++; } i = 0; while (dvorak[i] != 0) { if (dvorak[i] == hex) return LATIN_KEYBOARD_DVORAK; i++; } return LATIN_KEYBOARD_QWERTY; } void OS_Windows::release_rendering_thread() { gl_context->release_current(); } void OS_Windows::make_rendering_thread() { gl_context->make_current(); } void OS_Windows::swap_buffers() { gl_context->swap_buffers(); } void OS_Windows::force_process_input() { process_events(); // get rid of pending events } void OS_Windows::run() { if (!main_loop) return; main_loop->init(); while (!force_quit) { process_events(); // get rid of pending events if (Main::iteration()) break; }; main_loop->finish(); } MainLoop *OS_Windows::get_main_loop() const { return main_loop; } String OS_Windows::get_config_path() const { if (has_environment("XDG_CONFIG_HOME")) { // unlikely, but after all why not? return get_environment("XDG_CONFIG_HOME"); } else if (has_environment("APPDATA")) { return get_environment("APPDATA"); } else { return "."; } } String OS_Windows::get_data_path() const { if (has_environment("XDG_DATA_HOME")) { return get_environment("XDG_DATA_HOME"); } else { return get_config_path(); } } String OS_Windows::get_cache_path() const { if (has_environment("XDG_CACHE_HOME")) { return get_environment("XDG_CACHE_HOME"); } else if (has_environment("TEMP")) { return get_environment("TEMP"); } else { return get_config_path(); } } // Get properly capitalized engine name for system paths String OS_Windows::get_godot_dir_name() const { return String(VERSION_SHORT_NAME).capitalize(); } String OS_Windows::get_system_dir(SystemDir p_dir) const { int id; switch (p_dir) { case SYSTEM_DIR_DESKTOP: { id = CSIDL_DESKTOPDIRECTORY; } break; case SYSTEM_DIR_DCIM: { id = CSIDL_MYPICTURES; } break; case SYSTEM_DIR_DOCUMENTS: { id = CSIDL_PERSONAL; } break; case SYSTEM_DIR_DOWNLOADS: { id = 0x000C; } break; case SYSTEM_DIR_MOVIES: { id = CSIDL_MYVIDEO; } break; case SYSTEM_DIR_MUSIC: { id = CSIDL_MYMUSIC; } break; case SYSTEM_DIR_PICTURES: { id = CSIDL_MYPICTURES; } break; case SYSTEM_DIR_RINGTONES: { id = CSIDL_MYMUSIC; } break; } WCHAR szPath[MAX_PATH]; HRESULT res = SHGetFolderPathW(NULL, id, NULL, 0, szPath); ERR_FAIL_COND_V(res != S_OK, String()); return String(szPath); } String OS_Windows::get_user_data_dir() const { String appname = get_safe_dir_name(ProjectSettings::get_singleton()->get("application/config/name")); if (appname != "") { bool use_custom_dir = ProjectSettings::get_singleton()->get("application/config/use_custom_user_dir"); if (use_custom_dir) { String custom_dir = get_safe_dir_name(ProjectSettings::get_singleton()->get("application/config/custom_user_dir_name"), true); if (custom_dir == "") { custom_dir = appname; } return get_data_path().plus_file(custom_dir).replace("\\", "/"); } else { return get_data_path().plus_file(get_godot_dir_name()).plus_file("app_userdata").plus_file(appname).replace("\\", "/"); } } return ProjectSettings::get_singleton()->get_resource_path(); } String OS_Windows::get_unique_id() const { HW_PROFILE_INFO HwProfInfo; ERR_FAIL_COND_V(!GetCurrentHwProfile(&HwProfInfo), ""); return String(HwProfInfo.szHwProfileGuid); } void OS_Windows::set_ime_active(const bool p_active) { if (p_active) { ImmAssociateContext(hWnd, im_himc); set_ime_position(im_position); } else { ImmAssociateContext(hWnd, (HIMC)0); } } void OS_Windows::set_ime_position(const Point2 &p_pos) { im_position = p_pos; HIMC himc = ImmGetContext(hWnd); if (himc == (HIMC)0) return; COMPOSITIONFORM cps; cps.dwStyle = CFS_FORCE_POSITION; cps.ptCurrentPos.x = im_position.x; cps.ptCurrentPos.y = im_position.y; ImmSetCompositionWindow(himc, &cps); ImmReleaseContext(hWnd, himc); } bool OS_Windows::is_joy_known(int p_device) { return input->is_joy_mapped(p_device); } String OS_Windows::get_joy_guid(int p_device) const { return input->get_joy_guid_remapped(p_device); } void OS_Windows::_set_use_vsync(bool p_enable) { if (gl_context) gl_context->set_use_vsync(p_enable); } /* bool OS_Windows::is_vsync_enabled() const { if (gl_context) return gl_context->is_using_vsync(); return true; }*/ OS::PowerState OS_Windows::get_power_state() { return power_manager->get_power_state(); } int OS_Windows::get_power_seconds_left() { return power_manager->get_power_seconds_left(); } int OS_Windows::get_power_percent_left() { return power_manager->get_power_percent_left(); } bool OS_Windows::_check_internal_feature_support(const String &p_feature) { return p_feature == "pc"; } void OS_Windows::disable_crash_handler() { crash_handler.disable(); } bool OS_Windows::is_disable_crash_handler() const { return crash_handler.is_disabled(); } void OS_Windows::process_and_drop_events() { drop_events = true; process_events(); drop_events = false; } Error OS_Windows::move_to_trash(const String &p_path) { SHFILEOPSTRUCTW sf; WCHAR *from = new WCHAR[p_path.length() + 2]; wcscpy_s(from, p_path.length() + 1, p_path.c_str()); from[p_path.length() + 1] = 0; sf.hwnd = hWnd; sf.wFunc = FO_DELETE; sf.pFrom = from; sf.pTo = NULL; sf.fFlags = FOF_ALLOWUNDO | FOF_NOCONFIRMATION; sf.fAnyOperationsAborted = FALSE; sf.hNameMappings = NULL; sf.lpszProgressTitle = NULL; int ret = SHFileOperationW(&sf); delete[] from; if (ret) { ERR_PRINTS("SHFileOperation error: " + itos(ret)); return FAILED; } return OK; } OS_Windows::OS_Windows(HINSTANCE _hInstance) { drop_events = false; key_event_pos = 0; layered_window = false; hBitmap = NULL; force_quit = false; alt_mem = false; gr_mem = false; shift_mem = false; control_mem = false; meta_mem = false; minimized = false; hInstance = _hInstance; pressrc = 0; old_invalid = true; mouse_mode = MOUSE_MODE_VISIBLE; #ifdef STDOUT_FILE stdo = fopen("stdout.txt", "wb"); #endif user_proc = NULL; #ifdef WASAPI_ENABLED AudioDriverManager::add_driver(&driver_wasapi); #endif #ifdef XAUDIO2_ENABLED AudioDriverManager::add_driver(&driver_xaudio2); #endif Vector loggers; loggers.push_back(memnew(WindowsTerminalLogger)); _set_logger(memnew(CompositeLogger(loggers))); } OS_Windows::~OS_Windows() { if (is_layered_allowed() && layered_window) { DeleteObject(hBitmap); DeleteDC(hDC_dib); } #ifdef STDOUT_FILE fclose(stdo); #endif }