<?xml version="1.0" encoding="UTF-8" ?> <class name="AudioStreamGeneratorPlayback" inherits="AudioStreamPlaybackResampled" version="3.2"> <brief_description> </brief_description> <description> </description> <tutorials> <link>https://github.com/godotengine/godot-demo-projects/tree/master/audio/generator</link> </tutorials> <methods> <method name="can_push_buffer" qualifiers="const"> <return type="bool"> </return> <argument index="0" name="amount" type="int"> </argument> <description> </description> </method> <method name="clear_buffer"> <return type="void"> </return> <description> </description> </method> <method name="get_frames_available" qualifiers="const"> <return type="int"> </return> <description> </description> </method> <method name="get_skips" qualifiers="const"> <return type="int"> </return> <description> </description> </method> <method name="push_buffer"> <return type="bool"> </return> <argument index="0" name="frames" type="PoolVector2Array"> </argument> <description> </description> </method> <method name="push_frame"> <return type="bool"> </return> <argument index="0" name="frame" type="Vector2"> </argument> <description> </description> </method> </methods> <constants> </constants> </class>